Lightspeedflashb14_ESO wrote: »Jabs is not a dot, it is a channel. While it is amped by thaumaturge, not the same thing.
Kragh is also not amped by thaumaturge but Master at arms. This might be a bug but that is what happens.
I am pretty sure the only dots that tick more then once a second now are going to be mystic orbs and mystic siphon, with the former being every half second and the later being every 1/3 a second.
Nemesis7884 wrote: »Lightspeedflashb14_ESO wrote: »Jabs is not a dot, it is a channel. While it is amped by thaumaturge, not the same thing.
Kragh is also not amped by thaumaturge but Master at arms. This might be a bug but that is what happens.
I am pretty sure the only dots that tick more then once a second now are going to be mystic orbs and mystic siphon, with the former being every half second and the later being every 1/3 a second.
well kragh should get changed i'd assume with this patch since they write they correct these things - and i'd also assume something is either direct damage or a dot? so if they are not direct damage they should be classified as dot? why would they otherwise get altered by thaumaturge...?
Lightspeedflashb14_ESO wrote: »Nemesis7884 wrote: »Lightspeedflashb14_ESO wrote: »Jabs is not a dot, it is a channel. While it is amped by thaumaturge, not the same thing.
Kragh is also not amped by thaumaturge but Master at arms. This might be a bug but that is what happens.
I am pretty sure the only dots that tick more then once a second now are going to be mystic orbs and mystic siphon, with the former being every half second and the later being every 1/3 a second.
well kragh should get changed i'd assume with this patch since they write they correct these things - and i'd also assume something is either direct damage or a dot? so if they are not direct damage they should be classified as dot? why would they otherwise get altered by thaumaturge...?
Never assume anything, you make an ass out of u and me.
Yes, things are either a dot or direct damage. My point about jabs/sweeps is that a channel is different then a true dot, a channel you are stuck casting while doing the damage over time, a true dot, you cast it and then can do other things.
Like I said, kraghs is probably a bug, i will investigate on the pts later if Master at arms is still buffing it instead of thaumaturge.
What is making you ask these questions? About dot timings.
Nemesis7884 wrote: »Lightspeedflashb14_ESO wrote: »Nemesis7884 wrote: »Lightspeedflashb14_ESO wrote: »Jabs is not a dot, it is a channel. While it is amped by thaumaturge, not the same thing.
Kragh is also not amped by thaumaturge but Master at arms. This might be a bug but that is what happens.
I am pretty sure the only dots that tick more then once a second now are going to be mystic orbs and mystic siphon, with the former being every half second and the later being every 1/3 a second.
well kragh should get changed i'd assume with this patch since they write they correct these things - and i'd also assume something is either direct damage or a dot? so if they are not direct damage they should be classified as dot? why would they otherwise get altered by thaumaturge...?
Never assume anything, you make an ass out of u and me.
Yes, things are either a dot or direct damage. My point about jabs/sweeps is that a channel is different then a true dot, a channel you are stuck casting while doing the damage over time, a true dot, you cast it and then can do other things.
Like I said, kraghs is probably a bug, i will investigate on the pts later if Master at arms is still buffing it instead of thaumaturge.
What is making you ask these questions? About dot timings.
thanks a lot!
so both necro siphons (magicka and stamina) tick 3 times per second? I wish i would find this information somewhere, e.g. the tooltip would specifiy this...
Nemesis7884 wrote: »the new set azurblight reaper:
5 items) When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.
seems kragh + siphon will help get fast to 20 ticks








BlackMadara wrote: »@Lightspeedflashb14_ESO Good test. Who do you tag to get actual attention for something like this? It would be good for ZoS to see, and it should be a simple fix