This would be a great "personality" upgrade. (if personalities could alter fighting animations, that would be awesome because they already have an assassin personality)
Yeah this. Believe it or not, but holding daggers "reverse" is not exclusive to Asian culture. Asian culture is just "cool" because the only weapons most people know about are tantos and katanas.
In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
I'd love this. I'm surprised it isn't already a thing since it would look so much better and make classes that dual wield feel so much more individual.
PC l NA Legends never die
They're written down in eternity
But you'll never see the price it costs
The scars collected all their lives
When everything's lost, they pick up their hearts and avenge defeat
Before it all starts, they suffer through harm just to touch a dream
Oh, pick yourself up, 'cause
Legends never die
Agreed. Wish more that a DW move wasn't holding the knives out to the side and spinning around. Even more that bows never fired more than one projectile at a time regardless what happened downrange.
I tried to make an assassin Nightblade that dualwields daggers, but after seeing my character running around, like as if he's holding a knife and fork and chasing after his meal, I lost interest...
I hope they change the wielding animations for daggers in the future, or add these animations through the Assassin Personality, like red suggested above.
It certainly would give daggers a unique identity, since many of them are difficult to distinguish from swords (even though there is no clear distinction of blade length between IRL daggers and swords)