leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
GhostofDatthaw wrote: »leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
Have you played any TES games besides skyrim??? Classes have always been important until skyrim
leokafilyeb17_ESO wrote: »Gotta love all the people saying 'It doesn't matter just run X food if you pick Y race' you literally contradict yourself in the same sentence. If the racial matters so much that I need to run a different consumable if I'm not playing a Magicka Breton THEN YES THEY MATTER.leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
Because ESO is a TES universe game and TES games are openworld RPG'S and where you come from is important to your character, it helps define your build, it adds depth. If racials were just "flavor and didn't matter" what would be the point?
I'm not really for just pushing lore aside and dumbing down the game. If you want dumbed down go play WoW or something, everyone has the same builds there pretty much.
Gotta love this in particular, you imply there is no point if the racials were just for for 'flabour and didn't matter' then literally go on to say you don't want lore pushed aside. Since when the hell exactly has lore=gameplay in this game before? Have you even played the game lately? The classes are all very lore accurate are they? Get out.
leokafilyeb17_ESO wrote: »Gotta love all the people saying 'It doesn't matter just run X food if you pick Y race' you literally contradict yourself in the same sentence. If the racial matters so much that I need to run a different consumable if I'm not playing a Magicka Breton THEN YES THEY MATTER.leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
Because ESO is a TES universe game and TES games are openworld RPG'S and where you come from is important to your character, it helps define your build, it adds depth. If racials were just "flavor and didn't matter" what would be the point?
I'm not really for just pushing lore aside and dumbing down the game. If you want dumbed down go play WoW or something, everyone has the same builds there pretty much.
Gotta love this in particular, you imply there is no point if the racials were just for for 'flabour and didn't matter' then literally go on to say you don't want lore pushed aside. Since when the hell exactly has lore=gameplay in this game before? Have you even played the game lately? The classes are all very lore accurate are they? Get out.
Well actually I was just quoting you there, you asked "Why can't the racials just be flavour stuff that don't matter"? And I was explaining why we need them. As a massively multiplayer online role-playing game (MMORPG) notice the RPG part, role playing game. ROLE PLAYING. Racial traits add a level of depth to the role playing element.
Pretty clear and simple really. For example, in the lore, dunmer have always had a natural resistance to fire. It makes perfect sense they get this in eso. Redguard have always been amazing sword fighters and warriors, so it makes sense they have good stamina. etc etc.
Remove racials and just make everyone the same and you take something away from the game. So no. You "get out"
Seraphayel wrote: »Seraphayel wrote: »Racials matter for competitive endgame players, they don’t matter for normal players.
Wrong again, as usual. I don't even remembver the last time you were right. Maybe if you stopped spoutinng your nonsense as if it were biblical word you'd someday become somewhat right.
So, shall we talk about Bosmer racial changes again ? Stealth never was something the competitive players care about. It was something for the normal players, as you call them. A nice gameplay mechanic that allowed to avoid combat whenever you damn well pleased, that made justice system easier... Basically, a choice of character orientation. One chose a stealthy Bosmer because they wanted to be stealthy, and it was a nice bonus to it.
Now, that was removed, after 4+ years. No, we can't change Werewolf to make it have interactions with the justice system, or remove animation canceling, it's been too long, we'd alienate part of our community with that, they said. But breaking several years old characters, no issue, sir.
But hey, I suppose you're gonna say it was awesome anyway, as usual. Or that stealth players are not "normal" player, so you can stick to you "true scotsman" fallacy.
Wow, bringing the Bosmer complaints into this thread because most of your other threads all got locked... I was solely talking about competitiveness but thanks for reminding me why Bosmer players‘ tears are so delicious.
leokafilyeb17_ESO wrote: »Gotta love all the people saying 'It doesn't matter just run X food if you pick Y race' you literally contradict yourself in the same sentence. If the racial matters so much that I need to run a different consumable if I'm not playing a Magicka Breton THEN YES THEY MATTER.leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
Because ESO is a TES universe game and TES games are openworld RPG'S and where you come from is important to your character, it helps define your build, it adds depth. If racials were just "flavor and didn't matter" what would be the point?
