ALL other classes have only projectile absorbtion if they have anything related to this, i DONT AGREE on magdk being a special snowflake reflecting my 15k tooltip frags/20k tooltip spectral bow right back at me with 20% additional damage. SORRY BUT CYRODIIL IS A BETTER PLACE NOW
killimandrosb16_ESO wrote: »ALL other classes have only projectile absorbtion if they have anything related to this, i DONT AGREE on magdk being a special snowflake reflecting my 15k tooltip frags/20k tooltip spectral bow right back at me with 20% additional damage. SORRY BUT CYRODIIL IS A BETTER PLACE NOW
And this is exactly why nerfing the reflect was a very bad idea. The funny part is, its not the DK as a class which is most hit by this change, its all glas cannon classes, in medium and with much less damage mitigation who now have to eat that 15k frag+ 20k tooltip spectral bow. DKs now build tanky so they hardly notice much else than clench. Ranged cc is the worst now for DK's.
When reflect was removed, ALL mediocre magsorcs got the pond for themself. No more having to worry about using abilities not reflectable, or having to think who they were targetting before fragging and clenching away. The bigger picture shows DK's indeed GOT a buff. A turtle buff. Meanwhile their ability to be the predator magsorcs in particular needs so the paper/scissor/stone system works, was removed. Theres no way now a DK with various ranged CC can reach a decent magsorc. No way. So whos gonna kill magsorcs now? With their shields, ranged cc and fast escape abilities? Exactly noone, and thats why we now have this tank meta getting out of control. You cant reach them. You cant interrut them, so then you have to survive them. And surviving is easiest for a DK.
Anyway, whats gonna happen next,knowing how the developers fix problems, is magsorcs damage will be nerfed. Frags will be next to useless and streaks cost will be increased. Pets will be nerfed so theyre easy to kill, and there will be a long summoning timer on pets. Heavy Armour will be nerfed too, medium will be BUFFED, and we will be back to where we were months ago with NB's the main predator. All because reflect was removed from wings.
killimandrosb16_ESO wrote: »ALL other classes have only projectile absorbtion if they have anything related to this, i DONT AGREE on magdk being a special snowflake reflecting my 15k tooltip frags/20k tooltip spectral bow right back at me with 20% additional damage. SORRY BUT CYRODIIL IS A BETTER PLACE NOW
And this is exactly why nerfing the reflect was a very bad idea. The funny part is, its not the DK as a class which is most hit by this change, its all glas cannon classes, in medium and with much less damage mitigation who now have to eat that 15k frag+ 20k tooltip spectral bow. DKs now build tanky so they hardly notice much else than clench. Ranged cc is the worst now for DK's.
When reflect was removed, ALL mediocre magsorcs got the pond for themself. No more having to worry about using abilities not reflectable, or having to think who they were targetting before fragging and clenching away. The bigger picture shows DK's indeed GOT a buff. A turtle buff. Meanwhile their ability to be the predator magsorcs in particular needs so the paper/scissor/stone system works, was removed. Theres no way now a DK with various ranged CC can reach a decent magsorc. No way. So whos gonna kill magsorcs now? With their shields, ranged cc and fast escape abilities? Exactly noone, and thats why we now have this tank meta getting out of control. You cant reach them. You cant interrut them, so then you have to survive them. And surviving is easiest for a DK.
Anyway, whats gonna happen next,knowing how the developers fix problems, is magsorcs damage will be nerfed. Frags will be next to useless and streaks cost will be increased. Pets will be nerfed so theyre easy to kill, and there will be a long summoning timer on pets. Heavy Armour will be nerfed too, medium will be BUFFED, and we will be back to where we were months ago with NB's the main predator. All because reflect was removed from wings.
Really dude i dont care if you turtle im just happy the discussion of slot cage and force pulse is over once and for all, i want to be able to use my open world toolkit agains everyone, sorry but swapping clench for 2 diffreint skills is not possible to justify for me because of how tight sorc barspace is
DTStormfox wrote: »How about this change:
Shields no longer absorb 100% of all damage. But only removes immobilizations and reduces incoming damage from projectiles by 50%.
The Forums would explode.
