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Remember how you would have actual Market places in old MMOs, with hundrets of people trying to sell

mann9753b16_ESO
mann9753b16_ESO
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I dont know why, but for some reason I just remembered the good old days, where instead of an autcion house or guild traders, we had a real market place, where you could enter a "selling" mode, and go AFK, or actually had to offer your wares… (though you can still do this in ESO)

Makes me kinda nostalgic, walking through these people, looking at the signs/textbubbles that would tell me what they were selling, kinda like really walking at a market, looking at all the different stands...

Nah, this is no change Thread, just a bit of Nostalgia… But hey, here is a Poll, which trading Methode was your favorite in MMO history?

Remember how you would have actual Market places in old MMOs, with hundrets of people trying to sell 117 votes

Trade Chat
1%
Anti_VirusKalik_Gold 2 votes
Market place where you could sell stuff while AFK
14%
mann9753b16_ESOaubrey.baconb16_ESOMayastojekarcub18_ESOStreegatonemdSleepyTrollLumennDemraLordWenzelTatankoJadonSkyMintaka5NoxavianSolosus66ThokriInaya 17 votes
Auction house (local)
1%
Sincero580b14_ESOsusmitds 2 votes
Auction house (server)
41%
tohopka_esodaryl.rasmusenb14_ESOIruil_ESODanikatBlackwing_SoulLoves_guarssrfrogg23nine9sixLinaleahDrachenfierSilverwillowCernowTandorEdziuKnightpantherOneForSorrowMathius_MordredEasily_LostKalanteApox 48 votes
Personal trading pets
0%
Ogou 1 vote
Neutral NPC traders (everyone can use), which sell your stuff for you
11%
vailjohn_ESOWifeaggro13Robo_HoboGarishMerlightKravezTommy_The_GunanadandyblnchkDonny_VitoMichaeCMDR_Un1k0rnsindalstar 13 votes
Guild Traders
27%
Gythralp_tsakirisb16_ESOGlurinDarkheartIluvrienFlaminirManwithBeard9JKorrhiydeWhisperLFEVaranaKatahdinRex-UmbraMilwaukeeScottNumber_51MattT1988JhalinRoyajiYamensteinChilly-McFreeze 32 votes
Dude you forgot to mention this way of trading:
1%
bulbousb16_ESOWandering_Immigrant 2 votes
  • blnchk
    blnchk
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    Neutral NPC traders (everyone can use), which sell your stuff for you
    Ever since I first encountered the system, I've always thought that hired NPCs were a good compromise in terms of MMO trading. They're more immersive than a server-wide auction house, more accessible than guild traders, and you don't need to be online in order to trade ... which, nostalgia aside, is a downside of individual player shops that I remember quite vividly.
  • Kiralyn2000
    Kiralyn2000
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    Auction house (server)
    I dont know why, but for some reason I just remembered the good old days, where instead of an autcion house or guild traders, we had a real market place, where you could enter a "selling" mode, and go AFK, or actually had to offer your wares… (though you can still do this in ESO)

    I've only ever seen that in variously-awful Eastern f2p's. Like Perfect World.

    Most MMOs I've played have had server-wide auction house systems (WoW, STO, NW, SWTOR, CoH, TSW/SWL, etc)



    (That said, I basically don't participate in the economy in this game. I've never had enough worth selling to join a guild for it, and until that recent UI patch - and even with it, since everything is fragmented - it's been too hard to find anything on a trader. anything I don't use I vendor to NPCs, dismantle, or destroy.)
  • sindalstar
    sindalstar
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    Neutral NPC traders (everyone can use), which sell your stuff for you
    You may want to rephrase your poll to avoid confusion :D

    The question your asking:
    Nah, this is no change Thread, just a bit of Nostalgia… "But hey, here is a Poll, which trading Methode was your favorite in MMO history?"

