Hurricane Buff

universal_wrath
universal_wrath
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Hurricane skill is too short in campare to other major ward/resolve buffs in the games. Can we increase the time to 20secs. We can still keep the 150%dmg boost. As of now, most people either drop the skill in pve or keep on refreshing it at 12 secs or so without letting last full duration vecause it's out of place in rotations. As for pvp, it's simply too short and easy blinding, it's effect on your charcter sucks.
  • SaintSubwayy
    SaintSubwayy
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    Hurricane skill is too short in campare to other major ward/resolve buffs in the games. Can we increase the time to 20secs. We can still keep the 150%dmg boost. As of now, most people either drop the skill in pve or keep on refreshing it at 12 secs or so without letting last full duration vecause it's out of place in rotations. As for pvp, it's simply too short and easy blinding, it's effect on your charcter sucks.

    Hurricane has 2 other parts in the skill, and those 2 effects justify the shorter duration.
    you deal good aoedmg (atleast in PVE), and ofc you gain minor expedition


    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    You want longer major resits, use the other morph.
  • universal_wrath
    universal_wrath
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    You want longer major resits, use the other morph.
    That one is clearly meant for magicka and this one is for stam. Aside for that, I magicka moprh does not benefit from my stam/weapon dmg stat. Do you not think it's a complete waste to use that one? I get that hurricane is strong, which is way I'm saying that the 150%dmg incewase can be distrubuted over the extended duration. As for the minor expedition, I thinks that the only thing that makes stam sorc survive in pvp is that buff stacking with other speed buffs. Raw dmg that can be surpassed by all classes, weak self heals, and low resistances in compare to other classes. Quick note:no matter what you say about dark deal, it can be interupted and cause you off balance.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    You want longer major resits, use the other morph.
    That one is clearly meant for magicka and this one is for stam. Aside for that, I magicka moprh does not benefit from my stam/weapon dmg stat. Do you not think it's a complete waste to use that one? I get that hurricane is strong, which is way I'm saying that the 150%dmg incewase can be distrubuted over the extended duration. As for the minor expedition, I thinks that the only thing that makes stam sorc survive in pvp is that buff stacking with other speed buffs. Raw dmg that can be surpassed by all classes, weak self heals, and low resistances in compare to other classes. Quick note:no matter what you say about dark deal, it can be interupted and cause you off balance.

    if you want more damage, use hurricane, if you want longer major buffs, use boundless storm. simple. boundless is the actual major resists buffs skill for sorcs, hurricane is a stam dps skill. if you want the major resists, it does not matter if the skill does damage. magsorc dps never uses boundless for dps. i really dont understand the issue. if anything, i would want hurricane to be even shorter, 15 seconds is longer then the 12 seconds of endless and caltrops, so they never line up in pve and i end up just overcasting hurricane and you know what? it skill out dpses poison injection. ramping up the damage faster, to get that 150% at 12 seconds would be best for stam dps.
  • Noobslayer3255
    Noobslayer3255
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    You want longer major resits, use the other morph.
    That one is clearly meant for magicka and this one is for stam. Aside for that, I magicka moprh does not benefit from my stam/weapon dmg stat. Do you not think it's a complete waste to use that one? I get that hurricane is strong, which is way I'm saying that the 150%dmg incewase can be distrubuted over the extended duration. As for the minor expedition, I thinks that the only thing that makes stam sorc survive in pvp is that buff stacking with other speed buffs. Raw dmg that can be surpassed by all classes, weak self heals, and low resistances in compare to other classes. Quick note:no matter what you say about dark deal, it can be interupted and cause you off balance.

    if you want more damage, use hurricane, if you want longer major buffs, use boundless storm. simple. boundless is the actual major resists buffs skill for sorcs, hurricane is a stam dps skill. if you want the major resists, it does not matter if the skill does damage. magsorc dps never uses boundless for dps. i really dont understand the issue. if anything, i would want hurricane to be even shorter, 15 seconds is longer then the 12 seconds of endless and caltrops, so they never line up in pve and i end up just overcasting hurricane and you know what? it skill out dpses poison injection. ramping up the damage faster, to get that 150% at 12 seconds would be best for stam dps.

