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Noob requires help

Ghitza
Ghitza
Soul Shriven
Hello,i am a new player..another wow refugee.I am not going to start to compare the games i just want some help from you guys. I started to play two weeks ago and i really like it so far. I leveled to 15-20 almost all classes except warden but i have a hard time finding a main that clicks for me.

I understand that you can play however you like ..but there has to be a meta..right? Not looking for the most op class..just trying to see how all this works.
I prefer to play melee classes ..the bulky ones ,I prefer to tank and switch to dps when im bored and from what i've been told dk is most similar to warrior but i am a little bit confused..i just dont see it .
Most of the skills that i see at a dk are semi ranged..or dots and even the skills that i learned so far require magika. I put all my points so far in stamina..so how are those skills going to scale? based on intellect? armor? weapon?
And if i want skills with stamina that are more close combat i should pick weapon skills and ignore most of the class skills?

Sorry if these are dumb questions,im still a big noob...and most of the guides i read dont really explain this..they just tell what skills to pick and what to morph

Thanks



  • JumpmanLane
    JumpmanLane
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    Uh run a MagDk lol. Run class and other skills, not weapon skills. All attribute points into magicka.

    Your damage will scale off of Max Magicka and spell damage.

    ScarrX has the best MagDk build I’ve seen anyone actually give out. Though you’re gonna want to opt for Spinner’s for the pen, since you have no cp. But keep Bright Throat’s unless your MagDk is Breton. (I’d go Dunmer personally).
    Edited by JumpmanLane on July 17, 2019 10:13PM
  • jainiadral
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    Just a general thing: if you're questing and doing open world (overland) stuff, you're probably going to want to create a primarily DPS-based skill set with a self-heal skill and save being a tank for group content. Trying to tank in the open world is painful from what I've heard-- nothing can hurt you, but it takes forever to kill trash mobs.

    It's really easy to swap skills, though. When you want to be a tank, just load up your bars with tank skills and swap your gear to tanking gear. Boom! You're now a tank ;) You'll still need to level those skills like every other skill in the game. But you're not limited by class. Every class can tank/heal/DPS.

    Check Alcast for a lot of detailed information and maybe you'll get a better feel for what suits you. Speaking of magdk, especially, mine is my most fragile toon. The whole mid-range/in your face playstyle feels wonky to me and I've played her for four? five? months now.

    Stamina, you definitely want physical weapons. The bow is also a stam weapon. A lot of class skills seem to be magicka until you morph them the first time. That's when you pick the stamina variant. At level 15, you may not have leveled class skills far enough to see the stamina variant yet. Keep playing!

    Sorry, this is going to take a lot of edits... Am currently leveling my first stam toon. I'm using mostly weapon skills on her. She's a weirdo, a non-criminal necromancer. So far, the weapon skills are excellent. I've been really impressed with bow and dual-wielding. When you get to the Fighters' Guild questline, the skills seem interesting too. I haven't gotten far enough along to fiddle with them yet. Stuff definitely dies faster when you play stamina.
    Edited by jainiadral on July 17, 2019 10:49PM
  • therift
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    Dragonknight is a good choice for your preferred playstyle.

    The only dumb question is the question that remains unanswered.

    Note that when you reach level 50, you will receive scrolls that permit you to completely reset your attributes and skillpoints. So have fun, don't worry too much about your final build; you can change everything except your class :)
  • MartiniDaniels
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    Well, if you wanna play melee, you should go into weapon skill lines, and DK overall is well suited for this (+2 m range of 5m skills is not a joke). Also stamsorcerer is very good with weapons...
    About magDK - it's interesting to play, but your weapons will be staves and from pure melee skills it's only flame lash and embers.. both skills are extremely cool, but it's still more like a close range mage then true melee character.
  • VaranisArano
    VaranisArano
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    If you want to do a melee warrior build, you'll want to do a stamina build. In that case, be prepared that it will take time. Some, but not all, of your class skills will morph to cost stamina.

