ZOS_KNowak wrote: »The Necromancer class had the distinct advantage of being in development for a long period of time – this gave us a lot of room to iterate and polish the class as much as possible.
Valkyn_Eltrys wrote: »Yeah I agree. It seems to me - and I hope i'm wrong, but it seems like a buff to stamnecro bash, which is already stupidly OP af. If it is a buff that's very concerning on the dev part.
Please tell me I'm wrong and it's not a buff to stam bashlord. StamNecro is stupidly strong yet the MagNecro seems to be weak af from what I'm hearing.ZOS_KNowak wrote: »The Necromancer class had the distinct advantage of being in development for a long period of time – this gave us a lot of room to iterate and polish the class as much as possible.
Lmao. Actually the full quote is laughable.
If it truly is buffing StamNecro bash, then I'm really concerned about ZoS Balancing team. So many questionable nerfs and changes.
Master_Kas wrote: »Valkyn_Eltrys wrote: »Yeah I agree. It seems to me - and I hope i'm wrong, but it seems like a buff to stamnecro bash, which is already stupidly OP af. If it is a buff that's very concerning on the dev part.
Please tell me I'm wrong and it's not a buff to stam bashlord. StamNecro is stupidly strong yet the MagNecro seems to be weak af from what I'm hearing.ZOS_KNowak wrote: »The Necromancer class had the distinct advantage of being in development for a long period of time – this gave us a lot of room to iterate and polish the class as much as possible.
Lmao. Actually the full quote is laughable.
If it truly is buffing StamNecro bash, then I'm really concerned about ZoS Balancing team. So many questionable nerfs and changes.
Shouldn't it be quite a damage loss (and maybe even increased cost if they removed the 40% reduction from deadly bash) as they removed the 100% damage modifier?
Valkyn_Eltrys wrote: »Yeah I agree. It seems to me - and I hope i'm wrong, but it seems like a buff to stamnecro bash, which is already stupidly OP af. If it is a buff that's very concerning on the dev part.
Please tell me I'm wrong and it's not a buff to stam bashlord. StamNecro is stupidly strong yet the MagNecro seems to be weak af from what I'm hearing.ZOS_KNowak wrote: »The Necromancer class had the distinct advantage of being in development for a long period of time – this gave us a lot of room to iterate and polish the class as much as possible.
Lmao. Actually the full quote is laughable.
If it truly is buffing StamNecro bash, then I'm really concerned about ZoS Balancing team. So many questionable nerfs and changes.
Valkyn_Eltrys wrote: »Master_Kas wrote: »Valkyn_Eltrys wrote: »Yeah I agree. It seems to me - and I hope i'm wrong, but it seems like a buff to stamnecro bash, which is already stupidly OP af. If it is a buff that's very concerning on the dev part.
Please tell me I'm wrong and it's not a buff to stam bashlord. StamNecro is stupidly strong yet the MagNecro seems to be weak af from what I'm hearing.ZOS_KNowak wrote: »The Necromancer class had the distinct advantage of being in development for a long period of time – this gave us a lot of room to iterate and polish the class as much as possible.
Lmao. Actually the full quote is laughable.
If it truly is buffing StamNecro bash, then I'm really concerned about ZoS Balancing team. So many questionable nerfs and changes.
Shouldn't it be quite a damage loss (and maybe even increased cost if they removed the 40% reduction from deadly bash) as they removed the 100% damage modifier?
Cost a lot more, but doesn't it scale with stam or magicka now? Whatever is higher? PLUS the passive gives Spell/Weapon damage bonus, so that PROBABLY gets buffed with Minor/Major Brutality/Sorcery in the equation.
Idk, we'll have to wait and see since ZoS probably isn't going to give clarity, and they've probably not QA'd it efficiently.
I really don't like the changes to bash passive. They could have just made it not work with necro ult and left it at that.
This is going to ruin bash weaving rotations.
daemondamian wrote: »Is this another 'balance fix' because of PVP?
I'm sure I was reading a thread recently about someone complaining Pummeling Goliath being too powerful in BGs?
daemondamian wrote: »Is this another 'balance fix' because of PVP?
I'm sure I was reading a thread recently about someone complaining Pummeling Goliath being too powerful in BGs?
Nobody actually uses bash for DPS in PVE, so the whole "PVE suffers at the hands of PVP balancing" debate is meaningless here.