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new expansion or DLC that add multiple smaller areas (like bleakrock and stros)

Wing
Wing
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it dawned on me as I was wandering those areas that they had very nice, small, stories that were not overwhelming, in a zone that was the same.

obviously this is probably because they were intended to be starter zones.

however I really did enjoy the feel of the zones and the quests, and this got me to wonder if we could get an expansion that added multiple smaller zones like that? they are very cool and every new zone is getting bigger and bigger it would be nice to instead get 3-4 smaller areas spread throughout.

I think this would also avoid the fatigue we are experiencing with the year of the dragon where all the DLC for the year are set in a specific environment and if you don't like it then your outa luck for a year (I love elsweyr but I know others don't)

so yeah.

fill in some of those islands or smaller areas around the map, their very fun and relaxing.
ESO player since beta.
game got too disappointing.
  • TheShadowScout
    TheShadowScout
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    I keep talking about an expansion -just- like that.

    I mean, we know from the lore about the empires attempted invasion into akavir in the third era (about 600 years in the future of ESO) that there -are- three islands between the continents of Tamriel and Akavir, Esroniet, Yneslea and Cathnoquey, which would obviously be in akaviri hands at this time in the second era, and almost certainly have been the staging areas for the akaviri invasion that gave borth to the Ebonheart Pact ten years before ESO...

    ...and thus would make a -perfect- zones for a shiny new expansion someday, following our characters there to find out the story behind that invasion, meet the akaviri races and culture (and on occasion, kill them), do loads of questing (there is much that could be stole... uhm... "borrowed" from eastern myth and tales to make some quests with an entirely new feel I reckon), and resolve whatever was behind it before another (which might already be in preperation - it would be nice to have an expansion with a purely -mundane- mainquest plot sometime) kicks off...

    Moreso as we have no lore-fixed locations for those islands yet, so they could plausibly be widely different. Start with meeting some friendly Tang Mo traders who might serve as your guides and transportation, visiting the less friendly Ka Po'Tun on the lush tropical southern isle, proceed to meet the Tsaesci on the arid, mountainous middle one, end up dealing with the Kamal preparing for a new invasion on the snowy northern one?
  • Red_Feather
    Red_Feather
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    What about an expansion with sailing and many small islands to find and explore surrounding the mainlands.

    Most islands can be very small, but some islands can be big.
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