Maintenance for the week of December 22:
• [COMPLETE] NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• [COMPLETE] EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Playing a 2H stamDK, forced to use only stam skills?

Legate_Lanius
Legate_Lanius
✭✭✭
Hey guys,

Sorry for the newbie question but I'm leveling a stamDK and trying to get a Herald of Xotli theme (it's a very fun class from Age of Conan, basically a melee mage spitting fire abilities and using a 2H sword).

Overall, it's fun, but I'm kinda disappointed by a few morphs : the coolest are always magicka oriented. Essentially, I want to use 4 skills :

- Fiery Breath : the magicka version is pure fire and looks great. Stamina version feels more like my character vomitting.
- Searing Strike : Again, magicka morph looks cooler and is pure fire while stamina is just nasty green poison.

Both skills are DoTs lasting from 8 to 10 seconds and have stamina morphs but they're fugly.

- Molten Weapon : pure magicka skill, even the morphs, last from 30 to 35s with the morphs but feels useful.
- Inferno : Yet again, another pure magicka skill with good looking fire.

The question is, at high level, it seems I will be forced to take essentially stamina-based skills, which is ok in my book but does it mean that I can't have a few magicka based skills available on my skillbars ? For example, I had another lvl 30 stamDK and in a dungeon just using Molten Weapon + Fiery Breath (around every 10s to keep the DoT) I felt my magicka had real difficulties to keep up in long fights.

Nothing will change at high level and I must morph these skills in stamina versions when available ? Poison sucks
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Well, yeah. That is the way the game works. Good news is, flames of Oblivion scale with your highest stats so you can continue to use that all the time.
    Edited by Lightspeedflashb14_ESO on July 19, 2019 1:57PM
  • ATreeGnome
    ATreeGnome
    ✭✭✭✭
    It really depends on what content you are interested in doing, but the stamina morphs of Fiery Breath and Searing Strike are pretty important at a high level of play in PvE. For inferno, the Flames of Oblivion morph is actually standard for top end stam DK builds despite being a magicka ability, so that might fit your theme. Molten weapons isn't used for most endgame builds but if you aren't using weapon power potions then the morph that gives major brutality is worth using - it's a great money saver while you're learning the game.

    Honestly though, play the way that you find the most fun. Until you are doing trials, vet DLC dungeons, or vet hardmode dungeons you can get through just about anything in PvE with almost any build. You can always remorph you abilities later if you want to do harder content.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Unfortunately Zenimax's vision for stamina characters is to mostly use abilities from weapon/guild skill lines and have very few options from their classes. If you wanted an actual ''fire knight'', then you'll be very upset, rightfully so.

    And no I don't think your idea will work at all. If you plan to be a dragonknight using a 2 hander, best way is to use stamina morphs of those skills.

    Edit: In PvP this might be somewhat viable, do some research on hybrid builds and how they work. Its not really best in slot or anything but its the closest you can get to a 2h wielding dragonknight that actually uses fire abilities.
    Edited by Ragnarock41 on July 19, 2019 4:07PM
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    OP, you may run such build in PVP in the future, though you will need help of other players to craft you correct gear. It will be a LONG time before you can craft it yourself. In PVE - no way, you will be at least twice less effective without specialization into stamina.
  • WildRaptorX
    WildRaptorX
    ✭✭✭✭✭
    Play how you want.

    I would suggest being a dark elf and running shacklebreaker. These two are hybrids for stam and Magicka users.
    There’s also another crafted set that allows your max Magicka and stam to be the same number which would boost your damage and resource pool.

    Hybrid builds aren’t the best but you should still be able to complete all content if played with the sets and race above.

    Hopefully the release the one hand and rune skill line that we’ve been asking. Funnily enough, it’s already in the game as we can see some NPCs use magic swords whilst using flame spells in the other hand.
  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I hate it when gaming studios force me to do things.

    Evil things...
  • hakan
    hakan
    ✭✭✭✭✭
    You want to see your name on the top leaderboards? No?

    Then you can do whatever you want. All these "OP", " unviable", "nerf/buff" stuff comes from the top end competitive content.

    If you can build it, you can still do viable damage i believe. 25-30k sounds very good.

    Dont mind the forum trolls.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    hakan wrote: »
    You want to see your name on the top leaderboards? No?

    Then you can do whatever you want. All these "OP", " unviable", "nerf/buff" stuff comes from the top end competitive content.

    If you can build it, you can still do viable damage i believe. 25-30k sounds very good.

    Dont mind the forum trolls.

    Apperently we are trolls for making sense and having logical conclusions to OP's question , could not expect less from the forums.
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    Have somebody craft you Pelinal's Aptitude set. This set, and this set alone, unlocks the ability to effectively use the fire-themed DK skills along with Melee weapon skills. It works best in 5 Medium with Nirnhoned weapons. It is also possible to simply roll a MagDK (ie, light armor and most stats in Mag) and use a 2h weapon, but you won't be making very good use of 2h weapon skills.

