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Would you like a unified auction house instead of the current trading system?

  • YOB
    YOB
    ✭✭✭
    No.
    lets be real here, guild traders are barely functional with the potato server that zos has... do you think they can handle better an auction house that merge all tradings together. you will prolly wait over 20 min to charge items in the auction house and 35 more minutes to buy one item and another 50 min mail that gives you back your gold cuz somebody else bought it before you .
    LMAO nope ty, next...
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No.
    barney2525 wrote: »
    Glurin wrote: »
    barney2525 wrote: »
    Edziu wrote: »
    @anitajoneb17_ESO

    - so if you want to stay in trade guild you actually even have to play in way to get something for trade to not be kicked from guild
    - there are players who just get something wroth to sell sometimes and thus they are forced to join to trade guild to be able to sell this without more problems
    - as it was already sayed ofc most of PC users have addons for this and when they are using them..then why they are still against GAH? thi sis real nonsense as saying GAH is no needed while using addons in game which are making this system more closer to GAH than current
    - console player always had worse in ESO in any way and even not viability to use addons doesnt explain this as currently players with addons also want things to QoL which are mainly asking console players - this is showing how not good system is for player even if they have access to addons improving this

    - point 1 : No, you don't. First, because if you have nothing to sell, you can always compensate your lack of sales with a small fee. And secondly, because whatever you play in the game, you always collect something worth selling along the way. And thirdly, because many trading guilds do not have sales requirements. And I'll also add, that as long as you're a bit social, make yourself known and participate a bit a the guild's life, you won't get kicked no matter how much you sell.

    - Point 2 : using addons doesnt equate to wanting a GAH. Why should it ? Addons do NOT mimick GAH. Not at all. You're imagining things here.

    - Point 3 : Console players get the worse version of the game - agreed. But that's their choice, they should deal with this with ZOS, Sony and Microsoft, and a GAH is not going to change that. It's not the fault of PC players nor of addon authors, and I certainly will not agree to a GAH solely for the sake of console players.

    - Point 3(b) : what do you know about what PC players want or don't want ? Again some imaginary statistics or heard-of rumours carefully picked to suit your agenda ?

    Sorry if I sound aggressive, but as a matter of fact, I consider you as intellectually dishonest. Especially since you're repeating the same things over and over and over while genuine, sensible and structured answers have been provided all over these threads - and I'm pretty sure you've read and understood them.


    1) Your generalizations are false. I know you think 10k per week, per Trade Guild is a small fee, since you probably have millions. But to a lot of people its exorbitant. Judging All others by comparing it to your Own position is ludicrous. You also have no idea what some guilds will do as far as kicking members. I am in two trade guilds. If you don't sell or pay you get kicked. Period. They both have a hard time keeping their Trader and THAT over-rules any social aspects one may contribute.

    2) Using addons Does equate to the AH. With the GAH - you pull up listings for what you want to sell and immediately see what the item is selling for across the game. The addons are designed to do the same thing - give you a good idea of what the item is selling for across the game.

    3) Skrue Console players? Nice attitude. Again, this is not an issue of Game play in the sense of developing your character and completing Achievements. The fact that the Game IS put out for Console players gives the Company a responsibility to address the issue of Addons. Its the Company that allows addons for the PC group. The Company should be taking All the various systems in the game into account and have Something equitable for the Console player. Why would you put the game on another platform if you know it will be bashed and berated and your Company name run into the ground when it does not have half of the systems available to PC users?

    4) Don't patronize. You are Not sorry that you sound aggressive. You are intentionally trying to give out the 'I know all' vibe. You are not interested in discussion because you are not interested in LISTENING to what others say. You know what you like. You don't Care what other people like. And you don't Care what might be best for the game as a whole. You just want what you want. Period.


    1) If 10k per week per guild is not small to you, maybe that's because you're in too many guilds and selling too few goods. You don't have to fill all five guild slots with trade guilds. If you're only selling around ten items at a time, then you don't need 150 sales slots. As for the fee itself, you can make 10k just from the gold reward for doing daily crafting writs. It's not at all difficult.

