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What do I do with my unused equipment?

SocialAssassin
SocialAssassin
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I am newish to the game once again. I have 9 characters. My bank is full once again. I don't have the money to upgrade the bank yet? Although I am tempted to use my crowns to do that.
So what should I do with my unused equipment? So I sell it? Deconstruct It? Research it? It mostly green I do have some blues and purples.
I have some questions?
What is the max bank space?
What is the max bag space?
I am hoping someone can help me and answer my questions?
Thanks :)
“I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • Ei8htba11
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    If leveling, you'll outgrow it soon so sell/decon/research.

    CP160.. if it's a set you're going for bank or carry. Otherwise sell/decon/research.

    That's what I do. If you're hurting for bank space, don't be a packmule. Keep only what you need/are collecting.

    Or make some new characters, perhaps they can use it (or mule it)
  • Vildebill
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    Just sell it or deconstruct it if you're not using it. Most stuff in this game isn't super rare and can be acquired again. Except the BSW fire staff, leave that in the bank ;)

    Max bank space with ESO+ is 500, 250 without.
    Max bag space is 200.
    EU PC
  • RogueShark
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    I would suggest starting your hand at crafting. :)
    Research what you can, maybe save some pieces (I'd recommend researching things like divines/infused, impen if you're into pvp) so that you can start transmuting to those traits when that becomes appealing to you for 'permanent' sets.

    Decon everything else. Once you max out on crafting levels, you can start vendoring blues/greens/whites for pocket changed. I just decon purple/gold anymore.
    PC NA
    Will heal DPS for memes.
  • SocialAssassin
    SocialAssassin
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    Ei8htba11 wrote: »
    If leveling, you'll outgrow it soon so sell/decon/research.

    CP160.. if it's a set you're going for bank or carry. Otherwise sell/decon/research.

    That's what I do. If you're hurting for bank space, don't be a packmule. Keep only what you need/are collecting.

    Or make some new characters, perhaps they can use it (or mule it)

    CP 160?
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • SocialAssassin
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    RogueShark wrote: »
    I would suggest starting your hand at crafting. :)
    Research what you can, maybe save some pieces (I'd recommend researching things like divines/infused, impen if you're into pvp) so that you can start transmuting to those traits when that becomes appealing to you for 'permanent' sets.

    Decon everything else. Once you max out on crafting levels, you can start vendoring blues/greens/whites for pocket changed. I just decon purple/gold anymore.

    Okay thanks
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • SocialAssassin
    SocialAssassin
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    Vildebill wrote: »
    Just sell it or deconstruct it if you're not using it. Most stuff in this game isn't super rare and can be acquired again. Except the BSW fire staff, leave that in the bank ;)

    Max bank space with ESO+ is 500, 250 without.
    Max bag space is 200.

    Thanks
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • SocialAssassin
    SocialAssassin
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    Vildebill wrote: »
    Just sell it or deconstruct it if you're not using it. Most stuff in this game isn't super rare and can be acquired again. Except the BSW fire staff, leave that in the bank ;)

    Max bank space with ESO+ is 500, 250 without.
    Max bag space is 200.

    BSW fire staff?
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • Vildebill
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    Vildebill wrote: »
    Just sell it or deconstruct it if you're not using it. Most stuff in this game isn't super rare and can be acquired again. Except the BSW fire staff, leave that in the bank ;)

    Max bank space with ESO+ is 500, 250 without.
    Max bag space is 200.

    BSW fire staff?

    Burning Spellweave, a set that's used for magicka DPS. That staff is pretty elusive, and has become somewhat of a joke in the game.
    EU PC
  • SocialAssassin
    SocialAssassin
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    Vildebill wrote: »
    Vildebill wrote: »
    Just sell it or deconstruct it if you're not using it. Most stuff in this game isn't super rare and can be acquired again. Except the BSW fire staff, leave that in the bank ;)

    Max bank space with ESO+ is 500, 250 without.
    Max bag space is 200.

    BSW fire staff?

    Burning Spellweave, a set that's used for magicka DPS. That staff is pretty elusive, and has become somewhat of a joke in the game.

