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Cyrodil for PVE

  • ZeroXFF
    ZeroXFF
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    Shanehere wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    And all of the PvPers who need to show off their EPEEN by killing people wearing all divines Siroria are of course against this. All of these "brave" PvPers in this thread who are against this suggestion are just scared of actual PvP, because they don't have the skills to kill any real opponent. They can only ever kill anyone who isn't fighting back, and they only ever have fun if they can spoil your day by killing you 10 m away from a sky shard that you tried to pick up.

    There is literally no other reason whatsoever to oppose a PvE instance of cyro, so if you do, we know why.

    Lol sure bub. Believe it or not, most folks who PVP go to where the fighting is, which is not at delve entrances 😉. If a ganker is in fact waiting at one, they'll be waiting quite a long time for that one "all divines" pve player.

    Gear up, step in sometime, the water is just fine.

    You keep saying that, but the reality is, if you wanted real PvP, you would have no problem with PvEers having a separate instance. The mere fact that you oppose it says that you're lying right now about what motivates PvPers.

    The people oppose it because they think it's silly to offer a safe space for players who want access to the one area of the game that belongs to PvPers without having to play by the rules of that region. This is despite PvErs having every other region to skip and frolick in Tamriel, you want to go against the lore of Cyrodiil being a war zone because you want to quest without the threat of fighting another player.

    If there was a thread that asked for all of Tamriel to be PvP space you would be up in arms saying to leave the PvPers in Cyrodiil where they belong.

    If you can't take the heat get out of the kitchen (Cyrodiil).

    Well, the thing is, I'm trying to get PvEers OUT of your precious PvP zones. Thanks for arguing my point.
  • Veles
    Veles
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    So now you have a PVP zone with huge spaces with nothing, and you also want a PVE zone with huge spaces with nothing. :/
  • JumpmanLane
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    dan0311 wrote: »
    Hey Devs...love the changes to Cyrodil...nice to not have to worry whether Chalman is up or not when trying to make it to the IC entrance. One more Campaign would be nice: How about A CYRODIL CAMPAIGN FOR PVE'ERS?

    I just want Skyshards, Delve clears, loot, Dolmens, and quests without looking over my shoulder for other factions who want to kill my innocent, alone, obviously PVE'ing [snip] and send me back to a keep that is a ten minute ride from what I was doing. THIS IS A MASSIVE PAIN [snip] and a huge waste of my time, not to mention frustrating [snip].

    So please please please make a Campaign that has no factions, no AP, no nothing but sweet sweet PVE goodness. Oh and about ten wayshrines scattered throughout would be awesome too.

    Discuss.

    [edited for inappropriate language]

    Learn to brawl! If you can’t or don’t want to, do you REALLY deserve those skyshards? If you fight NPcs you can fight people.
  • Shanehere
    Shanehere
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    ZeroXFF wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    And all of the PvPers who need to show off their EPEEN by killing people wearing all divines Siroria are of course against this. All of these "brave" PvPers in this thread who are against this suggestion are just scared of actual PvP, because they don't have the skills to kill any real opponent. They can only ever kill anyone who isn't fighting back, and they only ever have fun if they can spoil your day by killing you 10 m away from a sky shard that you tried to pick up.

    There is literally no other reason whatsoever to oppose a PvE instance of cyro, so if you do, we know why.

    Lol sure bub. Believe it or not, most folks who PVP go to where the fighting is, which is not at delve entrances 😉. If a ganker is in fact waiting at one, they'll be waiting quite a long time for that one "all divines" pve player.

    Gear up, step in sometime, the water is just fine.

    You keep saying that, but the reality is, if you wanted real PvP, you would have no problem with PvEers having a separate instance. The mere fact that you oppose it says that you're lying right now about what motivates PvPers.

    The people oppose it because they think it's silly to offer a safe space for players who want access to the one area of the game that belongs to PvPers without having to play by the rules of that region. This is despite PvErs having every other region to skip and frolick in Tamriel, you want to go against the lore of Cyrodiil being a war zone because you want to quest without the threat of fighting another player.

    If there was a thread that asked for all of Tamriel to be PvP space you would be up in arms saying to leave the PvPers in Cyrodiil where they belong.

    If you can't take the heat get out of the kitchen (Cyrodiil).

    Well, the thing is, I'm trying to get PvEers OUT of your precious PvP zones. Thanks for arguing my point.

    I don't want PvErs out of Cyrodiil, they're adorable.

    I don't want to cater to people who complain about having to play an MMO like an MMO because they're used to playing Skyrim on novice difficulty with God mode enabled.
  • Thorntongue
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    Hippie4927 wrote: »
    deadhorse.gif?w=280&h=210&fit=crop

    Why is that emoji beating a mule with a stick of salami?
  • MattT1988
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    Shanehere wrote: »
    ZeroXFF wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    And all of the PvPers who need to show off their EPEEN by killing people wearing all divines Siroria are of course against this. All of these "brave" PvPers in this thread who are against this suggestion are just scared of actual PvP, because they don't have the skills to kill any real opponent. They can only ever kill anyone who isn't fighting back, and they only ever have fun if they can spoil your day by killing you 10 m away from a sky shard that you tried to pick up.

