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For some players, every BG is a deathmatch, apparently

MojaveHeld
MojaveHeld
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Doing a chaosball BG earlier tonight, my team is winning big. We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball. Suddenly, the one person on the team who hasn't carried the chaosball at all types in group chat "Stop picking up the ******* ball, idiots! Focus on kills!" Apparently, they were ticked that we were about to win and they wouldn't be able to pad their kill stats, for all the good that does in a chaosball match. The game ended shortly after that, and that player's match score was 0. You meet some very, um, unique people in this game sometimes...
  • Elwendryll
    Elwendryll
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    Its funny when you see people with 20+ kills on objective matches, and who lose with a very low score.
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • WoppaBoem
    WoppaBoem
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    Deathmatch every match yes, really annoying. Ether it is your own team and it sucks, or 2 teams play the objective and the 3th decides the outcome as they will start focussing 1 of the teams constantly as if it was a deathmatch.

    Loved BG's but now have high MMR the que is 15min plus every time, and if its not deathmatch they can is pointless because all the others do is still play deathmatch.

    I am done for a while with BG's which is sad as I played it so much.
    Edited by WoppaBoem on June 5, 2019 12:57PM
    Xbox EU & NA - PVP Only
  • WoppaBoem
    WoppaBoem
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    Elwendryll wrote: »
    Its funny when you see people with 20+ kills on objective matches, and who lose with a very low score.

    Its not that funny when that person is on your team or persons and you are left alone playing the objective.... But yeah, bg's are over for while for me.
    Xbox EU & NA - PVP Only
  • BNOC
    BNOC
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    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Muzzick
    Muzzick
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    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match
    Edited by Muzzick on June 5, 2019 5:41PM
  • BNOC
    BNOC
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    Muzzick wrote: »
    It was funny yesterday my team walk
    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match

    The queue populations are low, you get significantly more game time and action in other modes.

    Ignoring PvP in PvP should not be a strategy at all.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Robo_Hobo
    Robo_Hobo
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    Yeah it confuses me too. Chaosball is one of the simplest BG games. If another team has the ball, ignore everyone else and burst down the ball holder. Avoid unnecessary fights with people other than the ball holder.

    Yet I always see full out brawls from all teams taking place. Maybe they're going for kill streak achievements? With the game not ending once a certain kill count is reached, and players being distracted by the objective, it might be easier to get them that way, idk.

    But then again I guess there is some strategy in making the other teams completely ignore the objective by making them want to kill each other instead lol. Best part is once a battle starts, the distraction can keep going on long after you died and respawned.
  • brandonv516
    brandonv516
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    Could be achievement hunting (do X damage to players holding ball). Still no reason to be an a.s.s.
  • Sandman929
    Sandman929
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    BNOC wrote: »
    Muzzick wrote: »
    It was funny yesterday my team walk
    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match

    The queue populations are low, you get significantly more game time and action in other modes.

    Ignoring PvP in PvP should not be a strategy at all.

    Isn't that trying to make the game something that it isn't? Game modes have objectives, PvP is part of it, but just because there is PvP doesn't mean there's only PvP. I can understand not liking the game objectives, but I'm just confused as to why people play the game. It's like only liking the hitting-the-ball-with-a-bat part of baseball and not caring about all the rest.
  • BNOC
    BNOC
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    Sandman929 wrote: »
    BNOC wrote: »
    Muzzick wrote: »
    It was funny yesterday my team walk
    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match

    The queue populations are low, you get significantly more game time and action in other modes.

    Ignoring PvP in PvP should not be a strategy at all.

    Isn't that trying to make the game something that it isn't? Game modes have objectives, PvP is part of it, but just because there is PvP doesn't mean there's only PvP. I can understand not liking the game objectives, but I'm just confused as to why people play the game. It's like only liking the hitting-the-ball-with-a-bat part of baseball and not caring about all the rest.

    No, it's like doing your best to never hit the ball, only score runs.

