Ald Carac and Istirus Outpost Update
The Battlegrounds maps Ald Carac and Istirus Outpost also received new versions for specific game modes. Now, when you play Ald Carac in Team Deathmatch, Capture the Relic, and Chaosball, you fight in a smaller, more compact version of the map. For Istirus, we also made adjustments to the map for Deathmatch and Chaosball. These changes help ensure each map is better tailored to the different game modes, always making for an exciting and action-packed game!
VaranisArano wrote: »Not sure what you expected?
They already explained the timeline (Q4 hopefully, maybe Q1 2020) for revamping groupfinder and with them just having cancelled Midyear Mayhem over BG queue issues I don't know why you were expecting fixes in time for Q3.
Seraphayel wrote: »VaranisArano wrote: »Not sure what you expected?
They already explained the timeline (Q4 hopefully, maybe Q1 2020) for revamping groupfinder and with them just having cancelled Midyear Mayhem over BG queue issues I don't know why you were expecting fixes in time for Q3.
Not like they’re releasing two ***** dungeon DLCs per year where dungeon finder usage is mandatory but postpone fixing that mess until the end of the year / next year...
From the new DLC update:Ald Carac and Istirus Outpost Update
The Battlegrounds maps Ald Carac and Istirus Outpost also received new versions for specific game modes. Now, when you play Ald Carac in Team Deathmatch, Capture the Relic, and Chaosball, you fight in a smaller, more compact version of the map. For Istirus, we also made adjustments to the map for Deathmatch and Chaosball. These changes help ensure each map is better tailored to the different game modes, always making for an exciting and action-packed game!
Just kidding, they're being useless as usual. "omg ald carac is too big!!"--said no one ever.
lordrichter wrote: »From the new DLC update:Ald Carac and Istirus Outpost Update
The Battlegrounds maps Ald Carac and Istirus Outpost also received new versions for specific game modes. Now, when you play Ald Carac in Team Deathmatch, Capture the Relic, and Chaosball, you fight in a smaller, more compact version of the map. For Istirus, we also made adjustments to the map for Deathmatch and Chaosball. These changes help ensure each map is better tailored to the different game modes, always making for an exciting and action-packed game!
Just kidding, they're being useless as usual. "omg ald carac is too big!!"--said no one ever.
Seriously? This is your complaint?
Neither can I but that's not what this thread's about :PMurderMostFoul wrote: »I can't really complain about a mid patch cycle bashnecro nerf.