DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
DukeDiewalker wrote: »The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
Besides, every magicka class except templar and maybe necro are heavily affected by that too.
And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
It's not that simple.
Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!
Unlikely. Sload’s was nerfed quickly but it was a collective outcry from the entire community. Unfortunately a lot of casuals are happy with the ease of play in this dot meta. I actually wonder if we will see more movement in this direction. What I find comical is that all the people who bitched and complained about getting 1vXd because of the so called “meta” builds are now perfectly fine crutching off this new meta. It’s really and truly astounding how many people would rather blame their short comings on sets and then so readily jump to the defense of the cheesiest changes we’ve seen yet. It’s pathetic really.
My hope is that some of the theory crafters and hardcore players come up with some really OP bs dot builds and just start recking people with them and then the casuals will eventually start complaining as well.
It's not a new meta because you can counter it easily, aka it's not broken. Adapt.
You have no idea what you’re talking about. Your posts consistently prove that. Entropy on my SB mag DK defensive bar with 35k mag and 1900 spell damage has a 21k tooltip. Rending slashes on my Stamplar with 3.9k wpn damage and 36k stamina has a slightly lower tooltip. If that’s your definition of balanced then we can’t even have a conversation.
“Adapt” is what people say when they’re desperately clutching onto the OP skill that’s keeping them relevant and they want to try and downplay people who don’t agree with them.
Yeah an vigor or rapid regen have the same tooltip. Plus that's over 10 seconds, halved by battle spirit, and then subject to resistances. If you can't throw up a damage shield, purge, or heal in that time, then you're bad. Also efficient purge is only 4k magicka, so don't tell me as a stam you can't run it. Stop ranting and raving on the forums and just adjust your build.
EDIT: I say Adapt because you're the type of person that is desperately clutching onto the past burst damage build metas that were in no way balanced.
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!
DOTs are over performing so in your mind you want to nerf NBs and Templars instead of DOTs? Your logic is almost too stupid to comprehend...
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe don't sprint everywhere? Maybe slot Race-Against-Time to help deal with snares and give you Major Expedition?
Since you probably won't read my last comment...
Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.
DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe don't sprint everywhere? Maybe slot Race-Against-Time to help deal with snares and give you Major Expedition?
Since you probably won't read my last comment...
Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.
DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.
Lol ya stop sprinting which means stop pvping. Of course the comparisons are not identical but the are balanced.
Seriously this really is similar to the sta pool issues magica users have had for years, dots may be overtuned but not by much imo. This is a counter balance though for the CC issues magica users have again imo.
DukeDiewalker wrote: »It's really sad that this even has to be said and that people (casuals) are defending this, but DOTs need a huge nerf in a hotfix patch and not in a couple of months! Otherwise, people will leave the game continuously. I'm already seeing a heavy decline in people playing BGs or in Cyrodiil since the patch went live, aside from the first 1-2 days.
PvP is not enjoyable anymore with the absurd damage done by each applying a couple of DOTs to a single player, rendering them unable to even do anything unless they play one of the 2 purge classes...
Everyone who disagrees, has no idea what balance is about and exposes themself as either
1) a casual (nothing wrong with it but shouldn't even talk about balancing issues) or
2) a zergling who never intended to Actually learn how to play the game and always jumps on the next broken content to abuse... We saw that already: Sloads, busted sieges, slows etc.
Kind of sounds like the years of spam CC magica users with low stamina have learned to endure and adapt to.
You mean something that people can easily counter by just using tristat food or use the more stat dense tri glyphs rather than full damage?
Yeah sounds like it's just the same as 6k dots ticking on you which requires you to waste 1/3rd of your gcds and feature 3600 magregen, 5400*2/3, in your build just to support the purge spam (and that's the optimum case in which you always have only 3 dots on you and no other negative effects)
Yes this seems to be exactly the same issue.
Maybe the people facing the old meteor spammers should have just adapted.
Just like those whiners that ruined the great torugs enchant meta for the first 2 weeks of murkmire yes the good players adapted
Oogabooga
Then why don't you use more dense magica glyphs and stat food to manage your magica for purges like magica users do for stamina on CCs?
Because stamina is already using their magicka pool for buffs and utility skills? Maybe?
Ever try to sprint as a magica user? Magica users also drain their stamina pool for others things besides CC break.
It is ridiculously common to end up in a pvp fight as a magic user with low to no stamina because of having to sprint everywhere.
Maybe don't sprint everywhere? Maybe slot Race-Against-Time to help deal with snares and give you Major Expedition?
Since you probably won't read my last comment...
Regardless, comparing CC to DoT spam is laughable, at best. Hard CC has a cooldown, so you're only breaking free once even 8 seconds or so, and there are a few tools available to magicka to deal with soft CC that pull from their magicka pool, one of which is already dirt cheap and also gives magicka a good source of Major Expedition.
DoT's, however, are dirt cheap compared to the pressure they offer, and are very abundant. You'd be quite literally casting Purge every few seconds to keep DoT's off of you, fighting just 1 person. Fighting more? My condolences to your magicka pool.
Lol ya stop sprinting which means stop pvping. Of course the comparisons are not identical but the are balanced.
Seriously this really is similar to the sta pool issues magica users have had for years, dots may be overtuned but not by much imo. This is a counter balance though for the CC issues magica users have again imo.
If I've been able to PvP for the better part of a year without sprinting as a magicka player, then you can too. Believe in yourself!
Facefister wrote: »Dots isn't the issue, the non-stop homogenizing of the classes is.
Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!
lol. Don't go nerfing a staple skill of Templar's now that the meta has become dots.
edges_endgame wrote: »DukeDiewalker wrote: »The "adaptation" was to not run around with 8K Stamina and stack your Magicka into oblivion....
You cannot even counter build against DOT spam with stamina classes without completely switching to a magicka class.
Besides, every magicka class except templar and maybe necro are heavily affected by that too.
And don't even start with the alliance skill purge... that's like defending the busted siege damage from a couple of months ago by saying "Hey, everyone just slot Siege Shield" 4Head
It's not that simple.
Actually... It is. Slot purge. Stop the complaint.
And don't stand in oils or siege.
OH and PURGE
Emma_Overload wrote: »DOTs are fine.
What needs to be nerfed is Cloak and Purge. Nightblades and Templars should have to suffer DOTs like the rest of us!
Reistr_the_Unbroken wrote: »Screaming for a monthly nerf isn’t healthy for the game