    Your stamina class skills and stamina-costing will do increased damage based on how much stamina you have.
  • jainiadral
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    ^ Adding to the above, the last couple of months, these scrolls have been part of the daily log in rewards. So don't sweat it at level 50, either :) I have five or six in my bank just from logging in :D
  • Thorvik_Tyrson
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    Uh run a MagDk lol. Run class and other skills, not weapon skills. All attribute points into magicka.

    Your damage will scale off of Max Magicka and spell damage.

    ScarrX has the best MagDk build I’ve seen anyone actually give out. Though you’re gonna want to opt for Spinner’s for the pen, since you have no cp. But keep Bright Throat’s unless your MagDk is Breton. (I’d go Dunmer personally).

    I tried MagDK as my first main/crafter, but I found that it did not work for me as well as the other Mag classes when I got to the mid 20's. (Maybe because I was using SnB and not a staff) So switched to a StamDk using mainly dual wield abilities, and that is working out much better for me. I'm still leveling it as that is my crafter, and I dumped all my crafting patterns into it.

    Part of the issue may be my lack of knowledge on how to properly build and use a Mag DK, or that you really need to be nearer to class level 50 and max CP/Skill points for it to work better.
  • bluebird
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    First of all, hi, welcome to ESO! :smile: Choosing a class and build can be pretty overwhelming indeed, since ESO characters are a lot more customizable with different skill line options than WoW. However, you are correct that 'you can play how you want' isn't really true. While people can play how they want while soloing, in group content - especially at higher levels and difficulties - we are all expected to perform a certain role with a certain degree of efficiency. So that's where you'll see several distinct builds that are popular, that's where you'll find the 'meta', and you'll notice that putting all your points in stamina and using stamina skils will make your life easier than if you tried to play around with a hybrid.

    Which leads us to your 'melee dps with magicka skills' problem. Almost all base class skills cost magicka initially, but after you level up that base skill (simply by having it on your bar while getting xp, you don't need to use it) you'll unlock two different morphs for it. So the base skills that you see in the class skill lines won't be their final form - all skills get to choose from two specialized upgrades that slightly modify the spell, and often one of those morphs will be for stamina. For example for your DK, 'Searing Srike' is a base skill DoT that scales with Magicka. After you level it up however, you can upgrade it to the 'Burning Embers' morph which remains Magicka but adds a heal to the DoT, or the 'Venomous Claw' morph which converts it into a Stamina ability and adds increasing damage over time.

    For a full list of abilities and their morphs, visit the ESO Wiki or a similar page so you can see what kind of morphs you can look forward to on your Dragon Knight (https://elderscrollsonline.wiki.fextralife.com/Dragonknight+Skills). Your class abilities with upgraded stamina morphs will lead to a very different character toolkit than if you focused on magicka abilities, so it's worth exploring classes, either by reading their abilities or by watching a stamina DK build and a magicka DK build so you can actually see the differences and the playstyles.

    All characters will find it useful to complement their class skillset with weapon skills, which work similarly in that you need to level up the base weapon skill to unlock two different morphs. The difference is that stamina-based weapons (1h+shield, dual wield, bow, twohanded) will start with stamina skills and will have only stamina morphs, while magicka-based weapons (destruction and healing staves) will start will magicka skills and have only stamina morphs. This makes it slightly easier to guess which weapon is right for you than class skills which may have a very nice stamina morph hidden behind a magicka base skill so you have no idea it's even there :wink:. The same thing applies as for class skills though, check out the morphs online so you have an idea what you can look foward to (https://elderscrollsonline.wiki.fextralife.com/Weapon+Skills).

    In addition to class skills and weapon skills, you may also wish to add different Guild Skills to your skillset. The Psijic Order (Summerset), and the Mages and Fighters guilds (base game) have useful abilities, and so does the Alliance War skill line (unlocked via PvP). You can check them out on the Wiki, they all have their own morphs as well (https://elderscrollsonline.wiki.fextralife.com/Skills). The exact combination of skills you will want to use will depend on your class, role, and personal preference. The Sorcerer class has barely any class skills that have stamina morphs for example, so they'll mostly fill up their bars with weapon skills, while a Dragonknight or Necromancer will have more stamina morph options so they may use more class skills on their bar.