    Okay thanks for explaining that to me. So why is it a joke? Because it's so elusive?
    Edited by SocialAssassin on July 8, 2019 8:08AM
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • RogueShark
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    CP 160...
    Once you hit level 50 you start gaining "champion points". When you hit 160 champion points, that's the max gear level. Do everything at CP 160 and beyond can be used indefinitely in the current system. That's when you want to start collecting sets or saving overland pieces to sell if they're good (spriggans, mother's sorrow, etc).
    Edited by RogueShark on July 8, 2019 8:17AM
    PC NA
    Will heal DPS for memes.
  • Browiseth
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    basically what everyone else is saying. it sounds like you're still leveling, so gear isn't very valuable to you. deconning is more useful in the long run since you can build up a stash of crafting materials, but selling for gold isn't a terrible idea.

    alternatively you can start playing the market early if you like. i'm sure there's plenty of new players looking for gear all the time, so there's probably opportunity to make some profit there.
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • merevie
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    My two cents.

    Eso changes weapon set abilities a lot. BIS one patch and trash the next.
    Take a long term view on your gear. You don't want to destroy a rare drop dungeon weapon because it is currently trash. It could take months to get it again or suddenly be worth 100s of thousands.

    I keep all good trait dungeon weapons in the bank along with a gold jewelry collection from the pvp merchant.

    Everything else gets deconstructed or sold.

    I also do master writs and have a collection of the storage boxes from that in my house. Anything I can't part with, like trial sets I'm not using, goes in those.

    The other thing to consider is that some unpopular sets do work well in certain niche situations. So while they may be considered trash by the masses, you may still find a 'trash' set works well with a build you've dreamed up that suits your style. These can be especially valuable now that we have so many cookie cutter copies off popular web sites.
    Edited by merevie on July 8, 2019 8:59AM
  • Evito
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    Whatever your brain tells you to do.

    I salvage the legendary and sell the rest (unless I need craft exp or traits researched)
  • bearbelly
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    Decon and Research.

    Decon to level your crafting skills, and Research to learn traits.

    I took a break from deconning a while back to save up some gold for Provisioning recipes (noob mistake, since I wasn't doing writs consistently which would have more than covered the pittance that vendoring gear earned me), and it's costing me now.

    I just passed CP100 yesterday and I'm trying to learn tanking, but I've run into a delay in that I need to be at Metalworking and Woodworking level 9 (on both) in order to craft weapons and heavy armor at CP100, and I'm still one level away on Metalworking and two levels on Woodworking.
    Doing daily writs and farming for gear takes time, so it will still be a minute before I'm able to craft everything that I currently want.

    Decon and Research.
  • zvavi
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    Vildebill wrote: »
    Just sell it or deconstruct it if you're not using it. Most stuff in this game isn't super rare and can be acquired again. Except the BSW fire staff, leave that in the bank ;)

    Max bank space with ESO+ is 500, 250 without.
    Max bag space is 200.

    Wrong. Max bank space 240, with eso+ 480.
    Bag space: base 60 + horse training 60 + bag space upgrade 80=200
    Guild bank space (can create the 9 needed fake accounts during free trial time) 500.
  • redlink1979
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    Deconstruct everything you don't need and that have a "bad" trait. Items not bound consider selling/trading if they are on demand.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Unij
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    I am newish to the game once again. I have 9 characters. My bank is full once again. I don't have the money to upgrade the bank yet? Although I am tempted to use my crowns to do that.
    So what should I do with my unused equipment? So I sell it? Deconstruct It? Research it? It mostly green I do have some blues and purples.
    I have some questions?
    What is the max bank space?
    What is the max bag space?
    I am hoping someone can help me and answer my questions?
    Thanks :)

    If you are Level 50 CP160 wait a few weeks till next update, a lot of sets and skills will be changed. You can't know what sets will be good now.

    Also I would recommend you to sell unbound sets in a guildstore, if you are not collecting them, because someone will always need it. Some sets are worth about 1k gold per piece, some parts like shields, daggers, staffs may be worth 100k-500k or even more. So better profit now and once you decide to start collecting a set you can still buy missing parts and most of the time it's cheaper than having your bank occupied with stuff you will never use, but other people need and are willing to pay for it.

    Trial- and Dungeonsets especially the weapons, shields and jewelry are worth keeping. Armor you should only keep when it's a set you need and you are willing to do the dungeon again and again to complete or to get the right traits.

