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Dot nerfing Monday?

  • Gronk
    Gronk
    ✭✭✭
    Well after patch If you are Khajiit with Spots and Socks you got double the dots to double the pox. You can now hit harder than a DK with locks in his sox.


    Purr quiet, bite hard, run fast !!!
    Old Guard since Jan 2014
    "Read more, Post less."
  • Runkorko
    Runkorko
    ✭✭✭✭✭
    Counter DoTs with HoTs.
    Nuff crying.
    You cant be rly serious asking for class nerf lol
  • Tarrocan
    Tarrocan
    ✭✭✭✭
    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    i would added Purge for all Classes. Purge->Wings for magDK would be the first good Option :D
    AD MagDK 'General Degree <-Main
    AD MagDK 'Kiana
    AD MagDK Kiana The Fire Mage
    AD MagDK General Degree
    AD MagDK 'Tarrocan
    AD StamDK Tarrocan
    AD MagNB GrimKiller
    AD MagCro Som Ting Wong
    AD StamCro 'Som Ting Wong
    AD MagPlar Della Grant
    AD StamPlar R I M M A
    AD MagSorc Nautilus
    AD StamSorc R O M M I
    AD StamNB Iba
    AD MagDen Desi Roots
    AD StamDen Diablo
  • sharquez
    sharquez
    ✭✭✭✭✭
    For those PVPers who are saying that purge is not sustainable: That is true, because by design, the eventual outcome of a fight is for someone to lose. It is something that you can use to regain the advantage at a key moment. Not something to be spammed and make yourself invulnerable to negative effects. Not only that it removes them from allies as well which accounts for its additional high cost.

    This game is set up to promote teams of players vs teams of players so not everyone is going to have every tool in the box. You are going to lose sometimes and you have to accept that.

    Its a week or so into the new Meta and things are still hashing out so try to hold off your impotent rage, and accept that sometimes you are going to be bested. Rule Number one is to have fun, and it's just a game and means nothing in the end.

    As for PVE, I for one welcome the addition of viablity to skills that literally no one had on their bar. Did it unveil a new efficient way of damage dealing? Yes! Is that bad for the health of the game? Absolutely not, be cause the game thrives on changes to bring players back. You can smack the same robots 300 times and not much is going to change about it once you figure out the mechanics of said smacking. All that really changes is what stick you use to beat them with and how fast you can do it.

    Did it make everyone's skill bars similar? That's up to the player. Considering you can complete anything with a one bar build I wouldn't worry too much about that. There will always be people who run the most efficient DPS set ups and then there are folks who want to spawn volcanoes and meteors and storms of crows. Both will be able to get through all normal and most veteran content provided they are paying attention.
  • Nerftheforums
    Nerftheforums
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    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Dude every decent stam player builds full tristats, which means having 12.5k mag. That's just enough on classes like dk, and defo not enough for smth like a rollerblade. With the cost of purge, you'd need at least smth like shackle, full tristats and tristat food. And that would result in very *** damage, which is kinda a big deal when you don't zerg like an ape.
  • Vicinia
    Vicinia
    ✭✭✭✭
    If ZOS is dead set on keeping this meta, both dots should be dodgeable. Change the invigorating gear trait to DOT resistance. Make purge an adequate option for stamina players.

    This would offer some counterplay.
  • Nerftheforums
    Nerftheforums
    ✭✭✭✭✭
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case
  • BohnT2
    BohnT2
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    ✭✭
    People claiming dots are fine don't see the elephant in the room.
    If you take 2 equally skilled players and have one running his class offensive toolkit (spammable + some burst skill) with 1-2 dots depending on his flex spots and then give the other player all available dots without having a spammable on his bar.
    With this scenario the guy using the dots will always win except for a magplar mirror matchup which will end in a stalemate.

    People drop bombers, skulls, birds, shalks, will, jabs etc from their bars to run more dots because they are so powerful.

    And no you can't outheal them if the enemy has even only limited skill.
    I'm putting constant 6k dps on players in duels (the only aspect where dps should be mentioned in pvp regards) on my magnecro and I'm not using skulls or bombers.
    There isn't a single spec that can dish out this much hps over a long period of time without spending the majority of gcds on defense especially not when I'm using charged disease glyphs.

    There is no room to adapt or L2P it's a numbers game, you can train as much as you want if I'm shooting your face with a 50. BMG you won't survive.
    Same with fighting in the DoT meta
  • Skwor
    Skwor
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    ✭✭✭
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case

    You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.

