TequilaFire wrote: »But I thought 7 day campaigns were empty!
Hey at least we can log in.
TequilaFire wrote: »But I thought 7 day campaigns were empty!
Hey at least we can log in.
Thing is the 7 days are either zerged down or its completely empty. So either you go in and get no fights because you get gang beat, or you go into a dead campaign with no fights lmao
TequilaFire wrote: »But I thought 7 day campaigns were empty!
Hey at least we can log in.
Thing is the 7 days are either zerged down or its completely empty. So either you go in and get no fights because you get gang beat, or you go into a dead campaign with no fights lmao
But since 7 day campaigns are not faction-locked, why aren't some of those zergs switching over to the losing Alliances so they can "enjoy good fights and help out"?
TequilaFire wrote: »But I thought 7 day campaigns were empty!
Hey at least we can log in.
Thing is the 7 days are either zerged down or its completely empty. So either you go in and get no fights because you get gang beat, or you go into a dead campaign with no fights lmao
But since 7 day campaigns are not faction-locked, why aren't some of those zergs switching over to the losing Alliances so they can "enjoy good fights and help out"?
Because they enjoy having all the buffs in the game to give them a better edge so that way they can say how better they are then other people. It's a thing when people buff chase for campaigns.