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Bash "fix"

Anyron
Anyron
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Bone Tyrant
Pummeling Goliath:
The bash attack from this ability will no longer target bridges or targets behind you in some circumstances.
The bash attack will now always cost resources, instead of only costing resources if you hit a target.
Increased the arc from this attack to better match the visual effects.
The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage. This Ultimate will now also scale dynamically and use your Spell Damage and Max Magicka if they are higher, which is a standard for our Ultimates that scale off your offensive stats


This is fixed? Instead of removing it you just made magicka necromancers same spam-trash, as stamina was with this ultimate.

It was hitting by 7+k damage before. These changes can reduce it to 4k(with 1h&s bash nerf), sure, but still 8kdps (in pvp) is insane number.
Why this bash can be spammed so rapidly? 2X bash in one second is normal?

Damage alone wasnt problem, wrong is how fast you can spam it too
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Anyron wrote: »
    Bone Tyrant
    Pummeling Goliath:
    The bash attack from this ability will no longer target bridges or targets behind you in some circumstances.
    The bash attack will now always cost resources, instead of only costing resources if you hit a target.
    Increased the arc from this attack to better match the visual effects.
    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage. This Ultimate will now also scale dynamically and use your Spell Damage and Max Magicka if they are higher, which is a standard for our Ultimates that scale off your offensive stats


    This is fixed? Instead of removing it you just made magicka necromancers same spam-trash, as stamina was with this ultimate.

    It was hitting by 7+k damage before. These changes can reduce it to 4k(with 1h&s bash nerf), sure, but still 8kdps (in pvp) is insane number.
    Why this bash can be spammed so rapidly? 2X bash in one second is normal?

    Damage alone wasnt problem, wrong is how fast you can spam it too

    also remember that you always need stam to bash now in the ulti, making it harder to sustain.
  • Skander
    Skander
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    Did they just...did they just buff it?

    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage

    that's most likely a 2k dmg boost
    Edited by Skander on July 1, 2019 12:38PM
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Morgul667
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    I didn’t understand the patch note to be honest
  • John_Falstaff
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    @Anyron , no no no no no. Don't advocate nerfing bash speed, it's the last thing game needs, considering that in PvE buggy targets already require everyone bashing like mad to have a chance to interrupt something. Nobody needs yet another PvP-driven hideous nerf.
  • Verbal_Earthworm
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    Once more, the whining from pvpers has prompted ZOS into curious action.

    The squeaky wheel gets oiled.

    Wait...that's not oil!
  • ZonasArch
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    Skander wrote: »
    Did they just...did they just buff it?

    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage

    that's most likely a 2k dmg boost

    Not necessarily. It doesn't mean that it'll be as was for one stat and add the other. One was probably lowered do you add the other to have the same balance. Like basic attacks were changed too. The proportion of influence of damage was lowered to accommodate for the extra damage brought in by max resources.
  • LonePirate
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    Did anyone care that the ultimate was being used against bridges? Anyone at all?

    ZOS absolutely does not understand player priorities and issues which explains why they fail to address our problems and complaints.
  • technohic
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    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.
  • Juhasow
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    Skander wrote: »
    Did they just...did they just buff it?

    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage

    that's most likely a 2k dmg boost

    It is most likely not.

    Most likely they lowered weapon dmg scaling and added stamina scaling component in return so for certain setups it may be actually damage nerf.
    Edited by Juhasow on July 1, 2019 2:05PM
  • DreadDaedroth
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    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    They ruined that passive just to ''adjust'' an ultimate -.-''
  • WoppaBoem
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    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    They ruined that passive just to ''adjust'' an ultimate -.-''

    As it should. the adjustment isnt game breaking while the necro bashing whole groups of players is.
    Edited by WoppaBoem on July 1, 2019 2:06PM
    Xbox EU & NA - PVP Only
  • Anyron
    Anyron
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    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    They ruined that passive just to ''adjust'' an ultimate -.-''

    ofc they did.. many people expected sword and board nerf instead necro bash nerf
  • Strider__Roshin
    Strider__Roshin
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    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    They ruined that passive just to ''adjust'' an ultimate -.-''

    No, ruining it would've been removing the cost reduction and keeping the damage. It's a defensive weapon. The fact that it make your bash hit as hard as it did was completely asinine and disregarded balance.

    Oh and SnB needs more nerfs than just that.
  • Panomania
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    I just wish ZOS would quit trying to stuff pvp and pve in the same littler box. Its never worked, it never WILL work, and just succeeds in pissing off one side, the other or both. The best thing they can do is make a dedicated PVP server with rules, stats, gear bonuses set JUST for pvp, then make that server totally open world pvp.
    The opinions of others should always be heard, especially if they dont agree with your own! But you always reserve the right to laugh at them.
  • red_emu
    red_emu
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    The ultimate was overpowered, so we nerfed a weapon skill line passive...