    Otherwise sell, deconstruct or research it. Lowlevel gear is usually traded for the mats price when you deconstruct it.

    240 is the max bankspace without eso+, 480 with eso+
    Each character can have 200 inventory space, 60 of these come from horsetraining so you need 60days to get them.
    You can also create your own guild (min 10 members) and have 500 guild bankspace for your unbound sets and other stuff.
    Housing chests give you additional 4x30 space and 4x60 space, 360 total.

    So you could have 3140 space total with all your 9 characters.
    Edited by Unij on July 8, 2019 10:17AM
    Main char is a Strong Nord Man, Thief, Vampire, Healer, Mastercrafter. PC-EU since 2016.
  • SeaGtGruff
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    What everyone else said, but IMHO in the order (1) save, (2) research, (3) deconstruct, and (4) sell or trade.

    Also, start taking riding lessons now if you haven't already, working on carrying capacity first. You won't get the benefit of the extra carrying capacity until you actually get a horse and set a default mount, and it's only 1 extra slot per day-- or really every 20 hours-- but you can get up to 60 extra slots, so it definitely helps. And do the riding lessons on all of your characters if you haven't already, so they can all maximize their carrying capacity.

    Getting back to gear, save anything that has a trait you haven't learned yet; you'll see a magnifying glass icon on it to let you know that you don't know that trait yet. However, check carefully to see if you have multiple items of the same type that have the same trait, because you don't need to save all of them for research unless you want to-- for example, maybe you want to save the extra ones for some of your other characters to research, or maybe to sell. Note that "items of the same type" refers to the type of armor or weapon, such as light hand versus medium hand versus heavy hand, one-handed sword versus two-handed sword, fire staff versus ice staff, and so on. For instance, if you're already saving a one-handed sword with the Precise trait so you can research it, you don't need to save additional one-handed swords with the Precise unless it's for some other reason. I mentioned saving extra ones for your other characters to research, but keep in mind that once one character learns that trait on that item, he or she can always craft ones for your other characters to research-- but one reason you might want to hang onto an item could be because it will take 15 more days for the one character to finish researching that trait, and one of your other characters will be ready to start researching it before then. But really, you don't need more than one character who's a crafter, so there's really no reason to have multiple characters researching stuff, although you might want to at least get all of your characters certified for crafting so they can make money doing the daily crafting writs.

    As far as researching traits, each additional trait that you learn on a particular type of item will take longer to learn, so if I've finished researching a trait and have got multiple other items I could start researching, I always pick the one that will take the shortest amount of time, or if they will all take the same amount of time then I choose based on which trait and type of item I'm more interested in. And as far as saving items so you can research them, keep in mind that you can always buy an item that has a particular trait you want to research, so if you're hard up for space then don't be afraid to deconstruct, sell, or trade items that have traits you haven't researched yet. In fact, if you ask nicely in guild chart or zone chat, you might be able to find another player who will be happy to craft you an item for research either for free or for a pittance.

    Deconstructing items will give you crafting experience plus recovered materials, so I generally deconstruct any items I already know the traits of unless I've got a good reason to save them. And if I have multiple items with the same researchable trait, I'll usually research the one that's in a more common racial style (such as Orc) and deconstruct the one that's in a less common exotic style (such as Primal) so I can hopefully recover the style material for the more exotic style. Crafting merchants sell the style materials for the common racial styles like Orc and Argonian and Breton, so there's no reason to even hang onto the trait materials for those styles unless you have plenty of space for them, since you can always just buy those style materials for 15 gold apiece. But you can't buy the style materials for most of the exotic styles, so you'll probably want to start saving them for later, because you might need them for doing master crafting writs.

    Once you've reached level 50 in a particular crafting line, there's no reason to deconstruct items of that crafting line unless it's for reclaiming materials, since you can't gain any additional inspiration by deconstructing them. That's when it becomes more sensible to just sell the items to NPC merchants, or sell them in chat or in a guild store if they're worth much, or maybe trade them to other players for items with traits you still need to research.
    I've fought mudcrabs more fearsome than me!
  • phaneub17_ESO
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    Use up all your character slots to create mules to hold your excess stuff until what you decide to do with it. Each new character can hold a default of 60 slots and you can upgrade their mount's space for 250 gold a day for another 60 slots. Furthermore if you can manage to get them all to at least level 6 or so you can pick up crafting daily quests for a little extra gold and materials on all of them.