    Edit: when I say this set alone, I mean this set does it much better than any other. You could combo with Sunderflame / Embershield / Flame Blossom / Red Mountain / Way of Fire to further the theme, although there may be stronger choices that aren't within the theme as much.
    Edited by Urzigurumash on July 19, 2019 5:05PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • hakan
    hakan
    ✭✭✭✭✭
    hakan wrote: »
    You want to see your name on the top leaderboards? No?

    Then you can do whatever you want. All these "OP", " unviable", "nerf/buff" stuff comes from the top end competitive content.

    If you can build it, you can still do viable damage i believe. 25-30k sounds very good.

    Dont mind the forum trolls.

    Apperently we are trolls for making sense and having logical conclusions to OP's question , could not expect less from the forums.

    why did you take offense?

    he is obviously not looking for "the most competitive" or " very competitive" builds. not looking for score runs, so every "durr hurr unviable zos forces us to do thiss" comments are false for him.
  • Legate_Lanius
    Legate_Lanius
    ✭✭✭
    Honestly I don’t care much about hardcore content, but if I can play with at the very least the fire version of Fiery Breath and be accepted in group content then I’m all in.
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    hakan wrote: »
    hakan wrote: »
    You want to see your name on the top leaderboards? No?

    Then you can do whatever you want. All these "OP", " unviable", "nerf/buff" stuff comes from the top end competitive content.

    If you can build it, you can still do viable damage i believe. 25-30k sounds very good.

    Dont mind the forum trolls.

    Apperently we are trolls for making sense and having logical conclusions to OP's question , could not expect less from the forums.

    why did you take offense?

    he is obviously not looking for "the most competitive" or " very competitive" builds. not looking for score runs, so every "durr hurr unviable zos forces us to do thiss" comments are false for him.

    I don't want to be a troll, or toxic... but if you intend to use embers and flame lash on 2H, it will take some excellent animation cancelling skills and BiS gear to carry you weight even in simple vet dungeons. There is no play-the-way you want in group PVE. You may have some slight adjustments from meta to suit your tastes, but every step from meta is loss of dps in geometrical progression. Those 50k+ 6M-dummy parses are coming from absolute min-maxing with each piece of puzzle empowering previous pieces. Taking even few pieces out will weaken all build. And running hybrid roughly cuts dps in half, even on build optimized for hybrid.

    So "trolls" are giving OP true information, while "good guys" tell something about leaderboards. What leaderboards lol, player will be dead weight with hybrid even in normal trials etc..
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    Honestly I don’t care much about hardcore content, but if I can play with at the very least the fire version of Fiery Breath and be accepted in group content then I’m all in.

    You may just copy any magDK build and simply use 2H on frontbar for visuals, that way you will lose ~15-20% of dps which is not critical in majority of content. But you will use zero of 2H weapon skills and zero investment in stamina, otherwise loss of dps will be much higher.

    Current build is something like that, though new patch brings huge changes, so you may wait for updated builds for a month.
    https://alcasthq.com/eso-magicka-dragonknight-build-pve/
  • ATreeGnome
    ATreeGnome
    ✭✭✭✭
    You should also look at getting the Ashen Grip set. It's craftable with only 2 traits, gives some physical damage bonuses, and the 5 piece is a 10% chance to breath fire when you deal direct melee damage. Sunderflame would also be a good fit, it gives physical damage stats and does fire damage when you heavy attack, but you would have to farm it from City of Ash. If you use the magicka morph of fiery breath, the fire damage from these sets will get a 10% boost, so they sound like a good match for your needs.
  • xMovingTarget
    xMovingTarget
    ✭✭✭✭✭
    ✭✭
    You cant recreate a HoX in eso. Just as I can't recreate a barb.
    You can make it look somewhat like it. But it won't be like in good old AoC.
    And if it looks somewhat like good old AoC, it will be pretty garbage in terms of performance in eso.
    You can get away with it for soloplay. With limitations. But you will sukk in group content.
    Edited by xMovingTarget on July 19, 2019 10:58PM
  • Kova
    Kova
    ✭✭✭✭✭
    Looking at this from another perspective:

    If you were to get an ugly, bright green 2hander that would increase your damage by 20%, would you still use the weapon you have because it looks "better" to you?

    If the answer is yes then just do you! The game allows you to combine all these skills and weapons into whatever build you crave, it doesn't have to make it viable for you. We STILL have games that don't let you equip weapons from other classes.

    No matter what you do there will always be a meta that requires using the bright green 2hander, and if you don't have it you might not get into certain groups. That's just human nature. I knew a player that would balance all his attributes and pull absolute garbage dps, and then blame the developers for not making his creation viable. Got to me on a spiritual level.
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    hakan wrote: »
    hakan wrote: »
    You want to see your name on the top leaderboards? No?