    ZOS logic :frowning:
    Edited by red_emu on July 1, 2019 5:51PM
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Lylith
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    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    throwing the baby out with the bathwater.

    smh.
  • JamieAubrey
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    As long as I can use use it and eff people up in PvP I'm all good
  • iCaliban
    iCaliban
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    Anyron wrote: »
    Bone Tyrant
    Pummeling Goliath:
    The bash attack from this ability will no longer target bridges or targets behind you in some circumstances.
    The bash attack will now always cost resources, instead of only costing resources if you hit a target.
    Increased the arc from this attack to better match the visual effects.
    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage. This Ultimate will now also scale dynamically and use your Spell Damage and Max Magicka if they are higher, which is a standard for our Ultimates that scale off your offensive stats


    This is fixed? Instead of removing it you just made magicka necromancers same spam-trash, as stamina was with this ultimate.

    It was hitting by 7+k damage before. These changes can reduce it to 4k(with 1h&s bash nerf), sure, but still 8kdps (in pvp) is insane number.
    Why this bash can be spammed so rapidly? 2X bash in one second is normal?

    Damage alone wasnt problem, wrong is how fast you can spam it too

    Baby steps. A 50% damage nerf is enormous. Wait to see how it plays before saying its still broken.
  • MajBludd
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    @Morgul667 dont feel bad, neither does ZoS.
  • JumpmanLane
    JumpmanLane
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    LonePirate wrote: »
    Did anyone care that the ultimate was being used against bridges? Anyone at all?

    ZOS absolutely does not understand player priorities and issues which explains why they fail to address our problems and complaints.

    I knew lol. A friend told me when we were dueling to help her test her “bash Necro” for her (well known) ball Zerg group. This was at the beginning of Elsweyr when bash Necro was SUPER secret. No one had seen them yet.

    She spilled the build, swore me to secrecy and told me about the bridge thing.

    Then a couple of weeks later a Necro ran across Alessia bridge, taking all sorts of damage. He lived long enough to take out the bridge suicide-bomber style. I thought it was silly...after having to rez due to death by slaughterfish lol. So yeah, I cared exactly ONE time. Lol.
    Edited by JumpmanLane on July 1, 2019 8:37PM
  • TequilaFire
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    NvM lol
    Edited by TequilaFire on July 1, 2019 9:13PM
  • Verbal_Earthworm
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    LonePirate wrote: »
    Did anyone care that the ultimate was being used against bridges? Anyone at all?

    ZOS absolutely does not understand player priorities and issues which explains why they fail to address our problems and complaints.

    I knew lol. A friend told me when we were dueling to help her test her “bash Necro” for her (well known) ball Zerg group. This was at the beginning of Elsweyr when bash Necro was SUPER secret. No one had seen them yet.

    She spilled the build, swore me to secrecy and told me about the bridge thing.

    Then a couple of weeks later a Necro ran across Alessia bridge, taking all sorts of damage. He lived long enough to take out the bridge suicide-bomber style. I thought it was silly...after having to rez due to death by slaughterfish lol. So yeah, I cared exactly ONE time. Lol.

    Sure.
  • Uryel
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    WoppaBoem wrote: »
    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    They ruined that passive just to ''adjust'' an ultimate -.-''

    As it should. the adjustment isnt game breaking while the necro bashing whole groups of players is.

    Well then, why not fix the necro instead of breaking something else instead ? If "the necro goliath is OP" is the problem, fix "the necro goliath is OP", not "the passive in a line that may be used by everyone including people who are not necro".

    Fixing something by breaking something else is exactly how we ended in the clusterf*ck situation we are today, where AoE target zones that are not the designated ones, many stamina necros being completely disfunctionals with skills completely bugged, PvP sniping "fixed" by trashing the lore of a whole race, and having the need to have a second maintenance to fix the first one. This is bad software development policy at its finest, plain and simple.

    But hey, PvP whiners are never done whining, so we're f*cked.
  • Girl_Number8
    Girl_Number8
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    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    They ruined that passive just to ''adjust'' an ultimate -.-''

    Yeapers, and they didn't even fix any game performance issue. Lazy, Lazy Zos.
    Daus wrote: »
    Oh and SnB needs more nerfs than just that.

    Nah, just your whining needs it :)
  • max_only
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    [whine]“Why aren’t there more tanks in queue?” [/whine]

    Zos just whipping tanks at every opportunity.

    One possible solution to Goliath is to lock all skills out while transformed, maybe allow only necro skills.

    Whatever they choose they need to Stop reaming 90% of the game to satisfy 5%.
    Edited by max_only on July 2, 2019 12:06AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Uryel
    Uryel
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    max_only wrote: »
    [whine]“Why aren’t there more tanks in queue?” [/whine]

    Zos just whipping tanks at every opportunity.