    So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.
    Edited by Skwor on August 19, 2019 4:18PM
  • Rake
    Rake
    ✭✭✭✭✭
    ✭✭
    Skwor wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case

    You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.

    So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.

    Did you just compared sprinting to purging?!
  • Bouldercleave
    Bouldercleave
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    ✭✭✭
    RouDeR wrote: »
    Nerf the freaking Entropy,
    Are you out of your mind, it ticks higher than a werewolf bleed with 3k weapon damage.


    I`m sick of seeing *** mags spamming this broken dot in Battlegrounds, IT IS EVERY FREAKING TIME ON MY DEATH RECAP WITH avarage of 4 ticks and ~6k damage, THIS IS OUTRAGEOUS

    Calm the *** down Sally. It's just a game.
  • SilverPaws
    SilverPaws
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    Skwor wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case

    You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.

    So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.

    You do realize that no stam class can spare slot for some garbage magicka purge that is not sustainable right ?
    People like you should not comment on balance at all, because you are totally clueless.
    Edited by SilverPaws on August 19, 2019 4:52PM
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    SilverPaws wrote: »
    Skwor wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case

    You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.

    So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.

    You do realize that no stam class can spare bar for some garbage magicka purge that is not sustainable right ?
    People like you should not comment on balance at all, because you are totally clueless.

    Oh but of course magica can afford to not have sustainable dodges or sprint. Resource management is just that regardless of what is using the resources. All you are now doing is complaining you have no spammable easy mode counter to incomming damage.
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    Rake wrote: »
    Skwor wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case

    You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.

    So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.

    Did you just compared sprinting to purging?!

    No I compared resource managemt to resource management. You would try to narrow that down to make a favorable argument to suit you and exclude others not of your play style.
  • SilverPaws
    SilverPaws
    ✭✭✭✭✭
    Skwor wrote: »
    SilverPaws wrote: »
    Skwor wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case

    You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.

    So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.

    You do realize that no stam class can spare bar for some garbage magicka purge that is not sustainable right ?
    People like you should not comment on balance at all, because you are totally clueless.

    Oh but of course magica can afford to not have sustainable dodges or sprint. Resource management is just that regardless of what is using the resources. All you are now doing is complaining you have no spammable easy mode counter to incomming damage.

    If you can't sustain stamina on magicka then you just need to l2p. I play multiple classes both stam and mag and never had problems with stamina on magicka chars.

    No spammable easy mode counter to incomming damage ? Wtf you are talking about :lol:
    Edited by SilverPaws on August 19, 2019 5:00PM
  • p00tx
    p00tx
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    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    Dont forget necro free purge...

    Don't forget Magden free purge.


    For real though, you people need to stop screaming for nerfs to innate skills that have always existed as a means of getting to capitalize further on the newest cheese. It's gross.
    Edited by p00tx on August 19, 2019 5:08PM
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • Rake
    Rake
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    Skwor wrote: »
    Rake wrote: »
    Skwor wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe they should give you smth like a wheelchair so you don't waste your stam on sprinting and use it more wisely like for cc breaks and necessary dodges. If you sprint on mag it means you really do joy understand how mag is supposed to move around...which I'm pretty sure is the case

    You do realize your whole point equally applies to learning how to use purge as a stamina based build. Which was my point as well.

    So in light of that how have you rebutted anything I wrote? I do quite well only sprinting when I have to and you will do quite well only purging or using HoTs when you have to once you adapt.

    Did you just compared sprinting to purging?!

    No I compared resource managemt to resource management. You would try to narrow that down to make a favorable argument to suit you and exclude others not of your play style.

    did you just assume my main resource?
  • Ragnaroek93
    Ragnaroek93
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    Just slot Purge and medium seducer set :trollface:
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • D0PAMINE
    D0PAMINE
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    It's fine that DOTs got a buff, its annoying that some other fun class skills got nerfed. Im only going DOT crazy if im dpsing hard content because otherwise DOT stacking feels boring and bland to me even though the damage is great.
  • hesobad
    hesobad
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    I read the patch notes, no nerfs just fixes. However, it did take bout 20 mins for my game to patch itself today. Not a lot of notes
    Ad Victoriam!
  • Girl_Number8
    Girl_Number8
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    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    Stop being so petty and toxic!! I completely disagree, sorcys and nbs have been Zos's favs for a long time. It is nice seeing a Templar's main class skill being more useful. As to Nbs, cloak is a defining class skill as well. Time to Play more then one class and stop with the toxic petty nerf posting.