    Regarding your personal role preference (close combat 'bulky' stamina dps that's similar to a warrior), I would also recommend Dragonknight or Templar. Both have a pretty good range of stamina morphs for their class abilities and you can combine that with weapon skills and fit your class fantasy the most (while Nightblade and Necro can be great stam choices too, I'm just not sure you'd enjoy the flavour of their class skills as much). If you are building your character for group PvE content, I recommend using a Bow or Dual Wielding, possibly both. However, as a new player you shouldn't feel forced to play the 'best' combinations, so if you want to play a warrior that has a two-handed weapon on both bars and smashes faces while charging around the battlefield, you should go for it! :smiley:

    And just an added note, although you didn't ask about armor, I think it relates to this topic. Light, Medium and Heavy armor also has its own Skill line, which have one active ability but several passives. Since the Medium armor skill line offers many useful bonuses for stamina dps, most stam dps characters will wear medium armor. Perhaps a dual-wielding dragonknight in medium armor doesn't fit your 'bulky warrior' fantasy as much, but note that you can change your character's appearance to be more warrior-like. Visit an Outfit station and apply a heavy armor outfit (outfits are basically ESO's version of WoW's transmog :smile:) so perhaps that will help you fulfil your class fantasy better.

    Hope that helps, and I hope I managed to get the information across without going on for too long - it's just a bit complex since there are so many different things to consider in ESO - magicka vs stamina morphs, weapon skill lines, armor bonuses, guild and pvp skills added on top of that, etc - while in WoW you just get a warrior with a determined skillset that all use Rage and you only wear Heavy armor :smiley:
  • Aznarb
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    Ghitza wrote: »
    Hello,i am a new player..another wow refugee.I am not going to start to compare the games i just want some help from you guys. I started to play two weeks ago and i really like it so far. I leveled to 15-20 almost all classes except warden but i have a hard time finding a main that clicks for me.

    I understand that you can play however you like ..but there has to be a meta..right? Not looking for the most op class..just trying to see how all this works.
    I prefer to play melee classes ..the bulky ones ,I prefer to tank and switch to dps when im bored and from what i've been told dk is most similar to warrior but i am a little bit confused..i just dont see it .
    Most of the skills that i see at a dk are semi ranged..or dots and even the skills that i learned so far require magika. I put all my points so far in stamina..so how are those skills going to scale? based on intellect? armor? weapon?
    And if i want skills with stamina that are more close combat i should pick weapon skills and ignore most of the class skills?

    Sorry if these are dumb questions,im still a big noob...and most of the guides i read dont really explain this..they just tell what skills to pick and what to morph

    Thanks



    Hello,

    I've start 7 month ago, was lost the 1st month cuz Eso is very different from other MMORPG I've played so I understand how you feel.
    I'll advice you to read or watch any beginner video you can find about how class work in this game.

    1st, every class can play any role and do all the content (I play all class as healer and I've do vTrial just fine with them).
    2sd, ofc, like every game we have a meta but it's more for score pushing.

    DK - Is the best tank by far, every tool kit usefull for that.
    Warden + Necro - is a solid second choice too

    Templar - Is the most versatile healer
    Warden - Best healing output, many useful buff, solid choice
    Necro - New class, good choice too

    Sorc + Necro + Templar - Strong Mag DPS
    NB + DK + Necro - Strong Stam DPS

    TBH, don't limit your choice as meta, that the worst thing you can do as beginner.
    Find one you enjoy the skill / have a good feeling and go for it.
    Don't level up as Tank or Healer : go full DPS and enjoy the content doing quest, world dg, grabbing shard and book, no need to worry for end-game now, you can change every skill and characteristic point at any moment in big city.

    Take your time, try all you can, don't fix your opinion on a class/role before the level 50+CP 160, that where the game start, before that you can't really know if you enjoy or not.
    Don't worry, it's very fast to level up on this game and their is plenty of way to do it.

    Hope you'll have fun here, welcome and gl :)
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • worrallj
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    Like other people have suggested, just because most of the class skills are Magicka based doesn't mean you wouldn't build a stamina version of that class (ESO is kinda wierd like that- a typical build only uses a small handful of actual class skills).