    2) The addons fall well short of an AH. TTC gives you an overview of what items are being listed for globally while MM gives you an idea of how items are doing within your own guild. They each have their place in their current form as useful tools to aid in trade, but an AH completely obliterates both of them. Under an AH system, you see every item for sale in the entire world in real time and all you have to do is either list your item for one gold less than whatever the lowest priced one currently listed is or buy whatever item is at the top of the list. There's no thought involved. No effort. You may as well be buying and selling directly with an NPC.

    3) There's good reasons why PCs are superior gaming rigs and it's not because people don't care about console players.

    4) Ironic that you say that. Have you actually read the yes vote posts in here? Including your own?



    Paying 50k per week is ludicrous. I

    I have never had to pay a thing to be in a trading guild. Never and I have been in the game since day one.
  • Nephthys
    Nephthys
    ✭✭✭
    Yes.
    I loved the unified auction house in WOW so I voted yes. I hate having to reply on TTC instead of simply playing the game. All that running around only to find that the desired item vanished while you were getting there... ugh. Besides, a unified auction house can also act as a really great meeting place, like a truly rocking metropolis.
    Dunmer magicka Necromancer DPS/Healer
  • YOB
    YOB
    ✭✭✭
    No.
    Even If I would love to see ESO having a AH, it wouldn't work properly and nobody would be able to trade anyrthing...you guyz trust way too much the performances of the game
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    No.
    So the guy with hundreds of millions of gold could just sit around refreshing the page and buying everything to flip it? No thanks, I'm not trying to pay 5k for blessed thistle and other mats.
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    No.
    barney2525 wrote: »
    Edziu wrote: »
    @anitajoneb17_ESO

    - so if you want to stay in trade guild you actually even have to play in way to get something for trade to not be kicked from guild
    - there are players who just get something wroth to sell sometimes and thus they are forced to join to trade guild to be able to sell this without more problems
    - as it was already sayed ofc most of PC users have addons for this and when they are using them..then why they are still against GAH? thi sis real nonsense as saying GAH is no needed while using addons in game which are making this system more closer to GAH than current
    - console player always had worse in ESO in any way and even not viability to use addons doesnt explain this as currently players with addons also want things to QoL which are mainly asking console players - this is showing how not good system is for player even if they have access to addons improving this

    - point 1 : No, you don't. First, because if you have nothing to sell, you can always compensate your lack of sales with a small fee. And secondly, because whatever you play in the game, you always collect something worth selling along the way. And thirdly, because many trading guilds do not have sales requirements. And I'll also add, that as long as you're a bit social, make yourself known and participate a bit a the guild's life, you won't get kicked no matter how much you sell.

    - Point 2 : using addons doesnt equate to wanting a GAH. Why should it ? Addons do NOT mimick GAH. Not at all. You're imagining things here.

    - Point 3 : Console players get the worse version of the game - agreed. But that's their choice, they should deal with this with ZOS, Sony and Microsoft, and a GAH is not going to change that. It's not the fault of PC players nor of addon authors, and I certainly will not agree to a GAH solely for the sake of console players.

    - Point 3(b) : what do you know about what PC players want or don't want ? Again some imaginary statistics or heard-of rumours carefully picked to suit your agenda ?

    Sorry if I sound aggressive, but as a matter of fact, I consider you as intellectually dishonest. Especially since you're repeating the same things over and over and over while genuine, sensible and structured answers have been provided all over these threads - and I'm pretty sure you've read and understood them.


    1) Your generalizations are false. I know you think 10k per week, per Trade Guild is a small fee, since you probably have millions. But to a lot of people its exorbitant. Judging All others by comparing it to your Own position is ludicrous. You also have no idea what some guilds will do as far as kicking members. I am in two trade guilds. If you don't sell or pay you get kicked. Period. They both have a hard time keeping their Trader and THAT over-rules any social aspects one may contribute.

    2) Using addons Does equate to the AH. With the GAH - you pull up listings for what you want to sell and immediately see what the item is selling for across the game. The addons are designed to do the same thing - give you a good idea of what the item is selling for across the game.

    3) Skrue Console players? Nice attitude. Again, this is not an issue of Game play in the sense of developing your character and completing Achievements. The fact that the Game IS put out for Console players gives the Company a responsibility to address the issue of Addons. Its the Company that allows addons for the PC group. The Company should be taking All the various systems in the game into account and have Something equitable for the Console player. Why would you put the game on another platform if you know it will be bashed and berated and your Company name run into the ground when it does not have half of the systems available to PC users?

