Are there any plans to modify how chests are handled in private dungeons?
As these are often run from a pick up group (either via the finder or zone chat) there's a pretty major scope for fallout over chests. Either everyone is trying to be the person to open the next one or you let someone get on with it who's going to hoover up all the chest loot.
Suggestions:
Have chest loot randomly appear in someones backpack (assuming they have space).
Have it stay in the chest with only 1 person from the group able to loot it.
Have the average loot quality reduced a bit and everyone gets to hit it same as crates/etc outside.
I get the aim in a lot of cases is for the community to self regulate itself but it's rather hard in the case of a PUG.