Go where the Zerg isnt. Grab the enemy players attention by attacking an out of the way keep. Im positive you will draw in responders while the majority of your faction wont bother to join you. Zergs are lazy like that.
But faction lock is a good thing.
TequilaFire wrote: »But when a scoring system is in place games usually don't allow team switches for good reason.
TequilaFire wrote: »But when a scoring system is in place games usually don't allow team switches for good reason.
Read the bold.
TequilaFire wrote: »But when a scoring system is in place games usually don't allow team switches for good reason.
Read the bold.
Why do you expect the game to be shaped around what YOU want?
dont care about the map? dont care about what faction wins? 7-days and BGs are that way -> Enjoy.
This kind of player is exactly the kind of person that the game can do without. You don't understand this game at all. Cyrodiil is an Alliance War zone, not a "PvP" zone. I've never understood the mentality of someone that wants to fight 1vX in the setting of a big war.Let me make this perfectly clear for everyone; We small scalers do not care who wins or who loses the campaign. We do not care about the current score, we do not care about who’s emp, we do not care about joining a zerg. We are simply looking for outnumbered fights, regardless of the faction.
peoplething wrote: »dude, most players aren't dueling 1vX'ers, why should they acquiesce to such a small minority?
and c'mon, those builds are very specific, powerful and require maxed everything. a few of you guys destroying 20 guys in cyro that have regular old pvp builds isn't exactly the height of skill and competition.
dont care about the map? dont care about what faction wins? 7-days and BGs are that way -> Enjoy.
Wont find outnumbered fights in 7-day campaigns.
BGs....did you even read the post? Reread.
I feel as if I’ll be saying reread to a lot of people who comment because the pro-faction lock crowd is just like that.
why do I feel like this thread is going to be unpopular. We need a no cp no faction lock campaign.
bulbousb16_ESO wrote: »This kind of player is exactly the kind of person that the game can do without. You don't understand this game at all. Cyrodiil is an Alliance War zone, not a "PvP" zone. I've never understood the mentality of someone that wants to fight 1vX in the setting of a big war.Let me make this perfectly clear for everyone; We small scalers do not care who wins or who loses the campaign. We do not care about the current score, we do not care about who’s emp, we do not care about joining a zerg. We are simply looking for outnumbered fights, regardless of the faction.
dont care about the map? dont care about what faction wins? 7-days and BGs are that way -> Enjoy.
Wont find outnumbered fights in 7-day campaigns.
BGs....did you even read the post? Reread.
I feel as if I’ll be saying reread to a lot of people who comment because the pro-faction lock crowd is just like that.
Why not? If players with your mindset are numerous enough, they will flock to the 7-day campaign, won't they?why do I feel like this thread is going to be unpopular. We need a no cp no faction lock campaign.
A no-CP 7-day would be great!
bulbousb16_ESO wrote: »This kind of player is exactly the kind of person that the game can do without. You don't understand this game at all. Cyrodiil is an Alliance War zone, not a "PvP" zone. I've never understood the mentality of someone that wants to fight 1vX in the setting of a big war.Let me make this perfectly clear for everyone; We small scalers do not care who wins or who loses the campaign. We do not care about the current score, we do not care about who’s emp, we do not care about joining a zerg. We are simply looking for outnumbered fights, regardless of the faction.
I can't agree with this statement, despite being a strong supporter of a faction-lock option.
Players who are primarily interested in the challenge of PvP, regardless of campaign outcome, are just as valid and have the same right to play as they wish as I do.
That's why I want a faction-lock option, and not blanket faction-locks that deny players with rainbow rosters the ability to play their whole roster.
The point is to have that option. The question is whether the open 7 day campaigns provide sufficient population to support both play styles.
peoplething wrote: »pvdoor is kinda they way it's set up, so I think alot of opposition to that is misplaced.
But I totally agree the rewards should be far, far more meaningful. Even before The Lock, 30 days for ~40k gold and some transmutation stones is pretty sad... and that's if your faction places first!
Those who oppose faction lock are a detriment to the game. We should not be offering faction lock as an option.If you support faction-lock, nothing is gained by denigrating players who oppose. All that does is divide the PvP community and entrench opposition. After all, the handful that abuse the ability to switch factions at will aren't posting in the forums.
bulbousb16_ESO wrote: »Those who oppose faction lock are a detriment to the game. We should not be offering faction lock as an option.If you support faction-lock, nothing is gained by denigrating players who oppose. All that does is divide the PvP community and entrench opposition. After all, the handful that abuse the ability to switch factions at will aren't posting in the forums.
why do I feel like this thread is going to be unpopular. We need a no cp no faction lock campaign.