    4) Don't patronize. You are Not sorry that you sound aggressive. You are intentionally trying to give out the 'I know all' vibe. You are not interested in discussion because you are not interested in LISTENING to what others say. You know what you like. You don't Care what other people like. And you don't Care what might be best for the game as a whole. You just want what you want. Period.

    You really need to find better guilds. Really.

    I don't do trading as a main part of my game. Being in dedicated trading guild, with NO DUES, NO minimum sales, only requirement is log in once a week, I can, when I want to sell stuff, list my items and get the mail with the sales. I got ambitious at one point and actually wanted to see if I could sell stuff. Cleared 65k a couple of weeks in a row, and decided knowing I could do it if there was a reason to was enough. Out of my 5 guilds, the dedicated trading one normally has a trader, and two other social guilds [again, log in once a week requirement] usually have traders.

    Does the game run on consoles? It took them an extra year to get it to that point. Between Microsoft and Sony and the limitations of consoles that aren't pcs, the game functions. Adding all the extra stuff that pc can do when the hardware and proprietary company systems can't/wont handle it most probably won't happen. Even if I had either of the consoles, I would never have chosen to play any ES game on them. Going all the way back to the original single player games there hasn't never been the same amount of content [ Bloodmoon; the trading town on console was missing the town wall and a half dozen more houses, Oblivion on consoles wasn't good, basically consoles and ES just don't do well together] and a lot more issues with graphics and performance. As to why put the game on another platform that has restrictions? Sony thought ESO would be a good idea. It wasn't originally intended to be available on console.
  • aaisoaho
    aaisoaho
    ✭✭✭✭✭
    No.
    barney2525 wrote: »
    Glurin wrote: »
    barney2525 wrote: »
    Glurin wrote: »
    barney2525 wrote: »
    Edziu wrote: »
    @anitajoneb17_ESO

    - so if you want to stay in trade guild you actually even have to play in way to get something for trade to not be kicked from guild
    - there are players who just get something wroth to sell sometimes and thus they are forced to join to trade guild to be able to sell this without more problems
    - as it was already sayed ofc most of PC users have addons for this and when they are using them..then why they are still against GAH? thi sis real nonsense as saying GAH is no needed while using addons in game which are making this system more closer to GAH than current
    - console player always had worse in ESO in any way and even not viability to use addons doesnt explain this as currently players with addons also want things to QoL which are mainly asking console players - this is showing how not good system is for player even if they have access to addons improving this

    - point 1 : No, you don't. First, because if you have nothing to sell, you can always compensate your lack of sales with a small fee. And secondly, because whatever you play in the game, you always collect something worth selling along the way. And thirdly, because many trading guilds do not have sales requirements. And I'll also add, that as long as you're a bit social, make yourself known and participate a bit a the guild's life, you won't get kicked no matter how much you sell.

    - Point 2 : using addons doesnt equate to wanting a GAH. Why should it ? Addons do NOT mimick GAH. Not at all. You're imagining things here.

    - Point 3 : Console players get the worse version of the game - agreed. But that's their choice, they should deal with this with ZOS, Sony and Microsoft, and a GAH is not going to change that. It's not the fault of PC players nor of addon authors, and I certainly will not agree to a GAH solely for the sake of console players.

    - Point 3(b) : what do you know about what PC players want or don't want ? Again some imaginary statistics or heard-of rumours carefully picked to suit your agenda ?

    Sorry if I sound aggressive, but as a matter of fact, I consider you as intellectually dishonest. Especially since you're repeating the same things over and over and over while genuine, sensible and structured answers have been provided all over these threads - and I'm pretty sure you've read and understood them.


    1) Your generalizations are false. I know you think 10k per week, per Trade Guild is a small fee, since you probably have millions. But to a lot of people its exorbitant. Judging All others by comparing it to your Own position is ludicrous. You also have no idea what some guilds will do as far as kicking members. I am in two trade guilds. If you don't sell or pay you get kicked. Period. They both have a hard time keeping their Trader and THAT over-rules any social aspects one may contribute.

    2) Using addons Does equate to the AH. With the GAH - you pull up listings for what you want to sell and immediately see what the item is selling for across the game. The addons are designed to do the same thing - give you a good idea of what the item is selling for across the game.