    There is literally no other reason whatsoever to oppose a PvE instance of cyro, so if you do, we know why.

    Lol sure bub. Believe it or not, most folks who PVP go to where the fighting is, which is not at delve entrances 😉. If a ganker is in fact waiting at one, they'll be waiting quite a long time for that one "all divines" pve player.

    Gear up, step in sometime, the water is just fine.

    You keep saying that, but the reality is, if you wanted real PvP, you would have no problem with PvEers having a separate instance. The mere fact that you oppose it says that you're lying right now about what motivates PvPers.

    The people oppose it because they think it's silly to offer a safe space for players who want access to the one area of the game that belongs to PvPers without having to play by the rules of that region. This is despite PvErs having every other region to skip and frolick in Tamriel, you want to go against the lore of Cyrodiil being a war zone because you want to quest without the threat of fighting another player.

    If there was a thread that asked for all of Tamriel to be PvP space you would be up in arms saying to leave the PvPers in Cyrodiil where they belong.

    If you can't take the heat get out of the kitchen (Cyrodiil).

    Well, the thing is, I'm trying to get PvEers OUT of your precious PvP zones. Thanks for arguing my point.

    I don't want PvErs out of Cyrodiil, they're adorable.

    That condescending attitude right there is why there is a lot of hate between the two styles of play. Don’t look down your nose at people who prefer PvE. Just because someone isn’t interested in PvP doesn’t mean they’re afraid of it. I don’t like the style of PvP in this game so I stay out of it but I don’t mind PvP in other certain games. Not every PvE player is “carebear” and, granted, not every PvP player is a “psychopath”. A little more understanding between the two camps and less condescending remarks would be helpful.

    Both sides need to get over themselves and stop thinking that they are superior just because they enjoy one playstyle over another.

    Oh and back on topic, as a PvE only player I have absolutely no interest in a PvE only Cyrodill. Let PvPers have it, it’ll make a terrible PvE zone anyway as it’s pretty much empty. Not worth it.
    Edited by MattT1988 on July 25, 2019 2:02AM
  • Aurielle
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    Guys, I can’t be certain, but I think ZeroXFF might have been killed *gasp* in a PVP zone! How terrible! Such mean, nasty PVPers, killing another player character in a PVP zone!

    Anyway, you can have your easy mode PVE Cyrodiil when we can barter AP for every dungeon gear piece. :) And before you accuse, I always prefer to fight competent PVPers who don’t crumple up in a second because they’re actually geared for the PVP zone in which they’re playing, but that’s not going to stop me from attacking an enemy player I encounter in Crops or whatever. AP is AP, and the only good red or blue is a dead red or blue. Kill first, discover that they’re wearing full divines Relequen one second later.
  • Mr_Walker
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    OP just go into a dead campaign, you're unlucky to see one other soul there, it's like a SP TES game.
    So u don't think the pvp try hards would follow u into pve cyro? All the gankers and 1vx ppl would love that to happen..

    wut

    Edited by Mr_Walker on July 25, 2019 2:04AM
  • Hippie4927
    Hippie4927
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    Hippie4927 wrote: »
    deadhorse.gif?w=280&h=210&fit=crop

    Why is that emoji beating a mule with a stick of salami?

    That's why salami smells like.............wait! What? :p
    PC/NA/EP ✌️
  • Shanehere
    Shanehere
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    MattT1988 wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    And all of the PvPers who need to show off their EPEEN by killing people wearing all divines Siroria are of course against this. All of these "brave" PvPers in this thread who are against this suggestion are just scared of actual PvP, because they don't have the skills to kill any real opponent. They can only ever kill anyone who isn't fighting back, and they only ever have fun if they can spoil your day by killing you 10 m away from a sky shard that you tried to pick up.

    There is literally no other reason whatsoever to oppose a PvE instance of cyro, so if you do, we know why.

    Lol sure bub. Believe it or not, most folks who PVP go to where the fighting is, which is not at delve entrances 😉. If a ganker is in fact waiting at one, they'll be waiting quite a long time for that one "all divines" pve player.

    Gear up, step in sometime, the water is just fine.

    You keep saying that, but the reality is, if you wanted real PvP, you would have no problem with PvEers having a separate instance. The mere fact that you oppose it says that you're lying right now about what motivates PvPers.

    The people oppose it because they think it's silly to offer a safe space for players who want access to the one area of the game that belongs to PvPers without having to play by the rules of that region. This is despite PvErs having every other region to skip and frolick in Tamriel, you want to go against the lore of Cyrodiil being a war zone because you want to quest without the threat of fighting another player.