    For stamina builds: there's usually only one or two class skills people slot the stamina morphs of, then a few other class skills that require Magicka but not a lot since they're just cheap buff/debuff/cc skills, then the rest of your skills are filled out with weapon/guild/world skill lines.

    Edit: also if your new check out some builds from the masters- Alcast & dotz & xynode all have websites you may find useful.
    Edited by worrallj on July 17, 2019 11:50PM
  • GeorgeBlack
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    A stamina DK can easily be a good dps for hard pve, dungeons and trials
    Without modifications except for gear sets and food the same character can tank 90% of hard dungeons but not trials. For trials you need to focus your stats towards taking punishment.

    As for PvP staminaDK was a very strong Sword Shield/greatsword fighter but without much of a class flavour. Next patch will be interesting for more options but not nearly as strong.

    A nice melee fighter with emphasis on class flavour is stamina Templar but it uses a lot of holy spear looking abilities.

    StamNB is your typical assassin playstyle but can also be used as a fighter.

    Stamina warden is a strong but bad looking fighter with both class and weapon features.

    Stamsorc is the class that uses well all fighter playstyles and also has nice magic mobility, HP sustain.
    So many complain that it is a weak class but I think that if you are not a potato stamsorc is the most fun fighter due to how easily you can use all weapons.


    I play a stamDK for PvP dps and 70% tanking all in one character.

    When it comes to PvP magDK with Sword Shield is the closest to a battlemage. Fire theme
    Edited by GeorgeBlack on July 18, 2019 1:38AM
  • Ghitza
    Ghitza
    Soul Shriven
    Wow..a lot of great info..thanks guys this is awesome. I will keep playing Dk then and i guess i’ll see you in game
  • bluebird
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    Ghitza wrote: »
    Wow..a lot of great info..thanks guys this is awesome. I will keep playing Dk then and i guess i’ll see you in game
    Good luck, have fun! :smile: At the end of the day, don't force yourself to play something based on numbers or our opinions if you personally don't feel like it. I do hope your DK works out, or you find the class/build that's 'just right' for you!

    Also, just so you know, you can try out all max-level classes on the Public Test Server. You can create any max level character with all skill lines unlocked, with all skill points available, with all sets of gear in your inventory. It's really good for trying things out, I played around on the PTS with skills and item sets when I was planning out my new characters. Getting access to the PTS is a bit of a commitment (you need to download a separate PTS version of the game) but if you plan to stick around and have the necessary space on your hard drive, the PTS is an incredibly useful tool that can enhance your ESO experience a lot.
  • FrancisCrawford
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    Games differ in how easy or painful respeccing is. One of the biggest respeccing pain points in ESO is tanking vs. DPS. Tanks should have a lot of attribute points in health. DPS should not. Respeccing attributes costs 3000 gold.

    Fortunately, when you're leveling up your attributes are actually higher than at level cap, so that gives you some flexibility.

    Also fortunately, leveling a character to 50 is pretty fast and easy. So if you wanted to have two similar characters, one tanking and one DPSing, that wouldn't be hard to pull off.

    Anyhow, none of the details matter until you first hit CP 160, because only at Level 50/CP 160 does it make any sense to invest serious time or gold in gear.
  • Aznarb
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    bluebird wrote: »
    Ghitza wrote: »
    Wow..a lot of great info..thanks guys this is awesome. I will keep playing Dk then and i guess i’ll see you in game
    Good luck, have fun! :smile: At the end of the day, don't force yourself to play something based on numbers or our opinions if you personally don't feel like it. I do hope your DK works out, or you find the class/build that's 'just right' for you!

    Also, just so you know, you can try out all max-level classes on the Public Test Server. You can create any max level character with all skill lines unlocked, with all skill points available, with all sets of gear in your inventory. It's really good for trying things out, I played around on the PTS with skills and item sets when I was planning out my new characters. Getting access to the PTS is a bit of a commitment (you need to download a separate PTS version of the game) but if you plan to stick around and have the necessary space on your hard drive, the PTS is an incredibly useful tool that can enhance your ESO experience a lot.

    I forgot about PTS, indeed it's probably the best way to make some early test as new player.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

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