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Dot nerfing Monday?

  • Skwor
    Skwor
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    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
    Edited by Skwor on August 19, 2019 11:27AM
  • DukeDiewalker
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    The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
    You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
    Besides, every magicka class except templar and maybe necro are heavily affected by that too.

    And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
    It's not that simple.
  • edges_endgame
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    The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
    You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
    Besides, every magicka class except templar and maybe necro are heavily affected by that too.

    And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
    It's not that simple.

    Actually... It is. Slot purge. Stop the complaint.
    And don't stand in oils or siege.

    OH and PURGE
  • Vlad9425
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    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    DOTs are over performing so in your mind you want to nerf NBs and Templars instead of DOTs? Your logic is almost too stupid to comprehend...
  • Nerftheforums
    Nerftheforums
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    Elusiin wrote: »
    Vapirko wrote: »
    Elusiin wrote: »
    Vapirko wrote: »
    Unlikely. Sload’s was nerfed quickly but it was a collective outcry from the entire community. Unfortunately a lot of casuals are happy with the ease of play in this dot meta. I actually wonder if we will see more movement in this direction. What I find comical is that all the people who bitched and complained about getting 1vXd because of the so called “meta” builds are now perfectly fine crutching off this new meta. It’s really and truly astounding how many people would rather blame their short comings on sets and then so readily jump to the defense of the cheesiest changes we’ve seen yet. It’s pathetic really.

    My hope is that some of the theory crafters and hardcore players come up with some really OP bs dot builds and just start recking people with them and then the casuals will eventually start complaining as well.

    It's not a new meta because you can counter it easily, aka it's not broken. Adapt.

    You have no idea what you’re talking about. Your posts consistently prove that. Entropy on my SB mag DK defensive bar with 35k mag and 1900 spell damage has a 21k tooltip. Rending slashes on my Stamplar with 3.9k wpn damage and 36k stamina has a slightly lower tooltip. If that’s your definition of balanced then we can’t even have a conversation.

    “Adapt” is what people say when they’re desperately clutching onto the OP skill that’s keeping them relevant and they want to try and downplay people who don’t agree with them.

    Yeah an vigor or rapid regen have the same tooltip. Plus that's over 10 seconds, halved by battle spirit, and then subject to resistances. If you can't throw up a damage shield, purge, or heal in that time, then you're bad. Also efficient purge is only 4k magicka, so don't tell me as a stam you can't run it. Stop ranting and raving on the forums and just adjust your build.

    EDIT: I say Adapt because you're the type of person that is desperately clutching onto the past burst damage build metas that were in no way balanced.

    Your lack of knowledge about this game is damn crazy.
    No stam class can afford to use purge every fourth second, thats totally unsustainable. Stam relies on on mag heavily for utility (armor buffs, purges, mobility, etc), but how could you know that. Oh right, by playing any stam class in pvp.
  • BohnT2
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    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga
    Edited by BohnT2 on August 19, 2019 11:44AM
  • technohic
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    Vlad9425 wrote: »
    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    DOTs are over performing so in your mind you want to nerf NBs and Templars instead of DOTs? Your logic is almost too stupid to comprehend...

    I think they are pretty easy to understand just by reading their name; even if you haven't payed attention to know they are a sorc. Its pretty much they like using the DOTs but don't like that someone else has a better ability of dealing with the DOTs. It's that easy.

    I could also be selfish and since I have mained a templar since launch and say "I think DOTs are fine, but your dots should not tick on others if you are out of range or cloaked." Kind of hits the sorc dot and streak out of range, or NB DOT and cloak gameplay.

    Not being selfish though; ranged DOTs should not be among the strongest abilities in game. You could make the argument for melee applied, short time DOTs but the range just spam from a safe distance, should not. And while I like that templars sort of have a decent defense right now, it probably could be toned down as far as the passive roots go and templar got ER/RR buffed when it probably just needed RR to just have an interesting mechanic that someone might use other than being a HOT and DOT huge AOE that rival dedicated abilities to either.
  • Skwor
    Skwor
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    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
  • jcm2606
    jcm2606
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    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.

    DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.
    Edited by jcm2606 on August 19, 2019 1:11PM
  • Skwor
    Skwor
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    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
    Edited by Skwor on August 19, 2019 1:11PM
  • jcm2606
    jcm2606
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    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe don't sprint everywhere? Maybe slot Race-Against-Time to help deal with snares and give you Major Expedition?

    Since you probably won't read my last comment...

    Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.

    DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.
  • jcm2606
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    Oh, and I'm saying this as someone who predominantly plays magicka in PvP, by the way. Only stam class I've actually enjoyed is stamDK, and that was before they gutted the only stun I could use with my ping (Fossilize), and nerfed the damage set I was using at the time (Veiled).
  • BohnT2
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    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because there is a huge difference between having to CC break every 6 sec Max which costs ~4k stam in CP while mag specs don't have dedicated stam dumps.
    Stamspecs however all have magicka dumps in their classes which they use and purge is more expensive, costs a bar slot and doesn't secure you to remove the dots you want to remove.

    In many occasions you have 10+ negative effects on you even in 1v1 scenarios.
    With 10 negative effects the chance to remove 3 dots (while 7 other effects are less hurtful and we only want to remove dots) is 0.9% let me repeat that you have less than a 1% chance to remove the 3 effects you want to remove while purge is more expensive than break free and purge costs a bar slot
  • Skwor
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    jcm2606 wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe don't sprint everywhere? Maybe slot Race-Against-Time to help deal with snares and give you Major Expedition?

    Since you probably won't read my last comment...

    Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.

    DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.

    Lol ya stop sprinting which means stop pvping. Of course the comparisons are not identical but they are balanced.

    Seriously this really is similar to the sta pool issues magica users have had for years, dots may be overtuned but not by much imo. This is a counter balance though for the CC issues magica users have, again imo.
    Edited by Skwor on August 19, 2019 1:19PM
  • jcm2606
    jcm2606
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    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe don't sprint everywhere? Maybe slot Race-Against-Time to help deal with snares and give you Major Expedition?

    Since you probably won't read my last comment...

    Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.

    DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.

    Lol ya stop sprinting which means stop pvping. Of course the comparisons are not identical but the are balanced.

    Seriously this really is similar to the sta pool issues magica users have had for years, dots may be overtuned but not by much imo. This is a counter balance though for the CC issues magica users have again imo.

    If I've been able to PvP for the better part of a year without sprinting as a magicka player, then you can too. Believe in yourself!
  • Skwor
    Skwor
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    jcm2606 wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    jcm2606 wrote: »
    Skwor wrote: »
    BohnT2 wrote: »
    Skwor wrote: »
    It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
    PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...

    Everyone who disagrees, has no idea what balance is about and exposes themself as either
    1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
    2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.

    Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.

    You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?

    Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
    Yes this seems to be exactly the same issue.

    Maybe the people facing the old meteor spammers should have just adapted.
    Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
    Oogabooga

    Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?

    Because stamina is already using their magicka pool for buffs and utility skills? Maybe?

    Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.

    It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.

    Maybe don't sprint everywhere? Maybe slot Race-Against-Time to help deal with snares and give you Major Expedition?

    Since you probably won't read my last comment...

    Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.

    DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.

    Lol ya stop sprinting which means stop pvping. Of course the comparisons are not identical but the are balanced.

    Seriously this really is similar to the sta pool issues magica users have had for years, dots may be overtuned but not by much imo. This is a counter balance though for the CC issues magica users have again imo.

    If I've been able to PvP for the better part of a year without sprinting as a magicka player, then you can too. Believe in yourself!

    If I have been able to efficient purge on my sta dk since the patch you can too, believe in yourself.
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    I have no issues with the DOT damage. None. Fine as is. Stop making nerf threads.
  • jcm2606
    jcm2606
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    And no, in no way is this similar. You're an actual idiot if you seriously think they're similar.

    On the one hand, you're performing an optional action to get from A to B faster than you normally would by walking. You have options available to you that pull from your main resource pool, as well as a damn mount that's designed to get from A to B as fast as possible (unless you're stuck in combat, which is a bug, and so is irrelevant).