    If there was a thread that asked for all of Tamriel to be PvP space you would be up in arms saying to leave the PvPers in Cyrodiil where they belong.

    If you can't take the heat get out of the kitchen (Cyrodiil).

    Well, the thing is, I'm trying to get PvEers OUT of your precious PvP zones. Thanks for arguing my point.

    I don't want PvErs out of Cyrodiil, they're adorable.

    That condescending attitude right there is why there is a lot of hate between the two styles of play. Don’t look down your nose at people who prefer PvE. Just because someone isn’t interested in PvP doesn’t mean they’re afraid of it. I don’t like the PvP in this game so I stay out of it but I don’t mind PvP in other certain games. Not every PvE player is “carebear” and, granted, not every PvP player is a “psychopath”. A little more understanding between the two camps and less condescending remarks would be helpful.

    Oh and back on topic, as a PvE only player I have absolutely no interest in a PvE only Cyrodill. Let PvPers have it, it’ll make a terrible PvE zone anyway as it’s pretty much empty. Not worth it.

    It's not being condescending, I genuinely think people who brave the vast lands of Cyrodiil for the purpose of quest dialogue and skyshard hunting are among the cutest people in the game. It's not my problem that you can't keep emotion out of a public forum and choose to be offended by my opinion.

    I do both PvE and PvP. I have likes and dislikes on a few aspects of both and understand why people may enjoy one aspect more than the other or not at all. I don't "look down my nose at people who prefer PvE."

    The quests in Cyrodiil were clearly made to be done, so if PvErs want to take on that challenge then absolutely go ahead, but to complain that they dislike the environment of questing in a PvP zone and want an entire instance dedicated to them that is a complete copy of the PvP zone in the game without the rules of PvP, that's when I think it gets silly, and that's been the gist of my argument in the past few posts that you might have found out if you didn't read the first sentence and choose to be offended by it.

    You're the one labeling some PvE players as "carebears" and some PvP players as "psychopaths" by the way.
  • Mr_Walker
    Mr_Walker
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    Vicinia wrote: »
    Where the hell is all this coming from?

    I'm shocked that some people would show odium towards PvPers based on the truly amazing efforts PvPers did to make the last PvP event a success. Sitting in buildings with siege engines using spawn exploits to kill PvEers, then gushing with pride at their achievements.
  • Morgha_Kul
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    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?
    Exploring Tamriel since 1994.
  • Coggo
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    Sees title of thread and thinks of Douglas Adams and a bowl of petunias
  • Vicinia
    Vicinia
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    Mr_Walker wrote: »
    Vicinia wrote: »
    Where the hell is all this coming from?

    I'm shocked that some people would show odium towards PvPers based on the truly amazing efforts PvPers did to make the last PvP event a success. Sitting in buildings with siege engines using spawn exploits to kill PvEers, then gushing with pride at their achievements.

    Yes because PvErs don't have scumbags amongst them right? There's toxic people in both playstyles so spare me the 'all PvPers are toxic' diatribe.

    Farming PvErs is toxic, as is holding up a veteran dungeon because the tank wanted to be paid 1million gold to do his job or a dps berating a tank in an instance. So what's your point exactly?
  • Morgha_Kul
    Morgha_Kul
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    Shanehere wrote: »
    MattT1988 wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    And all of the PvPers who need to show off their EPEEN by killing people wearing all divines Siroria are of course against this. All of these "brave" PvPers in this thread who are against this suggestion are just scared of actual PvP, because they don't have the skills to kill any real opponent. They can only ever kill anyone who isn't fighting back, and they only ever have fun if they can spoil your day by killing you 10 m away from a sky shard that you tried to pick up.

    There is literally no other reason whatsoever to oppose a PvE instance of cyro, so if you do, we know why.

    Lol sure bub. Believe it or not, most folks who PVP go to where the fighting is, which is not at delve entrances 😉. If a ganker is in fact waiting at one, they'll be waiting quite a long time for that one "all divines" pve player.

    Gear up, step in sometime, the water is just fine.

    You keep saying that, but the reality is, if you wanted real PvP, you would have no problem with PvEers having a separate instance. The mere fact that you oppose it says that you're lying right now about what motivates PvPers.

    The people oppose it because they think it's silly to offer a safe space for players who want access to the one area of the game that belongs to PvPers without having to play by the rules of that region. This is despite PvErs having every other region to skip and frolick in Tamriel, you want to go against the lore of Cyrodiil being a war zone because you want to quest without the threat of fighting another player.

    If there was a thread that asked for all of Tamriel to be PvP space you would be up in arms saying to leave the PvPers in Cyrodiil where they belong.

    If you can't take the heat get out of the kitchen (Cyrodiil).

    Well, the thing is, I'm trying to get PvEers OUT of your precious PvP zones. Thanks for arguing my point.

    I don't want PvErs out of Cyrodiil, they're adorable.

