VaranisArano wrote: »You can't play in whatever order AND have it make sense. The AD storyline is the prime example.
I assume that the new timeline id you want everything to make sense is:
1. Start Main Quest up to rescuing Abnur Tharn and Sai Sahan
2. DC questline up to Alikr Desert, then Wrathstone Dungeons
3. Elsweyr Prologue
4. Elsweyr
5. Finish up Main Quest
if you did not sacrifice Sai Sahan in main quest then:
"Wow, Sai! Glad I did not sacrifice you at end of planemeld!"
"You and I both, vestige!"
else if you sacrificed Sai Sahan in main quest line:
"Whoa, Sai! Aren't you dead?"
"No, vestige. It was an illusion created by Meridia!"
else:
"Sai who? What is a main quest?"
VaranisArano wrote: »You can't play in whatever order AND have it make sense. The AD storyline is the prime example.
I assume that the new timeline id you want everything to make sense is:
1. Start Main Quest up to rescuing Abnur Tharn and Sai Sahan
2. DC questline up to Alikr Desert, then Wrathstone Dungeons
3. Elsweyr Prologue
4. Elsweyr
5. Finish up Main Quest
VaranisArano wrote: »You can't play in whatever order AND have it make sense. The AD storyline is the prime example.
I assume that the new timeline id you want everything to make sense is:
1. Start Main Quest up to rescuing Abnur Tharn and Sai Sahan
2. DC questline up to Alikr Desert, then Wrathstone Dungeons
3. Elsweyr Prologue
4. Elsweyr
5. Finish up Main Quest
That order doesn't make sense either. Elsweyr must be set after the main quest. At the elsweyr proloque quest you get to talk with Abnur that it has been a while since the last contact between him and the vestige (referring to the entire plane meld scenario.) After the main quest he flees to the imperial city with the broken amulet of kings that he stole. Most likely he used the time that had passed since then, to figure out his plan to end the three banners war. In the main quest Abnur is one egoistic prick, in elsweyr he is suddenly an altruistic hero who wants to stop all the pointless killing. And let's not forget his new shiny armor. All of this suggests that he had some character development since event of the main quest.
VaranisArano wrote: »You can't play in whatever order AND have it make sense. The AD storyline is the prime example.
I assume that the new timeline id you want everything to make sense is:
1. Start Main Quest up to rescuing Abnur Tharn and Sai Sahan
2. DC questline up to Alikr Desert, then Wrathstone Dungeons
3. Elsweyr Prologue
4. Elsweyr
5. Finish up Main Quest
That order doesn't make sense either. Elsweyr must be set after the main quest. At the elsweyr proloque quest you get to talk with Abnur that it has been a while since the last contact between him and the vestige (referring to the entire plane meld scenario.) After the main quest he flees to the imperial city with the broken amulet of kings that he stole. Most likely he used the time that had passed since then, to figure out his plan to end the three banners war. In the main quest Abnur is one egoistic prick, in elsweyr he is suddenly an altruistic hero who wants to stop all the pointless killing. And let's not forget his new shiny armor. All of this suggests that he had some character development since event of the main quest.
PrinceShroob wrote: »Considering that the anniversary event hyped up the major players of the main quest, perhaps Sai is replaced by Lyris if you sacrificed Sai.
Lyris doesn't have a celebrity voice actor and isn't canonically dead like the Prophet, so it's possible she could return.
VaranisArano wrote: »You can't play in whatever order AND have it make sense. The AD storyline is the prime example.
I assume that the new timeline id you want everything to make sense is:
1. Start Main Quest up to rescuing Abnur Tharn and Sai Sahan
2. DC questline up to Alikr Desert, then Wrathstone Dungeons
3. Elsweyr Prologue
4. Elsweyr
5. Finish up Main Quest
That order doesn't make sense either. Elsweyr must be set after the main quest. At the elsweyr proloque quest you get to talk with Abnur that it has been a while since the last contact between him and the vestige (referring to the entire plane meld scenario.) After the main quest he flees to the imperial city with the broken amulet of kings that he stole. Most likely he used the time that had passed since then, to figure out his plan to end the three banners war.
In the main quest Abnur used to be one egoistic prick, in Elsweyr he has suddenly turned into an altruistic hero who wants to stop all the pointless killing. And let's not forget his new shiny armor. All of this suggests that he had some character development since the events of the main quest.
I always sacrifice Varen, so no issues for me.
But probably he was resurrected by someone to serve as a protector against dragons. Stendarr or whoever.
I always sacrifice Varen, so no issues for me.
But probably he was resurrected by someone to serve as a protector against dragons. Stendarr or whoever.
VerboseQuips wrote: »
HorrorShow wrote: »VaranisArano wrote: »You can't play in whatever order AND have it make sense. The AD storyline is the prime example.
I assume that the new timeline id you want everything to make sense is:
1. Start Main Quest up to rescuing Abnur Tharn and Sai Sahan
2. DC questline up to Alikr Desert, then Wrathstone Dungeons
3. Elsweyr Prologue
4. Elsweyr
5. Finish up Main Quest
Have not been to Elsweyr yet. So if it takes place prior to end of main quest does it have dolmens?
But don't you kind of have his soul trapped? I'm not sure how that ritual actually worked, but I'd imagine you can't revive someone whose soul is still in use. You can obviously raise their bodies but not bring them back for real, if that's even possible at all.
Korah_Eaglecry wrote: »VaranisArano wrote: »You can't play in whatever order AND have it make sense. The AD storyline is the prime example.
I assume that the new timeline id you want everything to make sense is:
1. Start Main Quest up to rescuing Abnur Tharn and Sai Sahan
2. DC questline up to Alikr Desert, then Wrathstone Dungeons
3. Elsweyr Prologue
4. Elsweyr
5. Finish up Main Quest
That order doesn't make sense either. Elsweyr must be set after the main quest. At the elsweyr proloque quest you get to talk with Abnur that it has been a while since the last contact between him and the vestige (referring to the entire plane meld scenario.) After the main quest he flees to the imperial city with the broken amulet of kings that he stole. Most likely he used the time that had passed since then, to figure out his plan to end the three banners war. In the main quest Abnur is one egoistic prick, in elsweyr he is suddenly an altruistic hero who wants to stop all the pointless killing. And let's not forget his new shiny armor. All of this suggests that he had some character development since event of the main quest.
There is no order. Tuttle confirmed that everything that has happened, somehow including Orsinium which has dates in books placing it in 583, as happening in 582. Every Chapter, every DLC, every Dungeon Pack has occurred in 582 and its all up to the players choice of what content they decide to do in what order they decide.
So there is no canonical order and there is no sense arguing over how all of this plays out because for ZOS. All that matters is that when they want to hype something up they can throw some nostalgia or favorite character at us and we will jump on it.