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Request for the Removal of Faction Locks.

  • therift
    therift
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    .
    If I go in to see another faction controls most of the map I'm leaving and that's it. Period. I don't PvP often and I'm not wasting my time like that. I'll continue my PvE adventures and check back in a month.

    Okay, hope you enjoy your game. :)
    Edited by therift on May 27, 2019 5:12PM
  • Crixus8000
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    I would love an option to lock into cyrodil but not in an alliance. Everyone would be killable, you could search for fights anywhere, it would be so fun. And you could invite friends who also aren't locked into an alliance. This would never happen but would be a dream as a smallscale player ^^
  • bulbousb16_ESO
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    Rikumaru wrote: »
    they are just players who don't care about the campaign (because there is literally no reason to) and want good fights.
    Those are the players that need to go.

    Lethal zergling
  • cyberjanet
    cyberjanet
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    There needs to be at least one 30 day campaign with no faction lock. Or more campaigns. Three factions locking into two campaigns does not go. Simple arithmetic.
    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • LeeNordTank
    LeeNordTank
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    PVP will be great with the Faction Lock
  • Vaaza
    Vaaza
    Soul Shriven
    Keep the faction lock.


    If you don't like it, then do something else. There are other alternatives for PVP.

    "But I don't want to do that one"


    That's 110% your problem.
  • Wildberryjack
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    therift wrote: »
    .
    If I go in to see another faction controls most of the map I'm leaving and that's it. Period. I don't PvP often and I'm not wasting my time like that. I'll continue my PvE adventures and check back in a month.

    Okay, hope you enjoy your game. :)

    I will, that's the point. I do not need to be on the faction that is massively controlling the map but I at least want a chance, more of a balance. When people zone in and see most of the map is one color and it isn't their factions color they will do like me and just leave and adding this faction lock won't stop that. So you will end up with one faction dominating the entire month. No thanks.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • frostz417
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    Rikumaru wrote: »
    they are just players who don't care about the campaign (because there is literally no reason to) and want good fights.
    Those are the players that need to go.

    Pinnacle of toxicicity in eso. So pathetic how you think people who don’t play the way you want to play “needs to go”. I pity you
  • Tonnopesce
    Tonnopesce
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    The real and only solution that i can think of is to delete the seven days campaign.
    Add another 30 days "free for all" and keep the two faction locked 30 days.

    And please zos, ADD LEADERBORDS AND REWARDS TO THE IC CAMPAIGNS.
    Signature


  • bulbousb16_ESO
    bulbousb16_ESO
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    Tonnopesce wrote: »
    And please zos, ADD LEADERBORDS AND REWARDS TO THE IC CAMPAIGNS.
    Sounds like a good idea to me... if they are going to call them campaigns and treat them as such.
    Lethal zergling
  • Rawkan
    Rawkan
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    Faction lock is the best thing to happen to PvP in a long time. No more fleeing to the other faction the moment something gets challenging. Stay and fight for your faction or don't fight at all.
    Edited by Rawkan on May 27, 2019 8:35PM
  • bulbousb16_ESO
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    [Quoted post has been removed.]
    This is a role-playing game, dude. It doesn't matter if you have a PvP build that no one can possibly touch, if your character doesn't have any kind of RP consideration at all, then you suck at this game.

    But anyway, that is quite a digression from a quote in which I am agreeing that Cyrodiil should have a leaderboard, isn't it? If you're as good as you think you are, seems like you might want one?
    Edited by ZOS_GregoryV on May 27, 2019 10:25PM
    Lethal zergling
  • Helgi_Skotina
    Helgi_Skotina
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    Pls don t do it. Make the faction account locked.
  • LeagueTroll
    LeagueTroll
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    Request for keep this, and also extend to ip faction lock.
  • VaranisArano
    VaranisArano
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    [removed quote]
    *my summary, slightly paraphrased*

    Small scale and 1vXers in this thread: "IDGAF about faction loyalty and just wanna find good fights, and I'm SO skilled so my preferred PVP style is the BEST type of PVP! Anyone who doesn't play like me sucks at PVP, obviously."

    Faction Loyalist Zerglings: "I GAF about faction loyalty, and my PVP wins campaigns so my preferred PVP style is the BEST type of PVP! Anyone who doesnt play like me is worse than useless when Cyrodiil is all about Playing the Effing Objective."


    Its a matter of how you play PVP in Cyrodiil.