    That condescending attitude right there is why there is a lot of hate between the two styles of play. Don’t look down your nose at people who prefer PvE. Just because someone isn’t interested in PvP doesn’t mean they’re afraid of it. I don’t like the PvP in this game so I stay out of it but I don’t mind PvP in other certain games. Not every PvE player is “carebear” and, granted, not every PvP player is a “psychopath”. A little more understanding between the two camps and less condescending remarks would be helpful.

    Oh and back on topic, as a PvE only player I have absolutely no interest in a PvE only Cyrodill. Let PvPers have it, it’ll make a terrible PvE zone anyway as it’s pretty much empty. Not worth it.

    It's not being condescending, I genuinely think people who brave the vast lands of Cyrodiil for the purpose of quest dialogue and skyshard hunting are among the cutest people in the game. It's not my problem that you can't keep emotion out of a public forum and choose to be offended by my opinion.

    I do both PvE and PvP. I have likes and dislikes on a few aspects of both and understand why people may enjoy one aspect more than the other or not at all. I don't "look down my nose at people who prefer PvE."

    The quests in Cyrodiil were clearly made to be done, so if PvErs want to take on that challenge then absolutely go ahead, but to complain that they dislike the environment of questing in a PvP zone and want an entire instance dedicated to them that is a complete copy of the PvP zone in the game without the rules of PvP, that's when I think it gets silly, and that's been the gist of my argument in the past few posts that you might have found out if you didn't read the first sentence and choose to be offended by it.

    You're the one labeling some PvE players as "carebears" and some PvP players as "psychopaths" by the way.

    Actually, it is condescending. It's a diminution. The purpose is to make them seem small and childish, and therefore not to be taken seriously. You can claim otherwise, but your language seems to suggest the purpose was indeed to condescend.
    Exploring Tamriel since 1994.
  • Siohwenoeht
    Siohwenoeht
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    Morgha_Kul wrote: »
    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?

    About as much as it would hinder your vet pug run if I kept my impenetrable gear on. But hey, I just want x helm. As I said before, if you want the reward, play the game mode and come prepared. I have two sets of gear, why can't you?
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Shanehere
    Shanehere
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    Morgha_Kul wrote: »
    Shanehere wrote: »
    MattT1988 wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    And all of the PvPers who need to show off their EPEEN by killing people wearing all divines Siroria are of course against this. All of these "brave" PvPers in this thread who are against this suggestion are just scared of actual PvP, because they don't have the skills to kill any real opponent. They can only ever kill anyone who isn't fighting back, and they only ever have fun if they can spoil your day by killing you 10 m away from a sky shard that you tried to pick up.

    There is literally no other reason whatsoever to oppose a PvE instance of cyro, so if you do, we know why.

    Lol sure bub. Believe it or not, most folks who PVP go to where the fighting is, which is not at delve entrances 😉. If a ganker is in fact waiting at one, they'll be waiting quite a long time for that one "all divines" pve player.

    Gear up, step in sometime, the water is just fine.

    You keep saying that, but the reality is, if you wanted real PvP, you would have no problem with PvEers having a separate instance. The mere fact that you oppose it says that you're lying right now about what motivates PvPers.

    The people oppose it because they think it's silly to offer a safe space for players who want access to the one area of the game that belongs to PvPers without having to play by the rules of that region. This is despite PvErs having every other region to skip and frolick in Tamriel, you want to go against the lore of Cyrodiil being a war zone because you want to quest without the threat of fighting another player.

    If there was a thread that asked for all of Tamriel to be PvP space you would be up in arms saying to leave the PvPers in Cyrodiil where they belong.

    If you can't take the heat get out of the kitchen (Cyrodiil).

    Well, the thing is, I'm trying to get PvEers OUT of your precious PvP zones. Thanks for arguing my point.

    I don't want PvErs out of Cyrodiil, they're adorable.

    That condescending attitude right there is why there is a lot of hate between the two styles of play. Don’t look down your nose at people who prefer PvE. Just because someone isn’t interested in PvP doesn’t mean they’re afraid of it. I don’t like the PvP in this game so I stay out of it but I don’t mind PvP in other certain games. Not every PvE player is “carebear” and, granted, not every PvP player is a “psychopath”. A little more understanding between the two camps and less condescending remarks would be helpful.

    Oh and back on topic, as a PvE only player I have absolutely no interest in a PvE only Cyrodill. Let PvPers have it, it’ll make a terrible PvE zone anyway as it’s pretty much empty. Not worth it.

    It's not being condescending, I genuinely think people who brave the vast lands of Cyrodiil for the purpose of quest dialogue and skyshard hunting are among the cutest people in the game. It's not my problem that you can't keep emotion out of a public forum and choose to be offended by my opinion.

    I do both PvE and PvP. I have likes and dislikes on a few aspects of both and understand why people may enjoy one aspect more than the other or not at all. I don't "look down my nose at people who prefer PvE."