    All of your characters share the same bank, so you would deposit items into the bank then log on the character you want to withdraw the item, you don't have to mail it around.
    Edited by phaneub17_ESO on July 8, 2019 10:16AM
  • Neoealth
    Neoealth
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    Just decon and research them all. The only time I keep stuff now is if i am collecting that set or I find an item i may like to use in the future, but only if it has the divines trait.
  • SeaGtGruff
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    SeaGtGruff wrote: »
    Crafting merchants sell the style materials for the common racial styles like Orc and Argonian and Breton, so there's no reason to even hang onto the trait materials for those styles

    Correction: I meant to say STYLE materials, obviously.
    I've fought mudcrabs more fearsome than me!
  • Androconium
    Androconium
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    decon your excess kit to get the crafting XP
    or sell to get gold to buy in game storage:
    • Bank space - buyable in game with gold = 240 (about 200000 gold in total)
    • Bag Space - buyable in game with gold = 140 (about 200000 gold in total)
    • Horse Space - buyable in game with gold = 60 (15000 over 60 days)
    So 440 default, in game.
    ESO+ will double whatever you have and free up slots by moving mats into the endless craft bag
    480 bank (max)
    400 bag (max)
    Bank and bag have have stack limits of 200 items for each slot. There is no stack limit for mats in the craft bag.

    if you go down the crafting path, you can buy with Writ vouchers:
    • 4 chests each 60 - 240 total
    • 4 chests each 30 - 120 total.
    Chests need a house to access them and contents aren't accessible from banks or craft stations.

    if you want to waste Crowns on this, then I would get the Horse Space upgrades.

    Edited by Androconium on July 8, 2019 10:36AM
  • SeaGtGruff
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    The storage chests are a godsend, but it's amazing how quickly they fill up with crafting materials if you're a crafter and don't have ESO+. :(
    I've fought mudcrabs more fearsome than me!
  • Aurie
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    Everything that @SeaGtGruff has said.

    You may not have thought much about crafting yet, but it's an extremely useful set of skills to have. You will be able to make all your own armour and weapons in sets with their bonuses, thus saving yourself no end of time and gold....collect mats as you go, and you will always have a supply for crafting gear to keep up to date as you level.

    I find it best to concentrate research first on the pieces of armour and the weapons that I know I will want to equip....build up enough traits for the type of sets you will be crafting on each one of those, before you move on to research everything else.

    It's surprising how many people can't be bothered with crafting, but have you ever tried to find a specific set at your current level in the guild traders? Most of the gear on sale is CP160. No problem if you can just craft your own.

    But I may be preaching to the converted :)

    Edit: I forgot to say, do the daily crafting writs. They bring mats, tempers, recipes, items to decon and gold to the table.
    Edited by Aurie on July 8, 2019 2:07PM
  • RexyCat
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    RogueShark wrote: »
    I would suggest starting your hand at crafting. :)
    Research what you can, maybe save some pieces (I'd recommend researching things like divines/infused, impen if you're into pvp) so that you can start transmuting to those traits when that becomes appealing to you for 'permanent' sets.

    Decon everything else. Once you max out on crafting levels, you can start vendoring blues/greens/whites for pocket changed. I just decon purple/gold anymore.

    There are wandering merchants in game that you will find on roads, sell you items instead of decon it when you find those, so you don't need to teleport to cities. Some white items are worth 0 Gold, so those are better to either decon, use for research or to just drop on ground (click and drag - easier then right click item to get options for destroy item).

    If you can afford, buy NPC merchant and bank man in Crown Store (or keep a tab for sales on those). With NPC merchant you can rather fast sell items you don't want and there are add on (for PC) where you can move those automatic to junk section and also auto sell when you interact with any merchant (save you some time to sell items).

    https://www.esoui.com/downloads/info266-JunkBuster.html#info
    (Basically a filter which can detect items after some criteria and move item to junk section in inventory: Be careful to use auto Destroy as you can not regret this action, you can buy back items from merchant if you do it not too long after you have sold it.)

    https://www.esoui.com/downloads/info1256-JunkeeReturns.html
    (This add on adds a keybind which auto move it to junk section. Good for items that JunkBuster have not a filter for or when there is items that isn't possible to make a general rule as there are some items that aren't following the default scheme for name and categorizing.)

