Necromancer will never be as good as any other class purely because their abilities are so strictly positional and RNG. The dependency on corpses really hurts the class in all aspects. 1 blastbones screw up (bad pathing, doesn't work, detonates too far, dies, etc..) and your entire rotation is toast. It's just bad. They need to go back to the drawing board and redo all of this, which is likely to never happen. The class should've just stayed in PTS and released later since it clearly wasn't ready.