That can't be done, "Play as you want" is the moto for ZOS. In reality a tank will just need a taunt (pierce armor or inner fire) to do the job.
Now, if there are dps joining VETdungeons with roles they dont fit, I would be mad too, so that's why "Vote to kick" exist.
If it's normal, who cares really...
daedalusAI wrote: »On principle I despise people queueing for tank/heal, when in fact they're just dps trying to get a fast queue.
Why is there no role check in place which only allows people to queue as tank/heal after certain conditions, e.g. role-appropriate skills/spells are on their bars, have been met?
MakeMeUhSamich wrote: »Most content doesn’t even require a tank or healer. DLC Vet content generally requires a decent tank. I “heal” normal dungeons solely with my Matriarch.
I’ve earned the Worm Wizard personality from vet Fang Lair and we used Tank + 3 DPS. Healers are useless against 1 Shot mechanics, which ZOS seems intent upon using.
Trials are a different thing altogether. But, GF doesn’t include those.
daedalusAI wrote: »On principle I despise people queueing for tank/heal, when in fact they're just dps trying to get a fast queue.
Why is there no role check in place which only allows people to queue as tank/heal after certain conditions, e.g. role-appropriate skills/spells are on their bars, have been met?
daedalusAI wrote: »On principle I despise people queueing for tank/heal, when in fact they're just dps trying to get a fast queue.
Why is there no role check in place which only allows people to queue as tank/heal after certain conditions, e.g. role-appropriate skills/spells are on their bars, have been met?
If we're going to implement a feature like this, there should be one for DPS too.
daedalusAI wrote: »On principle I despise people queueing for tank/heal, when in fact they're just dps trying to get a fast queue.
Why is there no role check in place which only allows people to queue as tank/heal after certain conditions, e.g. role-appropriate skills/spells are on their bars, have been met?
If we're going to implement a feature like this, there should be one for DPS too.
We seriously need a DPS course required before Dugeon Finder can be used. Too many players don’t learn anything from any quests because nothing is a threat and there’s no penalty for extremely low dps or bad positioning that will be weighing down a group later.
Locking role tags doesn’t stop the fake tank issue, but the game’s dungeons are low damage on normal so you only feel the need for tanks and healers on vet
AcadianPaladin wrote: »I agree with OP though the ability to implement any sort of checks/enforcement is vexing indeed beyond the existing vote kick.
I also think it matters in Normal for two reasons:
1. Why reward those who lie about their role while penalizing those who are honest and trying to play by the rules?
2. DPS, tanks and healers all need to learn their role and how it interacts with other roles. Where should new players learn to do this if not in Normal?
AcadianPaladin wrote: »I agree with OP though the ability to implement any sort of checks/enforcement is vexing indeed beyond the existing vote kick.
I also think it matters in Normal for two reasons:
1. Why reward those who lie about their role while penalizing those who are honest and trying to play by the rules?
2. DPS, tanks and healers all need to learn their role and how it interacts with other roles. Where should new players learn to do this if not in Normal?
The problem with 2 is that tanks (the full shebang of soak damage, control adds, position the boss the right way) is just plain not needed in normal. Even in the DLCs sadly enough, I’ve seen the Symphony of Blades hit literally 0hp before any adds or any wall were summoned. It didn’t even do its spinning attack.
I’m still bummed I didn’t get the screenshot since til then I thought it would auto freeze at 30% to teleport the group
Healers are low priority in anything but trials, because in Normal damage is so low you can get by healthily on a self-heal, and in vet the biggest threats are one-shots anyway so a healer can’t help with those anyway. I think trials are designed in a good way to require healers especially damage mitigation tool, debuff and buff support, and the healing itself.
In Normal healer is better off using all damage skills while tossing in Combat Prayer and Mutagen. Sad but mostly true with the except of a few DLC dungeons
In Normal healer is better off using all damage skills while tossing in Combat Prayer and Mutagen. Sad but mostly true with the except of a few DLC dungeons
MakeMeUhSamich wrote: »Most content doesn’t even require a tank or healer. DLC Vet content generally requires a decent tank. I “heal” normal dungeons solely with my Matriarch.
