Hi,
title says it all.
I know, this is a RP/Quester/Soloist issue. Unarmed takes what it can get and usually tends towards hybrid. Without poisons there is a vacuum in the sustain department. Low damage means more heals means more sustain. The new Soul Trap is sooo cool for unarmed but needs sustain to reliable beat overland bosses or some of the easier dungeons.
Currently i use level 1 iron daggers but it is not the same as unarmed. Amazing how some 250 weapon damage changes anything.
And btw. poisons have a disadvantage. Compared to glyphs they are way to "expensive". Stacks of 16 are to low. Give us 32 or 48 per condensate.