I wish ESO was less penalizing when it comes to playing as you want. I'd love to sling spells and also unleash arrows, but I can't do both without them drastically cutting into one another's effectiveness. It's just stupid that we are often forced to decide between a magicka or stamina build, and that any decision to split between the two means that you and the rest of your group members suffer. It's just not fun and feels so limiting. Why should my group suffer if I want to use Destro Staff + Bow?
I hate seeing the creative director drop the "play how you want/play how you like" line because it just feels like a dirty half-truth. Yes, you can play how you want, BUT... you really shouldn't unless you want to be that person who makes things harder for you and your group members.
Please, ZOS, when you go to redesign Champion Points, get rid of this stupid stamina/magicka divide and attribute scaling.