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Remains Silent change please

macsmooth
macsmooth
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For the love of all things that are Quality of Life changes please can Zos just make him a hireling function and just remove the set function from him

Having to go to a refuge every time to collect from him is time wasting from playing the game the loading screens for going in and out of a refuge are unnecessarily long

On another note can you just change hireling to reset at main reset times and just give the amount of mats that you would have gotten from every 12 hours in one reset time

I have multiple characters like a lot of people do and to load them all up to do these actions is a massive chunk of game time that isn’t being used on the fantastic end game content that is eso
  • Verbal_Earthworm
    Verbal_Earthworm
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    macsmooth wrote: »
    For the love of all things that are Quality of Life changes please can Zos just make her a hireling function and just remove the set function from her

    Having to go to a refuge every time to collect from her is time wasting from playing the game the loading screens for going in and out of a refuge are unnecessarily long

    On another note can you just change hireling to reset at main reset times and just give the amount of mats that you would have gotten from every 12 hours in one reset time

    I have multiple characters like a lot of people do and to load them all up to do these actions is a massive chunk of game time that isn’t being used on the fantastic end game content that is eso

  • macsmooth
    macsmooth
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    macsmooth wrote: »
    For the love of all things that are Quality of Life changes please can Zos just make her a hireling function and just remove the set function from her

    Having to go to a refuge every time to collect from her is time wasting from playing the game the loading screens for going in and out of a refuge are unnecessarily long

    On another note can you just change hireling to reset at main reset times and just give the amount of mats that you would have gotten from every 12 hours in one reset time

    I have multiple characters like a lot of people do and to load them all up to do these actions is a massive chunk of game time that isn’t being used on the fantastic end game content that is eso

    Honestly don’t care
  • Raisin
    Raisin
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    Sounds like the problem for both of those things lies with your game performance? If your loading screens are that long and logging onto all your characters is an ordeal.
  • Zenzuki
    Zenzuki
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    Honestly I'd just like them to remove the "remain silent" as the first option when speaking to her.

    I always hit that by accident when in a hurry.

    What is "remaining silent" even for in that case??? You're addressing her, why would you choose to remain silent and close out the menu without receiving one of the choices?!?!

    Stupid
    Can Open...
    Worms EVERYWHERE!
  • macsmooth
    macsmooth
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    Zenzuki wrote: »
    Honestly I'd just like them to remove the "remain silent" as the first option when speaking to her.

    I always hit that by accident when in a hurry.

    What is "remaining silent" even for in that case??? You're addressing her, why would you choose to remain silent and close out the menu without receiving one of the choices?!?!

    Stupid

    Absolutely agree with you on that it is annoying as f***
  • darthgummibear_ESO
    darthgummibear_ESO
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    Raisin wrote: »
    Sounds like the problem for both of those things lies with your game performance? If your loading screens are that long and logging onto all your characters is an ordeal.

    The loading screens are worse in this game than any other MMO I've played...ever. Just doing my writs, I spend more time in loading screens than actually doing things. Even toon-swapping for my hirelings is a chore the loading takes so long. This is a well documented issue having nothing whatsoever to do with actual game performance.
  • TheShadowScout
    TheShadowScout
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    Honestly, I really don't see any reason for ZOS to change this. Yeah, it does take a step more then other hirelings... but she also has more options then other hirelings!
    And in the end, if you don't feel it important enough to visit, then you just will have to do without.
  • commodore64
    commodore64
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    Remains silent.
  • idk
    idk
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    Remains silent.

    LOL.

    Park the characters you do not use as often next to the NPC and use them to get your daily loot.
  • mistermacintosh
    mistermacintosh
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    idk wrote: »









    Remains silent.

    LOL.

    Park the characters you do not use as often next to the NPC and use them to get your daily loot.

    writs
    Legalize Nirnroot!

    Mac User, NA Server (CP810+, PVE focused):
    Magicka Templar Ra the Everlasting (Level 50 - Main Character)
    Stamina Sorcerer Khazaka-ri (Level 50 - Crafter)
    Dragonknight Tank Skalda Flamewreath (Level 50)
    Pet Sorcerer Hellias Ocume (Level 50)
    Magicka Necromancer Socelon (Level 4)

    Templar Healer Mends-Through-Panic (Level 50)
    Stamina Nightblade Adanna-daro (Level 50)
    Stamina Warden Marely Sprigs (Level 50)
    Stamina Dragonknight Ursula Trollcalmer (Level 50)
    Stamina Necromancer Daengeval (Level 4)

    Stamina Templar Cornellus Graves (Level 50)
    Warden Healer Pays-For-Luxury (Level 50)
    Magicka Sorcerer Sophia Flash (Level 50)
    Magicka Dragonknight Cinvalo Aloavel (Level 50)
    Magicka Nightblade Esmerelda the Cruel (Level 50)
  • TheShadowScout
    TheShadowScout
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    macsmooth wrote: »
    Remains Silent change please
    ...thinking a little about it... you know what change in "Remains Silent" I -would- like to see? Let her handle daily writ stuff as well. So I don't always have to go back to the sanctuary just to complete a contract to clear my quest log...
  • macsmooth
    macsmooth
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    idk wrote: »









    Remains silent.

    LOL.

    Park the characters you do not use as often next to the NPC and use them to get your daily loot.

    Ok little test for you to go and do

    Take all your characters and park them next to the Npc after you’ve collected your item from remains silent and done your daily writs

    Do your normal game play with your main

    Then log them them back in 12 hours later to collect your hirelings then log them off

    Do your normal game play with your main

    Now log them in 12 hours later and tell us how many of them are still parked next to the Npc and not been booted back to the main zone where you have to go through the door again

    Do this for a week and let us know, unless your saying PC users get a qol thing where they are always next to the Npc every time they login while being left in a refuge
    Edited by macsmooth on June 17, 2019 10:52AM
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