Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Nerftheforums wrote: »DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
Nerftheforums wrote: »DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.
So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.
Nerf the freaking Entropy,
Are you out of your mind, it ticks higher than a werewolf bleed with 3k weapon damage.
I`m sick of seeing *** mags spamming this broken dot in Battlegrounds, IT IS EVERY FREAKING TIME ON MY DEATH RECAP WITH avarage of 4 ticks and ~6k damage, THIS IS OUTRAGEOUS
Nerftheforums wrote: »DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.
So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.
SilverPaws wrote: »Nerftheforums wrote: »DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.
So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.
You do realize that no stam class can spare bar for some garbage magicka purge that is not sustainable right ?
People like you should not comment on balance at all, because you are totally clueless.
Nerftheforums wrote: »DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.
So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.
Did you just compared sprinting to purging?!
SilverPaws wrote: »Nerftheforums wrote: »DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.
So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.
You do realize that no stam class can spare bar for some garbage magicka purge that is not sustainable right ?
People like you should not comment on balance at all, because you are totally clueless.
Oh but of course magica can afford to not have sustainable dodges or sprint. Resource management is just that regardless of what is using the resources. All you are now doing is complaining you have no spammable easy mode counter to incomming damage.
runkorkoeb17_ESO wrote: »Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!
Dont forget necro free purge...
Nerftheforums wrote: »DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.
So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.
Did you just compared sprinting to purging?!
No I compared resource managemt to resource management. You would try to narrow that down to make a favorable argument to suit you and exclude others not of your play style.
Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!
jainiadral wrote: »I swear, none of you people are going to be happy with anything until we're whacking each other and NPCs with wet spaghetti
Nerfing one set is easy.Unlikely. Sload’s was nerfed quickly but it was a collective outcry from the entire community. Unfortunately a lot of casuals are happy with the ease of play in this dot meta. I actually wonder if we will see more movement in this direction. What I find comical is that all the people who bitched and complained about getting 1vXd because of the so called “meta” builds are now perfectly fine crutching off this new meta. It’s really and truly astounding how many people would rather blame their short comings on sets and then so readily jump to the defense of the cheesiest changes we’ve seen yet. It’s pathetic really.
My hope is that some of the theory crafters and hardcore players come up with some really OP bs dot builds and just start recking people with them and then the casuals will eventually start complaining as well.
An valid point close to 50% of all players in duels will loose. Exception is stuff like two tanks duelingFor those PVPers who are saying that purge is not sustainable: That is true, because by design, the eventual outcome of a fight is for someone to lose. It is something that you can use to regain the advantage at a key moment. Not something to be spammed and make yourself invulnerable to negative effects. Not only that it removes them from allies as well which accounts for its additional high cost.
This game is set up to promote teams of players vs teams of players so not everyone is going to have every tool in the box. You are going to lose sometimes and you have to accept that.
Its a week or so into the new Meta and things are still hashing out so try to hold off your impotent rage, and accept that sometimes you are going to be bested. Rule Number one is to have fun, and it's just a game and means nothing in the end.
As for PVE, I for one welcome the addition of viablity to skills that literally no one had on their bar. Did it unveil a new efficient way of damage dealing? Yes! Is that bad for the health of the game? Absolutely not, be cause the game thrives on changes to bring players back. You can smack the same robots 300 times and not much is going to change about it once you figure out the mechanics of said smacking. All that really changes is what stick you use to beat them with and how fast you can do it.
Did it make everyone's skill bars similar? That's up to the player. Considering you can complete anything with a one bar build I wouldn't worry too much about that. There will always be people who run the most efficient DPS set ups and then there are folks who want to spawn volcanoes and meteors and storms of crows. Both will be able to get through all normal and most veteran content provided they are paying attention.
Trinity_Is_My_Name wrote: »
edges_endgame wrote: »DukeDiewalker wrote: »The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
Besides, every magicka class except templar and maybe necro are heavily affected by that too.
And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
It's not that simple.
Actually... It is. Slot purge. Stop the complaint.
And don't stand in oils or siege.
OH and PURGE
Either you are a troll or you have no idea about how to actually play the game.
Choose one of the above.
Its nothing personal but "Slot Purge" is not the answer
If by any chance you would actually play pvp you would know that removing 3 effects for 5k magicka is not worth it and you wont survive by doing so, because the moment you use purge that dot spamming person will just re-apply those dots, because hey they hit harder than actual non dot abilities who require a gcd. Good Job you just wasted 5k magicka!
Yes the efficiency of spamming dots compared to someone who uses non-dot abilities is huge. It frees up a lot of gcd that said person can use for something else.
For example a magblade who slots 4 dots does not hit a single merciless resolve or incap, no cc slotted, and just spams dots and shields and somehow does fine is the epitome of whats wrong in this meta that caters towards casuals
But hey i could go on and in detail explain to you the flaws of this game but i do not wanna blow your mind
We do not even address the issue that now every class has access to fear via turn evil or corrosive armor via onslaught (maybe we should give every class streak & cloak now too) or how living dark immobilizes you every 0.5 secs. The fact that ballista is broken and desyncs your health.
You know "those small number of people that complain" actually are people that know how to play the game and dont need those zerg pocket healers, because when you zerg you do not notice such things
edges_endgame wrote: »Trinity_Is_My_Name wrote: »
1/10edges_endgame wrote: »DukeDiewalker wrote: »The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
Besides, every magicka class except templar and maybe necro are heavily affected by that too.
And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
It's not that simple.
Actually... It is. Slot purge. Stop the complaint.
And don't stand in oils or siege.
OH and PURGE
Either you are a troll or you have no idea about how to actually play the game.
Choose one of the above.
Its nothing personal but "Slot Purge" is not the answer
If by any chance you would actually play pvp you would know that removing 3 effects for 5k magicka is not worth it and you wont survive by doing so, because the moment you use purge that dot spamming person will just re-apply those dots, because hey they hit harder than actual non dot abilities who require a gcd. Good Job you just wasted 5k magicka!
Yes the efficiency of spamming dots compared to someone who uses non-dot abilities is huge. It frees up a lot of gcd that said person can use for something else.
For example a magblade who slots 4 dots does not hit a single merciless resolve or incap, no cc slotted, and just spams dots and shields and somehow does fine is the epitome of whats wrong in this meta that caters towards casuals
But hey i could go on and in detail explain to you the flaws of this game but i do not wanna blow your mind
We do not even address the issue that now every class has access to fear via turn evil or corrosive armor via onslaught (maybe we should give every class streak & cloak now too) or how living dark immobilizes you every 0.5 secs. The fact that ballista is broken and desyncs your health.
You know "those small number of people that complain" actually are people that know how to play the game and dont need those zerg pocket healers, because when you zerg you do not notice such things
Assuming a little too much there, eh?
I won't explain how I play or who I play with but I got no issue with DOTs at all. Neither does my magicka run out, nor do I get killed by DOTs very often. Usually only when zerged down.
A good player adepts. And I am not assuming you are a bad player.
I would appreciate it if you wouldn't assume things, just because you disagree with me.
Have a good one.
Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!