SantieClaws wrote: »Androconium wrote: »
You take portraying the Khajiit seriously. Right down to proving the reputation they have as liars and thieves.
Please this one is curious to know when she has lied and what she has stolen from you exactly?
This one is a respectable merchant, temple keeper, college teacher and clan mother.
Also this one has no idea how much money the gods have or what they choose to use it for. This was just the general feeling this one she got from her own travels and experiences yes. That Elsweyr is beautiful and wonderful but sometimes it feels that there was just not time to do everything.
Please have some milky coffee perhaps. The sour lemonade is not always good for the stomach.
Yours with paws
Santie Claws
Androconium wrote: »SantieClaws wrote: »Androconium wrote: »
You take portraying the Khajiit seriously. Right down to proving the reputation they have as liars and thieves.
Please this one is curious to know when she has lied and what she has stolen from you exactly?
This one is a respectable merchant, temple keeper, college teacher and clan mother.
Also this one has no idea how much money the gods have or what they choose to use it for. This was just the general feeling this one she got from her own travels and experiences yes. That Elsweyr is beautiful and wonderful but sometimes it feels that there was just not time to do everything.
Please have some milky coffee perhaps. The sour lemonade is not always good for the stomach.
Yours with paws
Santie Claws
The lie was bolded in the original post, where I explained the situation quite clearly.
SidraWillowsky wrote: »
myskyrim26 wrote: »
VaranisArano wrote: »Androconium wrote: »SantieClaws wrote: »Androconium wrote: »
You take portraying the Khajiit seriously. Right down to proving the reputation they have as liars and thieves.
Please this one is curious to know when she has lied and what she has stolen from you exactly?
This one is a respectable merchant, temple keeper, college teacher and clan mother.
Also this one has no idea how much money the gods have or what they choose to use it for. This was just the general feeling this one she got from her own travels and experiences yes. That Elsweyr is beautiful and wonderful but sometimes it feels that there was just not time to do everything.
Please have some milky coffee perhaps. The sour lemonade is not always good for the stomach.
Yours with paws
Santie Claws
The lie was bolded in the original post, where I explained the situation quite clearly.
Erm, its very tempting to say that ZOS can just throw people or money at the problem to fix it, if time is the limitation.
But neither people nor money are finite, and certainly potentially not a effective use of resources. If, and this is my speculation, the specialized team that's handling interiors can only do so many, then asking them to quickly cross-train members of other teams so they can "throw more people at it" isnt a great use of time either.
The solution, of course, is for ZOS to properly allocate team members and get them training well BEFORE crunch time for large zones like Chapters, not when they realize they can't hit all their target goals.
But that requires ZOS to prioritize filling out "non-essential" interiors that don't have anything to do with quests.
IMO, they ought to, because those non-essential interiors are pretty important to my TES experience. But I can easily see where ZOS chooses not to prioritize that in an MMO where exploration is not a major part of gameplay to the same extent as the single player games. Unfilled interiors don't cost them much money in terms of unsatisfied players, while filling those interiors costs money in terms of developer time and possibly training.
Androconium wrote: »VaranisArano wrote: »Androconium wrote: »SantieClaws wrote: »Androconium wrote: »
You take portraying the Khajiit seriously. Right down to proving the reputation they have as liars and thieves.
Please this one is curious to know when she has lied and what she has stolen from you exactly?
This one is a respectable merchant, temple keeper, college teacher and clan mother.
Also this one has no idea how much money the gods have or what they choose to use it for. This was just the general feeling this one she got from her own travels and experiences yes. That Elsweyr is beautiful and wonderful but sometimes it feels that there was just not time to do everything.
Please have some milky coffee perhaps. The sour lemonade is not always good for the stomach.
Yours with paws
Santie Claws
The lie was bolded in the original post, where I explained the situation quite clearly.
Erm, its very tempting to say that ZOS can just throw people or money at the problem to fix it, if time is the limitation.
