Necromancer is TRASH

  • Tessitura
    Tessitura
    ✭✭✭✭✭
    Are you kidding me? Necro only has one actual summon and it cant path for ***. The rest is just visual flavor
    Edited by Tessitura on June 16, 2019 12:10AM
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    And there i thought people complained all the time because necro didnt have (persistent) summons...

    And why exactly does it matter in what shape a skill comes? If the colossus or blast bones did the same thing but came in the shape of a meteor that falls from the sky youd like it better?

    Sometimes i really wonder why people even start these aggresskve, rude, non v
    Constructive threads that will disappear within an hour anyway
  • Mettaricana
    Mettaricana
    ✭✭✭✭✭
    ✭✭✭
    Seriously.
    The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.

    Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?

    Colossus:
    Does low damage, high Ult cost. Turret does 2x or 3x the damage at HALF the cost
    Skull: slow, clunky, low damage.
    Blastbones: long to summon, low damage, buggy, slow to move. Has to be targeting an enemy can’t just be summoned.
    Boneyard: Decent skill.
    Archer: low damage. Yet ANOTHER PET
    Siphon: low damage, small aoe, doesn’t SIPHON anything

    Goliath. Good ultimate
    Scythe: okay decent spam
    Bone armor: good
    Harvest: good
    Totem: good
    Grasp: good

    Reanimate: YOU KIDDING ME WITH THIS 350 cost BS?!??
    Render flesh: hurt myself to heal? What am I, Pichu?
    Expunge: um what
    Life amid death: good
    Spirt mender: someone tell how TF this thing heals you.......it’s horrible
    Tether: meh decent

    Zos....follow my next post for the next class you need to make. Enough of this pet garbage. Enough of this clunky skills. Enough of this casting garbage. Let’s see real combat.

    Let’s see a better class....the Paladin! (Stay tuned)

    Says a guy about the highest stam dps performing class currently
  • StabbityDoom
    StabbityDoom
    ✭✭✭✭✭
    ✭✭✭
    Bezz wrote: »
    Pretty sure this is a troll post people.

    How is something like this entire post not a baiting post? I don't get it.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • Fang_of_Lorkhaj
    Fang_of_Lorkhaj
    ✭✭✭✭
    L2p issues
  • therift
    therift
    ✭✭✭✭✭
    ✭✭✭
    therift wrote: »
    I despise the class. I shelved my stamina Necro at level 33.

    I don't think it's trash... and I don't give a crap how it ranks as dps. I just hate it for some of the reasons OP mentioned. I despise it enough that I'm close to deleting just to get that free character slot back for something else, or maybe nothing at all.

    Deleting would be better than seeing that mid-level Necro on my roster and wasting another couple hours gnashing my teeth trying to play this clunky, weird, infuriating, resource starved crap sandwich that, for me, seems to be a hodge-podge of reskinned, weaker skills swiped from Templar, Sorc, and DK.

    I don't care to read an instruction book or watch an educational video to 'learn to play the class'. I regret the time I've spent so far, including maxing the Psijiic line for some damn reason. I wish I could get the Crowns I spent (mount training and a skyshard pack) back.

    I realize I was sucked in by alleged '100k dummy parses' and the complaints about Goliath in PvP, which made me think the class had potential for me.

    Did I mention I despise Necromancer?

    I'm glad to be a minority on this, as it seems many are having a great time with Necromancer. I wouldn't wish my experience with it on anyone... hell, it might make them delete the entire game.

    Good luck to all who love the class, truly :)

    Well....

    I read an instruction book and watched an educational video, and of course I'm doing it all wrong, assumed Necro would have the resource management of Templar, Nightblade, and Warden ( which of course it does not), and stuck with a levelling build I should have realized was not correct for the class.

    So I'll change it up dramatically and give it another go... fml, lol lol
  • srfrogg23
    srfrogg23
    ✭✭✭✭✭
    ✭✭✭
    Seriously.
    The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.

    Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?