    Is not the same as:
    Remember how you would have actual Market places in old MMOs, with hundrets of people trying to sell

    One asks what you prefered. One asks what you remember

    I prefer: NPCs who sell for you
    I remember: Standing around afk
    Edited by sindalstar on June 4, 2019 1:09PM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Before launch I kind of wanted to sell skooma regularly in zone chat. Sadly that never materialized.
  • BNOC
    BNOC
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    Auction house (server)
    Trading in chat and trading face to face is not a good system, it never really was.

    I played Runescape initially, back in like '01 - You had to go to Falador park to trade and there were just player accepted "segments" in this park that were for specific item trades. I.e. Up by the back cages were the rares, outside the front of the bank was herbs and so on.

    The problems were that it wasn't always exact and people could and would be everywhere, you'd have chat going at 100miles an hour with peoples auto typers and trade requests, you had the slippery fellas trying to rob people and trick people into using items accidentally by declining trades and all the rest.

    In WoW, I used the AH system, unanimously better, didn't need to wait around trading pointlessly, can leave your item in and carry on, or conversely stop what you're doing very briefly to buy an item then return, without having to wait for anyone or have someone waste your time.

    I don't like that ESO traders aren't server wide as spending 45m travelling about looking for something that doesn't exist is a waste of my time imo but I imagine that's a fun part of it for other people.

    AH was my fave by miles.
    vMSA - Magplar - Xbox EU - 15/11/16
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  • Cernow
    Cernow
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    Auction house (server)
    The best systems in other MMOs are those which allow you to get a fair price for what you're selling and not get ripped off when buying. As such, an Auction House where players can see everything that is on the market is usually the fairest. Yes an AH can be manipulated by rich players, but so can ESO's Guild Trader system, and frequently is.

    I'm sure the Guild Traders system looked good on paper. But the reality is a truly horrible gameplay experience. All that pointless travelling around trying to find what you want, with no way of knowing where it is available, if it's in stock or what the price is. All made worse by the truly terrible loading screens and clunky UI.

    Yes the Guild Trader system can be improved by using a third party addon like Tamriel Trade Centre, but this isn't 100% accurate as it relies on user data which is often out of date and requires an executable that isn't part of the game and which isn't authenticated. Yes I use it, but I really wish I didn't have to and I resent that ZOS has pushed me into relying on it to be able to trade in ESO because they are too lazy or stubborn to develop a better in-house system.

    GW2 got it right with their Trading Post system - game wide, fair, live prices, a combination of auction house and commodities market (for crafting materials).
  • Glurin
    Glurin
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    Guild Traders
    If you want fair prices, guild traders are the way to go. Items in AHs are so manipulated that they are wildly overpriced or they are completely bottomed out due to an undercut war. That's not good or fair for both buyers and sellers. More convenient, sure, but hardly fair.

    The fact that guild traders don't let you see absolutely every copy of a particular item in existence is a good thing. That forces you to look for a price that you think is fair and that you're willing to pay rather than perpetuating the mindset that the only fair price is the rock bottom minimum at any given time. Even with things like TTC, the market is still diversified just enough to discourage manipulation and undercutting. This creates more of an actual market and trade environment than something like an AH ever could.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Knightpanther
    Knightpanther
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    Auction house (server)
    I remember the nostalgia of selling light stones (and greater light stones!) at torch one in the common lands back in the beginning of Everquest.
    The system then changed to the Bazaar in the nexus where you yourself are the physical trader, whist it still has novelty value I really don't have the time for that type of system any more.

    ESO's system is a nightmare, whilst you can call me lazy for not wanting to trudge around endless zones to find the item I want that is not on sale for billionaires, I have a life and prefer to spend my limited time actually playing and having fun.

    Auction house for me all day long (similar to that in SWTOR would be fine by me).

    Be safe
  • Wandering_Immigrant
    Wandering_Immigrant
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    Dude you forgot to mention this way of trading:
    So, FFXI had a serverwide auction house, but they also had a system that I really wish ESO would implement, and actually ESO already has the perfect tool built in to do it through.