    Classifying hurricane as a "stam dps skill" is disingenuous. It's a stamina morph of a sorcerer utility skill that provides resistance, movement speed, and a bit of damage.
  • Demra
    Demra
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    You want longer major resits, use the other morph.
    That one is clearly meant for magicka and this one is for stam. Aside for that, I magicka moprh does not benefit from my stam/weapon dmg stat. Do you not think it's a complete waste to use that one? I get that hurricane is strong, which is way I'm saying that the 150%dmg incewase can be distrubuted over the extended duration. As for the minor expedition, I thinks that the only thing that makes stam sorc survive in pvp is that buff stacking with other speed buffs. Raw dmg that can be surpassed by all classes, weak self heals, and low resistances in compare to other classes. Quick note:no matter what you say about dark deal, it can be interupted and cause you off balance.

    if you want more damage, use hurricane, if you want longer major buffs, use boundless storm. simple. boundless is the actual major resists buffs skill for sorcs, hurricane is a stam dps skill. if you want the major resists, it does not matter if the skill does damage. magsorc dps never uses boundless for dps. i really dont understand the issue. if anything, i would want hurricane to be even shorter, 15 seconds is longer then the 12 seconds of endless and caltrops, so they never line up in pve and i end up just overcasting hurricane and you know what? it skill out dpses poison injection. ramping up the damage faster, to get that 150% at 12 seconds would be best for stam dps.

    The other morth costs 4k magicka.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    You want longer major resits, use the other morph.
    That one is clearly meant for magicka and this one is for stam. Aside for that, I magicka moprh does not benefit from my stam/weapon dmg stat. Do you not think it's a complete waste to use that one? I get that hurricane is strong, which is way I'm saying that the 150%dmg incewase can be distrubuted over the extended duration. As for the minor expedition, I thinks that the only thing that makes stam sorc survive in pvp is that buff stacking with other speed buffs. Raw dmg that can be surpassed by all classes, weak self heals, and low resistances in compare to other classes. Quick note:no matter what you say about dark deal, it can be interupted and cause you off balance.

    if you want more damage, use hurricane, if you want longer major buffs, use boundless storm. simple. boundless is the actual major resists buffs skill for sorcs, hurricane is a stam dps skill. if you want the major resists, it does not matter if the skill does damage. magsorc dps never uses boundless for dps. i really dont understand the issue. if anything, i would want hurricane to be even shorter, 15 seconds is longer then the 12 seconds of endless and caltrops, so they never line up in pve and i end up just overcasting hurricane and you know what? it skill out dpses poison injection. ramping up the damage faster, to get that 150% at 12 seconds would be best for stam dps.

    Classifying hurricane as a "stam dps skill" is disingenuous. It's a stamina morph of a sorcerer utility skill that provides resistance, movement speed, and a bit of damage.

    Like I said, the skill out DPSes poison injection. If that doesn't make it a dps skill, I don't know what does.
  • WrathOfInnos
    WrathOfInnos
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    Sounds like a good change to me. All the skills that are around 15-17s seem awkward to fit into a rotation (Eruption, Shades, Skeletal Mage/Archer, Flames of Oblivion). It seems like the rest of the game is based around 8, 10, or 12s DoTs. These are typically mixed with 20-24s buffs or debuffs, which can define the length of a static rotation well. 2X casts of 10s skills can fit into a 20s rotation, while a 24s rotation can accommodate 3X 8s skill durations and 2X 12s ones. Nowhere in this framework does a 15-17s skill fit cleanly, which is why they are often recast early at 12s.
  • universal_wrath
    universal_wrath
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    Sounds like a good change to me. All the skills that are around 15-17s seem awkward to fit into a rotation (Eruption, Shades, Skeletal Mage/Archer, Flames of Oblivion). It seems like the rest of the game is based around 8, 10, or 12s DoTs. These are typically mixed with 20-24s buffs or debuffs, which can define the length of a static rotation well. 2X casts of 10s skills can fit into a 20s rotation, while a 24s rotation can accommodate 3X 8s skill durations and 2X 12s ones. Nowhere in this framework does a 15-17s skill fit cleanly, which is why they are often recast early at 12s.

