I have never had an easier time fighting NBs as an mDK than I have during Elsweyr.
Spamming Engulfing does a whopping 3/4s the damage of a whip, is completely unavoidable by the NB, and also pulls them out of cloak. It also builds whip stacks, giving you a huge burst to follow-up.
Unsure about directionality and being able to land the conal? Pop a volatile and pull out any NB within 360 degrees.
Purely L2P issue.
If we're talking game mechanics, then you're also wrong about it being a purge.
A purge removes negative effects, Cloak does not. It suppresses DoT ticks by turning them into forced misses, which is a necessity for the function of the skill because any damage instance (even DoT ticks) will break invisibility, as we all saw during Summerset when Sload's was ticking through cloak.
It is also absolutely an L2P issue, because you wouldn't be struggling against NBs if you were proficient with your toolkit. Especially not in the Elsweyr update, of all times.
Deathlord92 wrote: »Nightblades are rogues and rogues are suppose to be able to escape stop trying to ruin the identity of class it won’t be healthy for the game it’s like removing your dk volitile armor and replacing it with something useless.
Deathlord92 wrote: »Nightblades are rogues and rogues are suppose to be able to escape stop trying to ruin the identity of class it won’t be healthy for the game it’s like removing your dk volitile armor and replacing it with something useless.
they are rogues but invisibility isnt their identity. just like sorcs identity isnt ward, DKs volatile armor or templars heals
even without cloak you can still play like rogue with same success
Tommy_The_Gun wrote: »OP, cloak was always designed this way. In fact back in 2014, cloak did not have dot supresssion but instead it had negative effect removal (purge). And it was something ridicolous like 7 - 10 effects on a single cast. So it was much more powerfull as you could purge almost everything... siege, curse, snare, root etc.
Removing dot supression would require to put something else instead.
What is unacceptable is people calling for a nerf to cloak because they are not using the available counters successfully or not bothering to use them at all.
I easily say this because I use the counters and do not find an issue like what OP is suggesting they have since NBs I find are dead more often than not. Learn to use the counters and that will get the job done for you.
In a nutshell:
NB: "I don't like wings and want to kill the DK easier."
Devs: "Ok little buddy, we've clipped them just for you!"
All classes: "Cloak is a crutch and should be changed."
NB: "No it's not. L2P lols"
Silver_Strider wrote: »In a nutshell:
NB: "I don't like wings and want to kill the DK easier."
Devs: "Ok little buddy, we've clipped them just for you!"
All classes: "Cloak is a crutch and should be changed."
NB: "No it's not. L2P lols"
Difference being that, unless you built specifically around countering Wings, you were screwed as a Ranged Built vs Cloak that is broken by any amount of AoE, several Detect Skills and Detect Pots.
There are 2 similiar skills to cloak in the game atm.
First one is Streak wich gets increased cost upon frequently casts.
The other one is Mist Form. Wich surpresses every healing and magicka Regeneration.
So these 2 skills Always have a downside. Cloak doesnt.
Regeneration still active allowing to stay in cloak longer, healing active allowing you to cloak at 5% hp and come out of cloak with 100%. Surpressing every dot that the enemy put on you, evade projectiles,proc Major Ward/resolve and get a garantued crit upon your next damage or healing.
Kinda overloaded this skill. If they cant make it that dots are still going. At least remove magicka regen and healing while being cloaked.