Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Harmony jewellery trait a blight on PVP

Fawn4287
Fawn4287
✭✭✭✭✭
The trait is ridiculously over powered and over performing when synergising in PVP with balorgh. Between Nova hitting 30K+ and Necros being able to synergise their own ability with avid boneyard after using the already overpowered colossus ultimate, giving necros another game breaking bombing set up. The trait is not even used on PVE and should just be removed or nerfed in to the ground at this stage as its only leads the way for more group cheese ultimate synergies.
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    Actually one of the more balanced traits there is actually.

    You sacrifice max stats or resistance in order to focus around synergies and group play. The trait is fine as it is.
  • Neloth
    Neloth
    ✭✭✭✭
    I have 2 good advice for you:

    1) don't stand in red (otherwise I don't know how you are getting killed by a giant colossus smashing the ground and very obvious ground dot)

    2) if your zerg is so large that you can't see red or other visual effects around you - stop zerging

    yw
  • cmvet
    cmvet
    ✭✭✭
    And Harmony is used by tanks in PVE content.... In fact it is very useful as a tank.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
    ✭✭✭✭✭
    ✭✭
    cmvet wrote: »
    And Harmony is used by tanks in PVE content.... In fact it is very useful as a tank.

    Unfortunately a few PvPers don't realize there are other, non PvP ways to play the game.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • UntilValhalla13
    UntilValhalla13
    ✭✭✭✭✭
    ✭✭
    It's super nice in VCR execute.
  • usmcjdking
    usmcjdking
    ✭✭✭✭✭
    ✭✭✭
    Probably a bit overtuned.
    0331
    0602
  • TimeDazzler
    TimeDazzler
    ✭✭✭✭✭
    It is ridiculously overpowered, but people think going up to a glowing ball and pressing “x” for 30k+ instant damage is skilled gameplay because they sacrificed 2.6k max stat lmao. Just like everything else it was a tool for small scale that large scale ball groups have adapted. If you are in a group larger than 10 the damage should begin to scale down or something. Then again pvp groups should be limited to 12 similar to pve but that’s a whole other issue.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • KingExecration
    KingExecration
    ✭✭✭✭
    Cries wrote: »
    It is ridiculously overpowered, but people think going up to a glowing ball and pressing “x” for 30k+ instant damage is skilled gameplay because they sacrificed 2.6k max stat lmao. Just like everything else it was a tool for small scale that large scale ball groups have adapted. If you are in a group larger than 10 the damage should begin to scale down or something. Then again pvp groups should be limited to 12 similar to pve but that’s a whole other issue.

    I agree groups should be maxed at 12. But the idea with people rolling around as tanks and balling up is a result of the harmony nova combo. It is fully needed to take some groups down who has more healers than I have toes. Gives healers a great role, provides more group coordinators, gear can’t be thrown on and needs to be worked with others. I could continue but I think it’s cool for the game pvpers can optimize like trial groups like that. Can’t speak on necro self synergy bc I don’t play it.
  • frostz417
    frostz417
    ✭✭✭✭✭
    ✭✭
    If you cry about harmony you’re just a zergling who gets farmed
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭✭
    Harmony setups require skill to use effectively. The problem is stacks of "healers" holding block, spamming one button, and being rewarded for it.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • Fawn4287
    Fawn4287
    ✭✭✭✭✭
    Wow so jewellery trait for maybe a PVE tank is worth allowing the entirety of the goliath bash builds to transition to an even more over powered combination of over tuned 2 skill killing machines. Sounds like the PVE kids are unaware theres more ways to play than just spamming a rotation at a stand still target.
  • Fawn4287
    Fawn4287
    ✭✭✭✭✭
    frostz417 wrote: »
    If you cry about harmony you’re just a zergling who gets farmed


    Avid boneyard can be be self synergised, Ive literally been bombed by it in 1v1s and 2v2s for a 20k boneyard and 9.8k for 1 tick of colossal. Some of us don’t like to play PVP like its a trial in a large group with heal/cleanse bots playing half them game for them

  • SupremeRissole
    SupremeRissole
    ✭✭✭✭
    Balanced

    Its a tool for outnumbered small scale groups to combat large zergs, it rewards group coordination and setup, it punishes zerglings stacking in a small group. It's unique, a different flavour to the game.
  • Fawn4287
    Fawn4287
    ✭✭✭✭✭
    Balanced

    Its a tool for outnumbered small scale groups to combat large zergs, it rewards group coordination and setup, it punishes zerglings stacking in a small group. It's unique, a different flavour to the game.

    Thats what the people playing the Goliath Bash build were saying
  • TheYKcid
    TheYKcid
    ✭✭✭✭✭
    ✭✭
    Fawn4287 wrote: »
    Balanced

    Its a tool for outnumbered small scale groups to combat large zergs, it rewards group coordination and setup, it punishes zerglings stacking in a small group. It's unique, a different flavour to the game.

    Thats what the people playing the Goliath Bash build were saying

    Precisely lol. Different cheese, same excuse.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Neloth
    Neloth
    ✭✭✭✭
    Fawn4287 wrote: »
    frostz417 wrote: »
    If you cry about harmony you’re just a zergling who gets farmed


    Avid boneyard can be be self synergised, Ive literally been bombed by it in 1v1s and 2v2s for a 20k boneyard and 9.8k for 1 tick of colossal. Some of us don’t like to play PVP like its a trial in a large group with heal/cleanse bots playing half them game for them

    Have you tried self synergising it?