    I usually cast hirricane on 15 secs or 1 sec late. I put it on front bar and is the first skill to cast. As I swap to back bar I use endless hail, caltrap, trap, injection, and swap front bar rending slash and spam whiling blade/crushing/flurry 3-4 times then recast huricane and do the cycle again. It would be nice to have it at 20 secs to fit more cleanly and have more people get a better use of the full duration of the skill the get its full potential.

    I'm having a problem mainly in pvp as I cast, I barly engage in a fight and the skill is over. It just feels to short in pvp, as for bounless storm, if any stam sorc used it in pvp, I think they would be long gone as it cost so much magicka and most sorcs try to conserve magicka for dark deal.
  • TBois
    TBois
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    In pvp the duration is nice I think. It matches the quick cloak duration and is half of crit surge and forward momentum.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Gilvoth
    Gilvoth
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    this hurricane skill is Horrible for anyone in stealth, it removes us from stealth immediately and you guy cast it get on horse and race all around with it.
    completely unfair and needs removed, not buffed.
  • TBois
    TBois
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    Gilvoth wrote: »
    this hurricane skill is Horrible for anyone in stealth, it removes us from stealth immediately and you guy cast it get on horse and race all around with it.
    completely unfair and needs removed, not buffed.

    Lol. To me this sounds like, "remove all counter play to a skill that I use."
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • evoniee
    evoniee
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    can use lightning form for stamina for better buff.
    no point to use hurricane if you want more damage than lightning form, you will have better stam sustain and buff management too.

    anyway
    nb dont have armor (for med and light) and major brutality / sorcery precast
  • Tommy_The_Gun
    Tommy_The_Gun
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    *Looks at recent changes to other classes, nb in particular*

    You are lucky ZOS did not decided to "remove redundancy" on sorcs too. Huricane is fine as it is. I suggest to keep a low profile if you want to keep sorcs as they are now.

    Also as ppl pointed out, if you want to have longer duration, use the other morph. Having all the goodies atached to one morph would make it overloaded, if it is not already overloaded to begin with.
  • Juhasow
    Juhasow
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    Demra wrote: »
    You want longer major resits, use the other morph.
    That one is clearly meant for magicka and this one is for stam. Aside for that, I magicka moprh does not benefit from my stam/weapon dmg stat. Do you not think it's a complete waste to use that one? I get that hurricane is strong, which is way I'm saying that the 150%dmg incewase can be distrubuted over the extended duration. As for the minor expedition, I thinks that the only thing that makes stam sorc survive in pvp is that buff stacking with other speed buffs. Raw dmg that can be surpassed by all classes, weak self heals, and low resistances in compare to other classes. Quick note:no matter what you say about dark deal, it can be interupted and cause you off balance.

    if you want more damage, use hurricane, if you want longer major buffs, use boundless storm. simple. boundless is the actual major resists buffs skill for sorcs, hurricane is a stam dps skill. if you want the major resists, it does not matter if the skill does damage. magsorc dps never uses boundless for dps. i really dont understand the issue. if anything, i would want hurricane to be even shorter, 15 seconds is longer then the 12 seconds of endless and caltrops, so they never line up in pve and i end up just overcasting hurricane and you know what? it skill out dpses poison injection. ramping up the damage faster, to get that 150% at 12 seconds would be best for stam dps.

    The other morth costs 4k magicka.

    Old info. It costs 2,7k.
  • universal_wrath
    universal_wrath
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    *Looks at recent changes to other classes, nb in particular*

    You are lucky ZOS did not decided to "remove redundancy" on sorcs too. Huricane is fine as it is. I suggest to keep a low profile if you want to keep sorcs as they are now.

    Also as ppl pointed out, if you want to have longer duration, use the other morph. Having all the goodies atached to one morph would make it overloaded, if it is not already overloaded to begin with.