But neither people nor money are finite, and certainly potentially not a effective use of resources. If, and this is my speculation, the specialized team that's handling interiors can only do so many, then asking them to quickly cross-train members of other teams so they can "throw more people at it" isnt a great use of time either.
The solution, of course, is for ZOS to properly allocate team members and get them training well BEFORE crunch time for large zones like Chapters, not when they realize they can't hit all their target goals.
But that requires ZOS to prioritize filling out "non-essential" interiors that don't have anything to do with quests.
IMO, they ought to, because those non-essential interiors are pretty important to my TES experience. But I can easily see where ZOS chooses not to prioritize that in an MMO where exploration is not a major part of gameplay to the same extent as the single player games. Unfilled interiors don't cost them much money in terms of unsatisfied players, while filling those interiors costs money in terms of developer time and possibly training.
I would ask that you go back and re-read my post. I logically deconstructed the process. There were two main elements that stood clearly.
Interiors were not developed for an entire town in Elsweyr; and this behaviour is already obvious in an original-release town, namely Foyen Docks. I can't be 100% sure, but the vast majority of doors in town and on the ships are locked. So this 'let's not bother with interiors' is not a new thing, it has been there since day one.
We then have a community ambassador trying to convince us that 'they ran out of time'. I don't believe that they ever planned for those interiors to be created. Otherwise, they would have factored in enough resources to deliver them on time.
The problem for me is not that they didn't do it; it's the suggestion that they weren't responsible for not doing it.
They were responsible!
myskyrim26 wrote: »At first I was disappointed. But my next thought was: well... we have some interiors to admire and loot. If all doors were unlocked, what would it give? Just more spots to steal things. No lore experince. So, why bother?
SantieClaws wrote: »This one thinks, in some respects, that this time there was simply too much to get done.
So much work obviously went into Elsweyr and some things had to be compromised in order to get us on the boats in time.
This one sadly feels this was one of those compromises. There just was not the time or the people to make all the interior locations unless they were needed for a quest.
Also the daily quests after the prologue. The fact that the furnishing rewards were existing Khajiit items and not new ones and the fact that the higher quality textures were not added to some Elsweyr furnishings until late on the PTS - this makes this one think that this time they were very pressured on producing goods for the interiors.
Yours with paws
Santie Claws
Coldharbor
I find it problematic for several reasons:
1) This is a studio that continually boasts about its high number of accounts.
2) This is a studio that has recently boasted about how they are "killing it"
3) This is a studio that has sufficient resources to begin work on a completely different game, in a completely new IP, using a new engine.
As such, the argument that ZOS did not have the resources (money->people->work hours) to do the job completely had it chosen to do so is one that does not convince me.
I think that ZOS chose this path. Or, given the posts about the proportion of locked doors in earlier zones, ZOS continued on this path entirely of their own volition.
lordrichter wrote: »I find it problematic for several reasons:
1) This is a studio that continually boasts about its high number of accounts.
2) This is a studio that has recently boasted about how they are "killing it"
3) This is a studio that has sufficient resources to begin work on a completely different game, in a completely new IP, using a new engine.
As such, the argument that ZOS did not have the resources (money->people->work hours) to do the job completely had it chosen to do so is one that does not convince me.
I think that ZOS chose this path. Or, given the posts about the proportion of locked doors in earlier zones, ZOS continued on this path entirely of their own volition.
No reason why it cannot be both. I have always described ZOS as a rather fiscally frugal company. This is the way that they appear from the outside. My thinking is that ZOS has ESO in a steady-state "maintenance" mode, likely with a fixed level of staffing that fits the development schedule and studio budget. This is going to limit how much time they spend on details, and they appear to be fully OK with this.
lordrichter wrote: »What this thread is talking about is mainly window dressing. Non-quest optional areas. Rooms and room decorations. These things compete with other parts of the game. I can easily see how they can choose to limit development in this area in order to fit other things into Chapters or DLC.
Interiors require more resources and disk space. From what i hear the chapter is huge already. This is the same as when they said they had to leave Sheogorad out of Vvardenfell cause they ran out of memory space.