    Be aware that you there are some quest items that you might want avoid getting autojunked. Use ESO wiki to see which one that could be junked by accident, if you are experience problems to pick up and object for continue steps in a quest.


    In general all Ornate (armour, weapon, jewels) can be sold this way as those only have higher sell value for NPC vendors as traits. White items can also be auto junked this way as a general rule as you will pick up a lot of white items when you start and also later when you are going back to low level zones. That way should get some Gold rather fast and can star to look into Guild Stores for better items. Don't forget that you can also do this to food, poison and drinks when you don't need them any more from looting and use them yourself before you have enough skill points in crafting those them your self. There consumables that are green or better, so white quality is pretty sure to be junked when you are that far. (Use a filter for value to avoid picking up too many 1 Gold items that can fast fill your inventory)

    Invests skill points in section for clothing, blacksmithing, jewels and woodcrafting to get better material out of deconstruction. You will also want to get some skill points when you "refine" materials to use for each and one of those crafting as you will need to refine raw material into something that you can use for crafting. In this process you might get temper or other valuable material that are use to improve quality (from white, green, blue, purple to gold/yellow).

    Here is a good guide in general for crafting:

    https://elderscrollsonline.wiki.fextralife.com/Crafting

    There is an add on that can auto start research when you interact with craftstation and you have the right type of trait in bank or/and inventory (be careful and use add on to lock items you want to secure against accidental use like legendary or purple items - those are better to decon and get mats that you can use later for improving quality or sell in Guild Stores, if you don't want to use them for their 2 or 5 piece sets bonus) :
    https://www.esoui.com/downloads/info1652-AutoResearch.html

    In short decon and learning traits are first priority when you create a new character as it take a lot of times to research traits and you need to have a certain learned trait to be able to start to use craft able sets. If you are far from a craftstation and have a merchant around, sell those items you don't need and get free space. Don't forget that you can repair gear at merchant while you are there.

    Use Miinion to administer your add ons and to have auto update those. Make sure that you search and download add on from Minion and don't forget to add Libraries (most start with "lib" in their names that are shared among authors of add on to cut down on coding).

    https://minion.mmoui.com/

    //RexyCat
    Edited by RexyCat on July 8, 2019 11:49AM
  • RexyCat
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    I forgot to add that with ESO+ subscription you also have an endless craftbag for all your materials, so if you can afford to to sub for one month or more (you can sub from 30 days and up). This will save you some ordinary inventory and bank space.

    There also chest that you can place in houses that can take 30 or 60 items. You buy them from doing Master Writs, with Telvar Stones (token you get from doing things in Imperial Cities Sewers - need have access either from ESO+ or from buying it in Crown Store) and you can buy it from Crown Store.

    https://elderscrollsonline.wiki.fextralife.com/Storage+Chest,+Fortified

    Master Writes are something you get later when you have finished levelling your crafting. It is rather fast to level up Alchemy (potions and poison) and Provision (food and drinks) when you have enough mats and then sell it to NPC vendor to get back some amount of Gold. You can use add on that like CraftStore to set how many times it repeat to craft an item like food/drink or potions/poison. The most important part here is get high Inspiration (XP that is only for level up crafting) to reduce cost. There is add on that can help you with see cost, if you can craft (some Writs like Clothing, Blacksmithing and Jewels are depending on that you access certain craft able sets). Consumables are in general more easier to do as Master Writs as long you have mats and the recipes (as for Provision).

    You can buy Master Writs in Guild Stores or sell those you can't do yourself ATM.

    As for houses, you will get access to one for free for each new character, so it is useful to think strategical about where you want to be able teleport when there is not many players around or where you can get to house and then get out and get to nearest Wayshrine. In Elsweyr you will also get a house after finishing main quest so will have access to two houses, if you have enough characters. You can create and delete character and still keep house/room as those are account bound, so all your characters will have access even when the original character doesn't exist any more. Houses can "store"
    furniture items, so you can also offload some of your inventory/bank from keeping furniture and move them to those larger houses. (Room for free can not take that much in this way).