    3) Skrue Console players? Nice attitude. Again, this is not an issue of Game play in the sense of developing your character and completing Achievements. The fact that the Game IS put out for Console players gives the Company a responsibility to address the issue of Addons. Its the Company that allows addons for the PC group. The Company should be taking All the various systems in the game into account and have Something equitable for the Console player. Why would you put the game on another platform if you know it will be bashed and berated and your Company name run into the ground when it does not have half of the systems available to PC users?

    4) Don't patronize. You are Not sorry that you sound aggressive. You are intentionally trying to give out the 'I know all' vibe. You are not interested in discussion because you are not interested in LISTENING to what others say. You know what you like. You don't Care what other people like. And you don't Care what might be best for the game as a whole. You just want what you want. Period.


    1) If 10k per week per guild is not small to you, maybe that's because you're in too many guilds and selling too few goods. You don't have to fill all five guild slots with trade guilds. If you're only selling around ten items at a time, then you don't need 150 sales slots. As for the fee itself, you can make 10k just from the gold reward for doing daily crafting writs. It's not at all difficult.

    2) The addons fall well short of an AH. TTC gives you an overview of what items are being listed for globally while MM gives you an idea of how items are doing within your own guild. They each have their place in their current form as useful tools to aid in trade, but an AH completely obliterates both of them. Under an AH system, you see every item for sale in the entire world in real time and all you have to do is either list your item for one gold less than whatever the lowest priced one currently listed is or buy whatever item is at the top of the list. There's no thought involved. No effort. You may as well be buying and selling directly with an NPC.

    3) There's good reasons why PCs are superior gaming rigs and it's not because people don't care about console players.

    4) Ironic that you say that. Have you actually read the yes vote posts in here? Including your own?



    1) Or, maybe it's because we are Forced to be in a trading guild IF we ever want to sell anything. I'm not in 5 trading guilds. Paying 50k per week is ludicrous. I am in 2 Trading Guilds but Only because there are specific times of the year when I need to sell something. Specifically - Events. Events hand out motifs and other oddities that would be stupid to vendor. And even more stupid to just waste on Alts. But I don't need a Trader every week. And there are a lot of players in the same boat.

    And it does not matter how many Trials and Dungeons a player runs with their Guild. The Guild MUST pay for a Trader every week. Social activities don't make the Guild any money. So if you don't sell - in my Guilds' cases 75k per week, or don't pay the 10k, you will get kicked. There is a one strike policy. This never happens with a GAH. The player never loses the opportunity to sell their items.

    2) Yes, you would not need those addons with a GAH. That is true. So that's a couple addons no one needs to download anymore. You just pointed out exactly why the GAH is the better system. It allows Every player to get their item out in front of Every other player in the game simply and efficiently. The 'Buyer Pool' is in the multiple thousands. The Trader system, the buyer has to physically come to your trader just to see your product. The 'Buyer Pool' is much lower. No thought and no effort SHOULD be the system. The Game Economy is supposed to be a sideline. It's not supposed to be some major role playing event, like taking a step toward defeating Molag Bal. The whole purpose is to just allow players, who have something to sell, to get their product out to as many other players as possible, so it can BE sold. That's it. That's the whole crux of a Game Economy.

    3) I'm not getting in to the one is superior to the other. I use PC and I like it. Never had a console so I can't evaluate the two. But that has no bearing on this issue. When a Company puts out a game across multiple platforms, the Company has a responsibility to make the game " the same " across all the platforms. Having specific benefits for one platform over another is just not good business sense. IMHO, if the Company allows an addon to one platform, but another platform can't download addons, the Game on the second platform should already have the basic benefits that can be downloaded with addons. The Console map should already have skyshards, books, destinations, dolmens, etc on it when you pull it up. You don't need Everything you could possibly get. But the solid core addons that make the game so much easier to just Play the game should already be part of the Console Map.

    4) Yes, I have read them.

    Here's a Solution

    Leave the Traders Guild system in place just as it is. ADD a Global Auction House.



    Now, If your first gut reaction was " But that would put the Traders out of business ! ", then we seem to have answered the question about which system the majority of the players would like to use.