I'm not really for just pushing lore aside and dumbing down the game. If you want dumbed down go play WoW or something, everyone has the same builds there pretty much.
Gotta love this in particular, you imply there is no point if the racials were just for for 'flabour and didn't matter' then literally go on to say you don't want lore pushed aside. Since when the hell exactly has lore=gameplay in this game before? Have you even played the game lately? The classes are all very lore accurate are they? Get out.
Well actually I was just quoting you there, you asked "Why can't the racials just be flavour stuff that don't matter"? And I was explaining why we need them. As a massively multiplayer online role-playing game (MMORPG) notice the RPG part, role playing game. ROLE PLAYING. Racial traits add a level of depth to the role playing element.
Pretty clear and simple really. For example, in the lore, dunmer have always had a natural resistance to fire. It makes perfect sense they get this in eso. Redguard have always been amazing sword fighters and warriors, so it makes sense they have good stamina. etc etc.
Remove racials and just make everyone the same and you take something away from the game. So no. You "get out"
The current racials don’t add depth they add restrictions. And if this was an rpg the racials would reflect the games lore, for many races they do not.
leokafilyeb17_ESO wrote: »Gotta love all the people saying 'It doesn't matter just run X food if you pick Y race' you literally contradict yourself in the same sentence. If the racial matters so much that I need to run a different consumable if I'm not playing a Magicka Breton THEN YES THEY MATTER.leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
Because ESO is a TES universe game and TES games are openworld RPG'S and where you come from is important to your character, it helps define your build, it adds depth. If racials were just "flavor and didn't matter" what would be the point?
I'm not really for just pushing lore aside and dumbing down the game. If you want dumbed down go play WoW or something, everyone has the same builds there pretty much.
Gotta love this in particular, you imply there is no point if the racials were just for for 'flabour and didn't matter' then literally go on to say you don't want lore pushed aside. Since when the hell exactly has lore=gameplay in this game before? Have you even played the game lately? The classes are all very lore accurate are they? Get out.
Well actually I was just quoting you there, you asked "Why can't the racials just be flavour stuff that don't matter"? And I was explaining why we need them. As a massively multiplayer online role-playing game (MMORPG) notice the RPG part, role playing game. ROLE PLAYING. Racial traits add a level of depth to the role playing element.
Pretty clear and simple really. For example, in the lore, dunmer have always had a natural resistance to fire. It makes perfect sense they get this in eso. Redguard have always been amazing sword fighters and warriors, so it makes sense they have good stamina. etc etc.
Remove racials and just make everyone the same and you take something away from the game. So no. You "get out"
The current racials don’t add depth they add restrictions. And if this was an rpg the racials would reflect the games lore, for many races they do not.
It's an MMORPG. The MMO part means there needs to be balance. Because people are playing with other people. So they can't be full out traits like the single player games, but it does go with the general theme of their lore racial traits. I already gave examples which you seem to have ignored when you implied the racials don't reflect the lore. They do, just not as full in your face as say, skyrim for example where dunmer have an ancestral ghost to fight with them in combat as well. Would be nice, but would also be an unfair advantage. But they do have the fire passives as i mentioned, which is lore friendly.
Orcs, good fighters, strong, they have good stamina, so their racials reflect that, bretons are known for good magic resistance, and it shows in eso, nords can deal with the cold, their racial reflects that. I could go on for all the races. So you are basically wrong.
leokafilyeb17_ESO wrote: »Gotta love all the people saying 'It doesn't matter just run X food if you pick Y race' you literally contradict yourself in the same sentence. If the racial matters so much that I need to run a different consumable if I'm not playing a Magicka Breton THEN YES THEY MATTER.leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
Because ESO is a TES universe game and TES games are openworld RPG'S and where you come from is important to your character, it helps define your build, it adds depth. If racials were just "flavor and didn't matter" what would be the point?
I'm not really for just pushing lore aside and dumbing down the game. If you want dumbed down go play WoW or something, everyone has the same builds there pretty much.
Gotta love this in particular, you imply there is no point if the racials were just for for 'flabour and didn't matter' then literally go on to say you don't want lore pushed aside. Since when the hell exactly has lore=gameplay in this game before? Have you even played the game lately? The classes are all very lore accurate are they? Get out.