    The solution to Goliath is to lock all skills out while transformed, maybe allow only necro skills. Stop reaming 90% of the game to satisfy 5%.

    Or maybe, I don't know, cap damage of bash. There are hiden caps for everything, like resists, for instance. Anything past 33k resists is useless, but you never are informed of that in-game. You don't have any information on what those numbers actually do, how much mitigation it amounts for... The game is absurdly lacking in proper information, actually. But caps exist. So, if that bash-in-goliath-form is so bad an issue, and it is only one in PvP, as usual, why not simply cap the damage of it ? or find a way to fixx that ONE ultimate from ONE class, however they do it ?

    This, folks, is why the combat lead should NEVER be the guy that used to be PvP lead. PvP guy should never have any say whatsoever in PvE, actually.
  • max_only
    max_only
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    Uryel wrote: »
    max_only wrote: »
    [whine]“Why aren’t there more tanks in queue?” [/whine]

    Zos just whipping tanks at every opportunity.

    The solution to Goliath is to lock all skills out while transformed, maybe allow only necro skills. Stop reaming 90% of the game to satisfy 5%.

    Or maybe, I don't know, cap damage of bash. There are hiden caps for everything, like resists, for instance. Anything past 33k resists is useless, but you never are informed of that in-game. You don't have any information on what those numbers actually do, how much mitigation it amounts for... The game is absurdly lacking in proper information, actually. But caps exist. So, if that bash-in-goliath-form is so bad an issue, and it is only one in PvP, as usual, why not simply cap the damage of it ? or find a way to fixx that ONE ultimate from ONE class, however they do it ?

    This, folks, is why the combat lead should NEVER be the guy that used to be PvP lead. PvP guy should never have any say whatsoever in PvE, actually.

    Or this.

    Though if the bash itself is capped won’t people find other ways of increasing the damage at the time of the bash through sets and enchants? Oh well I guess I guess then there’s only so much of that you can pile on before your build is nothing but bash and you can’t survive between ults. Maybe they can increase the ult cost too?
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • aetherial_heavenn
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    WoppaBoem wrote: »
    technohic wrote: »
    1h shield passive now gives 500 weapon damage to bash in stead of 5000. That's a pretty big nerf to bash in general which 1h shield being generally good damage to begin with being a complaint also.

    They ruined that passive just to ''adjust'' an ultimate -.-''

    As it should. the adjustment isnt game breaking while the necro bashing whole groups of players is.
    Anyron wrote: »
    bash in one second is normal?

    Damage alone wasnt problem, wrong is how fast you can spam it too


    I thought halving the bash speed would have sorted it...without stuffing up the passives. Or even increase the ult cost over time.I could not understand such a complex fix to a problem that was about spamming the skill 2 times a sec....not necessarily the whole skill itself. Incremental changes are always better....(although I agree bashing down bridges had to be addressed too...HTF did that even become a thing?)

    But then I realised a necro bash is part of end game PvE mechanics as an interrupt option...and interrupts are completely broken again due to the desync issues...

    So, rather than fix the underlying code problem with interrupts not working in PvE and therefore any bash has to be spammed due to desync, they decided to mess with passives...which affect a whole bunch of classes and a whole bunch of skills to fix the spamming problem being so very OP in PVP.

    PvEers take note...this fix was NOT what PvPers wanted..this fix s because PVE is broken too. Yet another messy solution to paper over a fundamental problem with base combat code while not simply fixing a stupid OP skill that was introduced to sell a class/expac.
    Edited by aetherial_heavenn on July 1, 2019 11:56PM
    Quoted for truth
    "In my experience, the elite ones have not been very toxic, and the toxic ones not very elite." WrathOfInnos
  • Mettaricana
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    So does the tyrant still scale with health or just mag or stam? Id love to use it for stam dps but dps and health not in same sentence. .?
  • JumpmanLane
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    LonePirate wrote: »
    Did anyone care that the ultimate was being used against bridges? Anyone at all?

    ZOS absolutely does not understand player priorities and issues which explains why they fail to address our problems and complaints.

    I knew lol. A friend told me when we were dueling to help her test her “bash Necro” for her (well known) ball Zerg group. This was at the beginning of Elsweyr when bash Necro was SUPER secret. No one had seen them yet.

    She spilled the build, swore me to secrecy and told me about the bridge thing.

    Then a couple of weeks later a Necro ran across Alessia bridge, taking all sorts of damage. He lived long enough to take out the bridge suicide-bomber style. I thought it was silly...after having to rez due to death by slaughterfish lol. So yeah, I cared exactly ONE time. Lol.

    Sure.

    Sure, WHAT? I DID care that one time hehehehe. What kinda name is Nerdy...er...Verbal Earthworm?
    Edited by JumpmanLane on July 2, 2019 3:44AM
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