    IMHO

    :#

    1) So I was right. You're in too many guilds and selling too few items. Not only that, you're in the wrong guilds. You don't need the major traders. You just need one of the small ones with no fees or sales quotas. Yes, they do exist.

    2) You know, trials would be really simple and efficient if we could just buy all the top quality gear that drops there from the crown store. Maybe ZoS should do that. That way everyone has access to it instead of being forced to join a trial group. I mean, it's not like trials are supposed to be some major role playing event, right? The whole purpose is to just get gear. That's it.

    Think about it. That's exactly the kind of argument you're trying to use here.

    3) "But that has no bearing on this issue." Wrong. Consoles have certain limitations, both technical and political, that developers have to account for if they want their game to be published on those platforms. Limitations that PCs don't. Not only that, but it is completely unreasonable to expect them to predict every conceivable addon might be created for PCs and then implement them into the base game on consoles. Unreasonable and contrary to the vision of what they want the game to be like. Why, for example, are you demanding that everything already be explored for you? Just because some people prefer an addon that puts a big neon sign over everything doesn't mean it should be standard.

    4) It's not a matter of preference. It's a matter of unfair competition. Just the number of sellers alone is a huge problem. How is a guild with 500 people at most supposed to compete against a single trader with tens of thousands of sellers minimum? How is a guild with just 100 people supposed to do it? Not to mention this trader can never be bought out and has locations all over the continent. This would only serve to undermine the system we have, which I'm certain is exactly what you want.



    1) 2 trading guilds is too many? That's an interesting opinion. And you say I am in the Wrong guilds. Somewhere I missed the document that clarified which Guilds are 'right' and which are 'wrong'. Must have been delivered to the wrong mailbox. <that's a joke > What you don't mention is that 'one of the small ones' may not even Have a trader on any specific week. When I DO have items I want to sell, I would like to Actually get them sold. I don't want to list them and wait two weeks wondering if I have to pull them down and try again. Additionally, it's Always a poor idea to tie yourself to one single source. By having 2 Guilds I can split up my items and have a slightly better chance of them being sold. Not as much of a chance as a GAH, but better than just having one Guild.
    Because Guild Traders are a more complex, more difficult and more demanding trading system, it seems you haven't developed skills yet to choose a proper amount of traders and proper traders for your needs. Yes, it is part of game design to network yourself in the system and to know how to make it efficient for you in terms of guilds and locations. It is not always best to try to spread out, it is best to know what is the current go to price at your location and what is selling and what is not in your location, because guild traders are a localised trading system with non-perfect information, where as global traders would be globalised information market. Your chance of getting items sold is not dependent on how many traders you are in.
    barney2525 wrote: »
    2) We would not be paying for a GAH with Crowns (ie -real money) Sure, there is always some weird percentage that just vaporizes gold into the game per sale as some sort of fee. But its always small. I have no idea why you throw the Crown store out here as if It were a Factor. The existence of a GAH does not improve your character at all. Sure, It will allow the player to find and buy that IN-game gear with IN-game gold much faster than running around every zone doing the Poke-and-Hope method of buying. Additionally, if you think Trials are NOT 'just' to get gear, then you should go back and read all the threads from players who got kicked because they were new, or were too slow, or didn't do enough DPS. A lot of players run - and I do mean : RUN - those trials JUST to get them over with and get the gear.
    About the trials, do you know the term progression group/progression trial? How about score runs? Those all defeat your statement about running trials to get gear. And I think you missed the point, the point was to make an analogy where you reduce the in-game mechanics to get it easier, not that you use crowns instead.
    barney2525 wrote: »
    3) Don't twist the words please. I very clearly stated that the Consoles should have the BASIC benefits PC addons give - on the Map you see skyshards, books, interesting locations, that sort of thing. I also very clearly stated "YOU DON'T NEED EVERYTHING YOU COULD POSSIBLY GET ' , referring to not needing every single addon that was available, to point out that I was NOT talking about trying to give Consoles EVERY addon. But you missed that apparently. What was it you said about 'reading' the posts?
    This goes offtopic, but who decides what are the basic benefits of addons and how do they determine it? Would it cover the likes of rapid manouver addon (which switches rapid manouver to your bar when you mount and after dismounting switches back the correct skill), lazy crafter, minimap, resource nodes? It is easy to get lost in trying to find basic benefits while browsing the addon selection.
    barney2525 wrote: »
    4) It's only 'unfair competition' when the vast majority of the players prefer one system over the other. A single Guild of 500 is not Supposed to be able to compete with a single trader of tens of thousands of sellers. That's the whole point on Why the GAH is a better system. When Both systems are compared, the Better System should be able to present itself. And as you admit, as far as the Actual bare bones buying and selling, the GAH is the more efficient system.