    It was called the Bazaar. Any chacter could designate up to I think 10 inventory slots to have items up for sale in their bazaar. You simply click on an item in your inventory and select add to bazaar, and then set your price. Whenever you had items in your bazaar you would get a little coinpurse icon next to your character so anyone passing by could see you had items for sale, and they could click on you and say view bazaar and if they saw something they wanted they would just click on it and buy it and you'd get a message in your log saying "such&such bought X item from your Bazaar for Y price". Simple.

    Probably similar to the marketplace you described, but there was no designated area, it was always active, you could be out questing in the middle of nowhere and get that message on your screen. Endgame guilds would even use it as a simple way of handing out necessary potions and things for events, just put them in someone's bazaar at 1 gold each.

    The reason I think it would be perfect in ESO is because, one we already have merchants we can summon, just make it so other people can interact with our merchants and allow us to give the merchant a few items to sell. Actually when I first heard we could hire merchants this was what I assumed their purpose was. Also it gives people who don't sell through guild traders for whatever reason an alternative other than zone shouts, but not one that would put the guild trader system out of business the way any sort of auction house would. And I know there is a lot of people who would like an alternative. In fact I think it even sort of fits with the theme that ZOS was going for when they came up with the guild trader system.
  • bulbousb16_ESO
    bulbousb16_ESO
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    Dude you forgot to mention this way of trading:
    Vendors in your house!
    Lethal zergling
  • Danikat
    Danikat
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    Auction house (server)
    I've never enjoyed trading in games, for me it's purely a necessity, like food shopping in real life. I sell stuff because I want to get rid of it and want gold, and I buy stuff because I cannot reasonably get it any other way. And like food shopping it's something I want to get done as quickly as possible with a minimum of fuss, not drag out indefinitely for the sake of the 'experience'.

    Therefore my favourite trade systems are the ones which are quickest and easiest to use. I'm not fussed on auctioning items off vs. selling for a fixed price so I'm not necessarily attached to the idea of an auction house - but I've come to realise that on this forum that just means an automated trade system so that's why I picked that option.

    Of the games I've played my favourite trade system is the one in Guild Wars 2. Anywhere in the world I can open the Trading Post menu, click the sell tab and see the current highest offers for all the tradable items in my inventory and what price other people are selling for, and choose to either list mine for sale at whatever price I think is reasonable or sell it immediately to the current highest bidder.

    Likewise if I want to buy any item I open the menu, type the name into the search box or use filters to find it, and I can see all the ones currently for sale or put in a buy offer if I think those are too expensive. From there the process is automated - sooner or later the sale goes through - which could be to anyone, anywhere in the game - and the money or item/s are waiting for me to collect them from an NPC when I'm ready.

    What makes that system really nice for me is that it will automatically split or combine bulk purchases. If I want to buy 200 Iron Ingots for example I don't have to find 1 person selling 200 in one go, I just have to put that number in for my transaction and then it will either auto-buy the 200 cheapest (if I choose that option) or fufill my buy order in bits as people sell them - so I might get 10 from one person, 50 from another, 3 from a 3rd and so on until I've got 200. But I don't need to worry about it, I just wait until it's gone through. (Same for sellers, but other way around of course.)
    I dont know why, but for some reason I just remembered the good old days, where instead of an autcion house or guild traders, we had a real market place, where you could enter a "selling" mode, and go AFK, or actually had to offer your wares… (though you can still do this in ESO)

    I've only ever seen that in variously-awful Eastern f2p's. Like Perfect World.

    Most MMOs I've played have had server-wide auction house systems (WoW, STO, NW, SWTOR, CoH, TSW/SWL, etc)



    (That said, I basically don't participate in the economy in this game. I've never had enough worth selling to join a guild for it, and until that recent UI patch - and even with it, since everything is fragmented - it's been too hard to find anything on a trader. anything I don't use I vendor to NPCs, dismantle, or destroy.)

