Red_Feather wrote: »Maybe it'll cut down the number of videos showing off amazing parses using the same old caltrops, volley, beartrap.
leepalmer95 wrote: »Maybe people will have to do mechanics and not just burn right through them.
leepalmer95 wrote: »Maybe people will have to do mechanics and not just burn right through them.
MLGProPlayer wrote: »Last place DPS magicka warden getting gutted even further.
Mission accomplished. You've just driven away the 1% of players that still tried to make the class work.
Seems like just last week, people were complaining about content being to easy. The CP 810's were just blowing up the place.
CipherNine wrote: »Seems like just last week, people were complaining about content being to easy. The CP 810's were just blowing up the place.
sigh yet again another person just missing the whole point and throwing in conjecture that has nothing to do with the problem. It has nothing to do with that at all.
The issues with these changes have been stated in this thread alone. But you still can't understand that then its pointless to explain it further.
CipherNine wrote: »Seems like just last week, people were complaining about content being to easy. The CP 810's were just blowing up the place.
sigh yet again another person just missing the whole point and throwing in conjecture that has nothing to do with the problem. It has nothing to do with that at all.
The issues with these changes have been stated in this thread alone. But you still can't understand that then its pointless to explain it further.
Power creep was in full force. ZOS tried to leave CP at 810, but it was already to late for that. SO what do you do ? You reset the combat abilities. It is easier then trying to rebuild all the content which just creates a larger skill gap. But if you can understand that.
Power creep was in full force. ZOS tried to leave CP at 810, but it was already to late for that. SO what do you do ? You reset the combat abilities. It is easier then trying to rebuild all the content which just creates a larger skill gap. But if you can understand that.
berzerkdethb14_ESO1 wrote: »What's wrong with some power creep? Increasing your character's power is literally the reason to keep playing the game . . .
Kidgangster101 wrote: »They are doing nerfs like this because you guys don't want CP touched at all, next will probably be gear sets getting nerfed in 3 months after the next pts cycle to further lower damage.
Yep they keep doing things to lower DPS but the trial groups wont lower thier standards to join the group.
So some people that are barely meeting those 70 and 80K requirements might not meet them any more and the end game trial community will get even smaller
They also wont lower the DPS required to complete harder trials and dungeons.
These nerfs will do nothing but keep lowering the floor and making it harder and harder for people to get the numbers groups want and harder and harder for people to clear content.
berzerkdethb14_ESO1 wrote: »What's wrong with some power creep? Increasing your character's power is literally the reason to keep playing the game . . .
AcadianPaladin wrote: »@msalvia I finally had time and went through the PTS first cut on nerfs. By Julianos' little teapot!
I quite agree with the concerns you stated in your last paragraph in that I expect the nerfs will widen the gap between pug scrubs and end game players.
I happen to be a solo player and basically hated everything I read in the PTS patch notes. Why do we work so hard to get weaker? Who thinks that's fun?
rotaugen454 wrote: »This didn’t raise the floor and lower the ceiling, it lowered both. The lower half of players will get hit hard. Good luck with the DLC dungeons lower half players!
Kidgangster101 wrote: »They are doing nerfs like this because you guys don't want CP touched at all, next will probably be gear sets getting nerfed in 3 months after the next pts cycle to further lower damage.
ZoS already stated CP was going to be tuned in the future.
They didn't stop it because "they drastically needed to balance the new 30 CP points", but they are going to redo the whole system anyway so their isn't any point to increasing it.
From what it looks like to me:
Racial re balance -> Active re balance -> Passive re-balance -> CP revamp. Its essentially rebooting the game combat system in 4 stages.
Kidgangster101 wrote: »They are doing nerfs like this because you guys don't want CP touched at all, next will probably be gear sets getting nerfed in 3 months after the next pts cycle to further lower damage.
ZoS already stated CP was going to be tuned in the future.
They didn't stop it because "they drastically needed to balance the new 30 CP points", but they are going to redo the whole system anyway so their isn't any point to increasing it.
From what it looks like to me:
Racial re balance -> Active re balance -> Passive re-balance -> CP revamp. Its essentially rebooting the game combat system in 4 stages.