Well actually I was just quoting you there, you asked "Why can't the racials just be flavour stuff that don't matter"? And I was explaining why we need them. As a massively multiplayer online role-playing game (MMORPG) notice the RPG part, role playing game. ROLE PLAYING. Racial traits add a level of depth to the role playing element.
Pretty clear and simple really. For example, in the lore, dunmer have always had a natural resistance to fire. It makes perfect sense they get this in eso. Redguard have always been amazing sword fighters and warriors, so it makes sense they have good stamina. etc etc.
Remove racials and just make everyone the same and you take something away from the game. So no. You "get out"
The current racials don’t add depth they add restrictions. And if this was an rpg the racials would reflect the games lore, for many races they do not.
It's an MMORPG. The MMO part means there needs to be balance. Because people are playing with other people. So they can't be full out traits like the single player games, but it does go with the general theme of their lore racial traits. I already gave examples which you seem to have ignored when you implied the racials don't reflect the lore. They do, just not as full in your face as say, skyrim for example where dunmer have an ancestral ghost to fight with them in combat as well. Would be nice, but would also be an unfair advantage. But they do have the fire passives as i mentioned, which is lore friendly.
Orcs, good fighters, strong, they have good stamina, so their racials reflect that, bretons are known for good magic resistance, and it shows in eso, nords can deal with the cold, their racial reflects that. I could go on for all the races. So you are basically wrong.
Oh boy. I hope you are sitting down.
Imperials are not supposed to have a better stealth passive than wood elves, dark elves, or argonians.
Argonians are supposed to be poison resistant not disease.
Wood elves should have the disease resistance trait.
Orcs traditionally wear heavy armor and use shields, this game encourages them to wear medium and dps. (Also they are supposed to be good at melee, so why are they better at bows then wood elves?)
Nords are supposed to be like bezerker Vikings, so why are they encouraged to be tanks?
High elves are not supposed to great mages, so they get a buff to offspec regeneration? What?
And this is all off the top of my head as I am at work. If ZOS can’t do the racials correctly don’t have dps related racials hard wired in.
leokafilyeb17_ESO wrote: »Gotta love all the people saying 'It doesn't matter just run X food if you pick Y race' you literally contradict yourself in the same sentence. If the racial matters so much that I need to run a different consumable if I'm not playing a Magicka Breton THEN YES THEY MATTER.leokafilyeb17_ESO wrote: »Seriously though, the fact this is an Elder Scrolls game but so utterly limited because of just how powerful/important racials are SUCKS. The fact I can only play an Altmer or Breton as a MAGICKA character or otherwise actively gimp myself is so stupid. Why can't the racials just be flavour stuff that don't matter? Why not give everyone the freedom to play any class/attribute with any race they want?
And it's not just that you can say 'Well if you go Altmer you just won't be the best stamina nightblade' No no no, this isn't about being 'BEST' you'll be USELESS, you'll have ZERO bonuses compared to others that scale up.
You already changed the racials once why not just freaking end this? And Khajit being the only ones with sneak bonus, honestly URGH
Because ESO is a TES universe game and TES games are openworld RPG'S and where you come from is important to your character, it helps define your build, it adds depth. If racials were just "flavor and didn't matter" what would be the point?
I'm not really for just pushing lore aside and dumbing down the game. If you want dumbed down go play WoW or something, everyone has the same builds there pretty much.
Gotta love this in particular, you imply there is no point if the racials were just for for 'flabour and didn't matter' then literally go on to say you don't want lore pushed aside. Since when the hell exactly has lore=gameplay in this game before? Have you even played the game lately? The classes are all very lore accurate are they? Get out.
Well actually I was just quoting you there, you asked "Why can't the racials just be flavour stuff that don't matter"? And I was explaining why we need them. As a massively multiplayer online role-playing game (MMORPG) notice the RPG part, role playing game. ROLE PLAYING. Racial traits add a level of depth to the role playing element.
Pretty clear and simple really. For example, in the lore, dunmer have always had a natural resistance to fire. It makes perfect sense they get this in eso. Redguard have always been amazing sword fighters and warriors, so it makes sense they have good stamina. etc etc.
