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Any work around with override enchanting?
I have been report the bug since beta but it still exist. If you have an item (armor or weapon) that has an enchant on it and you want to override with better one, apply another glyph will NOT override the stat but consumes your glyph. Has anyone found a way to work around it? I always want to override my enchant when I found a better one but all those time, the glyph was consumed without override the statistics.
Edited by siuolly on April 11, 2014 11:36AM