    The quests in Cyrodiil were clearly made to be done, so if PvErs want to take on that challenge then absolutely go ahead, but to complain that they dislike the environment of questing in a PvP zone and want an entire instance dedicated to them that is a complete copy of the PvP zone in the game without the rules of PvP, that's when I think it gets silly, and that's been the gist of my argument in the past few posts that you might have found out if you didn't read the first sentence and choose to be offended by it.

    You're the one labeling some PvE players as "carebears" and some PvP players as "psychopaths" by the way.

    Actually, it is condescending. It's a diminution. The purpose is to make them seem small and childish, and therefore not to be taken seriously. You can claim otherwise, but your language seems to suggest the purpose was indeed to condescend.

    You are being a white knight for nobody. I have not specifically addressed anyone in a condescending or hateful manner, you are choosing to perceive my language in an offensive manner rather than reading into my actual argument.
  • Mr_Walker
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    Vicinia wrote: »
    Mr_Walker wrote: »
    Vicinia wrote: »
    Where the hell is all this coming from?

    I'm shocked that some people would show odium towards PvPers based on the truly amazing efforts PvPers did to make the last PvP event a success. Sitting in buildings with siege engines using spawn exploits to kill PvEers, then gushing with pride at their achievements.

    Yes because PvErs don't have scumbags amongst them right? There's toxic people in both playstyles so spare me the 'all PvPers are toxic' diatribe.

    Farming PvErs is toxic, as is holding up a veteran dungeon because the tank wanted to be paid 1million gold to do his job or a dps berating a tank in an instance. So what's your point exactly?

    You asked where the attitude came from. Now you've been told. Crying to me about what some PvErs have done to upset you is irrelevant to the question you posed.
  • Vicinia
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    Mr_Walker wrote: »
    Vicinia wrote: »
    Mr_Walker wrote: »
    Vicinia wrote: »
    Where the hell is all this coming from?

    I'm shocked that some people would show odium towards PvPers based on the truly amazing efforts PvPers did to make the last PvP event a success. Sitting in buildings with siege engines using spawn exploits to kill PvEers, then gushing with pride at their achievements.

    Yes because PvErs don't have scumbags amongst them right? There's toxic people in both playstyles so spare me the 'all PvPers are toxic' diatribe.

    Farming PvErs is toxic, as is holding up a veteran dungeon because the tank wanted to be paid 1million gold to do his job or a dps berating a tank in an instance. So what's your point exactly?

    You asked where the attitude came from. Now you've been told. Crying to me about what some PvErs have done to upset you is irrelevant to the question you posed.

    Lol what makes you think this has happened to me? This is what I've seen pugs do to other pugs/guildmates which leads to me being called in.

    If I'm not mistaken you were the one going on about Midyear Mayhem griefing, and the big bad PvPers being meanies. My point is that both modes have scumbags.

    But by all means whine about PvPers being toxic, like it isn't present in PvE. Rather than whine like you, I chose to fight them instead then complaining about it.

    Edited by Vicinia on July 25, 2019 3:37AM
  • Mr_Walker
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    Vicinia wrote: »
    Mr_Walker wrote: »
    Vicinia wrote: »
    Mr_Walker wrote: »
    Vicinia wrote: »
    Where the hell is all this coming from?

    I'm shocked that some people would show odium towards PvPers based on the truly amazing efforts PvPers did to make the last PvP event a success. Sitting in buildings with siege engines using spawn exploits to kill PvEers, then gushing with pride at their achievements.

    Yes because PvErs don't have scumbags amongst them right? There's toxic people in both playstyles so spare me the 'all PvPers are toxic' diatribe.

    Farming PvErs is toxic, as is holding up a veteran dungeon because the tank wanted to be paid 1million gold to do his job or a dps berating a tank in an instance. So what's your point exactly?

    You asked where the attitude came from. Now you've been told. Crying to me about what some PvErs have done to upset you is irrelevant to the question you posed.

    Lol what makes you think this has happened to me? This is what I've seen pugs do to other pugs/guildmates which leads to me being called in.

    If I'm not mistaken you were the one going on about Midyear Mayhem griefing, and the big bad PvPers being meanies. My point is that both modes have scumbags.

    But by all means whine about PvPers being toxic, like it isn't present in PvE. Rather than whine like you, I chose to fight them instead then complaining about it.

    Whine like me? I PvP regularly.

    I simply answered your question. I didn't realise I had to explore other unrelated issues in my answer as well.
  • ZeroXFF
    ZeroXFF
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    Morgha_Kul wrote: »
    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?

    About as much as it would hinder your vet pug run if I kept my impenetrable gear on. But hey, I just want x helm. As I said before, if you want the reward, play the game mode and come prepared. I have two sets of gear, why can't you?

    False equivalency. If anything, this would be the equivalent of getting you out of vet dungeons and putting you in normals with your impen gear.
  • Siohwenoeht
    Siohwenoeht
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    ZeroXFF wrote: »
    Morgha_Kul wrote: »
    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?