    I think you have to go back to pre-WoW MMOs to see a system like that in Western MMOs. When I played Ultima Online that was the only option - no guild traders, not trade chat channel, no map-wide chat (no chat channels at all), you had to stand in a populated area and spam a message advertising what you were selling, or buying, and only people close enough to see the chat bubble over your head would see it. The latest game I saw with that system was Guild Wars 1 which was released about a month after WoW (and therefore in development at the same time). That game has a trade channel but otherwise it's the same system.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • iris56
    iris56
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    Guild Traders
    One thing that I really like about the guild trader system is that it acts as a really good gold sink. In MMOs everyone kills things and gets gold, there just arent enough ways to take that gold off the market. The guild trader system is the single biggest way ZOS does that. Every week guilds spend millions and millions of gold on traders. and that gold comes out of the game. Almost every MMO has inflation problems and this has at least kept inflation somewhat reasonable.

    Additionally, I like the hunting for deals aspects of the current guild system - at least on PC with addons. Sure, I get frustrated when I go to the 17th vendor listed on TTC and the item is gone, but I'd gladly take that frustration for the ability to find things at good prices with the smallest bit of effort. The current system makes for a vibrant (if occasionally frustrating) economy. That being said, I'm sure I would have a different opinion if I wasn't using addons and if I hadn't had a very knowledgeable trader take me under his wing and help me learn it. There really isn't a good way to learn this stuff from the game itself.
  • tonemd
    tonemd
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    Market place where you could sell stuff while AFK
    I remember this in final fantasy 11. You would see a bunch of characters parked in the major citiesand they were actually markets. You could could into their trade menu and they would have a text message box that would advertise their wares or welcome you to their store or whatever.

    Used to be great to leave my PS2 running all day and come home to enough money to buy the next expensive ring set or whatever for my character.

    Until it wasn't. Leaving a PS2 on all day was not exactly good for it. I kinda miss having a personal store front like that though.


    Edit: I see Wandering_Immigrant remembers it too, but in greater detail. It really was a great little system. And I agree with using the merchant assistant with the same system, even if it is limited to our player homes.
    Edited by tonemd on June 4, 2019 5:19PM
  • Coggage
    Coggage
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    Everquest... The Tunnel in the Commonlands. Players gathered there bought and sold stuff, gossiped, made friends and renewed old acquaintances, and everyone loved it. No AFK trading because you had to shout out your wares and sell directly to a player. We all thought the Bazaar (AKA: auction house) was a great idea, and in a way it was, but player interaction simply died overnight. A pity, really.
  • Zathras
    Zathras
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    I dont know why, but for some reason I just remembered the good old days

    I hated the open market. In EQ, people would camp a bard with full buffs on so that the people in the general area would lag and crash, just to remove competition. There wasn't anything fun about AFKing, and leaving your comp on all night just to sell a few items.

    Much prefer the AH/Broker style of hawking your goods.
    Edited by Zathras on June 4, 2019 7:54PM
    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • Zathras
    Zathras
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    Glurin wrote: »
    If you want fair prices, guild traders are the way to go. Items in AHs are so manipulated that they are wildly overpriced or they are completely bottomed out due to an undercut war. That's not good or fair for both buyers and sellers. More convenient, sure, but hardly fair.

    The fact that guild traders don't let you see absolutely every copy of a particular item in existence is a good thing. That forces you to look for a price that you think is fair and that you're willing to pay rather than perpetuating the mindset that the only fair price is the rock bottom minimum at any given time. Even with things like TTC, the market is still diversified just enough to discourage manipulation and undercutting. This creates more of an actual market and trade environment than something like an AH ever could.

    Price manipulation, overpricing, and undercutting doesn't happen in ESO with the guild traders?




    Ok.


    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • Glurin
    Glurin
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    Guild Traders
    Zathras wrote: »
    Glurin wrote: »
    If you want fair prices, guild traders are the way to go. Items in AHs are so manipulated that they are wildly overpriced or they are completely bottomed out due to an undercut war. That's not good or fair for both buyers and sellers. More convenient, sure, but hardly fair.

    The fact that guild traders don't let you see absolutely every copy of a particular item in existence is a good thing. That forces you to look for a price that you think is fair and that you're willing to pay rather than perpetuating the mindset that the only fair price is the rock bottom minimum at any given time. Even with things like TTC, the market is still diversified just enough to discourage manipulation and undercutting. This creates more of an actual market and trade environment than something like an AH ever could.