    You want to apply your Personal Preference, of making like the traveling around to the individual traders and immersing into the 'my character is making deal' role-play type aspect to the entire game. You like that, and that's fine. But you are not in the majority. Yet you insist on claiming the Trader system is the ' Superior' system. When it's not. You readily admit that if a GAH were added to the game, the Traders would fold up shop. The only reason That would happen is if More players used the GAH than they did the Traders. And the Only reason the players would use the GAH more than the Traders is if it was to their benefit.

    The Traders are Not a major part of Role-play. The players are not 'Talking' to anyone or role-playing with anyone when they put items up for sale or when they buy. Making characters travel from point to point is not role-play. The Traders are actually just the Game Market Economy. Just as a GAH is simply a Game Market Economy. And the Economy is not supposed to be a dominant role-playing issue in Any game. It is a sideline mechanic that allows the Economy to function. Nothing more.

    IMHO

    Economy is a sideline mechanic, accorsing to you. It doesn't have to be that way, and it can be more. The emphasis of economy as a mechanic is up to the designers. And as you can see currently in ESO, it can be made more major mechanic.

    To me, it is more a gameplay mode than a roleplay aspect. It requires different skill set than PvX gameplay mode. It rewards the player via gold, not via experience points or alliance points.
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    No.
    Over the weekend, I decided to see what minimal effort could do. I have one dedicated "trading" guild; no dues, no mandatory sales requirement- log in every 5 days. One of my social guilds got a trader; again, no requirements besides logging in once a week. I pulled some of the mats I have. Cornflower, columbine, gold tempers for jewelry, woodworking,clothing, and smithing. Decided not to use motifs because interest in those varies a lot. I had 29 items on each guild. Result? Over 300k. The trading guild usually gets the same trader every week, thanks to really dedicated gm and officers. The social guild usually gets a trader, but locations vary.

    If I actually attempted to consistently list items [I do writs on two or three characters a day, all of my characters have hirelings and I pick up everything that I run across while questing] I could easily make quite a large amount of gold. So while the people who enjoy actively trading because that is what they enjoy could afford to pay exorbitant dues or sales requirements to keep "hub" kiosks, it really isn't a dire necessity to make gold.
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    No.
    Ri_Khan wrote: »
    If there was a global AH, they would need to have a *sizeable* game tax on all sales, like 40% or something, to make it even.

    I love when people just start making %#!& up. At least someone around here has some imagination!

    BDO has a 35% tax on the marketplace and no direct player to player trading. The only way to transfer items from one player to another (with very few exceptions) is to use the Central Market.
    The Moot Councillor
  • Easily_Lost
    Easily_Lost
    ✭✭✭✭✭
    No.
    The only positive part of an Auction House ( for me anyway ) , that I can buy many things cheap and sell it for a much higher price. Make lots of profit, a Ferengi at heart.
    PC - NA - AD
    started April 2015
    PVE & Solo only

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    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • Panomania
    Panomania
    ✭✭✭✭
    No.
    Edziu wrote: »
    The numbers don't lie, so stop making these posts.

    numbes maybe no but % very often as very often specific % of people dont have access to vote or even dont know about this

    you can say from % in this thread more people dont want global AH
    from known to me many people in game I know 100% of them would go for global AH than current system

    And from being in 8 different typically full guilds on 2 accounts I can tell you that most people in game in fact DO NOT want a central AH.

    The opinions of others should always be heard, especially if they dont agree with your own! But you always reserve the right to laugh at them.
  • ZOS_JesC
    ZOS_JesC
    admin
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  • Panomania
    Panomania
    ✭✭✭✭
    No.
    Further, why do people insist on making these posts every few months? We've gone over this time and again...

    First, central auction houses make it easier for gold sellers to flourish. If they have to jump through an extra hoop or 3 and have the possibility of guild leaders actually WATCHING what they sell, how much of it they sell, etc (and a lot of them do!) then they are less likely to see ESO as a soft target for certain gold selling grindhouses feeding more cash to the local corrupt government (which in many cases for these firms owns them outright).