    First, it's very clunky and hard to land, and thus necromancer has to spend 90% of his time just trying to position it right. While he's doing it, feel free to kill him.

    Second, it has 20 second cooldown, plus around 10-20+ more for an ult (colossus is actually an expensive one, when you don't have 100500 corpses around). After necromancer tried to burst you, feel free to kill him in next 30-40 seconds. It's like killing magblade bomber, who has no cloak to run away (not that hard). In addition, necromancer has no pressure on you to fight back - his blasbones are bugged, he has no dots, his spammable is trash, so it's like fighting a target dummy, which tries to bite you back every 30-40 seconds.

    Third, it has very short range. 1 dodge - and you are guarded out of both colossus and avid synergy, while his 30+ seconds cooldown burst is wasted. In addition, necromancer doesn't have a good undodgable stun, so he can't hit you with it properly.

    I literally died to in 1vs1only two times (when I also was on magicka necromancer, but different build), and had no idea that this synergy thing exists. After that we 2vs2ed and 2vsXed that necromancer easily.
  • Ahlteffour
    Ahlteffour
    ✭✭✭
    Trait is fine. Adapt your gameplay and figure it out.

    Or.....


    Lets just nerf it all. That's a better idea.
    "Anyone can identify a problem. It takes hard work, dedication, patience and understanding to be a positive part of the solution"
  • frostz417
    frostz417
    ✭✭✭✭✭
    ✭✭
    Fawn4287 wrote: »
    frostz417 wrote: »
    If you cry about harmony you’re just a zergling who gets farmed


    Avid boneyard can be be self synergised, Ive literally been bombed by it in 1v1s and 2v2s for a 20k boneyard and 9.8k for 1 tick of colossal. Some of us don’t like to play PVP like its a trial in a large group with heal/cleanse bots playing half them game for them

    L2p
  • TrinityBreaker
    TrinityBreaker
    ✭✭✭✭✭
    People like you, OP, is the reason why this game is being dumbes down. L2P.
    Ebonheart for life.
    Xbox NA
    I am Dog Star.

    Khajiit Stam Sorc - Ji'saad Ranajiradh AR 30
    Khajiit Mag DK - Kesjhad
    Khajiit Magblade - Ji'sava Ak'nir
    Fat Khajiit Stamplar - Dro'haniAk'nir - AR 36
    Khajiit Stam Dk - Diego Ri'jhad - AR 49
    Khajiit Magplar - Dro'nara Ak'nir
    Khajiit StamBlade - Ri'artharr Ak'nir
    Fat Khajiit Stamden - Dro'hani Warbreaker
    Argonian Stam DK - Tiberius Demetros
    Khajiit Stamplar - Diëgo Ri'jhad
    Fat Khajiit Stam DK - Drö'hani Ak'nir/Dances-With-Alkosh
    Khajiit Magden - Arctic Mayhem


  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you’re talking about CP Cyrodiil PvP, then everything is over performing.
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's a unique trait utilizing a gameplay mechanic that I think is undervalued since it rewards teamwork. The self activated synergy was maybe a bad idea
  • cmvet
    cmvet
    ✭✭✭
    Sandman929 wrote: »
    It's a unique trait utilizing a gameplay mechanic that I think is undervalued since it rewards teamwork. The self activated synergy was maybe a bad idea

    That last part is very true. You should never be able to activate your own synergy.
  • Wing
    Wing
    ✭✭✭✭✭
    ✭✭✭✭✭
    I had no problem with harmony.

    not one, even the ult and synergize for kill, its usually obvious.

    until I died to a Necro self synergy that did over 30k.

    there was nothing I could do to avoid it, it was "use skill, press synergy, dead" I had no reaction, no clue, just dead and a "wtf was that?!"

    now I think it is in fact dumb.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    I think the trait is fairly balanced. Heavliy focused on team play for both pve and pvp. If you get in random groups, rarely see anyone uses or activiate synegy skills, whether it's nova, cleanse, shards...etc. you can have someone uses nova, but teamates don't activate the synrygy for unknown reason. Even cleanse synergy is not used when played with random people.
  • Fawn4287
    Fawn4287
    ✭✭✭✭✭
    People like you, OP, is the reason why this game is being dumbes down. L2P.

    >calls request for nerf to jewellery trait that allows a necro tank to self synergise their own ability causing an 30k damage AOE insta kill “dumbing the game down”

    By that standard Id say you think heavy armour damage, goliath bash build and bleeds are all helping to raise the skill gap?
  • SoLooney
    SoLooney
    ✭✭✭✭✭
    Nah, my tank loves getting fat resource synergies from orbs and massive healing from blood altars

    You're the first I heard to complain about harmony, it is great as it is
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cyrodiil PVP (and BGS to a lesser extent) is designed for team play. Its not that you can't do solo PVP, but Cyropdiil was originally intended for groups of 8 to 24 players (now 2 to 24) and that really shows with how organized groups of any size are able to dominate the battlefields.

    Harmony is exactly the sort of trait that rewards organized team gameplay, so it should be no surprised that its excellent in Cyrodiil PVP.
Sign In or Register to comment.