I guess this might be a bit of a slightly esoteric question about game mechanics but let's say, taking CP out of the equation for now, we've got a group formed of a level 11, a level 28, and a level 49 (to pull some random numbers out of a hat). Let's say this group encounters, I don't know... an alit. In my small amount of experience, as I'm relatively new, it appears to me that basically that alit is scaled differently for each player, more or less. The level 49 can't one-shot it, but that level 11 doesn't get one-shotted by it either. Or perhaps all damage from that group is scaled.
Anyone know anything more in-depth about these mechanics?
Furthermore, let's say I join a random dungeon on a low level healer, will my heals be scaled up to an appropriate level when I heal a (typically much) higher level player? Or will I be healing them a tiny fraction at a time?
Thanks to anyone who's got any insight into any of this!
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