    Are you all about that Deathmatch?
    Or do you Play the Objective?

    Different playstyles, different tastes. And its not surprising that those groups of players clash over Cyrodiil, which supported both playstyles, but is swinging back towards objective play with the new faction locks.
    Edited by ZOS_JesC on May 28, 2019 12:12PM
  • Hyperion616
    Hyperion616
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    Request Denied!

    The Elder Scrolls Online game was designed from the ground up to be a faction war based game. Where players picked a side and adhered to the Developers design philosophies.
    I am patient with stupidity but not with those who are proud of it.

    ~Edith Sitwell

  • JumpmanLane
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    templesus wrote: »
    Let me make this perfectly clear for everyone; We small scalers do not care who wins or who loses the campaign. We do not care about the current score, we do not care about who’s emp, we do not care about joining a zerg. We are simply looking for outnumbered fights, regardless of the faction.
    This kind of player is exactly the kind of person that the game can do without. You don't understand this game at all. Cyrodiil is an Alliance War zone, not a "PvP" zone. I've never understood the mentality of someone that wants to fight 1vX in the setting of a big war.

    Because people CAN fight 1vX, that is, they can kill Zerglings. ZOS has steered the game towards people grouping. Maybe that’s how ZOS envisions their game should be played. I unno.
  • bulbousb16_ESO
    bulbousb16_ESO
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    Because people CAN fight 1vX, that is, they can kill Zerglings. ZOS has steered the game towards people grouping. Maybe that’s how ZOS envisions their game should be played. I unno.
    Gee, do you think in the setting of a three-sided war that the game is meant to be about large-scale battles?

    Lethal zergling
  • Morgul667
    Morgul667
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    Im happy with faction lock
  • JumpmanLane
    JumpmanLane
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    Because people CAN fight 1vX, that is, they can kill Zerglings. ZOS has steered the game towards people grouping. Maybe that’s how ZOS envisions their game should be played. I unno.
    Gee, do you think in the setting of a three-sided war that the game is meant to be about large-scale battles?

    Makes it easier to kill Zerglings who don’t stack on crown right, squishy emps who pvdoored and zerged their way to emp and can’t fight, and etc etc.

    Play the game how you want. Get mopped how you want too lol.
  • frostz417
    frostz417
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    So many posts are being removed lol geez
  • DirkRavenclaw
    DirkRavenclaw
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    Request of Loyalty to one Faction. Swear Loayalty and stay with one Faction only
    Council Member of AtWritsEnd, Member of LoneWolfeHelp, Donor of GhostSeaTradingCO., Factor of EastEmpireTradingCO.,HonourGuard of ´DominionImperialGuard(DIG/PVP)

    Master Crafter including Jewelry, i craft for Mats and Donation, always happy to help, if Im not in the Middle of PVP, i play since around 14 Months
  • Runkorko
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    No. Had enough of those faction swaping bit..es.
    Want small scale ? Go imp city or join bg or just avoid main zeg and fight struglers.
    Back in time we stil have zergs but small scale was a thing too.
    Ask zos to remove aoe cap and dmg spread. This will bring small scale pvp back. Now is a joke and work only vs low cp and pve geared ppl.
    Tonnopesce wrote: »
    The real and only solution that i can think of is to delete the seven days campaign.
    Add another 30 days "free for all" and keep the two faction locked 30 days.

    And please zos, ADD LEADERBORDS AND REWARDS TO THE IC CAMPAIGNS.

    3 factions, 3 campaigns, wont work.
    We will have one overpopulated and 2 dead. Or 3 faction dominated.
    Imo ZoS take right decision.
    Edited by Runkorko on May 28, 2019 1:49AM
  • Sanctum74
    Sanctum74
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    frostz417 wrote: »
    So many posts are being removed lol geez

    Yes, the forum mods have been abusing their authority lately. It's fine if they want to enforce the rules, but they should be enforced equally and not to suit their agenda or personal opinions.

  • rumple9
    rumple9
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    There needs to be 3 campaigns added with no lock - then everyone is happy
  • Moonsorrow
    Moonsorrow
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    All the polls that been done on this subject have had something like 70% supporting the alliance locks, so a big majority. Even the most recent one, poll from after Elsweyr preorder launch had same results. Search them out if not believe just my word on it.

    Majority of people like the locks.


