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Nerf to Wings

regime211
regime211
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Is still the most trash change ever, that damage reduction means nothing when you're being hit multiple times by projectiles and unable to deflect them back. You could just use blood spawn and forward momentum or race against time if that's the case. I really don't see how anyone believes it helps at all.
  • GeorgeBlack
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    regime211 wrote: »
    Is still the most trash change ever, that damage reduction means nothing when you're being hit multiple times by projectiles and unable to deflect them back. You could just use blood spawn and forward momentum or race against time if that's the case. I really don't see how anyone believes it helps at all.

    Wait...
    How do you manage to PvP with this lag?
  • MartiniDaniels
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    Agree, at least it should be longer or cheaper. 6 seconds of "projectile auto-block" is not worth so much magicka. If it cost 2k or had 10 seconds duration it will be another talk..
  • GeorgeBlack
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    An awsome animation acting as a resistance buff once per x seconds....
    Sad.
    Edited by GeorgeBlack on July 5, 2019 4:31AM
  • DreadDaedroth
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    It's a shame they totally thrown away the original function of this iconic skill. They like to make things more boring.
  • Metafae
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    The wings had to go. If you ever played a magicka nightblade and tried to fight a DK, you just can't hit them at all.

    It takes no skill to hit wings once every 6 seconds and become immune to practically every nightblade range skill.

    Even the nightblade execute would get reflected back. It was dumb.

    Edit: It isn't actually that hard to learn how to deal with projectiles. Every other class had to deal with them. Now you can too!
    Edited by Metafae on July 5, 2019 10:33AM
  • Hotdog_23
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    Off topic I guess and probably baiting but I think it is funny how whenever someone complains about wings the argument is always about how a Magical NB could not beat them as to why they had to be changed. When NB had skills available that worked against wings but most NB's didn't slot those skills to counter act a DK's wings but when someone ask about changing cloak their is always a uproar over how easy they are to defeat and reveal the NB you just have to slot the skill to do it.
  • MajBludd
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    @Hotdog_23 exactly. It's always, X skill is op. But they refuse to slot skills to fight it.

    I would slot a few melee skills for dks. Wings weren't the problem, so much as petrify from magdks.
  • DreadDaedroth
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    Hotdog_23 wrote: »
    Off topic I guess and probably baiting but I think it is funny how whenever someone complains about wings the argument is always about how a Magical NB could not beat them as to why they had to be changed. When NB had skills available that worked against wings but most NB's didn't slot those skills to counter act a DK's wings but when someone ask about changing cloak their is always a uproar over how easy they are to defeat and reveal the NB you just have to slot the skill to do it.

    They prefered to whine and ask for a skill distorsion instead of thinking that there could be consequences for their distance button smashing. If wings were unhealty in PvP, what is Shadow Cloak?
    A PvP change that made my PvE tank more boring.
    Edited by DreadDaedroth on July 5, 2019 11:07AM
  • Sweetare
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    Metafae wrote: »
    The wings had to go. If you ever played a magicka nightblade and tried to fight a DK, you just can't hit them at all.

    It takes no skill to hit wings once every 6 seconds and become immune to practically every nightblade range skill.

    Even the nightblade execute would get reflected back. It was dumb.

    Edit: It isn't actually that hard to learn how to deal with projectiles. Every other class had to deal with them. Now you can too!

    Wings didn't have to go. The skill was fine and was pretty expensive to keep 100% of the time up. I also play a MagNB and have learnt how to deal with DKs running with wings.

    This is a Rock-Paper-Scissors game and wings were the bane of builds running 100% magic projectiles (something you should actually NOT be doing), but you had pretty much a wasted skill if you faced a Melee/non projectile character.

    You can't expect to be able to kill everything and cry every time you die, cause you find a player running the counter to your build.

    Git gut and learn2play. It can be done. If the Dk is that good and you can't beat it. You cloak and go search another victim.

    PS: the new wings are trash.
  • WoppaBoem
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    MagDK here and wings had to go. However the change is just not working out. The 50% damage reduction for 6 seconds is ether way to expensive or not long enough. Before the high costs where oke due to the working of the skill. Now for the 6 seconds short buff it really isn't. Ether extend the duration, make it cheaper or even better rework the whole skill. The going from awesome reflect to damage reduction its unfair. The could have made it deflect, absord or even go crazy and make a sort of streak as you flap your wings. The 50% damage reduction it is boring....

    Overall don't like the changes done to MagDK. Wings had to go yes, but the new wings are not good. The change of the lash was nice but the combination of losing reflect and then changing to the new lash and losing your heal are not the best.

    Overall, played it for a week or so was nice to have some changes but now the class feels boring and its just not working for me. It misses something to be excited about....
    Xbox EU & NA - PVP Only
  • Girl_Number8
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    Nerfilings need the game adjusted for them rather then learning, what did you expect. Who else would still ask for nerfs while this game is in it's worst state of performance in a long time.

    Classes are becoming absolutely bland at this point.

    Wings were a high cost skill which had counters. But like is the nb Nerf cloak thread people didn't want to run them.

    I won't advocate nerfs because I like the uniqueness of each class. Which is harder and harder to come by.


    Edited by Girl_Number8 on July 5, 2019 11:56AM
  • MajBludd
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    @Girl_Number8 it really is becoming bland and boring. I was told by a friend that the casual players consistently crying for changes killed WoW. I forsee this in ESO's future.

    Dont like that you can't beat a certain build?
    Just cry in the forums for nerfs to that skill. Get enough whining and zos thinks it's the majority crying for these changes.

