[Bug] XBNA Frostvault Vault Protector Boss

Pandora_314
Pandora_314
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(on vet) Lasers would often hit us when we were not standing in them, we were often able to walk right through some lasers just to get hit by other ones that did not exist. It seemed like the pattern was being able to dodge roll through the beam (only twice), jump the beam (only twice) or dodgeroll through the shield (usually just once) before definite death on another attempt at any of the above. (Yes, we know to navigate around the shield to avoid them) And one teammate appeared to have infinite bleed damage for the entire duration of the fight.

With the amount of experience, high DPS (3 50k+ and a tank) and coordination of the team we had, the amount of time spent in there and the unbelievable persistence should have yielded a completion yet 9 percent lowest health and the loss of stacks of soul gems and pots was the closest we got. Something felt very very off about this boss. And I know we aren't the only ones because I've been hearing nothing but a lot of similar issues from players.
Edited by Pandora_314 on March 15, 2019 7:47AM
  • Lowbowski5
    Lowbowski5
    ✭✭
    After sending 4 hours on this boss my group of extremely capable players hit a insane wall that must have been a bug.

    Once the boss would hit 75% the dwarven Sphere w the spider would pour out like crazy. Our dps was very powerful and the spheres would die quickly, however they were respawing with 10 secs of the beams being down, the boss would trigger the mechanic again spawn more, it wouldn't be that bad if these dwarven sphere's weren't so powerful. They shoot a one shot aoe's threw the group "EVERYTIME" when you are force behind the centurion to protect you from the beam. While there is a spinning ball of death that rolls down.

    Please, Please, Please fix this dungeon boss
    The sphere's are actually more of a threat than the boss it's just ridiculous.
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