    Colossus:
    Does low damage, high Ult cost. Turret does 2x or 3x the damage at HALF the cost
    Skull: slow, clunky, low damage.
    Blastbones: long to summon, low damage, buggy, slow to move. Has to be targeting an enemy can’t just be summoned.
    Boneyard: Decent skill.
    Archer: low damage. Yet ANOTHER PET
    Siphon: low damage, small aoe, doesn’t SIPHON anything

    Goliath. Good ultimate
    Scythe: okay decent spam
    Bone armor: good
    Harvest: good
    Totem: good
    Grasp: good

    Reanimate: YOU KIDDING ME WITH THIS 350 cost BS?!??
    Render flesh: hurt myself to heal? What am I, Pichu?
    Expunge: um what
    Life amid death: good
    Spirt mender: someone tell how TF this thing heals you.......it’s horrible
    Tether: meh decent

    Zos....follow my next post for the next class you need to make. Enough of this pet garbage. Enough of this clunky skills. Enough of this casting garbage. Let’s see real combat.

    Let’s see a better class....the Paladin! (Stay tuned)

    ...they already have the Templar class. On the plus side, you can choose to play that instead of the Necromancer.
  • Nerouyn
    Nerouyn
    ✭✭✭✭✭
    ✭✭
    Mechanically and visually I think they're great.

    I just need to re-arrange my mind and plans for the game to shift from nature / life based wardens to dark deathmongers.

  • Bighits
    Bighits
    ✭✭✭

    "I think really the issue is the class is lacking in the mag build. That and it's really just a copy paste of warden.[/quote]


    This 👆
  • Coatmagic
    Coatmagic
    ✭✭✭✭✭
    D0PAMINE wrote: »
    You realize the skull is a 3rd cast damage increase yes?

    even without this, Scythe is garbage as a spammable, it is 20% weaker single target the skull and the heal is only 15% of your health. the skill is a tank percentage based heal, very frustrating to see people using the skill as a single target "spammable".

    Just sticking up a bit for this because been running on lil necro just wearing what I pick up in zone and even though been putting all atts to magicka my health is still my highest att and scythe has been doing a great job of keeping me up. So for new people, it should be doing similiar if they are not running to get bis gear asap.

    Anyway carry on.. to each their own.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
    ✭✭✭✭✭
    ✭✭
    Loving my necro. Thanks for checking in, though. Moving on...
  • BoraxFlux
    BoraxFlux
    ✭✭✭✭✭
    Can't dish out the numbers, but it fellt great when an alliance necro threw a colossus on an enemy alliance sieging the door of our keep while being oiled too, it drew them out fast where they would normally 'hug' the door. It would be interesting to see how much oils benefit from the debuff, certainly when a Siege shield is used. (no CP Camapign)
    Edited by BoraxFlux on June 19, 2019 10:26AM
  • shaielzafine
    shaielzafine
    ✭✭✭✭✭
    Is it a pet class? My sources say something something bash necro overpowered something something pls nerf
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, I’ve embraced the clunk. Malignant gra-Nuloma, stam orc archermancer, is now Lifts-Your-Spirits, argonian defile tankmancer and res-bot extraordinaire.

    Wearing Pariah, Kagrenac’s, and Thurvokun. She brings ALL the group buffs and debuffs, plus resurrections that range from SOOOPER FAST to instant. Minor and major defile (Thorvokun & BB), AOE minor protection/fear plus a synergy that provides minor vulnerability (Agony Totem), passive ranged pull to troll the magsorcs and snipetards (Beckoning Armor), powerful apply and forget AOE heal (Braided Tether), AOE major breach/fracture (Unnerving Boneyard), stupid ult regen (Heroic Slash and Necrotic Potency), and a hugely OP revive ult that, in addition to instantly ressing up three people, restores up to 15k mag and stam. I still need to test and see if the res ult also affects Kag’s five piece magicka return, because that would end up restoring 20k mag. The setup is awesome for both small scale and zerg play. And since I don’t really care about kills, there’s room on my bars for siege shield too.

    Probably the best support tank I’ve ever played. Would I take it into BGs? Not without a premade, but I’ve grown tired of the procfest that is BGs anyway. Switching back to being primarily a Cyro player. <3
    Edited by Aurielle on June 19, 2019 10:47AM
  • Ixilith
    Ixilith
    ✭✭✭
    it’s not a trash class.. I don’t find it fun, but it defiantly isn’t trash.

    I don’t think it’s skill level either, necromancer in pve is not hard to learn in all honesty. Stamina sits on a static rotation. And while magicka does have abit more of a dynamic rotation, in pve I wouldn’t say it’s difficult.

    Pvp id agree magicka is the hardest class to play well in. But I’d say stamina is only rly as difficult as other stamina classes. Its not really hard to play as most of the difficult mechanics in Necro you just generally don’t use.

    Necromancer just isn’t fun for me in all honesty. There’s some cool concepts in there. I just find it boring compared to other classes.