Or this change:
Crystallized Shield (and morphs) now no longer absorbs all damage and doesn't return magicka and ultimate. But only removes immobilizations and reduces incoming damage from projectiles by 50%.
The Forums would explode.
Or this change:
Cloak now no longer makes you invisible and dodge every attack, including DoTs. But only removes immobilizations and reduces incoming damage from projectiles by 50%.
The Forums would explode
Or this change:
Cleansing Ritual (and morphs) no longer remove negative effects. But only removes immobilizations and reduces incoming damage from projectiles by 50% while you are in the circle of influence.
The Forums would explode
That is what basically happened with Wings.
They removed all the unique elements of it and made it a very generic boring ability.
leepalmer95 wrote: »killimandrosb16_ESO wrote: »ALL other classes have only projectile absorbtion if they have anything related to this, i DONT AGREE on magdk being a special snowflake reflecting my 15k tooltip frags/20k tooltip spectral bow right back at me with 20% additional damage. SORRY BUT CYRODIIL IS A BETTER PLACE NOW
And this is exactly why nerfing the reflect was a very bad idea. The funny part is, its not the DK as a class which is most hit by this change, its all glas cannon classes, in medium and with much less damage mitigation who now have to eat that 15k frag+ 20k tooltip spectral bow. DKs now build tanky so they hardly notice much else than clench. Ranged cc is the worst now for DK's.
When reflect was removed, ALL mediocre magsorcs got the pond for themself. No more having to worry about using abilities not reflectable, or having to think who they were targetting before fragging and clenching away. The bigger picture shows DK's indeed GOT a buff. A turtle buff. Meanwhile their ability to be the predator magsorcs in particular needs so the paper/scissor/stone system works, was removed. Theres no way now a DK with various ranged CC can reach a decent magsorc. No way. So whos gonna kill magsorcs now? With their shields, ranged cc and fast escape abilities? Exactly noone, and thats why we now have this tank meta getting out of control. You cant reach them. You cant interrut them, so then you have to survive them. And surviving is easiest for a DK.
Anyway, whats gonna happen next,knowing how the developers fix problems, is magsorcs damage will be nerfed. Frags will be next to useless and streaks cost will be increased. Pets will be nerfed so theyre easy to kill, and there will be a long summoning timer on pets. Heavy Armour will be nerfed too, medium will be BUFFED, and we will be back to where we were months ago with NB's the main predator. All because reflect was removed from wings.
Really dude i dont care if you turtle im just happy the discussion of slot cage and force pulse is over once and for all, i want to be able to use my open world toolkit agains everyone, sorry but swapping clench for 2 diffreint skills is not possible to justify for me because of how tight sorc barspace is
You could try not crutching on pets?
killimandrosb16_ESO wrote: »ALL other classes have only projectile absorbtion if they have anything related to this, i DONT AGREE on magdk being a special snowflake reflecting my 15k tooltip frags/20k tooltip spectral bow right back at me with 20% additional damage. SORRY BUT CYRODIIL IS A BETTER PLACE NOW
And this is exactly why nerfing the reflect was a very bad idea. The funny part is, its not the DK as a class which is most hit by this change, its all glas cannon classes, in medium and with much less damage mitigation who now have to eat that 15k frag+ 20k tooltip spectral bow. DKs now build tanky so they hardly notice much else than clench. Ranged cc is the worst now for DK's.
When reflect was removed, ALL mediocre magsorcs got the pond for themself. No more having to worry about using abilities not reflectable, or having to think who they were targetting before fragging and clenching away. The bigger picture shows DK's indeed GOT a buff. A turtle buff. Meanwhile their ability to be the predator magsorcs in particular needs so the paper/scissor/stone system works, was removed. Theres no way now a DK with various ranged CC can reach a decent magsorc. No way. So whos gonna kill magsorcs now? With their shields, ranged cc and fast escape abilities? Exactly noone, and thats why we now have this tank meta getting out of control. You cant reach them. You cant interrut them, so then you have to survive them. And surviving is easiest for a DK.
Anyway, whats gonna happen next,knowing how the developers fix problems, is magsorcs damage will be nerfed. Frags will be next to useless and streaks cost will be increased. Pets will be nerfed so theyre easy to kill, and there will be a long summoning timer on pets. Heavy Armour will be nerfed too, medium will be BUFFED, and we will be back to where we were months ago with NB's the main predator. All because reflect was removed from wings.
