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TRADING and Questing Merged.. Real RPG Crafting. ( NO need for AUCTION Houses)
Heres my idea:
1. NPCs should only white /common gear.
2. This creates a need for Green and Blue gear. Purple and Gold gear is for elites and should take a long time or effort to get.
3. Now since we have a "Demand" for Green and Blue gear, the crafters of tamriel will be able to "Supply" the demand but instead of selling items from their bags they will do something better.........
Scenario A: You reached lvl 12 and want to go to Fungal Grotto but you feel all your gear is lowbie (common) gear. And now you want a Chest Armor for example .
But how would you know that your armor is bad when you can't compare it?
Solution: Your Guild has this scroll that is searchable and indexed with all the items that the players in the guild might have found or trade or possessed at any point of time while they were in the guild. Whenever a player acquires a new item , its name is sent out by a magical bird that carries this knowledge and stores it in the "Wisdom Scroll" .
Now you look up in your guild window and see this scroll and search for the item you want. Then you ask a few people if they can make the said Item for you. Or Better yet you send "Craft Request" in the guild. Any Crafter will be able to see this request and try and fulfil it.
THe best part here is to Fulfill the request. The Crafter and you both go on a journey far far away and kill Giant Beasts /Demons in a Dungeon and acquire the crafting materials from them. But the interesting part is the crafting materials are "BOund to the DUNGEON location" and will get destroyed once you move out of it.
So the crafter will now start crafting Right there and give it to the player who wanted the item. The transaction may involve no gold at all but could be a barter that they had decided earlier before starting this journey.
Now this is how an RPG should treat trading and crafting.
Points to Note:
1. Player vs Player interaction oriented.
2. Self worth oriented.
3. Feeling of good deed done.
4. Feeling of a multiplayer game.
5. Feeling EPICness after the item is crafted.
6. Good deed get known to others faster than you think. So more will flock to the crafter with such requests.
7. Now Crafting is truly a REAL profession and not Just a WINDOW!
Please post your thoughts and try and improve the system I am talking about. Its Not perfect but atleast its better than a Robotic Window.