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Critical Surge

rasdasa
rasdasa
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Howdy all. Now I know it's been mentioned before, but I just read through the notes and I see that crit surge still only buffs weapon damage. Since it's a sorcerer specific skill, would it be that unreasonable to just transfer over the magica buff that power surge used to have? I know there's entropy, yada yada, but simply to reinforce the class identity, it would make sense for a sorcerer class to have a damage buff that is self sustain, but isn't linked to critical healing alone or weapon damage. I don't feel that it's a crazy request, we've basically had this skill in game for quite a while, I'm just wondering if we can have it back, no one was really complaining and from what I could tell, it wasn't breaking anything. Anyways, maybe there's a bigger picture I'm not seeing that explains the changes better, but as it stands, it seems like a pretty reasonable request.

Cheerio
  • cyclonus11
    cyclonus11
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    As a stamsorc tank, I'd rather have the extra heal.
  • Alienoutlaw
    Alienoutlaw
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    here in lies the problem, Sorcs are MAGICKA class not a stam hybrid class, yet the nerfs are to support a stamina build
    why have a magica class at all
  • cyclonus11
    cyclonus11
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    There are no strictly magicka or stamina classes
  • Alienoutlaw
    Alienoutlaw
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    cyclonus11 wrote: »
    There are no strictly magicka or stamina classes

    so how would you define the word Sorcerer then?

    everyone i would assume thinks same as i do: a person who claims or is believed to have magic powers; a wizard, sorceress, enchanter, enchantress, necromancer no mention of a sword or dagger or bow
  • Skullderic
    Skullderic
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    And that is what should have been done, added the 20% SD to the other morph and droped the crit heal a bit.
    When a classes base passives are Mag, then yes. Its more likely a Mag class, Same w/ Stam passive classes, Stam. If you want heals on your Tank make a class w/ heals (Templar).
    Edit: Clannfear still has its heal, I think.
    Edited by Skullderic on August 12, 2019 8:32PM
    Gert Soem!!
  • psycoprophet
    psycoprophet
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    cyclonus11 wrote: »
    There are no strictly magicka or stamina classes

    This is true but with that said they should both be equally supported but it seems the devs like to fav stam for some reason.
  • Abhaya
    Abhaya
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    here in lies the problem, Sorcs are MAGICKA class not a stam hybrid class, yet the nerfs are to support a stamina build
    why have a magica class at all

    Both builds have used crit surge over power surge for extra heals that got a 10% buff and still benefit from mag CP over stam so how was that a nerf?
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • Alienoutlaw
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    Abhaya wrote: »
    here in lies the problem, Sorcs are MAGICKA class not a stam hybrid class, yet the nerfs are to support a stamina build
    why have a magica class at all

    Both builds have used crit surge over power surge for extra heals that got a 10% buff and still benefit from mag CP over stam so how was that a nerf?

    because
    power surge: gain Major Brutality and Major Sorcery procs from crit heal
    crit surge: gain Major Brutality procs from crit damage

    stam lost nothing whilst mag lost their crit damage proc, the actually change to the skill is and never was the issue
  • Aurie
    Aurie
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    Skullderic wrote: »
    And that is what should have been done, added the 20% SD to the other morph and droped the crit heal a bit.
    When a classes base passives are Mag, then yes. Its more likely a Mag class, Same w/ Stam passive classes, Stam. If you want heals on your Tank make a class w/ heals (Templar).
    Edit: Clannfear still has its heal, I think.

    It does, but even that has been reduced by (I think) 14%
  • Alienoutlaw
    Alienoutlaw
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    Skullderic wrote: »
    And that is what should have been done, added the 20% SD to the other morph and droped the crit heal a bit.
    When a classes base passives are Mag, then yes. Its more likely a Mag class, Same w/ Stam passive classes, Stam. If you want heals on your Tank make a class w/ heals (Templar).
    Edit: Clannfear still has its heal, I think.

    doesnt proc power surge and neither does the twilight
  • TBois
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    cyclonus11 wrote: »
    There are no strictly magicka or stamina classes

    so how would you define the word Sorcerer then?

    everyone i would assume thinks same as i do: a person who claims or is believed to have magic powers; a wizard, sorceress, enchanter, enchantress, necromancer no mention of a sword or dagger or bow

    Everyone who isn't aware of what sorcerers are in elder scrolls lore and are coming from lord of the rings anand other fantasy franchises
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Bergzorn
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    I got scaroused when they announced that they are looking into changing the skill.

    Power Surge, strong in PvE, was already not that useful in no-CP PvP, with generally lower crit chances. It could have used a small buff or a good re-design. Now it's totally useless for probably 95% of all Magsorcs.

    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • akray21
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    How about we don't neglect stamsorc more than we already do. I'm fine adding the SD on top of the current functionality, but don't nerf stam to do it.

    I think it's comical when someone criticizes fantasy lore... it's fantasy, I can have a stamina based sorcerer if I want. I want a character who manipulates the physical world around them to combat their enemies.
  • allan0n
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    cyclonus11 wrote: »
    There are no strictly magicka or stamina classes

    so how would you define the word Sorcerer then?

    everyone i would assume thinks same as i do: a person who claims or is believed to have magic powers; a wizard, sorceress, enchanter, enchantress, necromancer no mention of a sword or dagger or bow

    New to the Elder Scrolls universe are we?
  • cyclonus11
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    A sorcerer would never wear heavy arm...