    About as much as it would hinder your vet pug run if I kept my impenetrable gear on. But hey, I just want x helm. As I said before, if you want the reward, play the game mode and come prepared. I have two sets of gear, why can't you?

    False equivalency. If anything, this would be the equivalent of getting you out of vet dungeons and putting you in normals with your impen gear.

    Not at all... You not wanting to change gear and not play cyro as intended but reap the rewards is exactly the same as me not wanting to change my PVP toons gear and run a vet dungeon for the rewards. Only difference is that your pve group can vote kick my ill-equipped toon while once you're in cyro taking up a spot for someone who'd like to actually PVP, I've no recourse.

    Your alternate server solves your end of the problem, yet I still need to adjust my toon when I want the reward from a pve instance.

    The better option is for both of us to gear properly for whatever mode we're about to go into and just play the game as designed.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • ZeroXFF
    ZeroXFF
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    ZeroXFF wrote: »
    Morgha_Kul wrote: »
    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?

    About as much as it would hinder your vet pug run if I kept my impenetrable gear on. But hey, I just want x helm. As I said before, if you want the reward, play the game mode and come prepared. I have two sets of gear, why can't you?

    False equivalency. If anything, this would be the equivalent of getting you out of vet dungeons and putting you in normals with your impen gear.

    Not at all... You not wanting to change gear and not play cyro as intended but reap the rewards is exactly the same as me not wanting to change my PVP toons gear and run a vet dungeon for the rewards. Only difference is that your pve group can vote kick my ill-equipped toon while once you're in cyro taking up a spot for someone who'd like to actually PVP, I've no recourse.

    Your alternate server solves your end of the problem, yet I still need to adjust my toon when I want the reward from a pve instance.

    The better option is for both of us to gear properly for whatever mode we're about to go into and just play the game as designed.

    So you support a cyro PvE instance to make sure none of the PvP spots are taken in PvP instances? Awesome!
  • jcm2606
    jcm2606
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    Or you can play the dead campaign that is known as 7-day CP? Or just try to avoid fights in the more active campaigns? I've gotten most of the Cyrodiil skyshards on my PVE main with virtually no issues, because I just kept away from fights. And that was in 30-day CP, the most active campaign. I only ran into other players like three times.

    The first was an AD ganker near a bridge, but you're bound to run into a ganker eventually.

    The second was another PVP'er who was just going for a skyshard quickly, I just kept my distance, and he let me be.

    The third was someone else who ran through a delve that I was running through, I just dropped into sneak, waited for him to leave, and continued going after the boss.

    The only skyshards I'm missing is the one in the Haynote Cave delve, one behind the DC gates (got the other when EP was pushing for scrolls), and two behind the AD gates. Every other skyshard I've got, as well as most of the lorebooks. I haven't done the quests, since I typically don't enjoy questing, but if you quest in a dead campaign, you shouldn't have too many problems.

    It's just all about knowing where to go, both in terms of which campaign to go into, and which paths you should take to keep away from fights. They really don't need to add another campaign for PVE'ers.
  • Siohwenoeht
    Siohwenoeht
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    ZeroXFF wrote: »
    ZeroXFF wrote: »
    Morgha_Kul wrote: »
    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?

    About as much as it would hinder your vet pug run if I kept my impenetrable gear on. But hey, I just want x helm. As I said before, if you want the reward, play the game mode and come prepared. I have two sets of gear, why can't you?

    False equivalency. If anything, this would be the equivalent of getting you out of vet dungeons and putting you in normals with your impen gear.

    Not at all... You not wanting to change gear and not play cyro as intended but reap the rewards is exactly the same as me not wanting to change my PVP toons gear and run a vet dungeon for the rewards. Only difference is that your pve group can vote kick my ill-equipped toon while once you're in cyro taking up a spot for someone who'd like to actually PVP, I've no recourse.

    Your alternate server solves your end of the problem, yet I still need to adjust my toon when I want the reward from a pve instance.

    The better option is for both of us to gear properly for whatever mode we're about to go into and just play the game as designed.

    So you support a cyro PvE instance to make sure none of the PvP spots are taken in PvP instances? Awesome!

    Lol! Nice cherry pick. I support everyone playing the game as designed. Gear up and buck up!
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • ZeroXFF
    ZeroXFF
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    ZeroXFF wrote: »
    ZeroXFF wrote: »
    Morgha_Kul wrote: »
    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?

    About as much as it would hinder your vet pug run if I kept my impenetrable gear on. But hey, I just want x helm. As I said before, if you want the reward, play the game mode and come prepared. I have two sets of gear, why can't you?

    False equivalency. If anything, this would be the equivalent of getting you out of vet dungeons and putting you in normals with your impen gear.

    Not at all... You not wanting to change gear and not play cyro as intended but reap the rewards is exactly the same as me not wanting to change my PVP toons gear and run a vet dungeon for the rewards. Only difference is that your pve group can vote kick my ill-equipped toon while once you're in cyro taking up a spot for someone who'd like to actually PVP, I've no recourse.