    What i always find funny though is, why some who say they are "small scale players" try to tell people the best way to challenge themselves is to fight the zerg? Seriously, if you would be honest about things you can openly admit that:

    1. with a good small scale group can easily take out a non-coordinated pug zerg of 20+, its not even a challenge. Most of them just give free cc immunities at wrong times (no coordinated burst/ulti dump), bad damage that just gets stuff like Fury stacks and other procs up, BS procs on cooldown.. easy to then just ultidump those numbers at chokepoints.

    2. biggest challenge to good small scale group is actually other similar group, say 4vs4 or 6vs6 or what you prefer. And i mean a realistic challenge, because a big ballgroup that is actually fully organized is not doable, because you cannot even outdamage their healers basic Springs spamming, if its one of those tightly stacked highly experienced ones.

    You do not need to keep switching alliances to find those fights. You actually get those in battlegrounds when you do it at times when you know other small scalers have their run times too. Most bad small scalers prefer farming "noobs" at resource towers though while thinking they are great pvpers. It makes better youtube videos though to show killing 20+ uncoordinated pugs who come in without a clue than being wrecked by another small group. Think its ego issues i guess.

    Just some observations after years of solo & small scale action. There is not that many honest old school small scalers left here on forums anymore, few, but yeah.. not many who even admit what i just said. But those who been doing this for years all know the facts anyways.



  • DisgracefulMind
    DisgracefulMind
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    Moonsorrow wrote: »
    All the polls that been done on this subject have had something like 70% supporting the alliance locks, so a big majority. Even the most recent one, poll from after Elsweyr preorder launch had same results. Search them out if not believe just my word on it.

    Majority of people like the locks.


    What i always find funny though is, why some who say they are "small scale players" try to tell people the best way to challenge themselves is to fight the zerg? Seriously, if you would be honest about things you can openly admit that:

    1. with a good small scale group can easily take out a non-coordinated pug zerg of 20+, its not even a challenge. Most of them just give free cc immunities at wrong times (no coordinated burst/ulti dump), bad damage that just gets stuff like Fury stacks and other procs up, BS procs on cooldown.. easy to then just ultidump those numbers at chokepoints.

    2. biggest challenge to good small scale group is actually other similar group, say 4vs4 or 6vs6 or what you prefer. And i mean a realistic challenge, because a big ballgroup that is actually fully organized is not doable, because you cannot even outdamage their healers basic Springs spamming, if its one of those tightly stacked highly experienced ones.

    You do not need to keep switching alliances to find those fights. You actually get those in battlegrounds when you do it at times when you know other small scalers have their run times too. Most bad small scalers prefer farming "noobs" at resource towers though while thinking they are great pvpers. It makes better youtube videos though to show killing 20+ uncoordinated pugs who come in without a clue than being wrecked by another small group. Think its ego issues i guess.

    Just some observations after years of solo & small scale action. There is not that many honest old school small scalers left here on forums anymore, few, but yeah.. not many who even admit what i just said. But those who been doing this for years all know the facts anyways.



    I do agree with your points completely, especially as a small-scaler. That being said, swapping factions on PC/NA is important for small-scale. Especially in Oceanic. I can see how it wouldn't be on servers without Oceanic, though.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Mr_Walker
    Mr_Walker
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    Moonsorrow wrote: »

    Majority of people like the locks.



    How's EP on your server?
  • Moonsorrow
    Moonsorrow
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    Mr_Walker wrote: »
    Moonsorrow wrote: »

    Majority of people like the locks.



    How's EP on your server?

    I play for DC, but truth be told not know the current situation for the last couple of days since been leveling my necromancers for pvp on battlegrounds. :) Before that think the pop been quite even all the action hours, not played 3am times last week so no idea about who nightcaps who. :D

    Why?
  • Ixilith
    Ixilith
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    I will open with I don’t really care for faction locks, I’m not pro or against it.

    But you must reliese your arguments are shambles right?

    Your advocating that you should be able to play the mode and not win, that you should be able to not actually participate in the objective at all.

    Why should people playing the game by its design and trying to actually win be punished or bashed on? Lol.

    The point of a game is to win, the point of a mode is too win, that’s what drives vertical progression etc etc.

    Playing the game as designed should be the priority. That’s what is suspose to happen. They aren’t a detriment to the game because they play to win, the point is to win..

    This argument is ludicrous, the map as a purpose, a objective, why should your needs come above improving that for players who are actually playing it.

    Edited by Ixilith on May 28, 2019 2:57AM
This discussion has been closed.