    Then you can do whatever you want. All these "OP", " unviable", "nerf/buff" stuff comes from the top end competitive content.

    If you can build it, you can still do viable damage i believe. 25-30k sounds very good.

    Dont mind the forum trolls.

    Apperently we are trolls for making sense and having logical conclusions to OP's question , could not expect less from the forums.

    why did you take offense?

    he is obviously not looking for "the most competitive" or " very competitive" builds. not looking for score runs, so every "durr hurr unviable zos forces us to do thiss" comments are false for him.

    I didn't take offense, I simply hate kicking people off vet dungeons cause their pitiful ''ooga booga me RP me do dps'' builds do pitiful in reality and they don't have the right to let others suffer. I gave OP my honest opinion instead of selling him sweet lies.
    Edited by Ragnarock41 on July 19, 2019 11:33PM
  • EatYourVegetables
    EatYourVegetables
    ✭✭✭
    As another poster suggested, Pelinal's Aptitude may be the set for you. It's not meta by any means but it allows you to mix stamina and magicka abilities and weapons without taking a huge hit to DPS. If you are new to the game you won't be able to craft it (requires 9 researched traits). If you can't find someone to craft it, send me a DM and I'll make a set for you.
  • Legate_Lanius
    Legate_Lanius
    ✭✭✭
    Kova wrote: »
    Looking at this from another perspective:

    If you were to get an ugly, bright green 2hander that would increase your damage by 20%, would you still use the weapon you have because it looks "better" to you?

    If the answer is yes then just do you! The game allows you to combine all these skills and weapons into whatever build you crave, it doesn't have to make it viable for you. We STILL have games that don't let you equip weapons from other classes.

    No matter what you do there will always be a meta that requires using the bright green 2hander, and if you don't have it you might not get into certain groups. That's just human nature. I knew a player that would balance all his attributes and pull absolute garbage dps, and then blame the developers for not making his creation viable. Got to me on a spiritual level.

    No offense but your analogy doesn’t work here :

    I can switch the skin of a nasty bright green 2H weapon.

    I can’t for skill effect textures ( though I saw some available for example the warden bear but it will be ages until we get options for all skills)

    I get your point though, but despite what the game advertise itself and the series it comes from it’s pretty limitated in terms of viable choices. Reminds me of GW2
    Edited by Legate_Lanius on July 20, 2019 12:21AM
  • Kova
    Kova
    ✭✭✭✭✭
    Kova wrote: »
    Looking at this from another perspective:

    If you were to get an ugly, bright green 2hander that would increase your damage by 20%, would you still use the weapon you have because it looks "better" to you?

    If the answer is yes then just do you! The game allows you to combine all these skills and weapons into whatever build you crave, it doesn't have to make it viable for you. We STILL have games that don't let you equip weapons from other classes.

    No matter what you do there will always be a meta that requires using the bright green 2hander, and if you don't have it you might not get into certain groups. That's just human nature. I knew a player that would balance all his attributes and pull absolute garbage dps, and then blame the developers for not making his creation viable. Got to me on a spiritual level.

    No offense but your analogy doesn’t work here :

    I can switch the skin of a nasty bright green 2H weapon.

    I can’t for skill effect textures ( though I saw some available for example the warden bear but it will be ages until we get options for all skills)

    I get your point though, but despite what the game advertise itself and the series it comes from it’s pretty limitated in terms of viable choices. Reminds me of GW2

    No offense taken. It wasn't meant to be literal, just pragmatic. If were to take your response literally, then I would argue that "All your choices will be viable to endgame" was advertised absolutely nowhere for ESO. Even "Play how you want" was left pretty ambiguous.

    If I'm not mistaken, wasn't the Herald of Xotli stuck in the AoE dps role? I remember only being able to wear cloth armor and such too.

    All aside, we USED to be able to have hybrid builds. It was beautiful, but I'm afraid you missed the boat. We had sorcs with 2h, Dks with resto staves, NBs with shields. You could combo snares into ultimates and wear gear that gave you niche abilities....BUT! The pvp community for this game encouraged the green vs blue magicka divide and years later the tribes continue to fight on the forums.
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Legate_Lanius
    Legate_Lanius
    ✭✭✭
    Kova wrote: »
    Kova wrote: »
    Looking at this from another perspective:

    If you were to get an ugly, bright green 2hander that would increase your damage by 20%, would you still use the weapon you have because it looks "better" to you?

    If the answer is yes then just do you! The game allows you to combine all these skills and weapons into whatever build you crave, it doesn't have to make it viable for you. We STILL have games that don't let you equip weapons from other classes.

