Elwendryll wrote: »Its funny when you see people with 20+ kills on objective matches, and who lose with a very low score.
"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
It was funny yesterday my team walk"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match
It was funny yesterday my team walk"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match
The queue populations are low, you get significantly more game time and action in other modes.
Ignoring PvP in PvP should not be a strategy at all.
Sandman929 wrote: »It was funny yesterday my team walk"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match
The queue populations are low, you get significantly more game time and action in other modes.
Ignoring PvP in PvP should not be a strategy at all.
Isn't that trying to make the game something that it isn't? Game modes have objectives, PvP is part of it, but just because there is PvP doesn't mean there's only PvP. I can understand not liking the game objectives, but I'm just confused as to why people play the game. It's like only liking the hitting-the-ball-with-a-bat part of baseball and not caring about all the rest.
"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
Sandman929 wrote: »It was funny yesterday my team walk"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match
The queue populations are low, you get significantly more game time and action in other modes.
Ignoring PvP in PvP should not be a strategy at all.
Isn't that trying to make the game something that it isn't? Game modes have objectives, PvP is part of it, but just because there is PvP doesn't mean there's only PvP. I can understand not liking the game objectives, but I'm just confused as to why people play the game. It's like only liking the hitting-the-ball-with-a-bat part of baseball and not caring about all the rest.
No, it's like doing your best to never hit the ball, only score runs.
I'm not saying don't win the games or play the objectives, but it's PvP at the end of the day and I was explaining from the other side, why people don't like 72 second games with PvO players running laps like a track star.
Low score, high kills doesn't mean the person isn't playing the objective either.
I have bow blade in 7 medium divines the ball itself would probably kill him after 10s tbh, forget other players.
What he is good at though is killing their ball carriers, people coming for our ball carrier, protecting our relic, attacking relic runner, attacking people attacking our relic runner... etc etc.. you get the point...
It was funny yesterday my team walk"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match
The queue populations are low, you get significantly more game time and action in other modes.
Ignoring PvP in PvP should not be a strategy at all.
Low score, high kills doesn't mean the person isn't playing the objective either.
I have bow blade in 7 medium divines the ball itself would probably kill him after 10s tbh, forget other players.
What he is good at though is killing their ball carriers, people coming for our ball carrier, protecting our relic, attacking relic runner, attacking people attacking our relic runner... etc etc.. you get the point...
MojaveHeld wrote: »
Sure, but when they demand that their entire team stop playing the objective and focus only on kills, you can be sure that they aren't playing the objective.
MojaveHeld wrote: »
Sure, but when they demand that their entire team stop playing the objective and focus only on kills, you can be sure that they aren't playing the objective.
I wasn't directly commenting on your particular incident... and yes there is a whole bunch of weirdos sometimes..
Today I had someone join the team while we were waiting at the start and the first thing they did was say "you bunch of f-bomb n-bomb c-bomb.... did I miss anything" and then proceeded to start the round... righty-oh...
MojaveHeld wrote: »"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
We didn't have the ball initially, we fought to get it, and then worked our butts off to keep it. So you are way off here. Also, objectives ALWAYS take priority in a BG. As others have said, if all you want to focus on is killing opposing players, stick to deathmatch.
david_m_18b16_ESO wrote: »It was funny yesterday my team walk"We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.
There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.
When you play domination and you see someone running to you on a flag, do you just run off to the next flag?
If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.
The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match
The queue populations are low, you get significantly more game time and action in other modes.
Ignoring PvP in PvP should not be a strategy at all.
Well its not the way those bg have been designed so dont do them. I get that you will wait more in queue but your expecting something that isnt intended wich will only lead to your deception.
Dont go play soccer if you want to play a full contact game dude.
The problem with DM is the same as it's been on every game ever, it takes longer to hit the score limit on other game modes than DM, meaning more of what you want (PvP).
The argument that queue times are long if you focus on DM doesnt really hold up if people who want to do DM just queue for it.
I've also yet to play a chaos match that ended in 72s. Not sure it's even possible, but I imagine it's pretty rare. And there is plenty of opportunity to kill in that mode and all of them frankly, even while playing the objective.
If you want just pvp, and duels arent enough for you, queue DM or kill as part of pursuing the objectives. Staying way off the ball, or the points or whatever to have side fights isnt really pvp either (its typically just one ganking someone on the fringe who was trying to get to the objective). Its not much more than opening at that point, kinda like bragging about ganking afkers in Cyro.
I propose a solution: Make DM last the entirety of it's clock with no premature win condition (have the kills be uncapped and highest team wins).
Until then, I get way more out of queuing random, forcing PvP by holding both opposing relics or dropping the chaosball in the centre of the map and defending its spawn.