How many crafts do you learn on per character? Since it will take skill points, I was thinking two should be the max. I was also going to have only one character learn each craft, but I saw that furnishing recipes require more than one, so I have both my blacksmith and tailor learning carpentry, but only one of them needs to research traits for weapons... Unless I should only research traits and allocate skill points in one craft per character, at least for enchanter, tailor, carpenter and blacksmith, so as to not limit myself in either crafting or gameplay in the future...
The crafting writs are daily — is that one per character? One per craft? Or one per character per craft?
@Watchdog thank you! One point on which I am confused — what is the benefit of keeping characters other than a main crafter untrained?
@Watchdog thank you! One point on which I am confused — what is the benefit of keeping characters other than a main crafter untrained?
Higher tier writs require more units of material per item. Like 15 per item or so. Your reward container will only give you 20 or 25 I think. You have to create three items per weapon/armour writ. At the lowest tier, the items cost much less, and the rewards cover much greater portion of the cost.
Gold rewards only depend on character level. Surveys and treasure maps are not character bound, and their yields depend on the character collecting them (your main, fully trained crafter).
@Watchdog thank you! One point on which I am confused — what is the benefit of keeping characters other than a main crafter untrained?
Higher tier writs require more units of material per item. Like 15 per item or so. Your reward container will only give you 20 or 25 I think. You have to create three items per weapon/armour writ. At the lowest tier, the items cost much less, and the rewards cover much greater portion of the cost.
Gold rewards only depend on character level. Surveys and treasure maps are not character bound, and their yields depend on the character collecting them (your main, fully trained crafter).
Ahhh, I see, thank you! The other characters would eventually get to a higher crafting level just through fulfilling the writs though, right? Do use some character slots to replace as necessary low level crafters?
Also, how do the surveys work? Surely they aren’t just maps showing where there are more nodes that may or may not already be harvested?
wenchmore420b14_ESO wrote: »@ErinM31
Can't see what platform you play on.
If you are on PC/NA, we have a wonderful little guild that would love to help you out on these things.
Contact me if you would like an invite.
And welcome to Tamriel! Here's your Fishy Stick!
Huzzah!
~Wench~
Generally most players has one character who all the quests and explore everywhere.How many crafts do you learn on per character? Since it will take skill points, I was thinking two should be the max. I was also going to have only one character learn each craft, but I saw that furnishing recipes require more than one, so I have both my blacksmith and tailor learning carpentry, but only one of them needs to research traits for weapons... Unless I should only research traits and allocate skill points in one craft per character, at least for enchanter, tailor, carpenter and blacksmith, so as to not limit myself in either crafting or gameplay in the future...