gamerguy757 wrote: »Seriously.
The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.
Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?
Colossus:
Does low damage, high Ult cost. Turret does 2x or 3x the damage at HALF the cost
Skull: slow, clunky, low damage.
Blastbones: long to summon, low damage, buggy, slow to move. Has to be targeting an enemy can’t just be summoned.
Boneyard: Decent skill.
Archer: low damage. Yet ANOTHER PET
Siphon: low damage, small aoe, doesn’t SIPHON anything
Goliath. Good ultimate
Scythe: okay decent spam
Bone armor: good
Harvest: good
Totem: good
Grasp: good
Reanimate: YOU KIDDING ME WITH THIS 350 cost BS?!??
Render flesh: hurt myself to heal? What am I, Pichu?
Expunge: um what
Life amid death: good
Spirt mender: someone tell how TF this thing heals you.......it’s horrible
Tether: meh decent
Zos....follow my next post for the next class you need to make. Enough of this pet garbage. Enough of this clunky skills. Enough of this casting garbage. Let’s see real combat.
Let’s see a better class....the Paladin! (Stay tuned)
Pretty sure this is a troll post people.
I despise the class. I shelved my stamina Necro at level 33.
I don't think it's trash... and I don't give a crap how it ranks as dps. I just hate it for some of the reasons OP mentioned. I despise it enough that I'm close to deleting just to get that free character slot back for something else, or maybe nothing at all.
Deleting would be better than seeing that mid-level Necro on my roster and wasting another couple hours gnashing my teeth trying to play this clunky, weird, infuriating, resource starved crap sandwich that, for me, seems to be a hodge-podge of reskinned, weaker skills swiped from Templar, Sorc, and DK.
I don't care to read an instruction book or watch an educational video to 'learn to play the class'. I regret the time I've spent so far, including maxing the Psijiic line for some damn reason. I wish I could get the Crowns I spent (mount training and a skyshard pack) back.
I realize I was sucked in by alleged '100k dummy parses' and the complaints about Goliath in PvP, which made me think the class had potential for me.
Did I mention I despise Necromancer?
I'm glad to be a minority on this, as it seems many are having a great time with Necromancer. I wouldn't wish my experience with it on anyone... hell, it might make them delete the entire game.
Good luck to all who love the class, truly
gamerguy757 wrote: »Seriously.
The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.
Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?
Colossus:
Does low damage, high Ult cost. Turret does 2x or 3x the damage at HALF the cost
Skull: slow, clunky, low damage.
Blastbones: long to summon, low damage, buggy, slow to move. Has to be targeting an enemy can’t just be summoned.
Boneyard: Decent skill.
Archer: low damage. Yet ANOTHER PET
Siphon: low damage, small aoe, doesn’t SIPHON anything
Goliath. Good ultimate
Scythe: okay decent spam
Bone armor: good
Harvest: good
Totem: good
Grasp: good
Reanimate: YOU KIDDING ME WITH THIS 350 cost BS?!??
Render flesh: hurt myself to heal? What am I, Pichu?
Expunge: um what
Life amid death: good
Spirt mender: someone tell how TF this thing heals you.......it’s horrible
Tether: meh decent
Zos....follow my next post for the next class you need to make. Enough of this pet garbage. Enough of this clunky skills. Enough of this casting garbage. Let’s see real combat.
Let’s see a better class....the Paladin! (Stay tuned)
Lightspeedflashb14_ESO wrote: »You realize the skull is a 3rd cast damage increase yes?
even without this, Scythe is garbage as a spammable, it is 20% weaker single target the skull and the heal is only 15% of your health. the skill is a tank percentage based heal, very frustrating to see people using the skill as a single target "spammable".
I wish everyone who’s loving it well and I’m happy to see them get their new favourite class. But I just don’t see the love for it, but then again we all love different things haha
gamerguy757 wrote: »Seriously.
The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.
Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?
Let’s see a better class....the Paladin! (Stay tuned)
kylewwefan wrote: »My Stam Necro is at level 31 and mag Necro is level 25. I’m most disappointed by the endgame builds not using the scythe. It’s a sweet visual for me.
I’m having a blast leveling them up. People complain about the warden all the time. Mag Warden is one of my favorite characters to play.
Maybe you just need to work with them a little bit.
Lightspeedflashb14_ESO wrote: »You realize the skull is a 3rd cast damage increase yes?
even without this, Scythe is garbage as a spammable, it is 20% weaker single target the skull and the heal is only 15% of your health. the skill is a tank percentage based heal, very frustrating to see people using the skill as a single target "spammable".
Just sticking up a bit for this because been running on lil necro just wearing what I pick up in zone and even though been putting all atts to magicka my health is still my highest att and scythe has been doing a great job of keeping me up. So for new people, it should be doing similiar if they are not running to get bis gear asap.
Anyway carry on.. to each their own.
(dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)
Lightspeedflashb14_ESO wrote: »(dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)
what is the other single target spammable?
leepalmer95 wrote: »Lightspeedflashb14_ESO wrote: »(dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)
what is the other single target spammable?
Skull?
Fix the animation of Skulls to feel less awful or change the skills function all together (dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)
gamerguy757 wrote: »Seriously.
The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.
Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?
Colossus:
Does low damage, high Ult cost. Turret does 2x or 3x the damage at HALF the cost
Skull: slow, clunky, low damage.
Blastbones: long to summon, low damage, buggy, slow to move. Has to be targeting an enemy can’t just be summoned.
Boneyard: Decent skill.
Archer: low damage. Yet ANOTHER PET
Siphon: low damage, small aoe, doesn’t SIPHON anything
Goliath. Good ultimate
Scythe: okay decent spam
Bone armor: good
Harvest: good
Totem: good
Grasp: good
Reanimate: YOU KIDDING ME WITH THIS 350 cost BS?!??
Render flesh: hurt myself to heal? What am I, Pichu?
Expunge: um what
Life amid death: good
Spirt mender: someone tell how TF this thing heals you.......it’s horrible
Tether: meh decent
Zos....follow my next post for the next class you need to make. Enough of this pet garbage. Enough of this clunky skills. Enough of this casting garbage. Let’s see real combat.
Let’s see a better class....the Paladin! (Stay tuned)