So I feel like a lot of us have been bitching at zos about class identity and their playstyles being pathetic. Rightly so imo, at least from my perspective combat seems to feel the most bland across the classes as it ever has.
So instead of just screaming at zos, I know its hard, i do it frequently. Lets try to give them insight into what playstyles we like from each class and how we enjoy playing each class or at least have in the past. Your version doesnt have to be the same as other people, dont have to argue about it. There can be more than 1 way to play a class, example, non pet mag sorc and pet mag sorc. Just list what classes you play and how you like to play them.
My Favorites:
- NonPet Magsorc, dps, pvp: Have always played this class like a ranged magical version of a brute. Not fast attack wise or speed wise, not mobile, not sneaky or stealthy but can take a big hit and hit like a truck. I also like the sub set of this thats more support oriented. Alot of times when im playing in a group vs solo I will swap out some damage skills to adding in some group support. Like I might swap out meteor for negate or barrier if we have a few negaters in group. Swap out something like inner light for shattering or healing springs on back bar. Still enough dps to take out squishy to like mid defense opponents but probably not killing tankier players without help.
- NonPet Magsorc, dps, pve and Magblade, dps, pve: I hear a lot that this is too similar to Magblade pve. Both are a good mix of aoe dots and single target direct dmg but Ive always felt there is enough differences for them not to over lap. Nonpet is a slower version with less dps were your going to have to watch your sustain but you get a little more survivability. Magblade is a faster go go go spam spam spam dps type of play, they feel different. You also get more dps but your probably not going to survive as well as the non pet. These make nonpet more useful in things like progressions or no deaths and magblade better in like speedrun or score runs. I dont think that is a bad thing either, im ok with classes not being the equal choices for some content at that lvl of planning and group organization. Theres plenty of instances where a group would favor more ranged or melee builds for some content and to me this is no different. The issue I would take is if one cant complete that content on that class. Content should be accessible to call classes even if some are better suited for it.
- Magblade pvp:
Dps: Bomber is awesome, its fun and an icon eso build. One I dont see a lot of anymore unfortunately. Dont think i need so go into this but I will. Go in kill a good portion of a group but your gunna die afterwords unless you a god tier player. Massive aoe damage low survivability.
Support: Oddly enough I have logged a good number of hrs on just a support magblade. A ton spec'd into regen and just go around perma cloaked scouting for group. In fights I dish out a ton of support skills and ulti. Mass hysteric, bolstering darkness, combat prayer, time stop,orbs, purge, siege shield. Guess you could kinda call it a healer but it more of just a perma cloak utility spammer.
- Magplar:
Dps, pvp: Havent spent a ton of time on this but I play it as a melee dot build. Basically the type of build that is doing great in the new meta. I dont actually hate the new meta. Im just pissed off it the only way to play now because everything else is trash. I know theres also a ranged dps build for Magplar, dps, pvp havent tired it so i cant say how it plays.
Healer, pve, pvp: Again dont think I really need to go into this, its a templar healer. They have a good range of support abilities. Its your classic healer support playstyle. Default I want to help players in as many situations as possible but might dont really specialize in anything. Jack of all healers build.
Support pvp: Resplar was dope. Tank that res's players. Necro definitely stole some of its thundered. A lot of people say just playing as the res medic on templar is kinda dead now and I sorta agree. I think templars other utility give is some room to exist still and as a res medic. This is gunna be an unpopular opinion but Id like to see necro get master ritualist..... For me theres not anything that really stands out as making necro a good healer or support healer. Zos keeps trying to beat templar at like the generalized healer game and its not working. Feel like they would have better luck if they made the other healers more specialized and do somethings better than templar but having other areas they are weaker in than the templars like "base line". Necro is about bring things back from the dead so thematically it works at a like res medic type playstyle and adding master ritualist to it would strenghten that playstlye instead of having two classes do it like half well but both lacking.
Anyway, what playstyle do you use on your classes?