    You do have a purge and magic sets that help like Wyrd Tree's Blessing. Everyone has access to purge.

    https://elderscrollsonline.wiki.fextralife.com/Purge


    Edited by Girl_Number8 on August 19, 2019 6:13PM
  • SosRuvaak
    SosRuvaak
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    RIP to my hopes for his Monday patch to fix this ***.
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
  • BooPerScOOper
    BooPerScOOper
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    Learn to adapt... isn't that what was said to PVEers for the healing changes....
  • ChunkyCat
    ChunkyCat
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    jainiadral wrote: »
    I swear, none of you people are going to be happy with anything until we're whacking each other and NPCs with wet spaghetti :D

    mmmMMMmmmMmmm.... spaghetti.
  • zaria
    zaria
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    Vapirko wrote: »
    Unlikely. Sload’s was nerfed quickly but it was a collective outcry from the entire community. Unfortunately a lot of casuals are happy with the ease of play in this dot meta. I actually wonder if we will see more movement in this direction. What I find comical is that all the people who bitched and complained about getting 1vXd because of the so called “meta” builds are now perfectly fine crutching off this new meta. It’s really and truly astounding how many people would rather blame their short comings on sets and then so readily jump to the defense of the cheesiest changes we’ve seen yet. It’s pathetic really.

    My hope is that some of the theory crafters and hardcore players come up with some really OP bs dot builds and just start recking people with them and then the casuals will eventually start complaining as well.
    Nerfing one set is easy.
    Nerfing an group of abilities who contribute most of the dps without lots of testing is obviously not an option.
    Effect on PvE would be devastating.

    Rolling back the combat changes to before this update
    sharquez wrote: »
    For those PVPers who are saying that purge is not sustainable: That is true, because by design, the eventual outcome of a fight is for someone to lose. It is something that you can use to regain the advantage at a key moment. Not something to be spammed and make yourself invulnerable to negative effects. Not only that it removes them from allies as well which accounts for its additional high cost.

    This game is set up to promote teams of players vs teams of players so not everyone is going to have every tool in the box. You are going to lose sometimes and you have to accept that.

    Its a week or so into the new Meta and things are still hashing out so try to hold off your impotent rage, and accept that sometimes you are going to be bested. Rule Number one is to have fun, and it's just a game and means nothing in the end.

    As for PVE, I for one welcome the addition of viablity to skills that literally no one had on their bar. Did it unveil a new efficient way of damage dealing? Yes! Is that bad for the health of the game? Absolutely not, be cause the game thrives on changes to bring players back. You can smack the same robots 300 times and not much is going to change about it once you figure out the mechanics of said smacking. All that really changes is what stick you use to beat them with and how fast you can do it.

    Did it make everyone's skill bars similar? That's up to the player. Considering you can complete anything with a one bar build I wouldn't worry too much about that. There will always be people who run the most efficient DPS set ups and then there are folks who want to spawn volcanoes and meteors and storms of crows. Both will be able to get through all normal and most veteran content provided they are paying attention.
    An valid point close to 50% of all players in duels will loose. Exception is stuff like two tanks dueling :)

    And they will obviously not nerf dots significantly at this time, that would require lots of testing and would have serious impact in PvE who is majority of game after all.
    Only serious option would be to roll back the changes at least to damage.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • edges_endgame
    edges_endgame
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    Banana wrote: »
    I like my dots. Just get rid of pvp

    Best post yet! PVP whine has ruined the game.

    1/10
    HellFlame wrote: »
    The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
    You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
    Besides, every magicka class except templar and maybe necro are heavily affected by that too.

    And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
    It's not that simple.

    Actually... It is. Slot purge. Stop the complaint.
    And don't stand in oils or siege.

    OH and PURGE

    Either you are a troll or you have no idea about how to actually play the game.
    Choose one of the above.

    Its nothing personal but "Slot Purge" is not the answer :)

    If by any chance you would actually play pvp you would know that removing 3 effects for 5k magicka is not worth it and you wont survive by doing so, because the moment you use purge that dot spamming person will just re-apply those dots, because hey they hit harder than actual non dot abilities who require a gcd. Good Job you just wasted 5k magicka!