    Use Advanced Filters and all sub filter that you find through Minion to get better tools for organising items. Always check if you have container that might be better to keep items into (of there is more then two) before you open them and when you get Transmute geode as doing Random Dungeon Daily. Those come with mail system and are contained in a container. Open those as you will them move Geode into a wallet (token system) and free up space that each container takes in your inventory.

    Auto Category is another add on that also make it easier to see sets, new items etc. when you scroll through the main view (not sorted by advanced filter) or when there is sub categories. Both are useful to find items.

    https://www.esoui.com/downloads/info2215-AdvancedFilters-UpdatedoldNameBETA.html
    https://www.esoui.com/downloads/info1798-AutoCategory-CustomInventoryCategories.html

    Inventory Insight is useful to show all your visited storage from characters, all chests (house items), bank, guild bank and characters inventory.

    https://www.esoui.com/downloads/info731-InventoryInsight.html

    Another option for keeping track on learning traits and motifs are TraitBuddy it does much the same as CraftStore (but CS can also add an interface for you craft station as Alchemy that make it easier to find potions and poisons).

    https://www.esoui.com/downloads/info1058-TraitBuddy.html

    As you can see there is a lot of add on that does more or less the same thing, so you need to find out what you like and which one that covers what you need.

    Bank Manager revived can auto transfer items from setting up profiles and is very useful to move a larger chunk of items at once like survey maps, writs and or Gold, Telvar Stones and other valuable items that you might want to have access independent on character both to bank and back to characters inventory. With Inventory Insight you will be able to see where most of your Gold are stored (or how TS that you have on character when you need to use to buy something) for each character and where to find an item.

    https://www.esoui.com/downloads/info753-BankManagerRevived.html#info

    //RexyCat
    Edited by RexyCat on July 8, 2019 12:48PM
  • TheShadowScout
    TheShadowScout
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    So what should I do with my unused equipment? So I sell it? Deconstruct It? Research it?
    The first thing you can do it use it for research. First for your crafting alt, obviously... tho its little effort to do it on your other characters too, so... as you wish.

    After that is taken care of... green stuff you can just sell, blue stuff and better you can decon in hopes of getting some decent temper...

    Generally, there is not all that much sense in keeping gear until you get to CP160 stuff. Since while levelling, you will replace it soon enough anyhow (what -does- make sense tho is level three alts at once, trading the different armor weights between them).
    Post CP160... you will want to keep some sets to experiment, until you find the one just right for your characters. That you then keep and use your tempers on... purple is good enough for most, gold can get expensive, but is a nice thing to work towards later.
  • SocialAssassin
    SocialAssassin
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    Unij wrote: »
    I am newish to the game once again. I have 9 characters. My bank is full once again. I don't have the money to upgrade the bank yet? Although I am tempted to use my crowns to do that.
    So what should I do with my unused equipment? So I sell it? Deconstruct It? Research it? It mostly green I do have some blues and purples.
    I have some questions?
    What is the max bank space?
    What is the max bag space?
    I am hoping someone can help me and answer my questions?
    Thanks :)

    If you are Level 50 CP160 wait a few weeks till next update, a lot of sets and skills will be changed. You can't know what sets will be good now.

    Also I would recommend you to sell unbound sets in a guildstore, if you are not collecting them, because someone will always need it. Some sets are worth about 1k gold per piece, some parts like shields, daggers, staffs may be worth 100k-500k or even more. So better profit now and once you decide to start collecting a set you can still buy missing parts and most of the time it's cheaper than having your bank occupied with stuff you will never use, but other people need and are willing to pay for it.

    Trial- and Dungeonsets especially the weapons, shields and jewelry are worth keeping. Armor you should only keep when it's a set you need and you are willing to do the dungeon again and again to complete or to get the right traits.

    Otherwise sell, deconstruct or research it. Lowlevel gear is usually traded for the mats price when you deconstruct it.

    240 is the max bankspace without eso+, 480 with eso+
    Each character can have 200 inventory space, 60 of these come from horsetraining so you need 60days to get them.
    You can also create your own guild (min 10 members) and have 500 guild bankspace for your unbound sets and other stuff.
    Housing chests give you additional 4x30 space and 4x60 space, 360 total.

    So you could have 3140 space total with all your 9 characters.

