ryzen_gamer_gal wrote: »The new and shiny will always be favored over the less new and less shiny. That is their business model. Buff the new, nerf the not so new.
You dont need a necro to win at this game in open world and dungeons and trials. But i bet it helps a whole lot.
As has been said b4 many times. It is not pay to win just because it isnt convenient not to pay. It's only pay to win if you need stuff you must buy to win. You dont need to but a necro or an elsweyr or a summerset or a morrowind or a craft bag... it just becomes tedious if you dont...
"there is literally no reason to play anything else"
Unless....you enjoy...playing anything else. . .?
If you're in a guild that is all end game score pushing meta requiring everyone to play the max dps spec you were previously forced to play a NB anyways, now it's something else.
and for everyone else, play what you like. just play it well.
ryzen_gamer_gal wrote: »The new and shiny will always be favored over the less new and less shiny. That is their business model. Buff the new, nerf the not so new.
You dont need a necro to win at this game in open world and dungeons and trials. But i bet it helps a whole lot.
As has been said b4 many times. It is not pay to win just because it isnt convenient not to pay. It's only pay to win if you need stuff you must buy to win. You dont need to but a necro or an elsweyr or a summerset or a morrowind or a craft bag... it just becomes tedious if you dont...
Here we go again. Source your definition, otherwise you are making it up to suit your argument.
The historical use of P2W is much broader than that and has typically included providing an in game advantage even if it was only a matter of reducing time to achieve and in game goal.
P2W is not officially defined in any form, that you chose to define as such is your opinion, you however do not get to thrust it on others who have an equally valid yet different opinion of P2W.
Seraphayel wrote: »So Magcro from bottom to top? Due to what changes exactly?
TheZachinator wrote: »"there is literally no reason to play anything else"
Unless....you enjoy...playing anything else. . .?
If you're in a guild that is all end game score pushing meta requiring everyone to play the max dps spec you were previously forced to play a NB anyways, now it's something else.
and for everyone else, play what you like. just play it well.
Yes, but NB comes with the base game, not a $40 chapter.
ryzen_gamer_gal wrote: »The new and shiny will always be favored over the less new and less shiny. That is their business model. Buff the new, nerf the not so new.
You dont need a necro to win at this game in open world and dungeons and trials. But i bet it helps a whole lot.
As has been said b4 many times. It is not pay to win just because it isnt convenient not to pay. It's only pay to win if you need stuff you must buy to win. You dont need to but a necro or an elsweyr or a summerset or a morrowind or a craft bag... it just becomes tedious if you dont...
Here we go again. Source your definition, otherwise you are making it up to suit your argument.
The historical use of P2W is much broader than that and has typically included providing an in game advantage even if it was only a matter of reducing time to achieve and in game goal.
P2W is not officially defined in any form, that you chose to define as such is your opinion, you however do not get to thrust it on others who have an equally valid yet different opinion of P2W.
Seraphayel wrote: »So Magcro from bottom to top? Due to what changes exactly?
I'm wondering this as well. I mean don't get me wrong--I love my Magicka Necromancer, but I also don't think they're at the top either. Would love to see proper documentation of it in action before I get baited by another chronic P2Whiner.
ryzen_gamer_gal wrote: »The new and shiny will always be favored over the less new and less shiny. That is their business model. Buff the new, nerf the not so new.
You dont need a necro to win at this game in open world and dungeons and trials. But i bet it helps a whole lot.
As has been said b4 many times. It is not pay to win just because it isnt convenient not to pay. It's only pay to win if you need stuff you must buy to win. You dont need to but a necro or an elsweyr or a summerset or a morrowind or a craft bag... it just becomes tedious if you dont...
Here we go again. Source your definition, otherwise you are making it up to suit your argument.
The historical use of P2W is much broader than that and has typically included providing an in game advantage even if it was only a matter of reducing time to achieve and in game goal.
P2W is not officially defined in any form, that you chose to define as such is your opinion, you however do not get to thrust it on others who have an equally valid yet different opinion of P2W.
So I can define anything I don't like as Pay 2 Win?
every expansion pack ever released is pay2win!
Seraphayel wrote: »Seraphayel wrote: »So Magcro from bottom to top? Due to what changes exactly?
I'm wondering this as well. I mean don't get me wrong--I love my Magicka Necromancer, but I also don't think they're at the top either. Would love to see proper documentation of it in action before I get baited by another chronic P2Whiner.
Going through the class changes and all that stuff I see nothing that would all of a sudden push Magcro for 10k DPS or even more to rival Magplar or MagSorc or any Stamina build.
ryzen_gamer_gal wrote: »The new and shiny will always be favored over the less new and less shiny. That is their business model. Buff the new, nerf the not so new.
You dont need a necro to win at this game in open world and dungeons and trials. But i bet it helps a whole lot.
As has been said b4 many times. It is not pay to win just because it isnt convenient not to pay. It's only pay to win if you need stuff you must buy to win. You dont need to but a necro or an elsweyr or a summerset or a morrowind or a craft bag... it just becomes tedious if you dont...
The historical use of P2W is much broader than that and has typically included providing an in game advantage even if it was only a matter of reducing time to achieve and in game goal.
P2W is not officially defined in any form, that you chose to define as such is your opinion, you however do not get to thrust it on others who have an equally valid yet different opinion of P2W.
