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I Just Don't Understand Trials and Complex Dungeons

  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Loc2262 wrote: »
    You can do normal trials without voice communication or "complex setup". Just watch the zone chat in Grahtwood or Deshaan for a while, there are regular "LFMs" for trials.

    To get a good score, i.e. run it on vet, have high damage, few (or no) deaths etc., you naturally need coordination and voice communication. This is no different in this game than in other team games.

    Same was the case back when I played Team Fortress Classic and Unreal Tournament 2k3 in clans. Fun or spontaneous matches on public servers without voice comms, no problem. Serious clan vs. clan matches? Private server with good connection and voice comms mandatory.

    What about people who might be deaf or can't speak or something? How do they do these things? Someday these all these game devs will answer for that.

    the chat box in game?

    also, did you really have to necro a thread from 2017 for such a silly response?

    Oh dear I didn't even notice the date! Oops!
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Loc2262 wrote: »
    You can do normal trials without voice communication or "complex setup". Just watch the zone chat in Grahtwood or Deshaan for a while, there are regular "LFMs" for trials.

    To get a good score, i.e. run it on vet, have high damage, few (or no) deaths etc., you naturally need coordination and voice communication. This is no different in this game than in other team games.

    Same was the case back when I played Team Fortress Classic and Unreal Tournament 2k3 in clans. Fun or spontaneous matches on public servers without voice comms, no problem. Serious clan vs. clan matches? Private server with good connection and voice comms mandatory.

    What about people who might be deaf or can't speak or something? How do they do these things? Someday these all these game devs will answer for that.

    the chat box in game?

    also, did you really have to necro a thread from 2017 for such a silly response?

    Oh dear I didn't even notice the date! Oops!

    how did you even come across this thread?
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Loc2262 wrote: »
    You can do normal trials without voice communication or "complex setup". Just watch the zone chat in Grahtwood or Deshaan for a while, there are regular "LFMs" for trials.

    To get a good score, i.e. run it on vet, have high damage, few (or no) deaths etc., you naturally need coordination and voice communication. This is no different in this game than in other team games.

    Same was the case back when I played Team Fortress Classic and Unreal Tournament 2k3 in clans. Fun or spontaneous matches on public servers without voice comms, no problem. Serious clan vs. clan matches? Private server with good connection and voice comms mandatory.

    What about people who might be deaf or can't speak or something? How do they do these things? Someday these all these game devs will answer for that.

    the chat box in game?

    also, did you really have to necro a thread from 2017 for such a silly response?

    Oh dear I didn't even notice the date! Oops!

    how did you even come across this thread?

    LOL is that a troll? You know exactly why this thread is on the front page again, and you know it wasn't me who put it there.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • MartiniDaniels
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    .
    Edited by MartiniDaniels on July 6, 2019 1:48PM
  • Katahdin
    Katahdin
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    Shenanigans
    Beta tester November 2013
  • worrallj
    worrallj
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    Noob question related to point about mechanics should be obvious:

    What I don't understand is how anyone learns the mechanics in the first place. Does zos put out an article for each dungeon that says "heres how this fight works" or is there a group of crunk ESO players that just sits down and spends 36 hours trying every random which way to beat a boss? If ZOS is putting out the article then yeah... Why not just put the explanation in the dungeon itself?

    I will say to OP there is something satisfying about finally executing a difficult wierd mechanic, but I agree they seem to come out of the blue and it's just like "ok... Internet says we fight this boss by standing on one leg holding a kitten in one hand and a ear of corn in our butt. So I guess that's how we're doing it."
    Edited by worrallj on July 6, 2019 2:01PM
  • Raisin
    Raisin
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    worrallj wrote: »
    Noob question related to point about mechanics should be obvious:

    What I don't understand is how anyone learns the mechanics in the first place. Does zos put out an article for each dungeon that says "heres how this fight works" or is there a group of crunk ESO players that just sits down and spends 36 hours trying every random which way to beat a boss? If ZOS is putting out the article then yeah... Why not just put the explanation in the dungeon itself?

    I will say to OP there is something satisfying about finally executing a difficult wierd mechanic, but I agree they seem to come out of the blue and it's just like "ok... Internet says we fight this boss by standing on one leg holding a kitten in one hand and a ear of corn in our butt. So I guess that's how we're doing it."

    Personally I find a lot of mechanics to be very intuitive. Once you know a lot of them from different places, you've got a good hunch. Plus the NPCs often weigh in with some useful stuff.
    But yes, a lot of people do enjoy going into new content spoiler-free and figuring it out.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Loc2262 wrote: »
    You can do normal trials without voice communication or "complex setup". Just watch the zone chat in Grahtwood or Deshaan for a while, there are regular "LFMs" for trials.

    To get a good score, i.e. run it on vet, have high damage, few (or no) deaths etc., you naturally need coordination and voice communication. This is no different in this game than in other team games.

    Same was the case back when I played Team Fortress Classic and Unreal Tournament 2k3 in clans. Fun or spontaneous matches on public servers without voice comms, no problem. Serious clan vs. clan matches? Private server with good connection and voice comms mandatory.

    What about people who might be deaf or can't speak or something? How do they do these things? Someday these all these game devs will answer for that.

    the chat box in game?

    also, did you really have to necro a thread from 2017 for such a silly response?

    Oh dear I didn't even notice the date! Oops!

    how did you even come across this thread?

    LOL is that a troll? You know exactly why this thread is on the front page again, and you know it wasn't me who put it there.

    wow, are you really that dense? i made a mistake, it was @ShimmerDoll that found the thread, all you had to do was point that out but nooooo, you had to be a butthead about it and call me a troll. come on man, not everything that doesn't make sense is a troll. Never attribute to malice that which is adequately explained by stupidity.
    Edited by Lightspeedflashb14_ESO on July 6, 2019 2:41PM
  • Ogou
    Ogou
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    Raisin wrote: »
    worrallj wrote: »
    Noob question related to point about mechanics should be obvious:

    What I don't understand is how anyone learns the mechanics in the first place. Does zos put out an article for each dungeon that says "heres how this fight works" or is there a group of crunk ESO players that just sits down and spends 36 hours trying every random which way to beat a boss? If ZOS is putting out the article then yeah... Why not just put the explanation in the dungeon itself?

    I will say to OP there is something satisfying about finally executing a difficult wierd mechanic, but I agree they seem to come out of the blue and it's just like "ok... Internet says we fight this boss by standing on one leg holding a kitten in one hand and a ear of corn in our butt. So I guess that's how we're doing it."

    Personally I find a lot of mechanics to be very intuitive. Once you know a lot of them from different places, you've got a good hunch. Plus the NPCs often weigh in with some useful stuff.
    But yes, a lot of people do enjoy going into new content spoiler-free and figuring it out.

    Some of them are and ZOS send to be trying to make it more obvious in the new DLC dungeons by having the NPC tell you what's happening. But there doesn't seem to be anything like that in most trials. Imagine doing a blind run and going against the twins in MOL.

    Edit: Actually but CR and SS have NPCs telling you about the mechanics so I guess ZOS realized.
    Edited by Ogou on July 6, 2019 3:05PM
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