    So put them in a guild store. Anyone in particular? And what should I charge for the items?
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • SocialAssassin
    SocialAssassin
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    Neoealth wrote: »
    Just decon and research them all. The only time I keep stuff now is if i am collecting that set or I find an item i may like to use in the future, but only if it has the divines trait.

    Okay so why just the divines trait? Is this important? Someone said it had to do with PVP?
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
  • SocialAssassin
    SocialAssassin
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    RexyCat wrote: »
    RogueShark wrote: »
    I would suggest starting your hand at crafting. :)
    Research what you can, maybe save some pieces (I'd recommend researching things like divines/infused, impen if you're into pvp) so that you can start transmuting to those traits when that becomes appealing to you for 'permanent' sets.

    Decon everything else. Once you max out on crafting levels, you can start vendoring blues/greens/whites for pocket changed. I just decon purple/gold anymore.

    There are wandering merchants in game that you will find on roads, sell you items instead of decon it when you find those, so you don't need to teleport to cities. Some white items are worth 0 Gold, so those are better to either decon, use for research or to just drop on ground (click and drag - easier then right click item to get options for destroy item).

    If you can afford, buy NPC merchant and bank man in Crown Store (or keep a tab for sales on those). With NPC merchant you can rather fast sell items you don't want and there are add on (for PC) where you can move those automatic to junk section and also auto sell when you interact with any merchant (save you some time to sell items).

    https://www.esoui.com/downloads/info266-JunkBuster.html#info
    (Basically a filter which can detect items after some criteria and move item to junk section in inventory: Be careful to use auto Destroy as you can not regret this action, you can buy back items from merchant if you do it not too long after you have sold it.)

    https://www.esoui.com/downloads/info1256-JunkeeReturns.html
    (This add on adds a keybind which auto move it to junk section. Good for items that JunkBuster have not a filter for or when there is items that isn't possible to make a general rule as there are some items that aren't following the default scheme for name and categorizing.)

    Be aware that you there are some quest items that you might want avoid getting autojunked. Use ESO wiki to see which one that could be junked by accident, if you are experience problems to pick up and object for continue steps in a quest.


    In general all Ornate (armour, weapon, jewels) can be sold this way as those only have higher sell value for NPC vendors as traits. White items can also be auto junked this way as a general rule as you will pick up a lot of white items when you start and also later when you are going back to low level zones. That way should get some Gold rather fast and can star to look into Guild Stores for better items. Don't forget that you can also do this to food, poison and drinks when you don't need them any more from looting and use them yourself before you have enough skill points in crafting those them your self. There consumables that are green or better, so white quality is pretty sure to be junked when you are that far. (Use a filter for value to avoid picking up too many 1 Gold items that can fast fill your inventory)

    Invests skill points in section for clothing, blacksmithing, jewels and woodcrafting to get better material out of deconstruction. You will also want to get some skill points when you "refine" materials to use for each and one of those crafting as you will need to refine raw material into something that you can use for crafting. In this process you might get temper or other valuable material that are use to improve quality (from white, green, blue, purple to gold/yellow).

    Here is a good guide in general for crafting:

    https://elderscrollsonline.wiki.fextralife.com/Crafting

    There is an add on that can auto start research when you interact with craftstation and you have the right type of trait in bank or/and inventory (be careful and use add on to lock items you want to secure against accidental use like legendary or purple items - those are better to decon and get mats that you can use later for improving quality or sell in Guild Stores, if you don't want to use them for their 2 or 5 piece sets bonus) :
    https://www.esoui.com/downloads/info1652-AutoResearch.html

    In short decon and learning traits are first priority when you create a new character as it take a lot of times to research traits and you need to have a certain learned trait to be able to start to use craft able sets. If you are far from a craftstation and have a merchant around, sell those items you don't need and get free space. Don't forget that you can repair gear at merchant while you are there.

    Use Miinion to administer your add ons and to have auto update those. Make sure that you search and download add on from Minion and don't forget to add Libraries (most start with "lib" in their names that are shared among authors of add on to cut down on coding).

    https://minion.mmoui.com/

    //RexyCat

    Okay, thanks for that.
    “I’m The Best There Is At What I Do. But What I Do Isn't Very Nice…” - Wolverine/Logan/James Howlett
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