brandonv516 wrote: »There's always stable and balanced PvP...
Ryath_Waylander wrote: »Insert appropriate response
They ...
a) Don't care
b) Don't know how to fix it
c) Are hoping it will just go away
d) Are packing for a holiday
Nemesis7884 wrote: »so do i understand this right that people could get a trader for 10k and basically gotten back the gold that other guilds bid for that trader? So you bid 10k and got back 5 Million or something?
Cant they just take a look at the money flows pre / post bid and revert them?
KappaKid83 wrote: »
Nemesis7884 wrote: »so do i understand this right that people could get a trader for 10k and basically gotten back the gold that other guilds bid for that trader? So you bid 10k and got back 5 Million or something?
Cant they just take a look at the money flows pre / post bid and revert them?
It was a problem with multi-bidding system. You bid on multiple trader positions and in theory you get refunded for the positions you didn't get (worked fine for NA). But besides being refunded quadruple amounts (so we are talking billions here, not millions for the largest trade guilds) the initial bid results did not stick. People could walk up to the specific trader and hire him/her for 10k.
Majority of the guilds that got the massive gold influx, already exploited it and bought up everything that is trending with sales. The result is evident, if you look up the dreugh wax for example, on TTC website] (EU server).
So aside from rollback, I really can't see how they could fix this.
juttaa77b16_ESO wrote: »Nemesis7884 wrote: »so do i understand this right that people could get a trader for 10k and basically gotten back the gold that other guilds bid for that trader? So you bid 10k and got back 5 Million or something?
Cant they just take a look at the money flows pre / post bid and revert them?
It was a problem with multi-bidding system. You bid on multiple trader positions and in theory you get refunded for the positions you didn't get (worked fine for NA). But besides being refunded quadruple amounts (so we are talking billions here, not millions for the largest trade guilds) the initial bid results did not stick. People could walk up to the specific trader and hire him/her for 10k.
Majority of the guilds that got the massive gold influx, already exploited it and bought up everything that is trending with sales. The result is evident, if you look up the dreugh wax for example, on TTC website] (EU server).
So aside from rollback, I really can't see how they could fix this.
Yes some guilds gained gold, but many directly lost gold, and lost sales too. Too much happens on the servers within 2 days and all other progress would be lost if a rollback were done. It may be too late to roll back at this point. The only thing they can really do for sure to resolve the issue is to make sure it doesn't happen again, and compensate those who lost out somehow. One of the players posted the TTC link in these threads, and the prices are still mixed both high and low. My guilds are still selling at normal prices. The market will stabilize itself after the issue has been fixed, and guilds will return to their normal routines imho. Let's see how it goes. Keep hope alive.
Best Regards
DragonRacer wrote: »The ridiculously pessimistic side of me wonders if this, actually, is their plan to "fix" the dying PC EU servers that cannot handle the strain of all the players.
Just let everything break all to hell to the point that players leave in droves.
Problem solved - less players, less server strain.
/sarcasm
Nemesis7884 wrote: »so do i understand this right that people could get a trader for 10k and basically gotten back the gold that other guilds bid for that trader? So you bid 10k and got back 5 Million or something?
Cant they just take a look at the money flows pre / post bid and revert them?
It was a problem with multi-bidding system. You bid on multiple trader positions and in theory you get refunded for the positions you didn't get (worked fine for NA). But besides being refunded quadruple amounts (so we are talking billions here, not millions for the largest trade guilds) the initial bid results did not stick. People could walk up to the specific trader and hire him/her for 10k.
Majority of the guilds that got the massive gold influx, already exploited it and bought up everything that is trending with sales. The result is evident, if you look up the dreugh wax for example, on TTC website] (EU server).
So aside from rollback, I really can't see how they could fix this.
DragonRacer wrote: »The ridiculously pessimistic side of me wonders if this, actually, is their plan to "fix" the dying PC EU servers that cannot handle the strain of all the players.
Just let everything break all to hell to the point that players leave in droves.
Problem solved - less players, less server strain.
/sarcasm
DragonRacer wrote: »The ridiculously pessimistic side of me wonders if this, actually, is their plan to "fix" the dying PC EU servers that cannot handle the strain of all the players.
Just let everything break all to hell to the point that players leave in droves.
Problem solved - less players, less server strain.
/sarcasm
I doubt it. I'm just a casual PvE player and, to be honest, if I hadn't read it here, I wouldn't have known anything was wrong at all by just playing the game. I did notice a couple of trade spots don't actually have much for sale, but then I went looking specifically. It hasn't stopped me doing daily writs, daily quests, hunting dragons, doing dolmens, delves and dungeons and generally enjoying myself.
I would think most causal PvE players who don't read this forum would have much the same experience.
Not that any of that means it doesn't need fixing, it does, obviously.
KappaKid83 wrote: »DragonRacer wrote: »The ridiculously pessimistic side of me wonders if this, actually, is their plan to "fix" the dying PC EU servers that cannot handle the strain of all the players.
Just let everything break all to hell to the point that players leave in droves.
Problem solved - less players, less server strain.
/sarcasm
I doubt it. I'm just a casual PvE player and, to be honest, if I hadn't read it here, I wouldn't have known anything was wrong at all by just playing the game. I did notice a couple of trade spots don't actually have much for sale, but then I went looking specifically. It hasn't stopped me doing daily writs, daily quests, hunting dragons, doing dolmens, delves and dungeons and generally enjoying myself.
I would think most causal PvE players who don't read this forum would have much the same experience.
Not that any of that means it doesn't need fixing, it does, obviously.
I think this may be the mindset going into this. Now I get that most MMOs have 75-80% casuals and 20-25% grinders with like 2-5% of that percentage of grinders being content creators, but if you only always catered to casual players I believe your game would die. The more you peeve off the people who spend hours and hours in game and create the content that gets seen on youtube, twitch, mixer, etc., the less content is out there and the less your game is seen overall. To be quite honest if I didn't follow the forums or actually go out and follow the social media accounts i don't feel like i would see any marketing for this game, it just seems non-existent compared to other franchises.