Remove racials and just make everyone the same and you take something away from the game. So no. You "get out"
The current racials don’t add depth they add restrictions. And if this was an rpg the racials would reflect the games lore, for many races they do not.
It's an MMORPG. The MMO part means there needs to be balance. Because people are playing with other people. So they can't be full out traits like the single player games, but it does go with the general theme of their lore racial traits. I already gave examples which you seem to have ignored when you implied the racials don't reflect the lore. They do, just not as full in your face as say, skyrim for example where dunmer have an ancestral ghost to fight with them in combat as well. Would be nice, but would also be an unfair advantage. But they do have the fire passives as i mentioned, which is lore friendly.
Orcs, good fighters, strong, they have good stamina, so their racials reflect that, bretons are known for good magic resistance, and it shows in eso, nords can deal with the cold, their racial reflects that. I could go on for all the races. So you are basically wrong.
Oh boy. I hope you are sitting down.
Imperials are not supposed to have a better stealth passive than wood elves, dark elves, or argonians.
Argonians are supposed to be poison resistant not disease.
Wood elves should have the disease resistance trait.
Orcs traditionally wear heavy armor and use shields, this game encourages them to wear medium and dps. (Also they are supposed to be good at melee, so why are they better at bows then wood elves?)
Nords are supposed to be like bezerker Vikings, so why are they encouraged to be tanks?
High elves are not supposed to great mages, so they get a buff to offspec regeneration? What?
And this is all off the top of my head as I am at work. If ZOS can’t do the racials correctly don’t have dps related racials hard wired in.
Well Argonians are immune/resistant to that Knahaten flu so they should probably be resistant to both. They come from a filthy swamp land. Also Nords are supposed to be Vikings in general. Not any specific type but regardless, Vikings historically are definitely known to be fierce and beastlike in combat so tanking definitely makes sense there. The High Elf and Imperial passives are kind of dumb though so you’re right there. Imperials are just a bland race though 🤷🏾♂️
HappyLittleTree wrote: »Since when are racials that important it's like the post before me said around 1-2% difference.
I have 8 argonians dd/heal/tank and still did most content +hm with them.
So that is utter nonesense
I like them. They make every race unique and I don’t care if I’m being gimped if I don’t pick the most OP race for what I’m doing. So far I’ve been able to complete most of the end game content as a wood elf nightblade.
leokafilyeb17_ESO wrote: »I like them. They make every race unique and I don’t care if I’m being gimped if I don’t pick the most OP race for what I’m doing. So far I’ve been able to complete most of the end game content as a wood elf nightblade.
Oh well then case closed. Nevermind everyone! Shut the thread down! This one person doesn't care being gimped and likes it! My apologies.
MartiniDaniels wrote: »@Robo_Hobo Ok, you say that 2.5k doesn't matter. Then class doesn't matter too, cause difference between NB and sorc was 2k in that patch and 0.5k between magplar and magblade and all the forum was full of enraged NERF NB threads.
Now if you combine non-meta race with not-BiS class you will be in such huge disadvantage even in progression groups that "play the way you want if you are not fighting for top scores" motto is just laughable, especially with appearance of eso logs.
So starting from vet trials you already need to run meta or close to meta race and class, or you will always sit in the bottom of eso log chart if grouped with players of similar skill/experience. And this precisely matches with dps races in trials. 80% are altmers, bretons and orcs. There are notable amount of dunmers, redguards and khajiits, from people who doesn't race changed for extra 0.5-1k dps but anybody who creates new toon for trials defaults to orc. You will almost never see argonian, nord, imperial or bosmer dps.
Though you are right that racial difference is pretty small and could be easily fixed with few tweaks which can be done in 15 minutes if devs wanted it. But they don't want, we have purposefully and clear top and under-dog races in PVE and it somehow was timed with emphasis on race change and token sales.
Just look at argonians - healing done on sets was doubled in Elsweyr, since everybody knew that it is trash set bonus (when 2%). But argonians had 6% healing done and it was not buffed in any way when sets were buffed. Why?