    I'm not saying don't win the games or play the objectives, but it's PvP at the end of the day and I was explaining from the other side, why people don't like 72 second games with PvO players running laps like a track star.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • MojaveHeld
    MojaveHeld
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    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    We didn't have the ball initially, we fought to get it, and then worked our butts off to keep it. So you are way off here. Also, objectives ALWAYS take priority in a BG. As others have said, if all you want to focus on is killing opposing players, stick to deathmatch.
  • Sandman929
    Sandman929
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    BNOC wrote: »
    Sandman929 wrote: »
    BNOC wrote: »
    Muzzick wrote: »
    It was funny yesterday my team walk
    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match

    The queue populations are low, you get significantly more game time and action in other modes.

    Ignoring PvP in PvP should not be a strategy at all.

    Isn't that trying to make the game something that it isn't? Game modes have objectives, PvP is part of it, but just because there is PvP doesn't mean there's only PvP. I can understand not liking the game objectives, but I'm just confused as to why people play the game. It's like only liking the hitting-the-ball-with-a-bat part of baseball and not caring about all the rest.

    No, it's like doing your best to never hit the ball, only score runs.

    I'm not saying don't win the games or play the objectives, but it's PvP at the end of the day and I was explaining from the other side, why people don't like 72 second games with PvO players running laps like a track star.

    The queue really is an absolute disaster.
  • Undefwun
    Undefwun
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    Low score, high kills doesn't mean the person isn't playing the objective either.

    I have bow blade in 7 medium divines the ball itself would probably kill him after 10s tbh, forget other players.

    What he is good at though is killing their ball carriers, people coming for our ball carrier, protecting our relic, attacking relic runner, attacking people attacking our relic runner... etc etc.. you get the point...
    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • barney2525
    barney2525
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    So weird to read forums.

    Every thread has two diametrically opposed views.

    You are queueing to play a game - And half the players want to Play the game and half the players want to Ignore the game.

    And both sides think say that they are right.

    So confusing

    I dunno. Seems like with the other PvP options available, actually playing the game might make sense. Maybe some players don't want PvP in large groups? Think they have a better chance for kills in a static situation vs a small group?

    Every sporting event I have ever seen, in the rare instance that a team had a huge lead and the outcome was not in doubt, the team in the lead simply went conservative to get the game over. Never seen a team that was winning big try to make a game last longer.



  • MojaveHeld
    MojaveHeld
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    Undefwun wrote: »
    Low score, high kills doesn't mean the person isn't playing the objective either.

    I have bow blade in 7 medium divines the ball itself would probably kill him after 10s tbh, forget other players.

    What he is good at though is killing their ball carriers, people coming for our ball carrier, protecting our relic, attacking relic runner, attacking people attacking our relic runner... etc etc.. you get the point...

    Sure, but when they demand that their entire team stop playing the objective and focus only on kills, you can be sure that they aren't playing the objective.
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    BNOC wrote: »
    Muzzick wrote: »
    It was funny yesterday my team walk
    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match

    The queue populations are low, you get significantly more game time and action in other modes.

    Ignoring PvP in PvP should not be a strategy at all.

    Well its not the way those bg have been designed so dont do them. I get that you will wait more in queue but your expecting something that isnt intended wich will only lead to your deception.

    Dont go play soccer if you want to play a full contact game dude.
  • WoppaBoem
    WoppaBoem
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    Undefwun wrote: »
    Low score, high kills doesn't mean the person isn't playing the objective either.

    I have bow blade in 7 medium divines the ball itself would probably kill him after 10s tbh, forget other players.

    What he is good at though is killing their ball carriers, people coming for our ball carrier, protecting our relic, attacking relic runner, attacking people attacking our relic runner... etc etc.. you get the point...

    Sounds as a awesome build to play. However in a random team with 1 NB or more is horrible expect they really are extremlly good. If not missing a body in the fight will always result in the team without NB that are grouped and close together will always win. Nothing to do about and no disrespect to you and your playstyle, this game is about play how you like it, but solo NB in BG's are running quite a lot of matches for me.
    Edited by WoppaBoem on June 5, 2019 1:52PM
    Xbox EU & NA - PVP Only
  • Undefwun
    Undefwun
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    MojaveHeld wrote: »

    Sure, but when they demand that their entire team stop playing the objective and focus only on kills, you can be sure that they aren't playing the objective.