    I wish everyone who’s loving it well and I’m happy to see them get their new favourite class. But I just don’t see the love for it, but then again we all love different things haha
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ixilith wrote: »

    I wish everyone who’s loving it well and I’m happy to see them get their new favourite class. But I just don’t see the love for it, but then again we all love different things haha

    I wasn’t seeing the love either until I took a really hard look at the passives and decided to build the class around its primary strength: group support. I really wanted necro to be a powerful dark mage damage dealer, but that’s not what it is. For now, I’m having great fun with my super trolly defile tank in Cyrodiil. Everyone is complaining about Goliath bash, but that resurrection ult is insane. I single handedly saved a wipe when I dropped it on our crown, our most dangerous DDer and our primary healer the other day while fully outnumbered. Also quickly managed to get off two more manual resses thanks to Kags while our healer bounced back. Felt really good, as we managed to turn the tide. Would not have been able to do that if I tried to res them individually.
  • kitsune_beth
    kitsune_beth
    ✭✭✭
    I used to think the Dragonknight, Warden and Templar classes sucked until I learned how to use them effectively. Key word there, learn.
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    My Stam Necro is at level 31 and mag Necro is level 25. I’m most disappointed by the endgame builds not using the scythe. It’s a sweet visual for me.

    I’m having a blast leveling them up. People complain about the warden all the time. Mag Warden is one of my favorite characters to play.

    Maybe you just need to work with them a little bit.
  • Sansoul
    Sansoul
    ✭✭✭
    Seriously.
    The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.

    Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?


    Let’s see a better class....the Paladin! (Stay tuned)

    Umm did you stumble into the wrong forums? You're talking about necro class in Elder Scrolls Online?

    It's like playing with GOD MODE.

    Learn to play.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    kylewwefan wrote: »
    My Stam Necro is at level 31 and mag Necro is level 25. I’m most disappointed by the endgame builds not using the scythe. It’s a sweet visual for me.

    I’m having a blast leveling them up. People complain about the warden all the time. Mag Warden is one of my favorite characters to play.

    Maybe you just need to work with them a little bit.


    the reason you don't see people using scythe as a single target spammable, is 2 fold as far as i can see, first, is that you dont get any useful, to a dps, passives, that 10% crit under 25% is far too valuable to give up on your front bar. second is that is simply not a good single target spammable. it is like sap essease, heals and does aoe, ask yourself why you dont use sap on a magblade.
    Coatmagic wrote: »
    D0PAMINE wrote: »
    You realize the skull is a 3rd cast damage increase yes?

    even without this, Scythe is garbage as a spammable, it is 20% weaker single target the skull and the heal is only 15% of your health. the skill is a tank percentage based heal, very frustrating to see people using the skill as a single target "spammable".

    Just sticking up a bit for this because been running on lil necro just wearing what I pick up in zone and even though been putting all atts to magicka my health is still my highest att and scythe has been doing a great job of keeping me up. So for new people, it should be doing similiar if they are not running to get bis gear asap.

    Anyway carry on.. to each their own.


    man, you can literally do anything in overland content. you can and i do usually just light/heavy attack everything to death there. to each their own, blah blah.
    Edited by Lightspeedflashb14_ESO on June 19, 2019 12:45PM
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Did you just say colossus sucks. We've used the same skill right?

    Big ass aoe? Applies major vulnerability to everything it hits and actually self buffs the 2nd and 3rd hit which is where most of the dmg comes from?

    Now if you want to talk about clunky skills like any of tethers, the heal on the mender, the fact that the archer needs like 10s to start to do ok dmg, how annoying is it to target bodies in the middle of a fight to get around the same sustain as a warden betty.

    The class is low tier outside of ults. but ALL of the ults are OP.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Ender1310
    Ender1310
    ✭✭✭✭
    OP sounds like he was looking for an OP class. Try sorc bro it may suit you better
  • ezio45
    ezio45
    ✭✭✭✭✭
    ✭✭✭
    So I made a post a few days ago about how Magcro is awful. My view point has changed a little but after playing with it more but I still think its pretty bad. I do think it could be a really solid class though with small changes to alot of skills.

    Alot of what I really hate about magcro is basically because of this like duration, size or animation times. There isnt alot wrong with the skills themselves its just how they work.