    Yes the efficiency of spamming dots compared to someone who uses non-dot abilities is huge. It frees up a lot of gcd that said person can use for something else.

    For example a magblade who slots 4 dots does not hit a single merciless resolve or incap, no cc slotted, and just spams dots and shields and somehow does fine is the epitome of whats wrong in this meta that caters towards casuals :)

    But hey i could go on and in detail explain to you the flaws of this game but i do not wanna blow your mind :)

    We do not even address the issue that now every class has access to fear via turn evil or corrosive armor via onslaught (maybe we should give every class streak & cloak now too) or how living dark immobilizes you every 0.5 secs. The fact that ballista is broken and desyncs your health.

    You know "those small number of people that complain" actually are people that know how to play the game and dont need those zerg pocket healers, because when you zerg you do not notice such things :)

    Assuming a little too much there, eh?

    I won't explain how I play or who I play with but I got no issue with DOTs at all. Neither does my magicka run out, nor do I get killed by DOTs very often. Usually only when zerged down.

    A good player adepts. And I am not assuming you are a bad player.

    I would appreciate it if you wouldn't assume things, just because you disagree with me.

    Have a good one.
  • IamDestiny
    IamDestiny
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    Banana wrote: »
    I like my dots. Just get rid of pvp

    Best post yet! PVP whine has ruined the game.

    1/10
    HellFlame wrote: »
    The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
    You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
    Besides, every magicka class except templar and maybe necro are heavily affected by that too.

    And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
    It's not that simple.

    Actually... It is. Slot purge. Stop the complaint.
    And don't stand in oils or siege.

    OH and PURGE

    Either you are a troll or you have no idea about how to actually play the game.
    Choose one of the above.

    Its nothing personal but "Slot Purge" is not the answer :)

    If by any chance you would actually play pvp you would know that removing 3 effects for 5k magicka is not worth it and you wont survive by doing so, because the moment you use purge that dot spamming person will just re-apply those dots, because hey they hit harder than actual non dot abilities who require a gcd. Good Job you just wasted 5k magicka!

    Yes the efficiency of spamming dots compared to someone who uses non-dot abilities is huge. It frees up a lot of gcd that said person can use for something else.

    For example a magblade who slots 4 dots does not hit a single merciless resolve or incap, no cc slotted, and just spams dots and shields and somehow does fine is the epitome of whats wrong in this meta that caters towards casuals :)

    But hey i could go on and in detail explain to you the flaws of this game but i do not wanna blow your mind :)

    We do not even address the issue that now every class has access to fear via turn evil or corrosive armor via onslaught (maybe we should give every class streak & cloak now too) or how living dark immobilizes you every 0.5 secs. The fact that ballista is broken and desyncs your health.

    You know "those small number of people that complain" actually are people that know how to play the game and dont need those zerg pocket healers, because when you zerg you do not notice such things :)

    Assuming a little too much there, eh?

    I won't explain how I play or who I play with but I got no issue with DOTs at all. Neither does my magicka run out, nor do I get killed by DOTs very often. Usually only when zerged down.

    A good player adepts. And I am not assuming you are a bad player.

    I would appreciate it if you wouldn't assume things, just because you disagree with me.

    Have a good one.

    Let me guess you are a CP player?
  • iCaliban
    iCaliban
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    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    No they arent. To hell with this idea. Look, normally i appreciate your sorc activism. But this goes too far. Dots are 100% unskilled gameplay when they have 28m range and hit aoe (trap).
  • carlos424
    carlos424
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    Pvp pvp pvp. You can’t nerf dots. For PVE magicka (yes the dreaded PVE), it’s all we have left. All mag is already way behind stam. Nerf any dots and its over. Sorry. Blame ZOS, who nerfed all decent class skills in favor of having everyone use the same dots.
    Edited by carlos424 on August 19, 2019 6:58PM
  • lucky_Sage
    lucky_Sage
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    Soul trap and degeneration shouldn’t deal as much as class and weapon skill like DoTs. The mutagen rework removing the purge from it should not of been changed.
    The DoTs audit took away the whole thing of dks being the DoT class now everyone ha same amount of Dots that all deal the same dmg plus having a execute that dks don’t get because they ware the DoT class.
    Those 3 changes are the only issues I have with the DoT audit.
    Zos has a grand design on there balances changes they have but it is all in 3 month increments so it is going to seem really bad for a while every time. You hey really need to release there whole plan to everyone and just ignore what they say till it’s in pts.
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

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