    I wasn't directly commenting on your particular incident... and yes there is a whole bunch of weirdos sometimes..

    Today I had someone join the team while we were waiting at the start and the first thing they did was say "you bunch of f-bomb n-bomb c-bomb.... did I miss anything" and then proceeded to start the round... righty-oh...

    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • barney2525
    barney2525
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    Undefwun wrote: »
    MojaveHeld wrote: »

    Sure, but when they demand that their entire team stop playing the objective and focus only on kills, you can be sure that they aren't playing the objective.

    I wasn't directly commenting on your particular incident... and yes there is a whole bunch of weirdos sometimes..

    Today I had someone join the team while we were waiting at the start and the first thing they did was say "you bunch of f-bomb n-bomb c-bomb.... did I miss anything" and then proceeded to start the round... righty-oh...



    And THAT was the Friendly guy


    :#
  • BNOC
    BNOC
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    MojaveHeld wrote: »
    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    We didn't have the ball initially, we fought to get it, and then worked our butts off to keep it. So you are way off here. Also, objectives ALWAYS take priority in a BG. As others have said, if all you want to focus on is killing opposing players, stick to deathmatch.

    I was just reading what you said and you made it sound like you had the ball non stop.

    The problem with DM is the same as it's been on every game ever, it takes longer to hit the score limit on other game modes than DM, meaning more of what you want (PvP).

    Remember COD DM for example? 75 kills between 6 players to win, nobody but noobs played that because you could go into Demo, Dom, Ctf or whatever and rack up 75 each if you wanted.
    BNOC wrote: »
    Muzzick wrote: »
    It was funny yesterday my team walk
    BNOC wrote: »
    "We've dropped it a few times, but there was always a teammate there to pick it up and continue racking up the points for us. We've got about 50 points left till we win, and have the ball." - Sounds like a whitewash.

    There is nothing worse than queuing 25m+ for BG's to get put in a game with PvO players that just want to end it in 72 seconds, it's literally the most boring thing I experience and it happens so much.

    When you play domination and you see someone running to you on a flag, do you just run off to the next flag?


    If my team is smashing I will regularly type in chat, "chill on the PvO, let's get some kills", because it's PvP after all and that's not what they're playing - These players (Probably you based on this) may as well be in the corner of Cyrodil, with a group from both other factions, just taking resources in a constant loop - Or down the sewers just capping the flags over and over in the same cycle amongst yourselves.

    The leaderboards mean absolutely nothing because of this but it's almost like that's what motivates people to ignore PVP and I don't get it.

    Why don't you just queue directly into deathmatch? Can't blame someone for using a strategy to win the match

    The queue populations are low, you get significantly more game time and action in other modes.

    Ignoring PvP in PvP should not be a strategy at all.

    Well its not the way those bg have been designed so dont do them. I get that you will wait more in queue but your expecting something that isnt intended wich will only lead to your deception.

    Dont go play soccer if you want to play a full contact game dude.

    No that's true, but I doubt BG's were designed with the intentions of being a PvP free zone and with the "win win win immediately" mentality, they can be and often are.


    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Asardes
    Asardes
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    That's indeed a crap attitude, I've often seen people that don't understand the game, although the objectives become pretty clear after a couple of minutes, but to state it so plainly means that they're not the sharpest arrow in the quiver. On the other hand killing enemies is important in all games, to keep them off flags, relic, and the person having the ball.
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  • ChunkyCat
    ChunkyCat
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    In objective matches, like flag games and capture the relic, most teams are spread out.

    Says a lot about what kind of person you are when you’re just trying to overwhelm one or two players by themselves with your four man group, not even caring about the score and coming in last. Can’t even claim that you’re trying to do the daily random.

    You’re just flat out trying to club baby seals to feel good about yourself.
  • EdoKeledus
    EdoKeledus
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    Probably a 12 years old Call Of Duty player.
    DC PC EU Vivec
    Daggerfall Convenant Loyalist


  • lukoi
    lukoi
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    The argument that queue times are long if you focus on DM doesnt really hold up if people who want to do DM just queue for it.