    Your alternate server solves your end of the problem, yet I still need to adjust my toon when I want the reward from a pve instance.

    The better option is for both of us to gear properly for whatever mode we're about to go into and just play the game as designed.

    So you support a cyro PvE instance to make sure none of the PvP spots are taken in PvP instances? Awesome!

    Lol! Nice cherry pick. I support everyone playing the game as designed. Gear up and buck up!

    So we still have soft caps, veteran ranks, mounts can only be trained 50 times and mag sorcs are the only viable DPS spec. That's the way the game was designed, no changes allowed according to you apparently.

    Also, I didn't cherry-pick anything. You're arguing about what is, and I'm arguing about what should be, and your problem with what is would easily be addressed by OP's proposal. If at this point you don't oppose it on principle because you hate PvEers so much and can't agree on anything with them, then it must be the reason I mentioned earlier: you're lying and you just want more squishies in PvP that you can kill with 2 light attacks.

    There are absolutely no downsides to your experience in the game if what you say about your motivation to do PvP is true.
  • Siohwenoeht
    Siohwenoeht
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    ZeroXFF wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    Morgha_Kul wrote: »
    Ok, I see a lot of what I think of as invalid argument here. Let me frame this differently.

    Suppose they did what the OP suggested, and created an instance of Cyrodiil that had NO PvP, it was just another PvE zone.

    Now, if the PvE players went there, how would that affect the PvP players? Presumably, they'd be in the PvP instances.

    The only thing I can think of is that they want to have targets to kill that are unable to fight back... which seems to be the main point of most PvP in my 30 years of experience. So again, let me ask, if the PvE players were able to explore Cyrodiil in a separate instance, how does that hinder the PvP players?

    About as much as it would hinder your vet pug run if I kept my impenetrable gear on. But hey, I just want x helm. As I said before, if you want the reward, play the game mode and come prepared. I have two sets of gear, why can't you?

    False equivalency. If anything, this would be the equivalent of getting you out of vet dungeons and putting you in normals with your impen gear.

    Not at all... You not wanting to change gear and not play cyro as intended but reap the rewards is exactly the same as me not wanting to change my PVP toons gear and run a vet dungeon for the rewards. Only difference is that your pve group can vote kick my ill-equipped toon while once you're in cyro taking up a spot for someone who'd like to actually PVP, I've no recourse.

    Your alternate server solves your end of the problem, yet I still need to adjust my toon when I want the reward from a pve instance.

    The better option is for both of us to gear properly for whatever mode we're about to go into and just play the game as designed.

    So you support a cyro PvE instance to make sure none of the PvP spots are taken in PvP instances? Awesome!

    Lol! Nice cherry pick. I support everyone playing the game as designed. Gear up and buck up!

    So we still have soft caps, veteran ranks, mounts can only be trained 50 times and mag sorcs are the only viable DPS spec. That's the way the game was designed, no changes allowed according to you apparently.

    Also, I didn't cherry-pick anything. You're arguing about what is, and I'm arguing about what should be, and your problem with what is would easily be addressed by OP's proposal. If at this point you don't oppose it on principle because you hate PvEers so much and can't agree on anything with them, then it must be the reason I mentioned earlier: you're lying and you just want more squishies in PvP that you can kill with 2 light attacks.

    There are absolutely no downsides to your experience in the game if what you say about your motivation to do PvP is true.

    Ooh... Look at you go. If you'd read the entirety of my previous posts, you'd know I play just about all modes of this game and enjoy all equally.

    Of course things have changed over the life of the game, and I'm not opposed to more changes. The idea posted here however, gives players a mode that gives no advantages and indeed strips the PVP player of the unique rewards that exist (now) in only two zones of the game.

    So, if it were to be fair to both the player that only does pve, and the player that only does PVP, you'd need to add a mechanic that would prevent the PVP player from being excluded from group content based on his build.

    If you'd allow for that (which would need to be some sort of flag for group content which not only prevented the PVP player from being kicked from a group AND lock the other members into finishing the instance), then by all means have your pve cyro.

    Either that, or take a pve cyro without alliance rank, without emperor (I know it's dubious at this point anyway) and without transmutes, AP and campaign rewards.

    No PVP, no PVP rewards.
    No PVE, no PVE rewards.

    Equality at it's finest.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Morgha_Kul
    Morgha_Kul
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    Shanehere wrote: »
    Morgha_Kul wrote: »
    Shanehere wrote: »
    MattT1988 wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    Shanehere wrote: »
    ZeroXFF wrote: »
    ZeroXFF wrote: »
    And all of the PvPers who need to show off their EPEEN by killing people wearing all divines Siroria are of course against this. All of these "brave" PvPers in this thread who are against this suggestion are just scared of actual PvP, because they don't have the skills to kill any real opponent. They can only ever kill anyone who isn't fighting back, and they only ever have fun if they can spoil your day by killing you 10 m away from a sky shard that you tried to pick up.