    Second, central auction houses make it easier to manipulate and corner a market. You'd have to set up a lot of extra accounts to be able to watch and manipulate the economy on our current system.

    Third, the current system encourages players to travel, explore and socialize more, which the game desperately needs. In so many ways ESO almost actively discourages socialization, grouping, etc. This is one way it encourages it., and the importance of that cant be stressed enough!

    Fourth, and last for this post but certainly not the final reason, the current system is a MASSIVE and necessary gold drain on the economy. People arent sure how big compared to others, but many guilds spend TENS of millions in gold weekly winning a trader bid; typically most guilds spend 10% of their weekly sales (sometimes a little less, often a lot more), and a guild's cut from tax is only 3.5% (this is why so many trade guilds have weekly sales reqs, dues, raffles, auctions, etc, because they need to fund raise about 2/3 of their bid). Thats money pulled typically from players at the upper end of the economic spectrum in game, and its gone forever...ESO eats that. Removing this would have a very profound negative impact on the economy, forcing ZOS to find other ways to leech cash that would probably impact newer players to a greater degree than it does now.

    Right now the system is having issues, but it will get fixed. Throwing it out because of a temporary hickup is silly, and dangerous. So....HELL no.
    Edited by Panomania on June 24, 2019 3:33PM
    The opinions of others should always be heard, especially if they dont agree with your own! But you always reserve the right to laugh at them.
  • Panomania
    Panomania
    ✭✭✭✭
    No.
    All that said, there are certainly things ZOS could do to tweak and improve the current system, such as perhaps making each trader NPC house multiple guilds (2 or 3), opening the world to more sellers, more competition. This might serve to get MORE players involved in the ESO trade game. They might also consider an actual trade zone, ala EQ's Bazaar, with dedicated stalls, and they could charge a flat weekly rate for such (discarding the blind bid system that in some ways impedes trade) based on locations....stalls nearer the port in or bank at a premium....or first line traders in lavish stalls that are a status symbol and cost more. Might also make the zone like a House or similar instance yet open to all, which means if they log out there they log back in at the last place they were in world. Then also perhaps make the log out from inactivity timer more strict, and completely ban duels in the area to limit lag.
    The opinions of others should always be heard, especially if they dont agree with your own! But you always reserve the right to laugh at them.
  • Panomania
    Panomania
    ✭✭✭✭
    No.
    And as the above players said, its all about the degree you want to take it to....just like with PVE raiding (trials) or with PVP. Its an aspect of the game some people spend more time in.

    I am in several dedicated trade guilds, and honestly about 95% of what I sell is crafted (potions, armor, weapons). I do 5 to 8 mil in sales most weeks. And, while the dedicated trade guilds focus heavily on trade, they also do a LOT of trials, 4 man dungeons, social events, contests, PVP runs, etc. ALL of them are far more than JUST trade guilds, and I get a lot out of them, especially information from other players!

    The largest trade guild I am in is a 400K a week sales req, or 20K in raffle tickets. Honestly in that guild you have to actively TRY to not sell in order to not do 400K a week, especially since its leader is, for many, the single largest source of selling knowledge in the game, even for people NOT in his guilds (online guide and a rather famous twitch show weekly just on selling). I usually do 1 to 2 mil a week in sales with this guild. The raffles he does end up handing out tons of prizes, from cash to mats to furnishings, and even if you do all 4 weeks feeding 20K a week to the raffle beast odds are pretty good you make at least half that back in prizes. The smallest guild with a trader I am in has NO reqs, but I still sell well there weekly (300K+ most weeks).

    I spend maybe 30 to 60 minutes a day restocking my 8 traders. If you plan well it doesnt take much, and can be done quickly. Smart addon use also helps.

    While I agree with one above poster in that "You really need to find better guilds. Really.", guilds that have heavier reqs can very much be worth the time, effort and money. depending what you're looking for. The trick is to research the guilds, talk to some people in them, and get an idea what they are about BEFORE you join up. Its also a smart idea to visit the trader and see what they do.
    The opinions of others should always be heard, especially if they dont agree with your own! But you always reserve the right to laugh at them.
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