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One idea for the CP system

Eortalpeid
Eortalpeid
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Hello Everyone,

Recently the CP has stopped being raised because the cap was becoming too high. One idea to help this may be to cap the cp you’re able to slot at 600. That would keep a good gap between fresh members and more experienced but still remain reachable.

In addition, make everyone’s current CP visible. This would allow people to see more experienced players.

Finally, provide cosmetic rewards for reaching CP milestones above the cap. This would keep pays working for goals of higher cp, and give rewards for their work. For example, every 100 CP you could give special motifs, then costumes, titles, or mounts.
  • Nordic__Knights
    Nordic__Knights
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    Hello but how about not how about they just open it up and let us alot our CP that we've earned and stop catering to you little whining new players or are you just too lazy to go out and grind up cp just like us vets have at an decreased rate due to the cap they placed us under to get you from crying all the time
    I had 4 v16 characters before they ever thought about cp change over now im cp 1300 with a desire to actually someday feel the whole tree like it was meant to be from day one of the game
    IF ANY ZOS MEMBERS ARE READING THIS KNOW THE DAY THE CP TREE GO'S SO DOES ALL 11 OF MY SUBS AND THE 2 TO 3 HUNDRED I PUT INTO THE GAME EACH MONTHLY and that's far from a goodbye speech
  • Gronk
    Gronk
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    Uncap CP and let chaos loose; what remains is balance. In addition Volendrang needs to do 10 x 10 to the 9th damage and crate a 9.7 Richter scale quake that is felt from hammefell to summerset.

    Shake it up make the game a walking death zone.
    Old Guard since Jan 2014
    "Read more, Post less."
  • Nordic__Knights
    Nordic__Knights
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    Gronk wrote: »
    Uncap CP and let chaos loose; what remains is balance. In addition Volendrang needs to do 10 x 10 to the 9th damage and crate a 9.7 Richter scale quake that is felt from hammefell to summerset.

    Shake it up make the game a walking death zone.

    Why not in the original game we can buff up to the point where we can one shot everything I mean we can one shot dragons dragons I tell you dragons
  • InvictusApollo
    InvictusApollo
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    Gronk wrote: »
    Uncap CP and let chaos loose; what remains is balance. In addition Volendrang needs to do 10 x 10 to the 9th damage and crate a 9.7 Richter scale quake that is felt from hammefell to summerset.

    Shake it up make the game a walking death zone.

    Why not in the original game we can buff up to the point where we can one shot everything I mean we can one shot dragons dragons I tell you dragons

    Because when there is no challenge, there is also no satisfaction.
  • Nordic__Knights
    Nordic__Knights
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    Gronk wrote: »
    Uncap CP and let chaos loose; what remains is balance. In addition Volendrang needs to do 10 x 10 to the 9th damage and crate a 9.7 Richter scale quake that is felt from hammefell to summerset.

    Shake it up make the game a walking death zone.

    Why not in the original game we can buff up to the point where we can one shot everything I mean we can one shot dragons dragons I tell you dragons

    Because when there is no challenge, there is also no satisfaction.

    Yeah there's also no satisfaction in having that challenge tooken away from you 3600 cp being the challenge
    Edited by Nordic__Knights on August 4, 2019 3:01PM
  • Kadoin
    Kadoin
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    I almost thought the OP would suggest the best course of action: deleting it.
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