    On the other, you're dying to multiple DoT's that are dealing a few thousand damage a second, while your opponent is spending no extra resources to keep them going beyond their initial cast. You have options available to you, but one option has you saying bye-bye to 2/3's of your magicka pool (of which you're also spending on keeping your buffs up) for a chance at removing the DoT's you want removed, and the others all have you slotting a set that is useful only for dealing with DoT's, and still require casting skills.
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Banana wrote: »
    I like my dots. Just get rid of pvp

    Best post yet! PVP whine has ruined the game.
  • Sergykid
    Sergykid
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    Facefister wrote: »
    Dots isn't the issue, the non-stop homogenizing of the classes is.

    don't all the forum warriors want a class-less system game? to "be able to do anything with any class"
    -PC EU- / battlegrounds on my youtube
  • SidraWillowsky
    SidraWillowsky
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    maxjapank wrote: »
    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    lol. Don't go nerfing a staple skill of Templar's now that the meta has become dots.

    These two (Elus and Emma) are always on here whining for NB nerfs. Pay them no mind.
  • IamDestiny
    IamDestiny
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    The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
    You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
    Besides, every magicka class except templar and maybe necro are heavily affected by that too.

    And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
    It's not that simple.

    Actually... It is. Slot purge. Stop the complaint.
    And don't stand in oils or siege.

    OH and PURGE

    Either you are a troll or you have no idea about how to actually play the game.
    Choose one of the above.

    Its nothing personal but "Slot Purge" is not the answer :)

    If by any chance you would actually play pvp you would know that removing 3 effects for 5k magicka is not worth it and you wont survive by doing so, because the moment you use purge that dot spamming person will just re-apply those dots, because hey they hit harder than actual non dot abilities who require a gcd. Good Job you just wasted 5k magicka!

    Yes the efficiency of spamming dots compared to someone who uses non-dot abilities is huge. It frees up a lot of gcd that said person can use for something else.

    For example a magblade who slots 4 dots does not hit a single merciless resolve or incap, no cc slotted, and just spams dots and shields and somehow does fine is the epitome of whats wrong in this meta that caters towards casuals :)

    But hey i could go on and in detail explain to you the flaws of this game but i do not wanna blow your mind :)

    We do not even address the issue that now every class has access to fear via turn evil or corrosive armor via onslaught (maybe we should give every class streak & cloak now too) or how living dark immobilizes you every 0.5 secs. The fact that ballista is broken and desyncs your health.

    You know "those small number of people that complain" actually are people that know how to play the game and dont need those zerg pocket healers, because when you zerg you do not notice such things :)
  • TequilaFire
    TequilaFire
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    DOTs are fine.

    What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!

    Nerf sorcs some more!
    There take your own medicine.
  • BlackMadara
    BlackMadara
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    After more pvp this weekend, I honestly think the damage of DoTs are fine. The main issue is the ease of application for soul trap and entropy. They need a telegraph and/or travel time. That, or ease of use factored into their overall power and damage adjusted accordingly, similarly to how force pulse deals less damage than melee spammables.

    DoTs deal damage now. That's good. You don't have to only build for burst. Nobody is dying solely from DoTs unless they are bad or the opponent has a build specially for DoT gameplay. Again, ease of use is the issue.

    I died due to DoT and spammable pressure due to mismanagement of HoTs and buffs and pure burst combos due to not actively defending myself, but mostly to lag. Both options are viable and that's good. Outnumbered pressure increased, which is unfortunate, but still manageable with good gameplay.
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Screaming for a monthly nerf isn’t healthy for the game
  • Kagukan
    Kagukan
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    If you can't counter DoT's..................L2P!
  • Agenericname
    Agenericname
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    Screaming for a monthly nerf isn’t healthy for the game

    Monthly would be healthier to be honest. Some peoples NPS is higher than their DPS.
  • IamDestiny
    IamDestiny
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    Kagukan wrote: »
    If you can't counter DoT's..................L2P!

    Master of the game please enlighten us with your knowledge.
    When people with TK and 5.5k hp regen have problems surviving in this meta i would be surprised if you have the key to it.
  • Tommy_The_Gun
    Tommy_The_Gun
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    I hope forum warriors are happy. This what ppl get when they call for nerfs. An awful DOT meta. So.. erm... e..enjoy ? :joy:
  • Sergykid
    Sergykid
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    how would it be if dots would apply their damage the more it lasts, like the poison claw from dk. Would open initial counterplay and also prepare for burst as they close up.
    -PC EU- / battlegrounds on my youtube
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