    A big problem for me is that I want to use skeletal as a corpse for boneyard and blastbones as a corpse for siphons. You need 2 corpses to buff up your the skills yourself and it makes sense to have blastbones work with siphon because blastbones lands on target and siphon needs a corpse on target to work. Skeletal spawns near you and boneyard just needs a corpse in circle. If you do that though it forces you into melee range. The duration times for it to work like that are also pretty off. Skeletal last roughly twice as long as boneyard, so skeletal is only going to boost boneyard every other cast. Which is fine but if you need to recast boneyard around the time you need to recast siphon (which you do given that 2 boneyards is the same time as 1 siphon) you have to be careful that boneyard doesnt steal the blastbones you need to cast siphon. So you get into situations where you either boost blast bones accidentally and cant cast siphon or you wait, loose uptime on boneyard but are able to cast siphon.

    Another thing is magcro cant decide if it wants to be ranged or melee. Which being able to play as either would be fine but you have skills you need to use as both. Mag morph of blast bones does added damage based on distance. If you are trying to boost your own boneyard you need to be in melee range. Scythe is a great spammable but its melee distance. Siphon does damage on the line so obviously you want that to be longer to damage any enemies between boss and you.

    Skulls is awful. It is the clunkiest and worse skill in game to to weave with light attacks. It just feels so bad to use.

    Really also not a fan of flesh atro. How long it last and how much damage it does doesnt not justify how annoying having a giant thing on screen blocking your vision is.

    Changes I would personally like to see:

    - Increase the duration of boneyard and the area of effect.
    - Decrease the duration of skeletal to be less than boneyard.
    - Fix the animation of Skulls to feel less awful or change the skills function all together (dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)
    - Change flesh atro to something else, like a giant pool of rotting flesh that damages you the longer you are in it.
    - Increase the duration summons corpses last.

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    (dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)

    what is the other single target spammable?
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    (dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)

    what is the other single target spammable?

    Skull?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    (dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)

    what is the other single target spammable?

    Skull?

    the full quote-
    Fix the animation of Skulls to feel less awful or change the skills function all together (dont really think the class needs 2 spammables and replacing it with a high direct damage with dot after effect skill would be cool)

    i am pretty sure they mean sythe. sythe is NOT a single target spammale. it does 20% less damage and costs 10% more magic then skull. it is an aoe spammable at best and in real gameplay, it is the tankcers percentage based heal, as you get 15% of your health back at base and up to 40% with 6 targets.

    think of it this way, would you ever use sap essence on a magblade as a single target spammable?
    Edited by Lightspeedflashb14_ESO on June 19, 2019 1:13PM
  • rotaugen454
    rotaugen454
    ✭✭✭✭✭
    ✭✭✭✭✭
    Can you finish Vet hard mode with it? If so, it’s not trash. Just may not be leaderboard material.
    "Get off my lawn!"
  • Pops_ND_Irish
    Pops_ND_Irish
    ✭✭✭✭✭
    Hehehe
  • Bealeb319
    Bealeb319
    ✭✭✭✭
    Seriously.
    The class is clunky, no resource management, pet focused, slow, no decent spammable, weak ultimate.

    Can we PLEASE get a class that isn’t focused on summons? Instead focused on combat?

    Colossus:
    Does low damage, high Ult cost. Turret does 2x or 3x the damage at HALF the cost
    Skull: slow, clunky, low damage.
    Blastbones: long to summon, low damage, buggy, slow to move. Has to be targeting an enemy can’t just be summoned.
    Boneyard: Decent skill.
    Archer: low damage. Yet ANOTHER PET
    Siphon: low damage, small aoe, doesn’t SIPHON anything

    Goliath. Good ultimate
    Scythe: okay decent spam
    Bone armor: good
    Harvest: good
    Totem: good
    Grasp: good

    Reanimate: YOU KIDDING ME WITH THIS 350 cost BS?!??
    Render flesh: hurt myself to heal? What am I, Pichu?
    Expunge: um what
    Life amid death: good
    Spirt mender: someone tell how TF this thing heals you.......it’s horrible
    Tether: meh decent

    Zos....follow my next post for the next class you need to make. Enough of this pet garbage. Enough of this clunky skills. Enough of this casting garbage. Let’s see real combat.

    Let’s see a better class....the Paladin! (Stay tuned)

    Isn't a stamplar essentially a paladin?
  • SirAxen
    SirAxen
    ✭✭✭✭✭
    Considering how well I'm doing with my Necromancer, I'd say OP is full of it and incorrect.
Sign In or Register to comment.