    Dont make any effort to actually try and learn how to counter those builds or learn that some classes are a counter to others. Just whine and *** until they kill all that is unique to classes.
  • Girl_Number8
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    MajBludd wrote: »
    @Girl_Number8 it really is becoming bland and boring. I was told by a friend that the casual players consistently crying for changes killed WoW. I forsee this in ESO's future.

    Dont like that you can't beat a certain build?
    Just cry in the forums for nerfs to that skill. Get enough whining and zos thinks it's the majority crying for these changes.

    Dont make any effort to actually try and learn how to counter those builds or learn that some classes are a counter to others. Just whine and *** until they kill all that is unique to classes.

    That's what cryhards do. Probably because they just snuck in from CoD and are sad that people that have played the game longer then them are able to kill them.

  • Skwor
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    As a Templar since beta I jusy can't find any rage to spend on this.
    I have every class maxed skills, CP and crafting. Wings did need tuned down.
  • alainjbrennanb16_ESO
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    i agree with op that the change to wings was un-need mostly it came from the cryhards complaining that they could not pewpew from range, but i learned to adpet and still run in pvp with light deviens, but the one thing i have noticed is that shards hit for 7k even with the pvp mitigation and wing mitigation, but i just changed how i did things with poisons and pot and food
    Main character dk - Vanikifar whitestrike
  • mandricus
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    I agree with the OP. I play all classes in PvP, I was ok with the previous mechanic as it required strategic thinking when I was playing as a Magsorc or a Magblade and was seeing a DK using wings. Moreover, wings was what we call a "defining skill" for the DK. It's a pity for a class (and also for the game) to lose one of the defining skill.
  • Van_Winkle
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    Give me please skill, that will reflect all melee attacks for 6 seconds and then we'll talk.
  • Kuramas9tails
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    You know how many times I knocked myself back, crippled myself and swallowed soul myself on my Mageblade against DK wings?

    And I LOVED it!

    It was such a fun mechanic to deal with in PVP in my opinion. Well, it was cool AFTER they made it so my meteor couldn't be reflected. Now that was stupid OP wings that needed and did change. Imagine if they had that when they released the Bow Ult.

    But yeah, I hated the nerf to wings TBH even though I suffered from it as a range Mageblade. It was just a fun ability to fight. I would advocate for the reverse change even though I know I would still end up killing myself from my own projectiles because wings were a special class ability that make DKs unique...like cloak with NBs.
    Edited by Kuramas9tails on July 5, 2019 2:28PM
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    • regime211
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      regime211 wrote: »
      Is still the most tra9sh change ever, that damage reduction means nothing when you're being hit multiple times by projectiles and unable to deflect them back. You could just use blood spawn and forward momentum or race against time if that's the case. I really don't see how anyone believes it helps at all.
      OP
      Wait...
      How do you manage to PvP with this lag?

      Lol idk
    • regime211
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      Metafae wrote: »
      The wings had to go. If you ever played a magicka nightblade and tried to fight a DK, you just can't hit them at all.

      It takes no skill to hit wings once every 6 seconds and become immune to practically every nightblade range skill.

      Even the nightblade execute would get reflected back. It was dumb.

      Edit: It isn't actually that hard to learn how to deal with projectiles. Every other class had to deal with them. Now you can too![/quote

      Let's need wings, but give NB incap a silence?
    • Austinseph1
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      It was something cool and useful and now it’s just a mildly situational skill for pvp players to 1vX with and probably won’t see any use in PvE again. It was great for vMA and now it isn’t useful enough to take up a slot for some other more useful skill. Another pve toolset sanded down for pvp purposes.
    • regime211
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      Honestly take out the damage reduction and allow it to absorb incoming projectiles and heal for which ever amount for 6 seconds and keep the snare,immobilized immunity.
    • regime211
      regime211
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      It was something cool and useful and now it’s just a mildly situational skill for pvp players to 1vX with and probably won’t see any use in PvE again. It was great for vMA and now it isn’t useful enough to take up a slot for some other more useful skill. Another pve toolset sanded down for pvp purposes.

      I feel like Adrien browner when he fought Pacquiao without wings.
    • GlorphNoldorin
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      Wings was more or less ok for 4 years and then became too op? Must have been because there were so many dk's.......oh all those sorcs and nb ......er they still the most prevalent classes.

      The original developers had a good handle on class diversity. The developers we have now know about jack and *** about engaging rock paper scissor play....and jack left town.

    • MisterBigglesworth
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      Van_Winkle wrote: »
      Give me please skill, that will reflect all melee attacks for 6 seconds and then we'll talk.

      I can't because people already cried and got Blazing Shield nerfed.
      Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
    • regime211
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      Wings was more or less ok for 4 years and then became too op? Must have been because there were so many dk's.......oh all those sorcs and nb ......er they still the most prevalent classes.

      The original developers had a good handle on class diversity. The developers we have now know about jack and *** about engaging rock paper scissor play....and jack left town.

      I find it crazy how are only counter to long range attacks was taken away for a dookie damage reduction, and now every time I get hit with a long range ability it's almost as if I the damage reduction does not even work. The skill is absolutely useless now. This logic on hey Mag NB couldn't get off their rotations because of wings so let's nerf wings, so now you can get hit by multiple projectiles and take way too much damage with little chance of survival lol.
    • regime211
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      Dragons have wings! I feel like a salamander now

      "Salamander Knights"
    • GeorgeBlack
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      regime211 wrote: »
      Dragons have wings! I feel like a salamander now

      "Salamander Knights"

      Poison Knight....
      Shield Knight.
      Def no Dragon Knight
    • D0PAMINE
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      The new wings makes you even tankier. I don't see it as a nerf, more like a different skill that is still good.
    • Delsanab14_ESO
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      I'd actually like the trial to have dragons take-off damage from Dragon Hunts in Elsweyr to bea dded to it.
      Account: @Delsana
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