Really dude i dont care if you turtle im just happy the discussion of slot cage and force pulse is over once and for all, i want to be able to use my open world toolkit agains everyone, sorry but swapping clench for 2 diffreint skills is not possible to justify for me because of how tight sorc barspace is
What you missed in you touching story is that the templar doesnt get extra damage against you for purging your dots, you are all a bunch of hypocrites!killimandrosb16_ESO wrote: »ALL other classes have only projectile absorbtion if they have anything related to this, i DONT AGREE on magdk being a special snowflake reflecting my 15k tooltip frags/20k tooltip spectral bow right back at me with 20% additional damage. SORRY BUT CYRODIIL IS A BETTER PLACE NOW
And this is exactly why nerfing the reflect was a very bad idea. The funny part is, its not the DK as a class which is most hit by this change, its all glas cannon classes, in medium and with much less damage mitigation who now have to eat that 15k frag+ 20k tooltip spectral bow. DKs now build tanky so they hardly notice much else than clench. Ranged cc is the worst now for DK's.
When reflect was removed, ALL mediocre magsorcs got the pond for themself. No more having to worry about using abilities not reflectable, or having to think who they were targetting before fragging and clenching away. The bigger picture shows DK's indeed GOT a buff. A turtle buff. Meanwhile their ability to be the predator magsorcs in particular needs so the paper/scissor/stone system works, was removed. Theres no way now a DK with various ranged CC can reach a decent magsorc. No way. So whos gonna kill magsorcs now? With their shields, ranged cc and fast escape abilities? Exactly noone, and thats why we now have this tank meta getting out of control. You cant reach them. You cant interrut them, so then you have to survive them. And surviving is easiest for a DK.
Anyway, whats gonna happen next,knowing how the developers fix problems, is magsorcs damage will be nerfed. Frags will be next to useless and streaks cost will be increased. Pets will be nerfed so theyre easy to kill, and there will be a long summoning timer on pets. Heavy Armour will be nerfed too, medium will be BUFFED, and we will be back to where we were months ago with NB's the main predator. All because reflect was removed from wings.
Really dude i dont care if you turtle im just happy the discussion of slot cage and force pulse is over once and for all, i want to be able to use my open world toolkit agains everyone, sorry but swapping clench for 2 diffreint skills is not possible to justify for me because of how tight sorc barspace is
Dope so I don't want a templar to be able to purify my dots, so I can just use them on everyone! and my 20 meter fossilize back so I can kill sorcs that think it's ok to free cast in the back!
whynotboth.giflucky_Sage wrote: »Wings is crap now 50% dmg from projectiles isn’t that good harness/dampen Magicka is better
JumpmanLane wrote: »I unno. I was laughing with a friend of mine who started MagDk when I did. She was like folks are stupid. Until wings had snare removal WE didn’t run wings we ran vamp and mist. We haven’t been running wings THAT long to not be able to mop fools without reflecting FOUR Projectiles Lol.
Give me 91% damage mitigation on ALL PROJECTILES, SnB/Wings. I think I’ll be aight. Lol.
P.S. whoever said L2P to the OP don’t know who the OP is. I don’t necessarily agree with the OP about wings on a MAGDK but I know for a fact he can BRAWL. Straight up.
JumpmanLane wrote: »I unno. I was laughing with a friend of mine who started MagDk when I did. She was like folks are stupid. Until wings had snare removal WE didn’t run wings we ran vamp and mist. We haven’t been running wings THAT long to not be able to mop fools without reflecting FOUR Projectiles Lol.
Give me 91% damage mitigation on ALL PROJECTILES, SnB/Wings. I think I’ll be aight. Lol.
P.S. whoever said L2P to the OP don’t know who the OP is. I don’t necessarily agree with the OP about wings on a MAGDK but I know for a fact he can BRAWL. Straight up.
Yeah im actually fine with is as I mentioned to in a similar thread. On my PvE tank I was easily able to rez in vICP HM during the shadow phase on a buggy dungeon run. I was standing in the only red spot too. Im too lazy to leave red a lot of times. Im keeping the fireball morph and just using S&B ult. Those 2 things work well together imo.