    I've also yet to play a chaos match that ended in 72s. Not sure it's even possible, but I imagine it's pretty rare. And there is plenty of opportunity to kill in that mode and all of them frankly, even while playing the objective.

    If you want just pvp, and duels arent enough for you, queue DM or kill as part of pursuing the objectives. Staying way off the ball, or the points or whatever to have side fights isnt really pvp either (its typically just one ganking someone on the fringe who was trying to get to the objective). Its not much more than epeening at that point, kinda like bragging about ganking afkers in Cyro.

    Edited by lukoi on June 5, 2019 2:40PM
  • RebornV3x
    RebornV3x
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    The only game modes I see is Deathmatch, Deathmatch with Flags, 2 versions of Zone Capture Deathmatch and a Deathmatch were everyone fights over a ball.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • MojaveHeld
    MojaveHeld
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    BNOC wrote: »

    The problem with DM is the same as it's been on every game ever, it takes longer to hit the score limit on other game modes than DM, meaning more of what you want (PvP).



    No, that's not true at all. What you and others with the mindset you've described want is objectiveless, pure player-on-player action. DM is what gives you the most of that. You get less of that queuing for anything but DM. If you don't want objectives, don't queue for anything but DM, it's that simple.If you do queue for something else and complain that there isn't enough pure, player-on-player action, the fault is 100% with you, there's nothing wrong with the BG design or your teammates' behavior. There's still plenty of PvP in other modes besides DM, so if you aren't satisfied with that amount, you don't have any business queuing for anything other than DM.

  • BNOC
    BNOC
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    lukoi wrote: »
    The argument that queue times are long if you focus on DM doesnt really hold up if people who want to do DM just queue for it.

    I've also yet to play a chaos match that ended in 72s. Not sure it's even possible, but I imagine it's pretty rare. And there is plenty of opportunity to kill in that mode and all of them frankly, even while playing the objective.

    If you want just pvp, and duels arent enough for you, queue DM or kill as part of pursuing the objectives. Staying way off the ball, or the points or whatever to have side fights isnt really pvp either (its typically just one ganking someone on the fringe who was trying to get to the objective). Its not much more than opening at that point, kinda like bragging about ganking afkers in Cyro.

    Random Queues take 25m~ not to mention, you get less time in DM game modes, nobody is going to spend more time queuing for less time playing.

    You didn't have to take 72s so literally; the premise was that they try to end it that quickly and probably would if they could and I've definitely been in many relic games specifically that have ended in ~2 mins.

    Staying way off of the ball fighting sounds absolutely like PvP and sounds like you're keeping X players away from the obj among other advantages, I don't know why people think these players don't help just because they're not hiding behind the spawn with you.

    If you think running from point A to B, seeing someone is standing at B and running to C, grabbing an Obj and running back to A is 'really pvp' then more power to you but I don't think that.

    I propose a solution: Make DM last the entirety of it's clock with no premature win condition (have the kills be uncapped and highest team wins).
    Until then, I get way more out of queuing random, forcing PvP by holding both opposing relics or dropping the chaosball in the centre of the map and defending its spawn.


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  • Demra
    Demra
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    I tend to play the objectives but every once in a while i end up in a long fight with a perfect duel partner where i just cannot disengage either due to my ego or curiosity. And they would be doing the same as if there is some electricity between us. I would feel a bit guilty abandanding my group but in those instances i am way more interested to know the outcome of the duel than winning the match.
  • MojaveHeld
    MojaveHeld
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    BNOC wrote: »
    I propose a solution: Make DM last the entirety of it's clock with no premature win condition (have the kills be uncapped and highest team wins).
    Until then, I get way more out of queuing random, forcing PvP by holding both opposing relics or dropping the chaosball in the centre of the map and defending its spawn.


    So, your solution to the mode tailored specifically to you not being exactly what you want is to go ruin other modes and ignore their objectives? Sounds less like a matter of personal taste and more like just being a jerk.
  • Kagukan
    Kagukan
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    See red smash button no think!
This discussion has been closed.