    No matter what you do there will always be a meta that requires using the bright green 2hander, and if you don't have it you might not get into certain groups. That's just human nature. I knew a player that would balance all his attributes and pull absolute garbage dps, and then blame the developers for not making his creation viable. Got to me on a spiritual level.

    No offense but your analogy doesn’t work here :

    I can switch the skin of a nasty bright green 2H weapon.

    I can’t for skill effect textures ( though I saw some available for example the warden bear but it will be ages until we get options for all skills)

    I get your point though, but despite what the game advertise itself and the series it comes from it’s pretty limitated in terms of viable choices. Reminds me of GW2

    No offense taken. It wasn't meant to be literal, just pragmatic. If were to take your response literally, then I would argue that "All your choices will be viable to endgame" was advertised absolutely nowhere for ESO. Even "Play how you want" was left pretty ambiguous.

    If I'm not mistaken, wasn't the Herald of Xotli stuck in the AoE dps role? I remember only being able to wear cloth armor and such too.

    All aside, we USED to be able to have hybrid builds. It was beautiful, but I'm afraid you missed the boat. We had sorcs with 2h, Dks with resto staves, NBs with shields. You could combo snares into ultimates and wear gear that gave you niche abilities....BUT! The pvp community for this game encouraged the green vs blue magicka divide and years later the tribes continue to fight on the forums.

    HoXes had great AoE potential but were good dps for single target, not the best but yea.

    I must be really unlucky, in general I get attracted by hybrid builds and they always become *** in the end. Hell even in Divinity Original Sin 2 were I need cheats to make it viable lol.

    Guess I’ll go with poison and only the fire version for Fiery Breath and see how it goes from there. I just can’t stand that green vomit for a so called “dragon”knight
  • Goren
    Goren
    ✭✭✭
    I hear you op, that's something I wanted to play as well when I first started. This poison theme is very disappointing and I don't think it will ever change, sadly. I'm working on a hybrid build myself to see if it's any good but it relies a lot on cp points..
  • MellowMagic
    MellowMagic
    ✭✭✭✭
    Magdks fill out the flame knight role better then stam dks espeically cause of the flame whip. I'd honestly consider just using a 2h front bar with a magdk set up (maybe destro staff backbar) you'll have dps loss for sure but you'll still prob be more viable then rocking magic morphs on a stam set up. Plus with wall of elements and eruption on ur back bar you'll be living in fire. You could just use the rally 2h skill for a small buff / burst heal so it's not just a wasted weapon. Keep in mind though, some staves kinda give you that martial artist with a pole look (looking at you soul shriven) and some staves have a nice spear look to them. I always decked my magdk out at the outfit station with heavy sets cause it just looks badass on a flame knight.
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • RavenSworn
    RavenSworn
    ✭✭✭✭✭
    Hey op!

    I've created this WoW version of a shaman while in the pts using the dragonknight. It's... Different than the rest but still able to pull OK dps without gimping you too much. NOTE: this is not a competitive build but for the sake of looking flashy and just badass, this will work.

    Given that you want something that deals fire damage and still be using a two hander here's what I came up with tweaking from my own build.

    Gear sets:
    - Shadow of the Red Mountain (weapons and jewelry)
    - Burning spell weave (body 5 pc)
    - Grothdar / Valkyn Skoria monster set

    Frontbar: 2Hander (since you wanted a 2H-ish char)
    Burning Ember, Engulfing Flames, Molten Whip, Reverse Slice, Draw Essence, Onslaught

    Backbar: 2Hander
    Stampede, Scalding Rune, Degeneration, Flames of Oblivion, Eruption, Shooting Star / Standard of Might.

    Now my rationale behind this is that: since you want to go melee but it looks really weird going melee with a staff (in ESO of course, technically a staff can be used and should be used melee in RL), this allows you to go that gungho 2H brawler type.

    What you want is cost reduction on the jewelry, magicka return on your backbar wep. you can go flame or spell damage increase on your frontbar. Your head piece, chest and perhaps legs might need to go infused, the rest divines. your mundus stone is apprentice and your all enchants are magicka. Race is up to you but i chose Breton simply for the low magicka cost. Altmer is good too since it will also return you your magicka back for class abilities.

    All you then need is to change the outfit to match your char (i prefer hollowjack of course) and voila, its flashy as flick and definitely be able to run vet dungeons. Since you are a DK, you have lots of survivability and you can always switch it up to your content.

    Again, this is NOT A COMPETITIVE build but its fun as hell.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • GeorgeBlack
    GeorgeBlack
    ✭✭✭✭✭
    ✭✭
    Actually stamDK used to be about fire but then in DB dlc the devs said...
    "Assassins.
    Poison crafts
    DK needs poison!!!" and there you have it.
    Next on their DK vision is to remove all draconic abilities from our ability bars.
Sign In or Register to comment.