    I don't see any redundency in sorcerer class beside stuns and expensive immobalization. May be if zos actually looked at the class, might do proper changes instead of "streak buff" or reverse excuation. Stam sorcs only benefit of about half or less than halv of the passives and uses like 5 class skill mostly in desperation and varity. I'm all for reformation sorc like NB, I like current NB that before except for minor berserk loss.
  • ShadowKyuubi
    ShadowKyuubi
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    I've said this in another post somewhere, but hurricane is almost exactly the length that it needs to be for a fluid rotation. If you apply it before going to your bow bar, then it will run out right before your endless hail needs to be re-applied. It is almost perfect in my opinion, maybe a half-second too long, but that is fine. It would be a waste to increase the length of this ability, because I would probably see a lower uptime (at least for my rotation).
  • Vlad9425
    Vlad9425
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    LOL Hurricane is pretty strong IMO. It's other abilities within the Stam sorc kit that need buffed or even created since there's hardly any stam morphs for the class.
  • universal_wrath
    universal_wrath
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    Juhasow wrote: »
    Demra wrote: »
    You want longer major resits, use the other morph.
    That one is clearly meant for magicka and this one is for stam. Aside for that, I magicka moprh does not benefit from my stam/weapon dmg stat. Do you not think it's a complete waste to use that one? I get that hurricane is strong, which is way I'm saying that the 150%dmg incewase can be distrubuted over the extended duration. As for the minor expedition, I thinks that the only thing that makes stam sorc survive in pvp is that buff stacking with other speed buffs. Raw dmg that can be surpassed by all classes, weak self heals, and low resistances in compare to other classes. Quick note:no matter what you say about dark deal, it can be interupted and cause you off balance.

    if you want more damage, use hurricane, if you want longer major buffs, use boundless storm. simple. boundless is the actual major resists buffs skill for sorcs, hurricane is a stam dps skill. if you want the major resists, it does not matter if the skill does damage. magsorc dps never uses boundless for dps. i really dont understand the issue. if anything, i would want hurricane to be even shorter, 15 seconds is longer then the 12 seconds of endless and caltrops, so they never line up in pve and i end up just overcasting hurricane and you know what? it skill out dpses poison injection. ramping up the damage faster, to get that 150% at 12 seconds would be best for stam dps.

    The other morth costs 4k magicka.

    Old info. It costs 2,7k.

    Yeah, tried it, not a good idea. I can't use surge, boundless, streak, and dark deal like this. Too much magick skills to use for stam character, even if it means longer major ward/resolve buff, does not come close to being worth using in PVP. It' just resource drainage.
  • Priyasekarssk
    Priyasekarssk
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    Hurricane skill is too short in campare to other major ward/resolve buffs in the games. Can we increase the time to 20secs. We can still keep the 150%dmg boost. As of now, most people either drop the skill in pve or keep on refreshing it at 12 secs or so without letting last full duration vecause it's out of place in rotations. As for pvp, it's simply too short and easy blinding, it's effect on your charcter sucks.

    No buff to stam sorc. Already is enough . Orc on stam sorc is overpowered beyond to get countered.
  • universal_wrath
    universal_wrath
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    Hurricane skill is too short in campare to other major ward/resolve buffs in the games. Can we increase the time to 20secs. We can still keep the 150%dmg boost. As of now, most people either drop the skill in pve or keep on refreshing it at 12 secs or so without letting last full duration vecause it's out of place in rotations. As for pvp, it's simply too short and easy blinding, it's effect on your charcter sucks.

    No buff to stam sorc. Already is enough . Orc on stam sorc is overpowered beyond to get countered.

    How? Is it because of sprint speed? Becease snare is a thing in this game and as long as there are snares and gap closers, sprint speed is underperforming.
  • Aliyavana
    Aliyavana
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    Gilvoth wrote: »
    this hurricane skill is Horrible for anyone in stealth, it removes us from stealth immediately and you guy cast it get on horse and race all around with it.
    completely unfair and needs removed, not buffed.

    Its not fair because it provides counterplay?
  • jcm2606
    jcm2606
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    Gilvoth wrote: »
    this hurricane skill is Horrible for anyone in stealth, it removes us from stealth immediately and you guy cast it get on horse and race all around with it.
    completely unfair and needs removed, not buffed.

    Your comment is the perfect example of why we need the Lol button back.
  • TheYKcid
    TheYKcid
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    Gilvoth wrote: »
    this hurricane skill is Horrible for anyone in stealth, it removes us from stealth immediately and you guy cast it get on horse and race all around with it.
    completely unfair and needs removed, not buffed.

    this cloak skill is Horrible for anyone in pvp, it removes them from targeting immediately and the guy cast it get on everyone's nerves and spam snipe all around with it.
    completely unfair and needs removed, not buffed.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
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