    Price manipulation, overpricing, and undercutting doesn't happen in ESO with the guild traders?




    Ok.


    Didn't say it doesn't happen. I said it's discouraged, which is the exact opposite of what AHs do.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • OneForSorrow
    OneForSorrow
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    Auction house (server)
    Auction Houses for sure although with ESO specifically I do prefer the Guild Traders. There is more of an emphasis on sets and crafted gear here and the GTs prevent market dominance....somewhat.
    PC NA. Various alts, trying to find a main, I have no idea what I'm doing.
  • Donny_Vito
    Donny_Vito
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    Neutral NPC traders (everyone can use), which sell your stuff for you
    The Good ol' Days.
  • Gythral
    Gythral
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    Guild Traders
    Donny_Vito wrote: »
    The Good ol' Days.

    The bad ol'days of anything you want to sell being valueless and anything you want to be being priced so high, due to a few churning for profit, that you stop looking!
    Guess all the Auction House votes are market churners...
    Edited by Gythral on June 4, 2019 6:22PM
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Drachenfier
    Drachenfier
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    Auction house (server)
    Gythral wrote: »
    Donny_Vito wrote: »
    The Good ol' Days.

    The bad ol'days of anything you want to sell being valueless and anything you want to be being priced so high, due to a few churning for profit, that you stop looking!
    Guess all the Auction House votes are market churners...

    Or they just understand how supply and demand works.
  • Androconium
    Androconium
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    Not this again.
  • SleepyTroll
    SleepyTroll
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    Market place where you could sell stuff while AFK
    Perfect world was the most pay to win game I ever played but it was cool to set up my shop while I was afk or a second account running. I remember this one town was *** covered in stalls. After playing ESO though I don't think servers today could handle it.
  • Gythral
    Gythral
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    Guild Traders
    Gythral wrote: »
    Donny_Vito wrote: »
    The Good ol' Days.

    The bad ol'days of anything you want to sell being valueless and anything you want to be being priced so high, due to a few churning for profit, that you stop looking!
    Guess all the Auction House votes are market churners...

    Or they just understand how supply and demand works.

    And if there is a monopoly it is far far easier to profiteer, which is why a non-central supply chain is better

    (dont get me wrong the ZOS system still has issues, gifting being the biggest one)
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • JadonSky
    JadonSky
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    Market place where you could sell stuff while AFK
    I made this suggestion in a forum discussion already bc I always thought it was cool to walk in a market area in town and see a bunch of players with stalls up. Made it seem more real but you also had the guild traders for the people that just wanted to post and forget method.

    But as my concern and many other the serve performance probably couldn't handle it sadly. I wish ZOS would figure out there server issues and make that a priority over anything else.
  • Donny_Vito
    Donny_Vito
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    Neutral NPC traders (everyone can use), which sell your stuff for you
    Gythral wrote: »
    Donny_Vito wrote: »
    The Good ol' Days.

    The bad ol'days of anything you want to sell being valueless and anything you want to be being priced so high, due to a few churning for profit, that you stop looking!
    Guess all the Auction House votes are market churners...

    Never had this issue. It's like supply-and-demand in the real world. But it's basically the same set-up in ESO. Instead of one NPC per player account, you have one guild trader for multiple players accounts.
  • cyclonus11
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    I remember when they implemented the Bazaar in EQ and the only way to navigate it was to stare at the ground when walking in first person because it was like 1 frame per 15 minutes lol
  • Thokri
    Thokri
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    Market place where you could sell stuff while AFK
    Yelling at common hubs like barbaric madman.

    Part of me misses it but what I dont miss is time that you had to spend to sell or buy anything.. So much easier and better now.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Neutral NPC traders (everyone can use), which sell your stuff for you
    I was pretty heavily involved with this type of trader in the Forza Motorsport scene up until FM5 came out. (Microsoft/T10 destroyed the franchise with that one)

    It worked well. I miss it.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Iskiab
    Iskiab
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    Auction house (server)
    Too much time wasted running around with guild traders.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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