    There is literally no other reason whatsoever to oppose a PvE instance of cyro, so if you do, we know why.

    Lol sure bub. Believe it or not, most folks who PVP go to where the fighting is, which is not at delve entrances 😉. If a ganker is in fact waiting at one, they'll be waiting quite a long time for that one "all divines" pve player.

    Gear up, step in sometime, the water is just fine.

    You keep saying that, but the reality is, if you wanted real PvP, you would have no problem with PvEers having a separate instance. The mere fact that you oppose it says that you're lying right now about what motivates PvPers.

    The people oppose it because they think it's silly to offer a safe space for players who want access to the one area of the game that belongs to PvPers without having to play by the rules of that region. This is despite PvErs having every other region to skip and frolick in Tamriel, you want to go against the lore of Cyrodiil being a war zone because you want to quest without the threat of fighting another player.

    If there was a thread that asked for all of Tamriel to be PvP space you would be up in arms saying to leave the PvPers in Cyrodiil where they belong.

    If you can't take the heat get out of the kitchen (Cyrodiil).

    Well, the thing is, I'm trying to get PvEers OUT of your precious PvP zones. Thanks for arguing my point.

    I don't want PvErs out of Cyrodiil, they're adorable.

    That condescending attitude right there is why there is a lot of hate between the two styles of play. Don’t look down your nose at people who prefer PvE. Just because someone isn’t interested in PvP doesn’t mean they’re afraid of it. I don’t like the PvP in this game so I stay out of it but I don’t mind PvP in other certain games. Not every PvE player is “carebear” and, granted, not every PvP player is a “psychopath”. A little more understanding between the two camps and less condescending remarks would be helpful.

    Oh and back on topic, as a PvE only player I have absolutely no interest in a PvE only Cyrodill. Let PvPers have it, it’ll make a terrible PvE zone anyway as it’s pretty much empty. Not worth it.

    It's not being condescending, I genuinely think people who brave the vast lands of Cyrodiil for the purpose of quest dialogue and skyshard hunting are among the cutest people in the game. It's not my problem that you can't keep emotion out of a public forum and choose to be offended by my opinion.

    I do both PvE and PvP. I have likes and dislikes on a few aspects of both and understand why people may enjoy one aspect more than the other or not at all. I don't "look down my nose at people who prefer PvE."

    The quests in Cyrodiil were clearly made to be done, so if PvErs want to take on that challenge then absolutely go ahead, but to complain that they dislike the environment of questing in a PvP zone and want an entire instance dedicated to them that is a complete copy of the PvP zone in the game without the rules of PvP, that's when I think it gets silly, and that's been the gist of my argument in the past few posts that you might have found out if you didn't read the first sentence and choose to be offended by it.

    You're the one labeling some PvE players as "carebears" and some PvP players as "psychopaths" by the way.

    Actually, it is condescending. It's a diminution. The purpose is to make them seem small and childish, and therefore not to be taken seriously. You can claim otherwise, but your language seems to suggest the purpose was indeed to condescend.

    You are being a white knight for nobody. I have not specifically addressed anyone in a condescending or hateful manner, you are choosing to perceive my language in an offensive manner rather than reading into my actual argument.

    As I pointed out, you used diminuitive terminology to describe PvE players. That's condescending. Again, I understand you trying to claim otherwise, but you're not fooling anyone.
    Exploring Tamriel since 1994.
  • markulrich1966
    markulrich1966
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    I joined the 30 day non-cp campaign on xbox EU a months ago, after faction lock. Was hoping to reach tier 1 in order to get the transmutation crystals as reward.
    It started difficult, as all keeps were occupied by red. I am yellow.

    But: there was just 1 red player online (later 3).

    I could capture a lumbermill and vlastarus when no red was online, later grabbed Volendrung from the 1 red that carried it. Capturing the hammer immedeatly gave me the desired tier 1. I lost it again though after a minute, when two other reds appeared.

    So: if you want to quest without being involved in PVP, use one of the dead campaigns.
    Just for the 2 shards behind the home gates you might need to join the populated 30day cp campaign, because the gates just open for opponents, if the two keeps just before them are occupied by your alliance. Then you can ride through quickly, even if the guards there try to shoot you. Once inside, I met no other opponent player, as those were busy in the PVP fights at the keeps. So you can catch the shards quickly and leave the area again.
  • bmnoble
    bmnoble
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    I am not opposed to the idea but don't think it will happen.


    Maybe add a new consumable item that costs AP to purchase, that can be sold in guild stores: an item that provides 2 hrs of immunity from being attacked by enemy players/faction NPC's and can only be used before you enter Cyrodiil, while active you can't earn AP and can't be deactivated while in Cyrodiil.

    That way PVE's have to earn some AP or spend gold to be safe for a short while in Cyrodiil and PVP players get a new source of gold/something to spend excess AP on.
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