I’ve earned the Worm Wizard personality from vet Fang Lair and we used Tank + 3 DPS. Healers are useless against 1 Shot mechanics, which ZOS seems intent upon using.
Trials are a different thing altogether. But, GF doesn’t include those.
@ZOS_Finn ^
Though if you can tank+kite with dps, and it results in a quicker clear, that's one benefit of having an extra dps roll up in the que.
Though that means the healer should be ready to roll heavy and get ready to rez lol.
JumpmanLane wrote: »K I’m max cp and a pal of mine (prob the best MagDk PcNA) wanted to do a random normal on his Necro. So we q and get 2 low levels. I’m like “we gonna wait for em I think they’re doing the quests?” He’s like “f them! They got a 1 Star to stand beside” (me). They raced along after him anyways.
So, he leaves. I stay in group went afk or something come back I’m in crypt of hearts 2 with the two low levels and a cp 500 tank who can actually tank. We get to that one boss whose mitigation rises if you kill it’s adds and the tank bless his heart is yelling out mechanics like “no don’t kill the adds.”
Now I could solo CoH2, THAT boss and everything in it on NORMAL for craps sake. I said “watch this” and burned the thang down.
After we finished the dungeon I thanked everyone (for NOTHING). I didn’t need them fools. But there’s no reason to be mean in dungeons. I made two low level friends even. (We call them bunnies). So I got two bunnies out of the deal too.
Group finder and pugging dungeons and ultimately playing the game should be fun. I’m a dps but my MagDk is tanky af. I’ll even toss a fool a cauterize in a pinch. I’ve queued as a tank before. No complaints. I’ve even answered requests in zone for a tank with “Well I’m a fake tank can I go?” Folks are like “Hell yeah!” And I pug along. People need to relax, particularly doing normal and vet non dlc dungeons. Have fun.
daedalusAI wrote: »That can't be done, "Play as you want" is the moto for ZOS. In reality a tank will just need a taunt (pierce armor or inner fire) to do the job.
Now, if there are dps joining VETdungeons with roles they dont fit, I would be mad too, so that's why "Vote to kick" exist.
If it's normal, who cares really...
Intriguing answer:
- By your account if I'd be taking my sorc into a normal dungeon with light armor, no tank/support skills/spells but a single taunt I'm doing fine
- Why are you expressing the complete opposite opinion if it's a vet dungeon? The difficulty shouldn't matter
- Vote to kick only works with the premise of 3 votes if its a dungeon
JumpmanLane wrote: »K I’m max cp and a pal of mine (prob the best MagDk PcNA) wanted to do a random normal on his Necro. So we q and get 2 low levels. I’m like “we gonna wait for em I think they’re doing the quests?” He’s like “f them! They got a 1 Star to stand beside” (me). They raced along after him anyways.
So, he leaves. I stay in group went afk or something come back I’m in crypt of hearts 2 with the two low levels and a cp 500 tank who can actually tank. We get to that one boss whose mitigation rises if you kill it’s adds and the tank bless his heart is yelling out mechanics like “no don’t kill the adds.”
Now I could solo CoH2, THAT boss and everything in it on NORMAL for craps sake. I said “watch this” and burned the thang down.
After we finished the dungeon I thanked everyone (for NOTHING). I didn’t need them fools. But there’s no reason to be mean in dungeons. I made two low level friends even. (We call them bunnies). So I got two bunnies out of the deal too.
Group finder and pugging dungeons and ultimately playing the game should be fun. I’m a dps but my MagDk is tanky af. I’ll even toss a fool a cauterize in a pinch. I’ve queued as a tank before. No complaints. I’ve even answered requests in zone for a tank with “Well I’m a fake tank can I go?” Folks are like “Hell yeah!” And I pug along. People need to relax, particularly doing normal and vet non dlc dungeons. Have fun.
daedalusAI wrote: »On principle I despise people queueing for tank/heal, when in fact they're just dps trying to get a fast queue.
Why is there no role check in place which only allows people to queue as tank/heal after certain conditions, e.g. role-appropriate skills/spells are on their bars, have been met?