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Dungeon chests

Llamaalarmallama
Are there any plans to modify how chests are handled in private dungeons?

As these are often run from a pick up group (either via the finder or zone chat) there's a pretty major scope for fallout over chests. Either everyone is trying to be the person to open the next one or you let someone get on with it who's going to hoover up all the chest loot.

Suggestions:
Have chest loot randomly appear in someones backpack (assuming they have space).
Have it stay in the chest with only 1 person from the group able to loot it.
Have the average loot quality reduced a bit and everyone gets to hit it same as crates/etc outside.

I get the aim in a lot of cases is for the community to self regulate itself but it's rather hard in the case of a PUG.
  • Ahnuk
    Ahnuk
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    Howdy,

    My suggestion as posted in @MittWaffen's dicussion
    forums.elderscrollsonline.com/discussion/72682/zeni-fix-the-dungeons-seriously

    The chests should be completely removed from the group-dungeons. The chests contents could be added to the already in place system as drops from mobs (bosses, trash, etc...) and, by this way, giving better drops without using a roll system. This would improve the dungeon's immersion without the delays for unlocking/looting chests.
  • kongkim
    kongkim
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    Not all of life need to be fair. Its a good then you can get something not all get. and it also fun to see if you can get them before others.

    But with that said. Most people i have been with have been ok to let otehrs get some of the chests.
  • Zaxq
    Zaxq
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    Theres no issue with it.

    Don't like it? make some friends/join a guild/ live with it/explain the loot rules at the start.

    Got a ninja looter? reform the group without him.

    Run guild runs.

    I don't see why every mmo has to cater for carebears and turn into a WoW clone. Theres nothing wrong with having to put in some social effort.
  • Zaxq
    Zaxq
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    And the chests are largely full of junk anyways - theyre a bonus, not a fundamental right.
  • doggie
    doggie
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    I was in a dungeon run today it was below average, took forever to kill the troll boss. At one point they left me alone to fight the last trash in a pack to open chests.... Forgot to get a pic.

    But got a pic of the last boss, so great to so everyone eager to do their best to kill the boss.

    ninja_zps7bd59501.jpg
  • mark2472
    mark2472
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    I think it'd kinda be nifty to see the chests not even spawn until the dungeon is completed and then they spawn in the final boss room. Then, only have a few spawn but have the chests instanced to each player in the group, so everyone gets to open all of the chests that spawn.
    May not make much sense to others, but it makes sense to me... Takes away the chance for ninjas to take everything. Everybody gets to loot the chests. Forces you to complete the dungeon before even getting access to the chests, so takes away the chance for people to get the chests instead of fighting.
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