    600px-MW-npc-Divayth_Fyr.jpg
  • Kali_Despoine
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    You are all missing the big problem here
    Where is the sorc HoT to go with this new change?
    whats that?
    there isn't one?
    well how is that supposed to work?
    spam twilight?>
    very idiotic if you ask me
  • Alaztor91
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    Literally the only thing they have to do to solve this mess is add Major Sorcery to Critical Surge, which works exactly like the old Power Surge but heals a little more.
  • TBois
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    You are all missing the big problem here
    Where is the sorc HoT to go with this new change?
    whats that?
    there isn't one?
    well how is that supposed to work?
    spam twilight?>
    very idiotic if you ask me

    The hot isn't the issue because if you are only worried about the hot you can still use critical surge. Major sorcery for mag sorcs using critical surge is the issue.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Gaggin
    Gaggin
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    It's a horribly change, just like everything else with this patch for the most part. Sorcs now have to slot a resto FOR SURE for this skill to work, leaving out the major sorcery was a huge mistake. My magsorc is no longer fun, I've never had a patch make this game feel not fun like this.
  • Taleof2Cities
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    TBois wrote: »
    You are all missing the big problem here
    Where is the sorc HoT to go with this new change?
    whats that?
    there isn't one?
    well how is that supposed to work?
    spam twilight?>
    very idiotic if you ask me

    The hot isn't the issue because if you are only worried about the hot you can still use critical surge. Major sorcery for mag sorcs using critical surge is the issue.

    Just use structured entropy ... as has been suggested in pretty much every other crit surge thread in the past three weeks??
  • Alienoutlaw
    Alienoutlaw
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    TBois wrote: »
    You are all missing the big problem here
    Where is the sorc HoT to go with this new change?
    whats that?
    there isn't one?
    well how is that supposed to work?
    spam twilight?>
    very idiotic if you ask me

    The hot isn't the issue because if you are only worried about the hot you can still use critical surge. Major sorcery for mag sorcs using critical surge is the issue.

    Just use structured entropy ... as has been suggested in pretty much every other crit surge thread in the past three weeks??

    so not only do petsorcs have to double bar the twilight you want non pet sorcs to give up 2 slots to gain the same thing we had from 1 skill? again how is this balance?
  • rasdasa
    rasdasa
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    Wasn’t looking to start an argument, just bring to light, yet again, that it seems reasonable for crit surge to also have major sorcery, since we’ve had a pretty similar skill for awhile now without breaking the game.
  • Alienoutlaw
    Alienoutlaw
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    rasdasa wrote: »
    Wasn’t looking to start an argument, just bring to light, yet again, that it seems reasonable for crit surge to also have major sorcery, since we’ve had a pretty similar skill for awhile now without breaking the game.

    Debate is healthy
  • marius_buys
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    cyclonus11 wrote: »
    There are no strictly magicka or stamina classes

    lol
    Golden Clover AD PvP on PC EU (since 2017) Guildex https://eso.guildex.org/view-guild/17669 Facebook https://www.facebook.com/groups/131211320795196
  • Mayrael
    Mayrael
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    I main magblade since few years and I feel sorry for sorcs, I can't understand why they wouldn't add that major sorcery to critical surge, it's not like sorcs are somehow OP now... Give them a choice!
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Alienoutlaw
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    i may have come up with a non meta solution that EVERYONE will laugh at and call me an idiot for, but its so crazy it just might work (not posting here as i want to try it before it gets nerfed)
  • Chilly-McFreeze
    Chilly-McFreeze
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    Alaztor91 wrote: »
    Literally the only thing they have to do to solve this mess is add Major Sorcery to Critical Surge, which works exactly like the old Power Surge but heals a little more.

    Which would just be fine after the nerfs to magsorc's shields. And, if we take the loss of Momentum's hot into account, there is really no argument even on the stam side why the 10% buff shouldn't stay on top of the sorcery/brutality as well.
  • Kali_Despoine
    Kali_Despoine
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    TBois wrote: »
    You are all missing the big problem here
    Where is the sorc HoT to go with this new change?
    The hot isn't the issue because if you are only worried about the hot you can still use critical surge. Major sorcery for mag sorcs using critical surge is the issue.

    I use Spell Power Pots and let the healers do their job in PvE
    I use surge to heal myself in bad pug groups/solo content
    Now this will not work for me cause I don't ever use a resto staff in PvE
    I don't PvP with my sorc anymore but when I did I got it from gear for 100% not on my bar cause I had to use a resto staff for heals anyway.

    Where is the Sorc HoT ability for this change.
    That is the only way to justify the change
    adding a parasitic passive without adding the host ability is just wrong and you know it

    I would add this ability to my sorc healer build,
    but I don't need an extra heal/slot open for it
    well, we'll see when the DLC hits PS4
  • Taleof2Cities
    Taleof2Cities
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    TBois wrote: »
    You are all missing the big problem here
    Where is the sorc HoT to go with this new change?
    whats that?
    there isn't one?
    well how is that supposed to work?
    spam twilight?>
    very idiotic if you ask me

    The hot isn't the issue because if you are only worried about the hot you can still use critical surge. Major sorcery for mag sorcs using critical surge is the issue.

    Just use structured entropy ... as has been suggested in pretty much every other crit surge thread in the past three weeks??

    so not only do petsorcs have to double bar the twilight you want non pet sorcs to give up 2 slots to gain the same thing we had from 1 skill? again how is this balance?

    Except you missed the part about Structured Entropy also being reworked to not include the max health bonus this Update.

    No double bar needed anymore ...

    *** golf claps ***
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
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    cyclonus11 wrote: »
    A sorcerer would never wear heavy arm...

    600px-MW-npc-Divayth_Fyr.jpg

    I miss my heavy armor spell damage buff, its lost in Oblivion since devs try nerf heavy stamina brawlers in PvP and removed spell damage altogether with weapon damage, and nerfed constitution sustain due Black Rose on stamina brawlers.
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