Do you mean animation canceling dawnbreakers is cheesy?have u tried playing?
single-DoT is buffed (alot), but AoE DoT is nerfed. on top of that, bleed now respect resistance.
that being said, i agree melee direct damage should have higher damage than overtime.
as for cast times, i love it. its just for ulti and it stops people from going cheesy with dawnbreakers.
Do you mean animation canceling dawnbreakers is cheesy?have u tried playing?
single-DoT is buffed (alot), but AoE DoT is nerfed. on top of that, bleed now respect resistance.
that being said, i agree melee direct damage should have higher damage than overtime.
as for cast times, i love it. its just for ulti and it stops people from going cheesy with dawnbreakers.
And about bleeds respecting resistances - low resist builds still get shredded by bleeds. Just pushing the population into high resist tanky builds even more -a point I meant to make in the OP
have u tried playing?
single-DoT is buffed (alot), but AoE DoT is nerfed. on top of that, bleed now respect resistance.
that being said, i agree melee direct damage should have higher damage than overtime.
as for cast times, i love it. its just for ulti and it stops people from going cheesy with dawnbreakers.
I asked for it.
have u tried playing?
single-DoT is buffed (alot), but AoE DoT is nerfed. on top of that, bleed now respect resistance.
that being said, i agree melee direct damage should have higher damage than overtime.
as for cast times, i love it. its just for ulti and it stops people from going cheesy with dawnbreakers.
Lol If you really think animation cancelling is cheesy, you’re most obviously a noob who doesn’t know how to do it or doesn’t want to learn so you’re upset you’re getting clapped by better players.