
Why not debilatate for magick steal?
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I usually run this and works pretty well:
Path, drain, wall, orbs, siphoning and warhorn/consuming darkness
Funnel, healing springs, combat prayer, ward, healthy offering and soul siphon.
If the mechanics require to interrupt, like the fight against Gravelight Sentry in ICP, i change wall for crushing.
I usually run this and works pretty well:
Path, drain, wall, orbs, siphoning and warhorn/consuming darkness
Funnel, healing springs, combat prayer, ward, healthy offering and soul siphon.
If the mechanics require to interrupt, like the fight against Gravelight Sentry in ICP, i change wall for crushing.
So the only diffrence really is Healing Ward, would you say it's a must have ability?
It’s for pve right? I’d make a couple tweaks:
- Taesar’s right, I’d run debilitate instead of elemental drain. Tanks spec to provide major breach and fracture on mobs, elemental drain is only good for the magic steal. Might as well do some damage and get better passives with debilitate
It’s for pve right? I’d make a couple tweaks:
- Taesar’s right, I’d run debilitate instead of elemental drain. Tanks spec to provide major breach and fracture on mobs, elemental drain is only good for the magic steal. Might as well do some damage and get better passives with debilitate
Although elemental drain has 0 cost and can be used on mobs without engaging.
@Grianasteri
How much ST dps can you do in vets? I’m thinking maybe I should adapt to do more dps.
Are you using funnel health? 10k seems to be my limit. All I’ve figured out is mother’s sorrow is great for a damage plus healing spec, it actually boosts healing a lot. Infallible mage is a bit better because I like the 5 piece on heavy attacks, but mother’s sorrow might be best for more damage. Maybe IA isn’t required if you use lotus fan.