I was thinking about something ESO is lacking... world pvp.
Now before everyone gets triggered off that let me explain!
Open World PVP
So I was thinking world pvp would be cool, it'd allow us to protect our grind spots, or use it for "evil".
But, I also thought there'd have to be a consequence for PVP, right? There should be anyways, especially with this awesome bounty system.
So, I was thinking we could possible have it so you can PVP in open world, but if you enable PVP and attack a player you get like a 2.5k-5k bounty. If you kill a player 5k-10k. This would repidly ramp up to extreme cost.
I was thinking having open-world would give more flavor to the game as is, and allow us to protect grinds, or farms.
Feature possibilities:
- This could go hand in hand, we could hunt players with large bounties outside of cities/safe zones and claim that bounty.
- This bounty could either work with the bounty system we have, or add a further level on top of the current system.
- IE, PVP bounty != PVE bounty
I know many ESO players hate PVP, but I also know many would love to be able to grind in peace and have the power to push people out.
inb4:
Shard/Phase Control
I mean, if this suggestion isn't good we could also add the power to control the shard we're in? Allowing us to teleport to different shard easily by a menu option. (Since shards are RNG right now, this could actually work out better)
Edited by Casterial on August 11, 2019 6:47AM
Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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